Smooth Heaps and a Dual View of Self-Adjusting Data Structures∗
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Amortized Analysis Worst-Case Analysis
Beyond Worst Case Analysis Amortized Analysis Worst-case analysis. ■ Analyze running time as function of worst input of a given size. Average case analysis. ■ Analyze average running time over some distribution of inputs. ■ Ex: quicksort. Amortized analysis. ■ Worst-case bound on sequence of operations. ■ Ex: splay trees, union-find. Competitive analysis. ■ Make quantitative statements about online algorithms. ■ Ex: paging, load balancing. Princeton University • COS 423 • Theory of Algorithms • Spring 2001 • Kevin Wayne 2 Amortized Analysis Dynamic Table Amortized analysis. Dynamic tables. ■ Worst-case bound on sequence of operations. ■ Store items in a table (e.g., for open-address hash table, heap). – no probability involved ■ Items are inserted and deleted. ■ Ex: union-find. – too many items inserted ⇒ copy all items to larger table – sequence of m union and find operations starting with n – too many items deleted ⇒ copy all items to smaller table singleton sets takes O((m+n) α(n)) time. – single union or find operation might be expensive, but only α(n) Amortized analysis. on average ■ Any sequence of n insert / delete operations take O(n) time. ■ Space used is proportional to space required. ■ Note: actual cost of a single insert / delete can be proportional to n if it triggers a table expansion or contraction. Bottleneck operation. ■ We count insertions (or re-insertions) and deletions. ■ Overhead of memory management is dominated by (or proportional to) cost of transferring items. 3 4 Dynamic Table: Insert Dynamic Table: Insert Dynamic Table Insert Accounting method. Initialize table size m = 1. ■ Charge each insert operation $3 (amortized cost). – use $1 to perform immediate insert INSERT(x) – store $2 in with new item IF (number of elements in table = m) ■ When table doubles: Generate new table of size 2m. -
Balanced Trees Part One
Balanced Trees Part One Balanced Trees ● Balanced search trees are among the most useful and versatile data structures. ● Many programming languages ship with a balanced tree library. ● C++: std::map / std::set ● Java: TreeMap / TreeSet ● Many advanced data structures are layered on top of balanced trees. ● We’ll see several later in the quarter! Where We're Going ● B-Trees (Today) ● A simple type of balanced tree developed for block storage. ● Red/Black Trees (Today/Thursday) ● The canonical balanced binary search tree. ● Augmented Search Trees (Thursday) ● Adding extra information to balanced trees to supercharge the data structure. Outline for Today ● BST Review ● Refresher on basic BST concepts and runtimes. ● Overview of Red/Black Trees ● What we're building toward. ● B-Trees and 2-3-4 Trees ● Simple balanced trees, in depth. ● Intuiting Red/Black Trees ● A much better feel for red/black trees. A Quick BST Review Binary Search Trees ● A binary search tree is a binary tree with 9 the following properties: 5 13 ● Each node in the BST stores a key, and 1 6 10 14 optionally, some auxiliary information. 3 7 11 15 ● The key of every node in a BST is strictly greater than all keys 2 4 8 12 to its left and strictly smaller than all keys to its right. Binary Search Trees ● The height of a binary search tree is the 9 length of the longest path from the root to a 5 13 leaf, measured in the number of edges. 1 6 10 14 ● A tree with one node has height 0. -
Lecture 04 Linear Structures Sort
Algorithmics (6EAP) MTAT.03.238 Linear structures, sorting, searching, etc Jaak Vilo 2018 Fall Jaak Vilo 1 Big-Oh notation classes Class Informal Intuition Analogy f(n) ∈ ο ( g(n) ) f is dominated by g Strictly below < f(n) ∈ O( g(n) ) Bounded from above Upper bound ≤ f(n) ∈ Θ( g(n) ) Bounded from “equal to” = above and below f(n) ∈ Ω( g(n) ) Bounded from below Lower bound ≥ f(n) ∈ ω( g(n) ) f dominates g Strictly above > Conclusions • Algorithm complexity deals with the behavior in the long-term – worst case -- typical – average case -- quite hard – best case -- bogus, cheating • In practice, long-term sometimes not necessary – E.g. for sorting 20 elements, you dont need fancy algorithms… Linear, sequential, ordered, list … Memory, disk, tape etc – is an ordered sequentially addressed media. Physical ordered list ~ array • Memory /address/ – Garbage collection • Files (character/byte list/lines in text file,…) • Disk – Disk fragmentation Linear data structures: Arrays • Array • Hashed array tree • Bidirectional map • Heightmap • Bit array • Lookup table • Bit field • Matrix • Bitboard • Parallel array • Bitmap • Sorted array • Circular buffer • Sparse array • Control table • Sparse matrix • Image • Iliffe vector • Dynamic array • Variable-length array • Gap buffer Linear data structures: Lists • Doubly linked list • Array list • Xor linked list • Linked list • Zipper • Self-organizing list • Doubly connected edge • Skip list list • Unrolled linked list • Difference list • VList Lists: Array 0 1 size MAX_SIZE-1 3 6 7 5 2 L = int[MAX_SIZE] -
