Java for Scientific Computing, Pros and Cons
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The Pros of Cons: Programming with Pairs and Lists
The Pros of cons: Programming with Pairs and Lists CS251 Programming Languages Spring 2016, Lyn Turbak Department of Computer Science Wellesley College Racket Values • booleans: #t, #f • numbers: – integers: 42, 0, -273 – raonals: 2/3, -251/17 – floang point (including scien3fic notaon): 98.6, -6.125, 3.141592653589793, 6.023e23 – complex: 3+2i, 17-23i, 4.5-1.4142i Note: some are exact, the rest are inexact. See docs. • strings: "cat", "CS251", "αβγ", "To be\nor not\nto be" • characters: #\a, #\A, #\5, #\space, #\tab, #\newline • anonymous func3ons: (lambda (a b) (+ a (* b c))) What about compound data? 5-2 cons Glues Two Values into a Pair A new kind of value: • pairs (a.k.a. cons cells): (cons v1 v2) e.g., In Racket, - (cons 17 42) type Command-\ to get λ char - (cons 3.14159 #t) - (cons "CS251" (λ (x) (* 2 x)) - (cons (cons 3 4.5) (cons #f #\a)) Can glue any number of values into a cons tree! 5-3 Box-and-pointer diagrams for cons trees (cons v1 v2) v1 v2 Conven3on: put “small” values (numbers, booleans, characters) inside a box, and draw a pointers to “large” values (func3ons, strings, pairs) outside a box. (cons (cons 17 (cons "cat" #\a)) (cons #t (λ (x) (* 2 x)))) 17 #t #\a (λ (x) (* 2 x)) "cat" 5-4 Evaluaon Rules for cons Big step seman3cs: e1 ↓ v1 e2 ↓ v2 (cons) (cons e1 e2) ↓ (cons v1 v2) Small-step seman3cs: (cons e1 e2) ⇒* (cons v1 e2); first evaluate e1 to v1 step-by-step ⇒* (cons v1 v2); then evaluate e2 to v2 step-by-step 5-5 cons evaluaon example (cons (cons (+ 1 2) (< 3 4)) (cons (> 5 6) (* 7 8))) ⇒ (cons (cons 3 (< 3 4)) -
The Use of UML for Software Requirements Expression and Management
The Use of UML for Software Requirements Expression and Management Alex Murray Ken Clark Jet Propulsion Laboratory Jet Propulsion Laboratory California Institute of Technology California Institute of Technology Pasadena, CA 91109 Pasadena, CA 91109 818-354-0111 818-393-6258 [email protected] [email protected] Abstract— It is common practice to write English-language 1. INTRODUCTION ”shall” statements to embody detailed software requirements in aerospace software applications. This paper explores the This work is being performed as part of the engineering of use of the UML language as a replacement for the English the flight software for the Laser Ranging Interferometer (LRI) language for this purpose. Among the advantages offered by the of the Gravity Recovery and Climate Experiment (GRACE) Unified Modeling Language (UML) is a high degree of clarity Follow-On (F-O) mission. However, rather than use the real and precision in the expression of domain concepts as well as project’s model to illustrate our approach in this paper, we architecture and design. Can this quality of UML be exploited have developed a separate, ”toy” model for use here, because for the definition of software requirements? this makes it easier to avoid getting bogged down in project details, and instead to focus on the technical approach to While expressing logical behavior, interface characteristics, requirements expression and management that is the subject timeliness constraints, and other constraints on software using UML is commonly done and relatively straight-forward, achiev- of this paper. ing the additional aspects of the expression and management of software requirements that stakeholders expect, especially There is one exception to this choice: we will describe our traceability, is far less so. -
Generic Programming
Generic Programming July 21, 1998 A Dagstuhl Seminar on the topic of Generic Programming was held April 27– May 1, 1998, with forty seven participants from ten countries. During the meeting there were thirty seven lectures, a panel session, and several problem sessions. The outcomes of the meeting include • A collection of abstracts of the lectures, made publicly available via this booklet and a web site at http://www-ca.informatik.uni-tuebingen.de/dagstuhl/gpdag.html. • Plans for a proceedings volume of papers submitted after the seminar that present (possibly extended) discussions of the topics covered in the lectures, problem sessions, and the panel session. • A list of generic programming projects and open problems, which will be maintained publicly on the World Wide Web at http://www-ca.informatik.uni-tuebingen.de/people/musser/gp/pop/index.html http://www.cs.rpi.edu/˜musser/gp/pop/index.html. 1 Contents 1 Motivation 3 2 Standards Panel 4 3 Lectures 4 3.1 Foundations and Methodology Comparisons ........ 