2006 Championship Rules and Regulations

THE FORMULA DRIFT CHAMPIONSHIP

Entering its third season, Formula Drift Championship, produced and owned by Irvine, Calif.-based Formula Drift, Inc., continues to expand into new markets as the first and only sanctioned and recognized North American professional championship series (sanctioned by SCCA Pro Racing). This high-skilled, high-powered motor sport where drivers intentionally maneuver their cars into well executed, controlled sideways slides at high speeds through a marked course, has more than 30 professional drivers competing in all six competitions this year. A well established sport in for more than a decade, Formula Drift, Inc. and its sister company Slipstream Global Marketing, Inc. had the vision and were instrumental in bringing the first official competition to the United States in 2003 at Irwindale Speedway. The unanticipated fan interest led to the rapid formation of the first ever, sanctioned and recognized drifting circuit, Formula Drift, which had its roots firmly grounded in Southern California, a hotbed for incoming Japanese-influence automotive trends. An important part of the program involves community outreach. Drivers and Formula D serve as the ambassador for the sport of drifting bringing exhibitions to traditional or mainstream motor sports events across the country which has included: Bridgestone Monterey Grand Prix/Champ Car Race, USAC, NASCAR Busch North & Featherlite Southwest and the SPEED World Challenge, among others.

In addition another 100-200 local team drivers will join in local markets to test their skills and techniques with the pros. Judged on execution and style, rather than who finishes the course in the fastest time, Drifting is a guaranteed crowd pleaser, and is often compared to the freestyle nature of skateboarding and motocross.

Drivers and Formula Drift also serves as ambassadors for the sport of drifting bringing exhibitions to traditional or mainstream motor sports events across the country which have included: Bridgestone Monterey Grand Prix/Champ Car Race, USAC, NASCAR Busch North & Featherlite Southwest and the SPEED World Challenge, among others.

More Formula Drift Fast Facts

• Formula D has the largest number of manufactures involved that any other motorsport series in the world. • First drifting championship to be featured in a major video game with title sponsor EA Games • First drifting championships to be sponsored by non-endemic companies including EA Games and Circuit City • First drifting championship to have works teams (auto maker supported)

Television Partner The 2005 Formula D Championships was nationally on ’s cable channel G4TechTV, as part of a multi-year, national deal to bring viewers hour-long specials showcasing competitions and the culture of drifting. As enthusiasm for this latest wave of Japanese car culture continues to spread across the country, fans in more cities will have access to the excitement as 2006 Formula D not only increases its track dates, but will also be broadcasted nationally on Comcast’s cable network, G4TechTV.

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2006 Formula D Championship Rules and Regulations

Tire Battle Formula Drift has the most tire sponsors of any U.S. motorsport. As part of the series, tire manufacturers compete in the Formula D Tire Battle for points and bragging rights. Points are given to tire manufacturer sponsors in accordance with driver wins. Bragging rights allow manufacturers to use their Tire Battle title in all advertising and marketing outreach to the fans, something that is becoming increasingly competitive. Tire company sponsors include:

• Bridgestone • Cooper Tires • Dunlop Tires • Falken Tires • Nitto Tires • • Yokohama Tires

FAN DEMOS The following data was compiled via a random selection online survey available on the Formula Drift website. The survey was conducted from August 16 to October 1, 2004, with more than 700 surveys were received.

• More than 80% of respondents are between the ages of 16-29 years. • Drifting is a predominantly male fan base; 88%. • 60% of drifting fans are college graduates or have attended college. • More than 45% of drifting fans earn an annual salary in excess of $35,000. • Online use is hot among drifting fans; more than 47% spend between 8 and 30 hours online every week • Drifting fans love to game; nearly 90% of respondents own gaming systems • Local parts chain stores are not the primary resource for drift enthusiasts (less than 13%): more than 42% purchase parts online, with more than 41% buying from specialty/tuner shops direct. • Fans will be fans; of all the respondents less than 20% ever get behind the wheel to give drifting a try; more than 70% enjoy watching the sport. • No surprise, more than 85% of fans own their own car, and that they are predominately Japanese imports. The most popular brands include (29%), (16%) and (15%).

