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Aardman in Archive Exploring Digital Archival Research Through a History of Aardman Animations
Aardman in Archive Exploring Digital Archival Research through a History of Aardman Animations Rebecca Adrian Aardman in Archive | Exploring Digital Archival Research through a History of Aardman Animations Rebecca Adrian Aardman in Archive: Exploring Digital Archival Research through a History of Aardman Animations Copyright © 2018 by Rebecca Adrian All rights reserved. Cover image: BTS19_rgb - TM &2005 DreamWorks Animation SKG and TM Aardman Animations Ltd. A thesis submitted in partial fulfilment of the requirements for the degree of Master of Arts in Media and Performance Studies at Utrecht University. Author Rebecca A. E. E. Adrian Student number 4117379 Thesis supervisor Judith Keilbach Second reader Frank Kessler Date 17 August 2018 Contents Acknowledgements vi Abstract vii Introduction 1 1 // Stop-Motion Animation and Aardman 4 1.1 | Lack of Histories of Stop-Motion Animation and Aardman 4 1.2 | Marketing, Glocalisation and the Success of Aardman 7 1.3 | The Influence of the British Television Landscape 10 2 // Digital Archival Research 12 2.1 | Digital Surrogates in Archival Research 12 2.2 | Authenticity versus Accessibility 13 2.3 | Expanded Excavation and Search Limitations 14 2.4 | Prestige of Substance or Form 14 2.5 | Critical Engagement 15 3 // A History of Aardman in the British Television Landscape 18 3.1 | Aardman’s Origins and Children’s TV in the 1970s 18 3.1.1 | A Changing Attitude towards Television 19 3.2 | Animated Shorts and Channel 4 in the 1980s 20 3.2.1 | Broadcasting Act 1980 20 3.2.2 | Aardman and Channel -
Holliday, Christopher. " Toying with Performance: Toy Story, Virtual
Holliday, Christopher. " Toying with Performance: Toy Story, Virtual Puppetry and Computer- Animated Film Acting." Toy Story: How Pixar Reinvented the Animated Feature. By Susan Smith, Noel Brown and Sam Summers. London: Bloomsbury Academic, 2017. 87–104. Bloomsbury Collections. Web. 1 Oct. 2021. <http://dx.doi.org/10.5040/9781501324949.ch-006>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 1 October 2021, 07:14 UTC. Copyright © Susan Smith, Sam Summers and Noel Brown 2018. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 87 Chapter 6 T OYING WITH PERFORMANCE: TOY STORY , VIRTUAL PUPPETRY AND COMPUTER-A NIMATED FILM ACTING C h r i s t o p h e r H o l l i d a y In the early 1990s, during the emergence of the global fast food industry boom, the Walt Disney studio abruptly ended its successful alliance with restaurant chain McDonald’s – which, since 1982, had held the monopoly on Disney’s tie- in promotional merchandise – and instead announced a lucrative ten- fi lm licensing contract with rival outlet, Burger King. Under the terms of this agree- ment, the Florida- based restaurant would now hold exclusivity over Disney’s array of animated characters, and working alongside US toy manufacturers could license collectible toys as part of its meal packages based on characters from the studio’s animated features Beauty and the Beast (Gary Trousdale and Kirk Wise, 1991), Aladdin (Ron Clements and John Musker, 1992), Th e Lion King (Roger Allers and Rob Minkoff , 1994), Pocahontas (Mike Gabriel and Eric Goldberg, 1995) and Th e Hunchback of Notre Dame (Gary Trousdale and Kirk Wise, 1996).1 Produced by Pixar Animation Studio as its fi rst computer- animated feature fi lm but distributed by Disney, Toy Story (John Lasseter, 1995) was likewise subject to this new commercial deal and made commensu- rate with Hollywood’s increasingly synergistic relationship with the fast food market. -
Animation: Types
Animation: Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer generated (CGI). Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. Apart from short films, feature films, animated gifs and other media dedicated to the display moving images, animation is also heavily used for video games, motion graphics and special effects. The history of animation started long before the development of cinematography. Humans have probably attempted to depict motion as far back as the Paleolithic period. Shadow play and the magic lantern offered popular shows with moving images as the result of manipulation by hand and/or some minor mechanics Computer animation has become popular since toy story (1995), the first feature-length animated film completely made using this technique. Types: Traditional animation (also called cel animation or hand-drawn animation) was the process used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cels which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by rostrum camera onto motion picture film. -