Advanced Data Structures
Advanced Data Structures PETER BRASS City College of New York CAMBRIDGE UNIVERSITY PRESS Cambridge, New York, Melbourne, Madrid, Cape Town, Singapore, São Paulo Cambridge University Press The Edinburgh Building, Cambridge CB2 8RU, UK Published in the United States of America by Cambridge University Press, New York www.cambridge.org Information on this title: www.cambridge.org/9780521880374 © Peter Brass 2008 This publication is in copyright. Subject to statutory exception and to the provision of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University Press. First published in print format 2008 ISBN-13 978-0-511-43685-7 eBook (EBL) ISBN-13 978-0-521-88037-4 hardback Cambridge University Press has no responsibility for the persistence or accuracy of urls for external or third-party internet websites referred to in this publication, and does not guarantee that any content on such websites is, or will remain, accurate or appropriate. Contents Preface page xi 1 Elementary Structures 1 1.1 Stack 1 1.2 Queue 8 1.3 Double-Ended Queue 16 1.4 Dynamical Allocation of Nodes 16 1.5 Shadow Copies of Array-Based Structures 18 2 Search Trees 23 2.1 Two Models of Search Trees 23 2.2 General Properties and Transformations 26 2.3 Height of a Search Tree 29 2.4 Basic Find, Insert, and Delete 31 2.5ReturningfromLeaftoRoot35 2.6 Dealing with Nonunique Keys 37 2.7 Queries for the Keys in an Interval 38 2.8 Building Optimal Search Trees 40 2.9 Converting Trees into Lists 47 2.10 -
Search Trees
Lecture III Page 1 “Trees are the earth’s endless effort to speak to the listening heaven.” – Rabindranath Tagore, Fireflies, 1928 Alice was walking beside the White Knight in Looking Glass Land. ”You are sad.” the Knight said in an anxious tone: ”let me sing you a song to comfort you.” ”Is it very long?” Alice asked, for she had heard a good deal of poetry that day. ”It’s long.” said the Knight, ”but it’s very, very beautiful. Everybody that hears me sing it - either it brings tears to their eyes, or else -” ”Or else what?” said Alice, for the Knight had made a sudden pause. ”Or else it doesn’t, you know. The name of the song is called ’Haddocks’ Eyes.’” ”Oh, that’s the name of the song, is it?” Alice said, trying to feel interested. ”No, you don’t understand,” the Knight said, looking a little vexed. ”That’s what the name is called. The name really is ’The Aged, Aged Man.’” ”Then I ought to have said ’That’s what the song is called’?” Alice corrected herself. ”No you oughtn’t: that’s another thing. The song is called ’Ways and Means’ but that’s only what it’s called, you know!” ”Well, what is the song then?” said Alice, who was by this time completely bewildered. ”I was coming to that,” the Knight said. ”The song really is ’A-sitting On a Gate’: and the tune’s my own invention.” So saying, he stopped his horse and let the reins fall on its neck: then slowly beating time with one hand, and with a faint smile lighting up his gentle, foolish face, he began.. -
Splay Trees Last Changed: January 28, 2017
15-451/651: Design & Analysis of Algorithms January 26, 2017 Lecture #4: Splay Trees last changed: January 28, 2017 In today's lecture, we will discuss: • binary search trees in general • definition of splay trees • analysis of splay trees The analysis of splay trees uses the potential function approach we discussed in the previous lecture. It seems to be required. 1 Binary Search Trees These lecture notes assume that you have seen binary search trees (BSTs) before. They do not contain much expository or backtround material on the basics of BSTs. Binary search trees is a class of data structures where: 1. Each node stores a piece of data 2. Each node has two pointers to two other binary search trees 3. The overall structure of the pointers is a tree (there's a root, it's acyclic, and every node is reachable from the root.) Binary search trees are a way to store and update a set of items, where there is an ordering on the items. I know this is rather vague. But there is not a precise way to define the gamut of applications of search trees. In general, there are two classes of applications. Those where each item has a key value from a totally ordered universe, and those where the tree is used as an efficient way to represent an ordered list of items. Some applications of binary search trees: • Storing a set of names, and being able to lookup based on a prefix of the name. (Used in internet routers.) • Storing a path in a graph, and being able to reverse any subsection of the path in O(log n) time. -