(NOTE: The demographic information provided is the property of Slipstream Global Marketing, Inc. and the Formula Drift Championship. Any reprinted use must be credited to Slipstream Global Marketing, Inc., and/or Formula Drift and must have expressed written approval from Slipstream Global Marketing, Inc.)

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2006 Formula D Championship Rules and Regulations

Background

Drifting is a high-skill, high-powered motorsport that calls for drivers to control a 450hp car while it slides sideways at high speeds through a marked course. It is similar to rally racing, but is done on a closed course and judged on execution and style rather than who finishes the course fastest. Drifting takes all the thrilling moments of traditional motorsports and packs it together into non-stop competition.

Today’s U.S.-based Formula Drift takes the excitement one step further by being the only drifting competition that features aggressive side-by-side action as finalists burn up the course two-at-a-time often only inches apart. Drifting pros finesse their cars into spectacular powerslides around a series of corners of a set course as powerful engines roar and the tires bellow smoke. The driver controls engine power, shifts gears and feathers the brake pedal, while at the same time spinning the steering wheel in a precise fashion from left to right linking corners with pinpoint accuracy. The driver is controlling and maneuvering the car beyond the limits of the tires’ traction.

History of Drifting

Drifting started in Japan approximately 10 years ago. Today, the extreme motorsport is so accepted and popular in the country, that drivers have become recognized celebrities. In time, drifting evolved into an organized series called the in which top Japanese professional drivers compete in a series of events to determine the best drifter. Amateur drifting events take place in Europe, Australia and in the U.S.,

U.S.-based drifting has been an underground sport for the last 10 years but professional drifting has only taken off in the States recently. In Spring 2003, Irvine, Calif.-based Slipstream Global Marketing brought top professional Japanese drivers to the U.S. to participate in an exhibition competition to a sell out crowd at Southern California’s Irwindale Speedway. Within six months of the exhibition, which was nothing less than an electrifying debut, Slipstream Global Marketing, along with Yokohama Tire Corporation as title sponsor, brought the D1 Grand Prix All Star Invitational to the U.S. in its official debut appearance outside of Japan. The success of these events caused an explosion of interest in mainstream national media and further reinforced the interest and need for a North American competition, and in 2003 Formula Drift was founded by Slipstream to deliver sanctioned competitions of auto-crazed fans across the U.S.

Company History

Founded in 2001, Slipstream Global Marketing is an integrated event and marketing management company which most recently was instrumental in bringing Drifting to America in August, 2003, with a Japanese-American driver exhibition called D1 Grand Prix at Irwindale Speedway in Southern California. The success of the event with the track’s first ever sellout crowd launched the formation of Formula Drift, Inc. a sister company that produces the only sanctioned professional drifting circuit in the United States, Formula D.

With a hand on the pulse the underground influencer demographic that today’s marketers are looking to reach with their brands, Slipstream has carved a niche as specialty marketing and event producers, including projects for eBay Motors, JCW Sport Compact and North America.

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2006 Formula D Championship Rules and Regulations

North American Drifting Scene

In Japan, the art of Drifting has been popular among the street racers or “hashiriya” for more than 15 years, and has morphed into one of the country’s number one attended motorsports in less than a decade, where professional Japanese Drifters are the equivalent of national celebrities.

To the novice, it would appear that drifting very recently crossed the Pacific Ocean and exploded into the world or racing not more than two years ago, but hard core enthusiasts know different. The American Drifting scene’s roots can be traced back to the late 1980s and early 1990s. When drag racing was exploding across America, a small number of enthusiast’s fascination was leaning toward an underground sport in Japan called canyon racing and drifting.