Overview of History of Irish Animation
Overview of History of Irish Animation i) The history of animation here and the pattern of its development, ii) ii) The contemporary scene, iii) iii) Funding and support, iv) iv) The technological advancement, which can allow filmmakers do more and do it more excitingly, v) v) The educational background. i) History and Development. The history of animation in Ireland is comparable to the history of live action film in Ireland in that in the early years it offered the promise of much to come and stopped really before it got started; indeed in the final analysis animation has even far less to show for itself than its early live action cousin. One outstanding exception is the pioneering work of James Horgan. Horgan became involved in cinema at the end of the 19th century when he acquired a Lumiere camera and established his own moving picture exhibition company for the south show to his audiences - mostly religious events. However soon his eager mind began to turn to the Munster region. As well as projecting regular international shows, Horgan shot local footage to look into cinematography in a scientific way and in fact he made some money by patenting a cog for film traction in the camera, which was widely used. He also experimented with Polaroid film. He then began to dabble in stop frame work - animation - around the year 1909 and considering that the first animation was made in 1906, this is quite significant. His most famous and most popular piece was his dancing Youghal Clock Tower - where the town's best known landmark has to hop into the frame and "manipulate" itself frame by frame into its rightful place in the main street in Youghal. -
Lionsgate® Selected to Distribute Hit Entertainment’S Premiere Family Entertainment Library in North America
LIONSGATE® SELECTED TO DISTRIBUTE HIT ENTERTAINMENT’S PREMIERE FAMILY ENTERTAINMENT LIBRARY IN NORTH AMERICA Agreement Catapults Lionsgate Into Top Three In North American Non-Theatrical Family Home Entertainment Marketplace With Distribution Rights To Thomas & Friends™, Bob the Builder™, Barney™, Angelina Ballerina™ And More SANTA MONICA, CA, VANCOUVER, BC, and LONDON, UK– March 24, 2008 – Reflecting the continued growth of its home entertainment business, Lionsgate (NYSE: LGF), the premier independent filmed entertainment studio, has acquired the home entertainment distribution rights to worldwide family entertainment leader HIT Entertainment’s extensive portfolio of award-winning children’s programming in the US and Canada. The announcement was made today by Lionsgate President and Co-Chief Operating Officer Steve Beeks and HIT Entertainment Chief Financial Officer Jim Weight. Under the terms of the agreement, Lionsgate obtains the exclusive marketing, sales and distribution rights to HIT’s iconic franchises including Thomas & Friends™, Bob the Builder™, Barney™, Angelina Ballerina™and Fireman Sam™ newly acquired brands such as Fifi & the Flowertots™ and Roary the Racing Car™ from Chapman Entertainment, Aardman Animations’ award-winning Wallace & Gromit™ which includes four TV half hour episodes, and Shaun the Sheep™, as well as The Jim Henson Company’s Fraggle Rock™ and additional family titles from the Henson library. Lionsgate is scheduled to begin distributing HIT’s full slate of home entertainment releases in May 2008. Thomas and the Great Discovery, the brand’s first feature length direct to DVD movie since 2005, featuring Pierce Brosnan as the narrator, will be one of the first titles released in September 2008. “The HIT library will be one of the most treasured jewels in our family entertainment crown,” said Lionsgate President and Co-Chief Operating Officer Steve Beeks. -
Women in Business Awards Luncheon at the Hotel Irvine, Where Aston Martin Americas President Laura Schwab Delivered the Keynote Address
10.5.20 SR_WIB.qxp_Layout 1 10/2/20 12:14 PM Page 29 WOMEN IN BUSINESS NOMINEES START ON PAGE B-60 INSIDE 2019 WINNERS GO BIG IN IRVINE, LAND NEW PARTNERS, INVESTMENTS PAGE 30 PRESENTED BY DIAMOND SPONSOR PLATINUM SPONSORS GOLD SPONSOR SILVER SPONSORS 10.5.20 SR_WIB.qxp_Layout 1 10/2/20 1:36 PM Page 30 30 ORANGE COUNTY BUSINESS JOURNAL www.ocbj.com OCTOBER 5, 2020 Winning Execs Don’t Rest on Their Laurels $1B Cancer Center Underway; Military Wins; Spanish Drug Investment Orange County’s business community last year celebrated the Business Journal’s 25th annual Women in Business Awards luncheon at the Hotel Irvine, where Aston Martin Americas President Laura Schwab delivered the keynote address. The winners, selected