4 Fundamentals of Generic Programming.................. 4 Jim Dehnert and Alex Stepanov Automatic Program Specialization by Partial Evaluation........ 4 Robert Gl¨uck Evaluating Generic Programming in Practice............... 6 Mehdi Jazayeri Polytypic Programming........................... 6 Johan Jeuring Recasting Algorithms As Objects: AnAlternativetoIterators . 7 Murali Sitaraman Using Genericity to Improve OO Designs................. 8 Karsten Weihe Inheritance, Genericity, and Class Hierarchies.............. 8 Wolf Zimmermann 3.2 Programming Methodology ................... 9 Hierarchical Iterators and Algorithms................... 9 Matt Austern Generic Programming in C++: Matrix Case Study........... 9 Krzysztof Czarnecki Generative Programming: Beyond Generic Programming........ 10 Ulrich Eisenecker Generic Programming Using Adaptive and Aspect-Oriented Programming . -
A Metaobject Protocol for Fault-Tolerant CORBA Applications
A Metaobject Protocol for Fault-Tolerant CORBA Applications Marc-Olivier Killijian*, Jean-Charles Fabre*, Juan-Carlos Ruiz-Garcia*, Shigeru Chiba** *LAAS-CNRS, 7 Avenue du Colonel Roche **Institute of Information Science and 31077 Toulouse cedex, France Electronics, University of Tsukuba, Tennodai, Tsukuba, Ibaraki 305-8573, Japan Abstract The corner stone of a fault-tolerant reflective The use of metalevel architectures for the architecture is the MOP. We thus propose a special implementation of fault-tolerant systems is today very purpose MOP to address the problems of general-purpose appealing. Nevertheless, all such fault-tolerant systems ones. We show that compile-time reflection is a good have used a general-purpose metaobject protocol (MOP) approach for developing a specialized runtime MOP. or are based on restricted reflective features of some The definition and the implementation of an object-oriented language. According to our past appropriate runtime metaobject protocol for implementing experience, we define in this paper a suitable metaobject fault tolerance into CORBA applications is the main protocol, called FT-MOP for building fault-tolerant contribution of the work reported in this paper. This systems. We explain how to realize a specialized runtime MOP, called FT-MOP (Fault Tolerance - MetaObject MOP using compile-time reflection. This MOP is CORBA Protocol), is sufficiently general to be used for other aims compliant: it enables the execution and the state evolution (mobility, adaptability, migration, security). FT-MOP of CORBA objects to be controlled and enables the fault provides a mean to attach dynamically fault tolerance tolerance metalevel to be developed as CORBA software. strategies to CORBA objects as CORBA metaobjects, enabling thus these strategies to be implemented as 1 . -
Chapter 15 Functional Programming
Topics Chapter 15 Numbers n Natural numbers n Haskell numbers Functional Programming Lists n List notation n Lists as a data type n List operations Chapter 15: Functional Programming 2 Numbers Natural Numbers The natural numbers are the numbers 0, 1, Haskell provides a sophisticated 2, and so on, used for counting. hierarchy of type classes for describing various kinds of numbers. Introduced by the declaration data Nat = Zero | Succ Nat Although (some) numbers are provided n The constructor Succ (short for ‘successor’) as primitives data types, it is has type Nat à Nat. theoretically possible to introduce them n Example: as an element of Nat the number 7 through suitable data type declarations. would be represented by Succ(Succ(Succ(Succ(Succ(Succ(Succ Zero)))))) Chapter 15: Functional Programming 3 Chapter 15: Functional Programming 4 Natural Numbers Natural Numbers Every natural number is represented by a Multiplication ca be defined by unique value of Nat. (x) :: Nat à Nat à Nat m x Zero = Zero On the other hand, not every value of Nat m x Succ n = (m x n) + m represents a well-defined natural number. n Example: ^, Succ ^, Succ(Succ ^) Nat can be a member of the type class Eq Addition ca be defined by instance Eq Nat where Zero == Zero = True (+) :: Nat à Nat à Nat Zero == Succ n = False m + Zero = m Succ m == Zero = False m + Succ n = Succ(m + n) Succ m == Succ n = (m == n) Chapter 15: Functional Programming 5 Chapter 15: Functional Programming 6 1 Natural Numbers Haskell Numbers Nat can be a member of the type class Ord instance -