Most of today’s U.S. Drifter circuit pros tell similar stories about following the Japanese car culture, and how they uncovered access to this underground world through the Internet and in small Japanese bookstores in Japanese neighborhoods, primarily in Southern California. It was here that enthusiasts pummeled through hundreds of car magazines and racing videos that featured modified cars that looked very different than what was in the U.S. – and has since become today’s tuner scene. Magazine covers like Carboy, J's Tipo , Option , and Autoworks opened a window into Japanese racing movements including Drifting, VIP and , which eventually evolved into Japan’s number one grand prix circuit knows as JGTC or Super GT racing.

American drivers learned that the type of car had a huge impact on performance when drifting, and went against the grain in what was a growing tuner “show car” scene -- which was all about painted vinyl interiors, Supra wings, "Powered by Honda" stickers and side marker lights. Early American drifters learned that older imports like the Nissan 240SX, Toyota Corolla, Mazda RX7, Nissan 300Z and were more desirable when modifying for function as well as form. Key in drifting was suspension tuning, good tires, and brake upgrades – a must have before any engine modifications. Sales of front engine/rear wheel drive (FR) import cars like the Nissan 240SX (S13, S14) and the Toyota Corolla skyrocketed among the underground import crowd craving the drifting scene.

Engine and body modifications became secondary to good driving skills. Many American Drifters tell stories of watching hours of Japanese videos and reading countless pages about technique – and it was these hands-off lessons that became their driving school -- where they learned about and basic racing techniques like traditional grip-driving, braking in a straight line before the corner, accelerating out of the apex of the turn and honing the valuable drifting skill of heel-and-toe braking – which they would then fine tune in their cars in open parking lots and back roads.

Soon, sanctioned SCCA autocross events opened its doors to drifting enthusiasts, which gave local drivers an opportunity to practice maneuvering through tight, technical turns. These events eventually led to drifter participation in road racing events with the SCCA, NASA and Speed Trial USA – ultimately an opportunity to better understand what it feels like to control a car at high speeds in a safe environment.

As the underground current gained momentum with the support of enthusiast websites including Club4AG, which promoted sanctioned drifting events including Speed Trial USA,

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2006 Formula D Championship Rules and Regulations this unusual new “sport” of drifting began to surface and peak the curiosity of mainstream racing enthusiasts and media alike. Early drifting exclusive events including Drift Session, DG Trials, and Drift Day events at local tracks were instrumental in the growth of the U.S. drift culture.

Slipstream Global Marketing, a national marketing and event company that was producing car shows for this tuner audience followed the trend coming to the U.S. and was instrumental in establishing America’s pro drifting roots. Pretty soon a Drift Association was formed in an effort to get novice drifting off the streets through formally staged exhibition and training events called "Drift Days" in local markets around the country. These events created a safe environment for enthusiasts to practice drifting in a controlled environment (usually a wide open parking lot), and offered tutorials by seasoned drifters like Taka Aono, Hiro Sumida, Kenji Sakai, Alex Pfeiffer, Andy Yen, Calvin Wan, Ken Gushi, and others. The results have introduced hundreds of novice drifters and car enthusiasts to the sport while allowing amateur drifters to refine and shape their drifting techniques and get accustomed to the equilibrium of a sideways moving car -- dramatically improving their drifting skills, and ultimately becoming the training grounds for many of today’s professional U.S. drifters.

January, 2003 was the official debut of Japanese drifting in the U.S. and producers Slipstream Global Marketing made it an open invitation for American drifters to be seen and potentially launch a professional drifting career. In partnership with Video Options, the lead Japanese motorsport film company, the first ever “Ikaten” or drift contest was hosted at Irwindale Speedway in California. Because this was an open call, drifters from California and around the world entered as this would be their first chance to be seen and recognized by the Japanese pros. While the American drifters could not compete with the skills of their Japanese counterparts, the enthusiasm of the drivers, public and the media in general traveled back to Japan.