from 200 nominees, have not been resting on their laurels, even in the era of the coronavirus. Here are updates on what the five winners have been doing. —Peter J. Brennan Avatar Partners City of Hope Shortly after Marlo Brooke won the Busi- (AR) quality assurance solution for the U.S. As president of the City of Hope Orange employees down from Duarte. Area univer- ness Journal’s award for co-founding Hunt- Navy for aircraft wiring maintenance for the County, Annette Walker is orchestrating a sities could partner with City of Hope. ington Beach-based Avatar Partners Inc., Naval Air Systems Command’s Boeing V- $1 billion project to build one of the biggest, While the larger campus near the Orange she was accepted into the Forbes Technol- 22 Osprey aircraft. and scientifically advanced, cancer research County Great Park is being built, Walker in ogy Council, an invitation-only community Then the Air Force is using Avatar’s solu- centers in the world. -
92Nd ACADEMY AWARDS® BALLOT
92nd ACADEMY AWARDS® BALLOT IMDb LIVE is covering the Academy Awards all evening long -- join us at IMDb.com on Feb. 9 at 7:30 p.m. ET/4:30 p.m. PT Name ¨ A B BEST ACHIEVEMENT ¨ A Marriage Story 8.1 14 Once Upon a Time... in Hollywood 7.7 Noah Baumbach IN COSTUME DESIGN Wylie Stateman A ¨ Once Upon a Time... in Hollywood 7.7 ¨ Jojo Rabbit A8.0 ¨ Star Wars: The Rise Of Skywalker A6.9 Total Correct Quentin Tarantino Mayes C. Rubeo Matthew Wood and David Acord A ¨ Parasite 8.6 ¨ Joker A8.6 /24 Bong Joon Ho and Jin Won Han Mark Bridges BEST ACHIEVEMENT 20 ¨ Little Women A8.1 IN VISUAL EFFECTS Jacqueline Durran BEST MOTION PICTURE BEST ADAPTED ¨ 1917 A8.5 01 08 A OF THE YEAR SCREENPLAY ¨ Once Upon a Time... in Hollywood 7.7 Guillaume Rocheron, Greg Butler, and A Arianne Phillips Dominic Tuohy ¨ 1917 A8.5 ¨ Jojo Rabbit 8.0 ¨ The Irishman A8.0 A Sam Mendes, Pippa Harris, Jayne-Ann Taika Waititi ¨ Avengers: Endgame 8.5 Christopher Peterson and Sandy Powell Tenggren, and Callum McDougall ¨ Joker A8.6 Dan DeLeeuw, Russell Earl, Matt Aitken, Todd Phillips and Scott Silver and Daniel Sudick ¨ Ford v Ferrari A8.2 A BEST ACHIEVEMENT IN ¨ A Peter Chernin, Jenno Topping, James Mangold ¨ Little Women 8.1 15 Star Wars: The Rise Of Skywalker 6.9 Greta Gerwig MAKEUP AND HAIRSTYLING Neal Scanlan, Patrick Tubach, Dominic Tuohy, ¨ Jojo Rabbit A8.0 and Roger Guyett Carthew Neal, Taika Waititi ¨ The Irishman A8.0 ¨ 1917 A8.5 Steven Zaillian ¨ The Irishman A8.0 ¨ Joker A8.6 Naomi Donne, Tristan Versluis, and Rebecca Cole Pablo Helman, Leandro Estebecorena, Todd Phillips, Bradley Cooper, Emma Tillinger ¨ The Two Popes A7.6 ¨ Bombshell A6.8 Nelson Sepulveda, and Stephane Grabli Koskoff Anthony McCarten Kazu Hiro, Anne Morgan, and Vivian Baker ¨ The Lion King A6.9 ¨ Little Women A8.1 ¨ Joker A8.6 Robert Legato, Adam Valdez, Andrew R. -
The University of Chicago Looking at Cartoons
THE UNIVERSITY OF CHICAGO LOOKING AT CARTOONS: THE ART, LABOR, AND TECHNOLOGY OF AMERICAN CEL ANIMATION A DISSERTATION SUBMITTED TO THE FACULTY OF THE DIVISION OF THE HUMANITIES IN CANDIDACY FOR THE DEGREE OF DOCTOR OF PHILOSOPHY DEPARTMENT OF CINEMA AND MEDIA STUDIES BY HANNAH MAITLAND FRANK CHICAGO, ILLINOIS AUGUST 2016 FOR MY FAMILY IN MEMORY OF MY FATHER Apparently he had examined them patiently picture by picture and imagined that they would be screened in the same way, failing at that time to grasp the principle of the cinematograph. —Flann O’Brien CONTENTS LIST OF FIGURES...............................................................................................................................v ABSTRACT.......................................................................................................................................vii ACKNOWLEDGMENTS....................................................................................................................viii INTRODUCTION LOOKING AT LABOR......................................................................................1 CHAPTER 1 ANIMATION AND MONTAGE; or, Photographic Records of Documents...................................................22 CHAPTER 2 A VIEW OF THE WORLD Toward a Photographic Theory of Cel Animation ...................................72 CHAPTER 3 PARS PRO TOTO Character Animation and the Work of the Anonymous Artist................121 CHAPTER 4 THE MULTIPLICATION OF TRACES Xerographic Reproduction and One Hundred and One Dalmatians.......174 -
Movie Catalog Movie