Position Heaps for Cartesian-Tree Matching on Strings and Tries
Position Heaps for Cartesian-tree Matching on Strings and Tries Akio Nishimoto1, Noriki Fujisato1, Yuto Nakashima1, and Shunsuke Inenaga1;2 1Department of Informatics, Kyushu University, Japan fnishimoto.akio, noriki.fujisato, yuto.nakashima, [email protected] 2PRESTO, Japan Science and Technology Agency, Japan Abstract The Cartesian-tree pattern matching is a recently introduced scheme of pattern matching that detects fragments in a sequential data stream which have a similar structure as a query pattern. Formally, Cartesian-tree pattern matching seeks all substrings S0 of the text string S such that the Cartesian tree of S0 and that of a query pattern P coincide. In this paper, we present a new indexing structure for this problem, called the Cartesian-tree Position Heap (CPH ). Let n be the length of the input text string S, m the length of a query pattern P , and σ the alphabet size. We show that the CPH of S, denoted CPH(S), supports pattern matching queries in O(m(σ + log(minfh; mg)) + occ) time with O(n) space, where h is the height of the CPH and occ is the number of pattern occurrences. We show how to build CPH(S) in O(n log σ) time with O(n) working space. Further, we extend the problem to the case where the text is a labeled tree (i.e. a trie). Given a trie T with N nodes, we show that the CPH of T , denoted CPH(T ), supports pattern matching queries on the trie in O(m(σ2 +log(minfh; mg))+occ) time with O(Nσ) space. -
Leftist Heap: Is a Binary Tree with the Normal Heap Ordering Property, but the Tree Is Not Balanced. in Fact It Attempts to Be Very Unbalanced!
Leftist heap: is a binary tree with the normal heap ordering property, but the tree is not balanced. In fact it attempts to be very unbalanced! Definition: the null path length npl(x) of node x is the length of the shortest path from x to a node without two children. The null path lengh of any node is 1 more than the minimum of the null path lengths of its children. (let npl(nil)=-1). Only the tree on the left is leftist. Null path lengths are shown in the nodes. Definition: the leftist heap property is that for every node x in the heap, the null path length of the left child is at least as large as that of the right child. This property biases the tree to get deep towards the left. It may generate very unbalanced trees, which facilitates merging! It also also means that the right path down a leftist heap is as short as any path in the heap. In fact, the right path in a leftist tree of N nodes contains at most lg(N+1) nodes. We perform all the work on this right path, which is guaranteed to be short. Merging on a leftist heap. (Notice that an insert can be considered as a merge of a one-node heap with a larger heap.) 1. (Magically and recursively) merge the heap with the larger root (6) with the right subheap (rooted at 8) of the heap with the smaller root, creating a leftist heap. Make this new heap the right child of the root (3) of h1. -
SPLAY Trees • Splay Trees Were Invented by Daniel Sleator and Robert Tarjan
Red-Black, Splay and Huffman Trees Kuan-Yu Chen (陳冠宇) 2018/10/22 @ TR-212, NTUST Review • AVL Trees – Self-balancing binary search tree – Balance Factor • Every node has a balance factor of –1, 0, or 1 2 Red-Black Trees. • A red-black tree is a self-balancing binary search tree that was invented in 1972 by Rudolf Bayer – A special point to note about the red-black tree is that in this tree, no data is stored in the leaf nodes • A red-black tree is a binary search tree in which every node has a color which is either red or black 1. The color of a node is either red or black 2. The color of the root node is always black 3. All leaf nodes are black 4. Every red node has both the children colored in black 5. Every simple path from a given node to any of its leaf nodes has an equal number of black nodes 3 Red-Black Trees.. 4 Red-Black Trees... • Root is red 5 Red-Black Trees…. • A leaf node is red 6 Red-Black Trees….. • Every red node does not have both the children colored in black • Every simple path from a given node to any of its leaf nodes does not have equal number of black nodes 7 Searching in a Red-Black Tree • Since red-black tree is a binary search tree, it can be searched using exactly the same algorithm as used to search an ordinary binary search tree! 8 Insertion in a Red-Black Tree • In a binary search tree, we always add the new node as a leaf, while in a red-black tree, leaf nodes contain no data – For a given data 1. -
Amortized Complexity Analysis for Red-Black Trees and Splay Trees