Regional sanctioned drifting events grew and within six months after the Japanese exhibition in California, the enthusiasm for U.S. drifting exploded faster than the grassroots drifters and track managers had ever expected. Rumors start early that a U.S. drift circuit was forming, and Slipstream along with Yokohama Tires, which provided the number one racing tires on the domestic racing circuits in Japan, and Irwindale Speedway hosted qualifying rounds with some of Japan’s top professional drift series drivers in the judge’s seats, including , Manabu Suzuki, Dai Inada, and . In the end, 8 out of 40 drivers qualified for the new U.S. D-1 circuit including Calvin Wan, Ken Gushi, Bryan Norris, Hubert Young, Rich Rutherford, Ernie Fixmer, Sam Hubinette and Dai Yoshihara.

At the end of August the promoter partnership brought a drifting exhibition to Irwindale Speedway to pit the eight qualified American drifters against top ranked Japanese drifters. While the U.S. drivers definitely put up a good fight, they were still no match for the experience and driving skills of the legendary D1 drivers of Japan. However, more importantly, interest from sponsors, tracks and the public served to springboard the continuation of drifting in America.

That November at the 2003 SEMA convention, Slipstream Global Marketing announced the launch of a sister company, Formula Drift, Inc., which would solely own, operate and launch the first official drifting series in North America called Formula Drift or Formula D. The inaugural four-event circuit kicked off in 2004 and would be sanctioned by SCCA Pro

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2006 Formula D Championship Rules and Regulations

Racing, with strict SCCA marshals working track operations at each event. Created as a North American drift series, drivers competed for top slots and sponsor dollars from around the globe.

In April 2004, the first Formula Drift event was held at . Most of the drivers were novice drifters by Japanese standards, but provided high-energy entertainment to the crowds as American "pro drifters.” Some of the drivers also brought professional racing experience to the sport including , Samuel Hubinette and , making the inaugural year a crowd pleaser, attracting a much younger and hipper than the Japanese drift series.

Drifting glossary

Terms & Techniques Commonly Used in Drifting

• Drift. Intentionally causing a vehicle to exceed its tires’ limits of adhesion, exhibiting a lateral slip, resulting in an over steered condition. • Choku-Dori. A side-to-side, swaying drift typically used on straight-aways. • Counter Steer. Corrective steering used to balance and maintain an over steered condition. (Turning the steering wheel in the opposite direction of the turn once the vehicle starts to over steer). • Donut. Allowing the rear wheels of a vehicle to burn rubber, causing the car to rotate around the front tires. • Exhibition Drift. The purpose of drifting at the Drift Session is to cause maximum over steer in a vehicle while maintaining speed. Vehicles are not judged based on time trials or speed, but rather on the completion of clean and exaggerated drifts, that maintain a reasonable rate of speed. Exhibition Drifting also includes techniques such as one hand drifting, or trying to open the door while drifting. (Exhibition Drifting is motorsports showboating at its best). • Hachiroku or AE86. Literally translated “eight-six,” but commonly used as the name for the AE86, 1984-1987 Toyota Corolla GTS, which uses the DOHC 4-AG motor, rear wheel drive with limited slip differential. • Heel-Toe Shifting. A drifting technique in which the clutch is pressed with the left foot while the right foot presses the brake with the toes and the heel slides over to the accelerator to rev the engine up before downshifting the vehicle. This technique allows for smooth downshifting, without jolting the vehicle. • Limited Slip Differential (LSD). Axle gearing that allows power to be transferred to the wheel with the most traction. Similar to posi traction, which allows both power wheels to “lock up” and spin at the same time. • Off-Camber. "Off-Camber" describes the turns because the road slants away from the inside of the turn. • Over Steer. Over rotating a car while cornering. This may cause a vehicle to be on the verge of spinning out. • Powerslide. An American racing term for drifting that commonly refers to using excessive horsepower to cause a loss of traction resulting in a drift. • Silvia. Japanese version of the Nissan 240SX. Q or K versions. K version comes with the SR20-DET motor, turbocharged and intercooled. • Under Steer. A loss of traction in a vehicle’s front tires, caused by excessive speed in relation to a cornering angle, making a vehicle slide outwards during a turn.