Subtyping on Nested Polymorphic Session Types 3 Types [38]
Subtyping on Nested Polymorphic Session Types Ankush Das1, Henry DeYoung1, Andreia Mordido2, and Frank Pfenning1 1 Carnegie Mellon University, USA 2 LASIGE, Faculdade de Ciˆencias, Universidade de Lisboa, Portugal Abstract. The importance of subtyping to enable a wider range of well- typed programs is undeniable. However, the interaction between subtyp- ing, recursion, and polymorphism is not completely understood yet. In this work, we explore subtyping in a system of nested, recursive, and polymorphic types with a coinductive interpretation, and we prove that this problem is undecidable. Our results will be broadly applicable, but to keep our study grounded in a concrete setting, we work with an extension of session types with explicit polymorphism, parametric type construc- tors, and nested types. We prove that subtyping is undecidable even for the fragment with only internal choices and nested unary recursive type constructors. Despite this negative result, we present a subtyping algo- rithm for our system and prove its soundness. We minimize the impact of the inescapable incompleteness by enabling the programmer to seed the algorithm with subtyping declarations (that are validated by the al- gorithm). We have implemented the proposed algorithm in Rast and it showed to be efficient in various example programs. 1 Introduction Subtyping is a standard feature in modern programming languages, whether functional, imperative, or object-oriented. The two principal approaches to un- derstanding the meaning of subtyping is via coercions or as subsets. Either way, subtyping allows more programs as well-typed, programs can be more concise, and types can express more informative properties of programs. When it comes to the interaction between advanced features of type systems, specifically recursive and polymorphic types, there are still some gaps in our arXiv:2103.15193v1 [cs.PL] 28 Mar 2021 understanding of subtyping. -
Programming Paradigms
PROGRAMMING PARADIGMS SNS COLLEGE OF TECHNOLOGY (An Autonomous Institution) COIMBATORE – 35 DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING (UG & PG) Third Year Computer Science and Engineering, 4th Semester QUESTION BANK UNIVERSITY QUESTIONS Subject Code & Name: 16CS206 PROGRAMMING PARADIGMS UNIT-IV PART – A 1. What is an exception? .(DEC 2011-2m) An exception is an event, which occurs during the execution of a program, that disrupts the normal flow of the program's instructions. 2. What is error? .(DEC 2011-2m) An Error indicates that a non-recoverable condition has occurred that should not be caught. Error, a subclass of Throwable, is intended for drastic problems, such as OutOfMemoryError, which would be reported by the JVM itself. 3. Which is superclass of Exception? .(DEC 2011-2m) "Throwable", the parent class of all exception related classes. 4. What are the advantages of using exception handling? .(DEC 2012-2m) Exception handling provides the following advantages over "traditional" error management techniques: Separating Error Handling Code from "Regular" Code. Propagating Errors Up the Call Stack. Grouping Error Types and Error Differentiation. 5. What are the types of Exceptions in Java .(DEC 2012-2m) There are two types of exceptions in Java, unchecked exceptions and checked exceptions. Checked exceptions: A checked exception is some subclass of Exception (or Exception itself), excluding class RuntimeException and its subclasses. Each method must either SNSCT – Department of Compute Science and Engineering Page 1 PROGRAMMING PARADIGMS handle all checked exceptions by supplying a catch clause or list each unhandled checked exception as a thrown exception. Unchecked exceptions: All Exceptions that extend the RuntimeException class are unchecked exceptions. -
Estacada City Council Estacada City Hall, Council Chambers 475 Se Main Street, Estacada, Oregon Monday, January 25, 2016 - 7:00 Pm
