APES Program V4
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Thai Animations and Folklore the POPULAR CONTENT in THAI ANIMATION Thai Folklore
Thai Animations and Folklore THE POPULAR CONTENT IN THAI ANIMATION Thai folklore Thai folklore is a diverse set of mythology and traditional beliefs held by the Thai people. Most Thai folklore has a regional background for it originated in rural Thailand. With the passing of time, and through the influence of the media, large parts of Thai folklore have become interwoven with the wider popular Thai culture. List of Thai Animation Movies 1979 The Adventure of Sudsakorn by Payut Ngaokrachang, Traditional animation. The only cel-animated feature film ever made in Thailand 2006 Khan Kluay directed by Kompin Kemgumnird, Kantana Animation CG animation. An Indian redubbed version Jumbo was released in 2008 List of Thai Animation Movies 2007 The Life of Buddha Kritsaman Wattananarong, Media Standard Co., Ltd. CG animation 2008 Nak Natthaphong Ratanachoksirikul, Sahamongkol Film International. CG animation 2009 Khan Kluay 2 Taweelap Srivuthivong Kantana Animation CG animation An Indian redubbed version Jumbo 2: The Return of the Big Elephant was released in 2011. List of Thai Animation Movies 2012 Echo Planet Kompin KeamkumnedKantana Animation CG animation Yak: The Giant King Prapas Cholsaranont Workpoint Entertainment CG animation 2018 The Legend of Muay Thai: 9 Satra Popular Thai Myths and Legends Phra Aphai Mani An epic poem written by the Thai legendary poet, Sunthorn Phu, also known as "the Bard of Rattanakosin". It is considered to be one of Thailand's national epics. It is also one of well-known Thai folklores that has been heavily adapted into films and comics. The main protagonists are Prince Aphai Mani, the mermaid, and the Pisue Samutr; a female yak who can transmute herself into a beautiful girl Popular Thai Myths and Legends Sunthorn Phu 26 June 1786 – 1855), is Thailand's best-known royal poet.[1] He wrote during the Rattanakosin period. -
Jobs and Education
Vol. 3 Issue 3 JuneJune1998 1998 J OBS AND E DUCATION ¥ Animation on the Internet ¥ Glenn VilppuÕs Life Drawing ¥ CanadaÕs Golden Age? ¥ Below the Radar WHO IS JARED? Plus: Jerry BeckÕs Essential Library, ASIFA and Festivals TABLE OF CONTENTS JUNE 1998 VOL.3 NO.3 4 Editor’s Notebook It’s the drawing stupid! 6 Letters: [email protected] 7 Dig This! 1001 Nights: An Animation Symphony EDUCATION & TRAINING 8 The Essential Animation Reference Library Animation historian Jerry Beck describes the ideal library of “essential” books on animation. 10 Whose Golden Age?: Canadian Animation In The 1990s Art vs. industry and the future of the independent filmmaker: Chris Robinson investigates this tricky bal- ance in the current Canadian animation climate. 15 Here’s A How de do Diary: March The first installment of Barry Purves’ production diary as he chronicles producing a series of animated shorts for Channel 4. An Animation World Magazine exclusive. 20 Survey: It Takes Three to Tango Through a series of pointed questions we take a look at the relationship between educators, industry representatives and students. School profiles are included. 1998 33 What’s In Your LunchBox? Kellie-Bea Rainey tests out Animation Toolworks’ Video LunchBox, an innovative frame-grabbing tool for animators, students, seven year-olds and potato farmers alike! INTERNETINTERNET ANIMATIONANIMATION 38 Who The Heck is Jared? Well, do you know? Wendy Jackson introduces us to this very funny little yellow fellow. 39 Below The Digital Radar Kit Laybourne muses about the evolution of independent animation and looks “below the radar” for the growth of new emerging domains of digital animation. -
Title タイのヒット映画に見る地域性と時代性 Author(S)