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2006 Formula D Championship Rules and Regulations

Drift Techniques

• Kansei Drift is performed at race speeds when, upon entering a high speed corner, a driver lifts his foot off the throttle to induce a mild over steer and then balances the drift through steering and throttle motions. Note that the car used for this style of drift should be a neutral balanced car so that the over steer will induce itself. If the car plows through any turn the technique will not work. • Braking drift is performed by tail braking into a corner, resulting in loss of grip and then balanced through steering and throttle motions. Note that this is mainly for medium to low speed corners. • Feint Drift is performed by rocking the car towards the outside of a turn and then using the rebound of grip to throw the car into the normal cornering direction. This is a rally racing technique used to change vehicle attitudes during cornering, mainly on tight mountain corners. • Clutch Kick is performed by depressing the clutch pedal on approach or during a mild drift, then popping the clutch to give a sudden jolt through the driveline to upset rear traction. • Shift Lock is performed by letting the revs drop on downshift into a corner and then releasing the clutch to put stress on the driveline to slow the rear tires, inducing an over steer. This is similar to pulling the E-brake through a turn and should be performed on wet surfaces to minimize damage to the driveline. • E-Brake Drift is a very basic technique in which the driver pulls the E-Brake (emergency-brake) to induce rear traction loss and balances the drift through steering and throttle play. Note that this can also be used to correct errors or fine tune drift angles. • Dirt Drop Drift is performed by dropping the rear tires off the road into the dirt to maintain or gain drift angle without losing power or speed and to set up for the next turn. Note that this technique is very useful for low horsepower cars. • Jump Drift is a technique in which the rear tire on the inside of a turn or apex is bounced over a curb to lose traction resulting in over steer. • Long Slide Drift is performed by pulling the E-brake through a straight to start a high angle drift and to holding this to set up for the turn ahead. Note that this can only be done at high speed. • Swaying Drift is a slow side-to-side, faint-like drift where the rear end sways back and forth down a straight. • FF Drift or front wheel drive drift is a technique in which the E-brake as well as steering and braking techniques are used to balance the car through a corner. Note that the E-brake is the main technique used to balance the drift. • Power Over is performed when entering a corner and using full throttle to produce heavy over.

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2006 Formula D Championship Rules and Regulations

Championship Round Competition Format:

Each Championship Round will consist of 2 days. The first day will consist of practice and pre-qualifying for non-seeded (non Top 10) teams and practice for seeded teams. Only 22 non-seeded teams will move on, with the seeded teams, to the next day for Top 16 qualification. The second day will be the main event day, which will consist of practice, qualifying and the tandem competition.

Seeded Teams = Teams that are ranked in the Top 10 at the beginning of each Championship Round. Top 10 ranking is based on the cumulative amount of Championship points from the current season’s Series. If the Championship Round is the first round of the current Series then the Top 20 ranking will be based on the previous season’s final points ranking.

DAY ONE (setup day) – team practice and main event qualifying

Non-seeded Pit Spaces: All non-seeded teams will approximately be allotted a 20’x20’ pit space. In the case that the venue is limited on space, non-seeded competitors will receive a temporary pit space a in “holding area” for non-seeded practice and non-seeded qualifying. Final pit spaces for non-seeded teams will only be assigned to teams who have qualified to compete on the event day. Those who do not qualify to compete on event day must park their trailers in the general parking area due to limited venue and pit space.

Non-seeded Practice Sessions: Open practice sessions before pre-qualifying sessions will be scheduled for non-seeded teams. Up to 50 non-seeded teams may register to compete for 22 spots to advance to the next day. Once 50 teams are registered, registration for the Championship Round will officially close. Registration is on a first come first serve basis and may only be done so through the Formula Drift office with a valid Formula D license or provisional license. Time of practice will vary depending upon the size of the course and the number of vehicles that are allotted on the course at a given time. The Race Director will make that decision and break up competitors into practice groups following close of entry registration and prior to the competition.

Pre-Qualifying: During the non-seeded pre-qualifying session each team will have one “run” of practice/warm-up immediately followed two “judged” runs. This may change due to track logistics and time restrictions. Only 22 non-seeded teams out of 50 will advance to the next day for competition. If any non-seeded teams are not ready to compete during this session, they will forfeit their qualification attempt.

