Heavy Gear 3e D20 Vehicle Errata Sean Silva-Miramon (
[email protected]) October 26, 2005 1 Introduction This errata applies to the d20 portions of the mechanical catalogue from Heavy Gear 3e Rulebook DP8-925C, Earth Companion DP9-926C (excepting Chapter 8 Spaceships), Vehicle Companion DP9-927C. This errata also applies to the Heavy Gear sections of the d20 Mecha Compendium DP9-910 and d20 Mecha Com- pendium Deluxe DP9-911. Some designs included here were not present in those books (primarily Colony variants). This errata is for the Heavy Gear 3e RPG only. This errata does not apply to, and is not compatible with, the Silhouette Core Heavy Gear Miniature Rules. 1.1 Weapon Damage Weapon damage was consolidated from the wide range of dice types used throughout the 3rd Edition Heavy Gear books to just the d10 and d12. This change was made for sound mechanical reasons and to match the weapons in Jovian Chronicles 2nd Edition. 1.2 Weapon Design To simulate the grappling hooks employed on several gears and frames a new weapon special attack was developed. Winch Special Attack Winch attacks are resolved per the grappling rules with the following modifications. The winch is consid- ered to have a Strength score equal to the Giant Robots/Mecha Suits normal Strength score plus twice the winches modifier. If a vehicle has the winch special attack, use the following Strength scores based on the size of the vehicle: Large 18, Huge 26, Gargantuan 34 and Colossal 42). The attacker can drag the target towards him at the rate one range increment a round if the target weighs less than the winches Heavy Load, two range increments a round if the target weighs less than the winches Medium Load and three range increments a round if the target weighs less than the winches Light Load.