Title タイのヒット映画に見る地域性と時代性 Author(s) 平松, 秀樹 CIRAS discussion paper No.67 : 不在の父 --混成アジア映画 Citation 研究2016 (2017), 67: 57-63 Issue Date 2017-03 URL http://hdl.handle.net/2433/228836 Right © Center for Southeast Asian Studies, Kyoto University Type Departmental Bulletin Paper Textversion publisher Kyoto University タイのヒット映画に見る 地域性と時代性 平松 秀樹 本稿では、タイ映画のこの10年強の商業的に成功し 表 タイ映画興行収入ランク2004年~2007年 2004年 た作品を中心に取り上げ、そこに見られる作品の傾向、 1 心霊写真 および背景にある時代性・地域性を考察していきたい。 2 M.A.I.D 3 まず、タイ映画の興行収入ランクを概観したいが、 風の前奏曲 4 Pattaya Maniac 信頼ある統計を探すのは難しく、一つの例として、近 5 Spicy Beautyqueen in Bangkok 年タイ映画を日本で精力的に紹介している「タイ映画 6 レター 僕を忘れないで 7 ガルーダ ライブラリー」というサイトにあるタイ映画興行収入 8 The Eye 2(アイ2 ) を参考にしたい。ちょうど2004年から掲載せれてお 9 シスターズ 10 デッドライン り、主としてIMDb(The Internet Movie Database)な 2005年 どのデータをもとに割とうまくまとめてあるので、上 1 トムヤンクン! 位10作品までを中心に抜き出すこととする(日本で公 2 The Holy Man 3 Hello Yasothorn 開あるいはDVD化されたものはその邦題、それ以外は英語 4 Rahtree Returns タイトル、英語タイトルのないものはタイ語題名をローマ字 5 Dumber Heroes 6 Necromancer およびカタカナで記した)。 7 ミッドナイト、マイ・ラブ 8 Ghost Variety ホラーとアクション 9 Seven Street Fighters 10 The Eye 3(アイ3) 概観してまず目に入るのは、2004年1位の「心霊写 2006年 1 Noodle Boxer 真(ชัตเตอร์ กดติดวิญญาณ)」と2005年1位の「トムヤンク 2 ブルー・エレファント 3 Nong Teng Nakleng pukaotong ン!(ต้มยำากุ้ง)」であろう。ホラーとアクションというタ (ノーン・テン・ナックレン・プーカオトーン) イが世界に誇るジャンルの勢いを象徴している。「心 4 早春譜 5 See How They Run 霊写真」は、「シャッター(Shutter)(2008)」 として落合 6 メモリー 君といた場所 正幸監督、奥菜恵出演でアメリカでリメイクされてい 7 ヌーヒン バンコクへ行く 8 Metrosexual る。戦慄の恐怖を誘う純正のホラーでありコメディ要 9 Dorm (My School) 素はなく、後で述べる別の人気ジャンルであるホラー・ 10 Loveaholic コメディとは一線を画している。2011年3位の「Ladda 2007年 Land(ลัดดาแลนด์)」もミュージカルにもなった人気ホ 1 THE KING ~アユタヤの勝利と栄光~(King -
Animschoolcatalog.Pdf
1 AnimSchool Classes Conducted Online in Live Web Meetings 209 W 520 N Orem, UT 84057 Phone: 801 765 7677 Fax: 801 221-4882 Contact: [email protected] Hours of Operation: 9 am – 6 pm Mountain Standard Time Publication Date: September 2017 Revision Date: Table of Contents Chapter 1 - About Us 1.1 Online School for 3D Animation Skills Chapter 5 1.2 Founder and Mission 1.3 Our Instructors 5.1 Express Classes: Take a Single Class at AnimSchool 1.4 Enrolling in AnimSchool 5.2 Requirements for Admission 5.3 Enrollment Denial Chapter 2 - Apply 5.4 Enrollment Agreement 5.5 Site Use Agreement 2.1 Registering for a Class at AnimSchool 2.2 Class Structure Chapter 6 2.3 Class Instruction 2.4 Interaction with Instructor 6.1 Withdrawal and Cancellation 2.5 Class Size 6.2 Taking a Break While Term is Underway 2.6 Instructor Surveys 6.3 Class Cancellation or Instructor Substitution 2.7 General Reviews 6.4 Class Switching 2.8 Art Classes 6.5 Instructor Absence 6.6 Unplanned Instructor Absence Chapter 3 - Programs 6.7 Instructor Withdrawal 6.8 Term Breaks 3.1 12 Month Programs 6.9 Leave of Absence 3.2 3D Animation Program Track 3.3 3D Character Program Track Chapter 7 3.4 Registration Status 3.5 What a Certificate at AnimSchool Will Offer You 7.1 Standards of Progress 3.6 Clock Hours 7.2 Standards of Conduct 3.7 Explore: Switch Programs if Needed 7.3 Probation 7.4 Termination/Dismissal Chapter 4 - Graduation 7.5 Attendance and Assignment Submission Standards 7.6 Assignments 4.1 Grading System 7.7 Use of AnimSchool Character Rigs, Tools and 4.2 Graduation -
School of Filmmaking Courses Animation
School of Filmmaking Courses Animation FAN 1101: Introduction to Animation I (1 credit) This course will introduce the student to the history, accomplishments, and potential of the field of animation, as well as to animation as an art form and unique storytelling device. Hand-drawn, stop-motion, and computer-generated animation will be explored, as well as the role and tasks involved in using each. Students will learn the Twelve Principles of Animation and put them into practice through three simple hand-drawn animation projects that will be spaced throughout the semester. A weekly series of animation screenings will acquaint the student with the art form as well. FAN 1102: Introduction to Animation II (1 credit) This course will continue the student's introduction to the field of animation through exercises and screenings. Students will continue to hone their animation skills via three slightly more advanced hand-drawn animation projects that will be spaced throughout the semester. Students will also learn about the set up of current animation production facilities and how they are run. Prerequisite(s): FAN 1101 FAN 2100: Animation Lab (1 credit) This elective will serve as a forum for the exploration of the basic principles and various forms of traditional animation (cut-out, 2-D, stop-motion, or puppetry). Available to students outside the animation concentration. Course work will culminate in a final animated project. Graded Pass/Fail. FAN 2101: Animation Foundations I (3 credits) This two-semester series of courses provides an introduction to the fundamentals of animation utilizing traditional 2D and 3D animation techniques. -