AVENGERS BY THE NUMBERS On-Board Inside front cover EVERYTHING GAME OF THRONES MOVIE CATALOG Pages 36-38 © 2019 Marvel © 2019 Universal City Studios Productions LLLP. All Rights Reserved. © 2019 Paramount Pictures © 2019 Warner Bros. Ent. All rights reserved. © 2019 RJD Filmworks, Inc. All Rights Reserved. © Lions Gate Entertainment, Inc. STX Entertainment 2019 © © Amazon Studios © 2019 Disney Enterprises, inc. © 2019 STX Entertainment 2019 © © Lions Gate Entertainment, Inc. © 2019 Warner Bros. Ent. All rights reserved. July/August 2019 | 1.877.660.7245 | swank.com/on-board-movies H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H ExperienceH H H H H H H H H H H H H H H H HTHE H ADVENTURESH H H H H H H H of the AVENGERS H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Universal City Studios Productions LLLP. All Rights Reserved. © 2019 Marvel H HH H H H H H HH HH H HH HH H 2008H H H H H H HH H H H H 2008H H H H H H H H H H2010 H H H H H H H H H2011 H H H H H H H H H2011 H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Marvel H H H H H2012 H H H H H H H H H2013 H H H H H H H H H2013 H H H H H H H H H2014 H H H H H H H H H 2014H H H H H H H H H 2015H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H H © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Marvel © 2019 Columbia Pictures Industries, Inc. -
Thai Animations and Folklore the POPULAR CONTENT in THAI ANIMATION Thai Folklore
Thai Animations and Folklore THE POPULAR CONTENT IN THAI ANIMATION Thai folklore Thai folklore is a diverse set of mythology and traditional beliefs held by the Thai people. Most Thai folklore has a regional background for it originated in rural Thailand. With the passing of time, and through the influence of the media, large parts of Thai folklore have become interwoven with the wider popular Thai culture. List of Thai Animation Movies 1979 The Adventure of Sudsakorn by Payut Ngaokrachang, Traditional animation. The only cel-animated feature film ever made in Thailand 2006 Khan Kluay directed by Kompin Kemgumnird, Kantana Animation CG animation. An Indian redubbed version Jumbo was released in 2008 List of Thai Animation Movies 2007 The Life of Buddha Kritsaman Wattananarong, Media Standard Co., Ltd. CG animation 2008 Nak Natthaphong Ratanachoksirikul, Sahamongkol Film International. CG animation 2009 Khan Kluay 2 Taweelap Srivuthivong Kantana Animation CG animation An Indian redubbed version Jumbo 2: The Return of the Big Elephant was released in 2011. List of Thai Animation Movies 2012 Echo Planet Kompin KeamkumnedKantana Animation CG animation Yak: The Giant King Prapas Cholsaranont Workpoint Entertainment CG animation 2018 The Legend of Muay Thai: 9 Satra Popular Thai Myths and Legends Phra Aphai Mani An epic poem written by the Thai legendary poet, Sunthorn Phu, also known as "the Bard of Rattanakosin". It is considered to be one of Thailand's national epics. It is also one of well-known Thai folklores that has been heavily adapted into films and comics. The main protagonists are Prince Aphai Mani, the mermaid, and the Pisue Samutr; a female yak who can transmute herself into a beautiful girl Popular Thai Myths and Legends Sunthorn Phu 26 June 1786 – 1855), is Thailand's best-known royal poet.[1] He wrote during the Rattanakosin period. -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
List Article – Top 3 Best Adult Animated Series on Television For
List Article – Top 3 Best Adult Animated Series On Television For a few decades, cartoons were only for children. Either they were filled with kid-friendly story lines or they were “PC” enough that everyone could enjoy them. What a terrible world... Luckily, something fantastic occurred in the late 80’s: adult animation went mainstream. All of a sudden, it was cool to be in college and watching cartoons. Sometimes the shows were good, other times they were odd and still others were just plain terrible. After 25 years, tons of shows have come and gone, with only a few standing out as the best of the best. Here are my top 3 adult animated series of all time: 3) Family Guy By the late 1990’s when we thought we had seen in all, Seth MacFarlane arrived. After a few years of animating children’s cartoons, Seth brought to the table one of the raunchiest, most terrible and insulting programs we had ever seen. Family Guy is the 3rd best adult cartoon in history. Another record-breaking series from Fox, the show centers on the Griffin family from Rhode Island. Peter (the idiot), Lois (the sane one), Chris (the Peter-in-training), Meg (the ugly one) and baby Stewie (the evil one), along with the family dog, Brian (the pretentious one) spend their days living lives of greed, lust, violence and every other major sin known to man. Every episode is filled with hilarious moments, mainly from the flashback cutaways, which have now become a standard in all animation.