International Journal of Innovative Research in Computer Science & Technology (IJIRCST) ISSN: 2347-5552, Volume-6, Issue-6, November2018 DOI: 10.21276/ijircst.2018.6.6.2 Amortized Complexity Analysis for Red-Black Trees and Splay Trees Isha Ashish Bahendwar, RuchitPurshottam Bhardwaj, Prof. S.G. Mundada Abstract—The basic conception behind the given problem It stores data in more efficient and practical way than basic definition is to discuss the working, operations and complexity data structures. Advanced data structures include data analyses of some advanced data structures. The Data structures like, Red Black Trees, B trees, B+ Trees, Splay structures that we have discussed further are Red-Black trees Trees, K-d Trees, Priority Search Trees, etc. Each of them and Splay trees.Red-Black trees are self-balancing trees has its own special feature which makes it unique and better having the properties of conventional tree data structures along with an added property of color of the node which can than the others.A Red-Black tree is a binary search tree with be either red or black. This inclusion of the property of color a feature of balancing itself after any operation is performed as a single bit property ensured maintenance of balance in the on it. Its nodes have an extra feature of color. As the name tree during operations such as insertion or deletion of nodes in suggests, they can be either red or black in color. These Red-Black trees. Splay trees, on the other hand, reduce the color bits are used to count the tree’s height and confirm complexity of operations such as insertion and deletion in trees that the tree possess all the basic properties of Red-Black by splayingor making the node as the root node thereby tree structure, The Red-Black tree data structure is a binary reducing the time complexity of insertion and deletions of a search tree, which means that any node of that tree can have node. -
Lecture Notes of CSCI5610 Advanced Data Structures
Lecture Notes of CSCI5610 Advanced Data Structures Yufei Tao Department of Computer Science and Engineering Chinese University of Hong Kong July 17, 2020 Contents 1 Course Overview and Computation Models 4 2 The Binary Search Tree and the 2-3 Tree 7 2.1 The binary search tree . .7 2.2 The 2-3 tree . .9 2.3 Remarks . 13 3 Structures for Intervals 15 3.1 The interval tree . 15 3.2 The segment tree . 17 3.3 Remarks . 18 4 Structures for Points 20 4.1 The kd-tree . 20 4.2 A bootstrapping lemma . 22 4.3 The priority search tree . 24 4.4 The range tree . 27 4.5 Another range tree with better query time . 29 4.6 Pointer-machine structures . 30 4.7 Remarks . 31 5 Logarithmic Method and Global Rebuilding 33 5.1 Amortized update cost . 33 5.2 Decomposable problems . 34 5.3 The logarithmic method . 34 5.4 Fully dynamic kd-trees with global rebuilding . 37 5.5 Remarks . 39 6 Weight Balancing 41 6.1 BB[α]-trees . 41 6.2 Insertion . 42 6.3 Deletion . 42 6.4 Amortized analysis . 42 6.5 Dynamization with weight balancing . 43 6.6 Remarks . 44 1 CONTENTS 2 7 Partial Persistence 47 7.1 The potential method . 47 7.2 Partially persistent BST . 48 7.3 General pointer-machine structures . 52 7.4 Remarks . 52 8 Dynamic Perfect Hashing 54 8.1 Two random graph results . 54 8.2 Cuckoo hashing . 55 8.3 Analysis . 58 8.4 Remarks . 59 9 Binomial and Fibonacci Heaps 61 9.1 The binomial heap . -
CMSC 420: Lecture 7 Randomized Search Structures: Treaps and Skip Lists
CMSC 420 Dave Mount CMSC 420: Lecture 7 Randomized Search Structures: Treaps and Skip Lists Randomized Data Structures: A common design techlque in the field of algorithm design in- volves the notion of using randomization. A randomized algorithm employs a pseudo-random number generator to inform some of its decisions. Randomization has proved to be a re- markably useful technique, and randomized algorithms are often the fastest and simplest algorithms for a given application. This may seem perplexing at first. Shouldn't an intelligent, clever algorithm designer be able to make better decisions than a simple random number generator? The issue is that a deterministic decision-making process may be susceptible to systematic biases, which in turn can result in unbalanced data structures. Randomness creates a layer of \independence," which can alleviate these systematic biases. In this lecture, we will consider two famous randomized data structures, which were invented at nearly the same time. The first is a randomized version of a binary tree, called a treap. This data structure's name is a portmanteau (combination) of \tree" and \heap." It was developed by Raimund Seidel and Cecilia Aragon in 1989. (Remarkably, this 1-dimensional data structure is closely related to two 2-dimensional data structures, the Cartesian tree by Jean Vuillemin and the priority search tree of Edward McCreight, both discovered in 1980.) The other data structure is the skip list, which is a randomized version of a linked list where links can point to entries that are separated by a significant distance. This was invented by Bill Pugh (a professor at UMD!).