Waltz with Bashir’ (2008)
วารสารวิชาการ Veridian E-Journal Volume 7 Number 4 January – June 2014 ผลงานสร้างสรรค์ ฉบับ International The Memory Machine Millie Young Abstract The purpose of this paper aims to discuss the suitability of material for the animated documentary, looking specifically at texts of a biographical nature, and discussing the mechanisms employed and issues with interpreting oral narratives and memory. From the analysis, I aim to suggest guidelines to my Thai undergraduate animation students so that they may gain ideas about the suitability of material and mechanisms that may help to create an animated documentary. The paper will discuss materiality: i) in terms of animation and it’s suitability for documentary. ii) with regard to the subject material to tackle an animated documentary iii) in relation to creating a story structure from oral narratives and memories and the mechanics of construction to get an authentic truth in an animated documentary Because the nature of animated documentaries is so broad, I have, for this paper, narrowed it to the sub category: subjective autobiographical and biographical works that encapsulate personal oral narratives from memories. I will focus on traumatic memories, which retell a event from a personal perspective, which is skewed by the teller’s own perspective in order to discuss the difficulties of memory itself. This category offers many examples of works to support further analysis and investigation by the students and appears to be particularly suited to the animated form. Introduction The purpose of this paper is to discuss the suitability and materiality of the animated documentary, looking specifically at texts of a biographical nature, and discussing the mechanisms employed and issues pertaining to interpreting oral narratives and memory. -
Animation Production Directory Winter 2002
Animation Industry Database GLOBAL aidb.com ANIMATION PRODUCTION DIRECTORY WINTER 2002 An Animation World Network Publication awn.com GLOBAL ANIMATIONPRODUCTION DIRECTORY WINTER 2002 GLOBAL ANIMATIONPRODUCTION DIRECTORY WINTER 2002 WE ARE PLEASED TO WELCOME YOU TO ENJOY AWN’S INAUGURAL publication of the AIDB Directories. This three-part animation industry directory offers a resource to professionals that has never before been available. Derived from AWN’s exclusive online Animation Industry Database (www.AIDB.com), these new downloadable publications are Animation Industry Database designed to provide AWN readers with valuable information on animation, www.aidb.com visual effects, gaming and related companies from around the world. The AIDB is the most comprehensive, searchable and easy to use resource of its Animation World Network kind. Over 4,000 companies from 80 countries are represented within these www.awn.com directories, featuring companies that sell products, provide services and AWN, Inc. possess creative expertise across more than 100 business and production 6525 Sunset Blvd. categories. Garden Suite 10 AWN has just published the Winter 2002 edition of the following printable Los Angeles, CA 90028 United States PDF directories. Follow the links below to download these directories for [T] 323 606-4200 free. [F] 323 466-6619 [email protected] > GLOBAL ANIMATION BUSINESS DIRECTORY www.awn.com > GLOBAL ANIMATION HARDWARE&SOFTWARE DIRECTORY PUBLISHING > GLOBAL ANIMATION PRODUCTION DIRECTORY PRESIDENT Ron Diamond The on-line AIDB grows everyday as more and more people update CHIEF OPERATING OFFICER their company profiles. Inclusion, access and use of the AIDB is provided Dan Sarto free of charge. Participating companies edit their own descriptive profiles, so the information stays up-to-date and accurate. -