CITY OF ESTACADA AGENDA MAYOR BRENT DODRILL COUNCILOR SEAN DRINKWINE COUNCILOR LANELLE KING COUNCILOR AARON GANT COUNCILOR PAULINA MENCHACA COUNCILOR JUSTIN GATES COUNCILOR DAN NEUJAHR ESTACADA CITY COUNCIL ESTACADA CITY HALL, COUNCIL CHAMBERS 475 SE MAIN STREET, ESTACADA, OREGON MONDAY, JANUARY 25, 2016 - 7:00 PM 1. CALL TO ORDER BY PRESIDING OFFICER (An invocation will be offered prior to call to order) . Pledge of Allegiance . Roll Call 2. CITIZEN AND COMMUNITY GROUP COMMENTS Instructions for providing testimony are located above the information table and the back of this agenda 3. CONSENT AGENDA Council members have the opportunity to move items from the Consent Agenda to Council Business. Council actions are taken in one motion on Consent Agenda Items. a. Approve January 11, 2016 Council minutes b. Approve January 16, 2016 Council Retreat minutes c. System Development Charge Annual Report 2015 Estacada Urban Renewal District Annual Report 2014-15 d. OLCC Annual Renewals 4. DEPARTMENT & COMMITTEE REPORTS a. Committee, Commission and Liaison b. City Manager Report c. Mayor Report 5. COUNCIL BUSINESS Items may be added from the Consent Agenda upon request of the Mayor or Councilor. a. SECOND CONSIDERATION – Ordinance Series of 2016 – 001 – An ordinance amending Section 5.04.020 D. of the Estacada Municipal Code regarding business and occupation licenses. b. 2016 Council Goals 6. CITIZEN AND COMMUNITY GROUP COMMENTS Instructions for providing testimony are located above the information table and the back of this agenda 7. COUNCIL REPORTS & COMMENTS 8. ADJOURNMENT OF MEETING Estacada City Council Meeting January 11, 2016 – Page | 1 ESTACADA CITY COUNCIL MEETING MINUTES ESTACADA CITY HALL, COUNCIL CHAMBERS 475 SE MAIN STREET, ESTACADA, OREGON MONDAY, JANUARY 11, 2016 - 7:00 PM CALL TO ORDER BY PRESIDING OFFICER The meeting was called to order at 7:00pm. -
Static Reflection
N3996- Static reflection Document number: N3996 Date: 2014-05-26 Project: Programming Language C++, SG7, Reflection Reply-to: Mat´uˇsChochl´ık([email protected]) Static reflection How to read this document The first two sections are devoted to the introduction to reflection and reflective programming, they contain some motivational examples and some experiences with usage of a library-based reflection utility. These can be skipped if you are knowledgeable about reflection. Section3 contains the rationale for the design decisions. The most important part is the technical specification in section4, the impact on the standard is discussed in section5, the issues that need to be resolved are listed in section7, and section6 mentions some implementation hints. Contents 1. Introduction4 2. Motivation and Scope6 2.1. Usefullness of reflection............................6 2.2. Motivational examples.............................7 2.2.1. Factory generator............................7 3. Design Decisions 11 3.1. Desired features................................. 11 3.2. Layered approach and extensibility...................... 11 3.2.1. Basic metaobjects........................... 12 3.2.2. Mirror.................................. 12 3.2.3. Puddle.................................. 12 3.2.4. Rubber................................. 13 3.2.5. Lagoon................................. 13 3.3. Class generators................................ 14 3.4. Compile-time vs. Run-time reflection..................... 16 4. Technical Specifications 16 4.1. Metaobject Concepts............................. -
Libraries for Generic Programming in Haskell
Libraries for Generic Programming in Haskell Johan Jeuring, Sean Leather, Jos´ePedroMagalh˜aes, and Alexey Rodriguez Yakushev Universiteit Utrecht, The Netherlands Abstract. These lecture notes introduce libraries for datatype-generic program- ming in Haskell. We introduce three characteristic generic programming libraries: lightweight implementation of generics and dynamics, extensible and modular generics for the masses, and scrap your boilerplate. We show how to use them to use and write generic programs. In the case studies for the different libraries we introduce generic components of a medium-sized application which assists a student in solving mathematical exercises. 