August 1997 ¥ MAGAZINE ¥ Vol
August 1997 ¥ MAGAZINE ¥ Vol. 2 No. 5 Computer Animation SIGGRAPH Issue NASA’s JPL on Animation From Space SIGGRAPH’s Early Years John Whitney’s Legacy Plus: Computer Animation for Beginners Table of Contents 2 Table of Contents August 1997 Vol. 2, No. 5 4 Editor’s Notebook Computer animation is on everyone’s lips, but what exactly is being said? Heather Kenyon discusses the good and the bad. 6 Letters: [email protected] COMPUTER ANIMATION 9 Animation and Visualization of Space Mission Data We have all been glued to our television screens, amazed by the images of Mars that are being beamed thousands of miles through space. How do they do that? William B. Green and Eric M. DeJong from the California Institute of Technology Jet Propulsion Laboratory explain. 13 SIGGRAPH: Past and Present Super hip SIGGRAPH was founded in the world of academia and military tests far before visual effects were even considered. Joan Collins traces the growth of computer animation through the organization’s confer- ences. 17 Don’t Believe Your Eyes It is real, or is it animation? Bill Hilf explores the aesthetic implications of our new digital realm. 20 Going Digital And Loving It Traditional animator Guionne Leroy describes her first digital experience. Currently working on a new clay short, she is shooting it with a digital camera and having a blast with the new opportunities. 1997 22 Computer Animation 101:A Guide for the Computer Illiterate Hand-Animator Jo Jürgens answers everything you ever wanted to know about basic computer animation but were afraid to ask. -
Vol.6, 2011 14
Animation Studies – Vol.6, 2011 Hannes Rall Tradigital Mythmaking New Asian Design Ideas for Animation Introduction “Tradigital Mythmaking” might seem to be an unusual venture at first - a German animator and animation scholar working with young Asian artists to create new concepts for animation that are based on Asian mythologies and artistic traditions. An excursion into my own artistic and research background will establish the project in a wider context and explain its motivation. My own past and ongoing work has largely been defined by the search for a very personal and genuinely German style of animation. I came to Singapore in 2005 to teach animation at the new School of Art, Design and Media at Nanyang Technological University. The multi-cultural society of Singapore offers a beautiful kaleidoscope of the rich traditions of the regional arts - of course, prominently Chinese art, but also Indian, Malay, Indonesian and Philippine art-styles. I found that this wonderful diversity was not yet reflected in animation. My local students seemed to look primarily elsewhere for inspiration: they were mainly influenced by manga and anime and also tended to copy the design style of the Hollywood feature animation as established by Pixar, Dreamworks and Blue Sky Studios. My initial impressions and findings were supported by scholarly research in the field. According to Engel (2009), “Very often, there is a reliance on derivative concepts in character design and storytelling. The Japanese anime-style and the American school of caricatured realism are used as templates to ensure commercial success. While the commercial prospects of such an approach are questionable, it obviously prevents full artistic success. -
不在の父 混成アジア映画研究 2016 山本 博之・篠崎 香織 編著 Absent Fathers—Cine Adobo 2016
CIRAS Discussion Paper No.67 不在の父 混成アジア映画研究2016 山本 博之・篠崎 香織 編著 Absent Fathers—Cine Adobo 2016 京都大学東南アジア地域研究研究所 CIRAS Discussion Paper No. 67 不在の父 混成アジア映画研究2016 山本 博之・篠崎 香織 編著 京都大学東南アジア地域研究研究所 CIRAS Discussion Paper No.67 YAMAMOTO Hiroyuki and SHINOZAKI Kaori (eds.) Absent Fathers — Cine Adobo 2016 ©Center for Southeast Asian Studies, Kyoto University 46 Shimoadachi-cho, Yoshida Sakyo-ku, Kyoto-shi, Kyoto, 606-8501, Japan TEL: +81-75-753-7302 FAX: +81-75-753-9602 March, 2017 Cover Photo ©Hanuman Films 2 目 次 刊行にあたって 山本 博之… ……………………………………………………………………………………………………………………… 4 第1部 特集 不在の父… …………………………………………………………………………………… 7 『シアター・プノンペン』に見る家族のかたち ── 父の不在、復帰、そして父からの自立 岡田 知子… ……………………………………………………………………………………………………………………… 8 インドネシア映画に見る父子関係の乗り越え方 ── 『 再会の時』『珈琲哲学』『三人姉妹(2016年版)』より 西 芳実…………………………………………………………………………………………………………………………… 19 フィリピン映画に見る父性の諸相 ── 恋愛ドラマを中心に 山本 博之… …………………………………………………………………………………………………………………… 30 シンガポール映画『セブンレターズ』に見る 「母としてのマレーシア」イメージ ── 「覚悟」から見る東南アジア映画論に向けて 山本 博之… …………………………………………………………………………………………………………………… 39 『アット・ザ・ホライズン』に見る父子の関係 ── 格差社会を生きる2つの家族の物語 橋本 彩…………………………………………………………………………………………………………………………… 46 第2部 国・地域別研究 混成アジア映画の現在… …………………………………… 51 過去10年におけるシンガポールのヒット映画 篠崎 香織… …………………………………………………………………………………………………………………… 52 タイのヒット映画に見る地域性と時代性 平松 秀樹… …………………………………………………………………………………………………………………… 57 若手映画人によるラオス映画の潮流 橋本 彩…………………………………………………………………………………………………………………………… 64 シネコンの誕生とカンボジア映画産業の再起 岡田 知子… …………………………………………………………………………………………………………………… 69 第3部 資料『痛ましき謎への子守歌』作品情報 ……………………………… 73 未完のフィリピン革命を問う 山本 博之… …………………………………………………………………………………………………………………… -
Pragmatic Development, Ideal for Investment
June 2014 Volume 24 No. 06 Thailand: Pragmatic Development, Ideal for Investment Thailand is setting the stage to strengthen its infrastructure, rebuild consumer CONTENTS confidence and set the economy back on track. The National Council for Peace Page and Order (NCPO) has appointed Air Chief Marshal Prajin Juntong as economic chief, and M.R. Pridiyathorn Devakula as head advisor for the economy and Thailand: Pragmatic Development, 1 finance. Ideal for Investment News Bites / BOI Net Applications 2 Former governor of the Bank of Thailand and deputy prime minister and finance Industry Focus: Gaming Industry 4 minister in 2006-2007, M.R. Pridiyathorn brings the experience and knowledge of Thailand’s economy that is essential to putting it back on track. Supporting him in New BOI Board Member 6 this role are two advisors with long government experience in economic roles: Dr. Samut Sakhon Expo 2014 7 Somkid Jatusripitak, who previously served in the government as deputy prime minister, 2001-2004, and finance minister, 2001 to 2003, as well as commerce Company Interview: Kantana 8 minister from 2004 – 2005 and Mr. Narongchai Akrasanee, who served as a Thailand Electronics Design Industry 10 former commerce minister, and as executive chairman of the Export-Import Bank of Thailand and in other roles. BOI’s Missions 11 Thailand Economy-At-A-Glance 12 The economic team is formulating policies that will stimulate the economy. The NCPO has initiated a payment plan for rice farmers of THB92 billion, which is expected to increase GDP by about 0.2 percent. There is also a commitment to quickly draft the 2015 budget, adding to the economic certainty. -
School Guide
SCHOOL GUIDE 2014 SCHOOL GUIDE “We have unbelievable tools to use in animation today, but they are no different from using pencil on a piece of paper... I mean, no one goes to Milt Kahl–or Marc Davis or Ollie Johnston or Frank Thomas: ‘Wow, what pencil did you use?’ We have amazing tools, but it’s what the filmmakers do with them.” — Disney/Pixar CCO John Lasseter Clockwork from top: Character design sketches for Woody from Pixar’s Toy Story (1995) and Disney’s Bambi (1942); Vancouver Film School’s animation class; students at the Columbus College of Art and Design in Ohio get prepared for the marketplace using Toon Boom technologies; an image from Dia de Los Muertos, the Student Oscar-winning short by Ringling students Ashley Graham and Lindsey St. Pierre. An Educational Supplement february 14 www.animationmagazine.net 1 SCHOOL GUIDE Women on Top How many of today’s animation and vfx schools are preparing women students for top positions in to- day’s competitive film and TV industry. by Ellen Wolff he buzz about animation’s girl power has Places Other People been especially strong this season, fueled Have Lived T by writer/director Jennifer Lee’s Disney hit Frozen. Not to take anything away from the legacy of Disney’s Nine Old Men, but a generation of women is writing some new chapters. Brenda Chapman rightfully picked up an Oscar for her leadership on Pixar’s Brave, while Jennifer Yuh has been at the helm for two installments of DreamWorks’ Kung Fu Panda franchise.