1 Introduction In the development of software, structuring data plays an important role. Many pro- gramming methods and software development tools center around creating a datatype (or XML schema, UML model, class, grammar, etc.). Once the structure of the data has been designed, a software developer adds functionality to the datatypes. There is always some functionality that is specific for a datatype, and part of the reason why the datatype has been designed in the first place. Other functionality is similar or even the same on many datatypes, following common programming patterns. Examples of such patterns are: – in a possibly large value of a complicated datatype (for example for representing the structure of a company), applying a given action at all occurrences of a par- ticular constructor (e.g., adding or updating zip codes at all occurrences of street addresses) while leaving the rest of the value unchanged; – serializing a value of a datatype, or comparing two values of a datatype for equality, functionality that depends only on the structure of the datatype; – adapting data access functions after a datatype has changed, something that often involves modifying large amounts of existing code. -
CONS Should Not CONS Its Arguments, Or, a Lazy Alloc Is a Smart Alloc Henry G
CONS Should not CONS its Arguments, or, a Lazy Alloc is a Smart Alloc Henry G. Baker Nimble Computer Corporation, 16231 Meadow Ridge Way, Encino, CA 91436, (818) 501-4956 (818) 986-1360 (FAX) November, 1988; revised April and December, 1990, November, 1991. This work was supported in part by the U.S. Department of Energy Contract No. DE-AC03-88ER80663 Abstract semantics, and could profitably utilize stack allocation. One would Lazy allocation is a model for allocating objects on the execution therefore like to provide stack allocation for these objects, while stack of a high-level language which does not create dangling reserving the more expensive heap allocation for those objects that references. Our model provides safe transportation into the heap for require it. In other words, one would like an implementation which objects that may survive the deallocation of the surrounding stack retains the efficiency of stack allocation for most objects, and frame. Space for objects that do not survive the deallocation of the therefore does not saddle every program with the cost for the surrounding stack frame is reclaimed without additional effort when increased flexibility--whether the program uses that flexibility or the stack is popped. Lazy allocation thus performs a first-level not. garbage collection, and if the language supports garbage collection The problem in providing such an implementation is in determining of the heap, then our model can reduce the amortized cost of which objects obey LIFO allocation semantics and which do not. allocation in such a heap by filtering out the short-lived objects that Much research has been done on determining these objects at can be more efficiently managed in LIFO order. -
First-Class Functions and Patterns
First-class Functions and Patterns Corky Cartwright Stephen Wong Department of Computer Science Rice University 1 Encoding First-class Functions in Java • Java methods are not data values; they cannot be used as values. • But java classes include methods so we can implicitly pass methods (functions) by passing class instances containing the desired method code. • Moreover, Java includes a mechanism that closes over the free variables in the method definition! • Hence, first-class functions (closures) are available implicitly, but the syntax is wordy. • Example: Scheme map 2 Interfaces for Representing Functions For accurate typing, we need different interfaces for different arities. With generics, we can define parameterized interfaces for each arity. In the absence of generics, we will have to define separate interfaces for each desired typing. map example: /** The type of unary functions in Object -> Object. */ interface Lambda { Object apply(Object arg); } abstract class ObjectList { ObjectList cons(Object n) { return new ConsObjectList(n, this); } abstract ObjectList map(Lambda f); } ... 3 Representing Specific Functions • For each function that we want to use a value, we must define a class, preferably a singleton. Since the class has no fields, all instances are effectively identical. • Defining a class seems unduly heavyweight, but it works in principle. • In OO parlance, an instance of such a class is called a strategy. • Java provides a lightweight notation for singleton classes called anonymous classes. Moreover these classes can refer to fields and final method variables that are in scope. In DrJava language levels, all variables are final. final fields and variables cannot be rebound to new values after they are initially defined (immutable).