Seeded Practice Sessions: Practice sessions for seeded drivers will be scheduled to take place throughout the day in group sessions. Time of practice will vary depending upon the size of the course and the number of vehicles that are allotted on the course at a given time. The Race Director will make that decision prior to event setup.

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2006 Formula D Championship Rules and Regulations

DAY TWO (event day) – main event, practice, qualifying and eliminations

Practice Sessions: Open practice sessions before qualifying sessions will be scheduled. Drivers will be divided into practice groups. Time of practice will vary depending upon the size of the course and the number of vehicles that are allotted on the course at a given time. The Competition Director will make that decision prior to event setup.

Qualifying: The entry field will consist of 10 seeded teams and 22 pre-qualified non-seeded teams. During the qualifying session each team will have one “run” of practice/warm-up followed by two “judged runs”. This may change due to track logistics and time restrictions. Each driver in each Championship round will receive a minimum of two attempts at a “judged run” only if they are on-time for the assigned sessions.

The judges will take only the best of the two or more “judged runs” scores to determine if the driver has qualified for the Best 16 Elimination Round.

Elimination Rounds Based on the ladder positions, each pair will be competing against each other for entry into the next round of elimination. In tandem drift, run one will be led by the lower qualifier then in run two be led by the higher qualifier. If the competition director does not allow for tandem drift, then each driver will be allowed two solo judged runs. The driver with the best combined score in the two runs will move on to the next round.

It will be the judgment call of the competition director to allow for tandem or twin drift competition based on the director’s assessment of each competition pair. This is so we can insure safety for both competitors based of their various driving skills.

Elimination round will start with a field of sixteen competitors, and then narrowed down to eight, then four, then the final two. (Refer to chart on page 10t)

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2006 Formula D Championship Rules and Regulations

FD Pro Drift Ladder:

Competition based on Pro Drift ladder charts. Qualifying judging points will determine ladder positions. Both competitors eliminated in the Final Four will move on to the concession round for the title of fourth place. The 16 car field pairings are shown below:

Top 16 Great 8 Final 4 Finals Winner

1

16

8

9

4

13

5

12 Winner

2

15

7

10

3

14 2nd 3rd 6 4th

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2006 Formula D Championship Rules and Regulations

Competition Scoring:

Round Points Points Winner 100 2nd 88 3rd 78 4th 69 Great 8 Eliminated 61 Top 16 Eliminated 54

Qualifying Points Q1 8 Q2 7 Q3 6 Q4 5 Q5 4 Q6 4 Q7 3 Q8 3 Q9 2 Q10 2 Q11 2 Q12 2 Q13 1 Q14 1 Q15 1 Q16 1

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2006 Formula D Championship Rules and Regulations

Section 1: LICENSING

Starting in 2006, Formula Drift will officially open registration up to competitors worldwide.

1.1: SCCA MEMBERSHIP AND PARTICIPANT LICENSE

All drivers and crewmembers, working in the pits, or other designated high-risk area, must be 18-years, or older, be a current SCCA and SCCA Pro member, and hold a current SCCA Pro Participant I.D. License. Participants 16-18 years old may be admitted upon issuance of a SCCA Pro Minor Participant I.D. License. Minor Participant I.D.’s must be issued from the SCCA Pro office, and will not be issued at event registration. The SCCA Pro Participant I. D. will remain the property of SCCA Pro. Privileges may be revoked at any time for non-compliance with this rule book.

1.2: FORMULA DRIFT COMPETITION LICENSE

All Formula Drift drivers, in addition to required SCCA membership and Participants ID, must hold a Formula Drift Competition License.

All Formula D Championship drivers must be licensed by Formula Drift, Inc, in addition to SCCA membership and Participant ID’s, in order to compete in the 2006 Formula Drift Championship. FD drivers ranked [having scored at least one competition point] in 2005 will automatically be eligible for a 2006 FD License. All remaining drivers and new drivers have 2 options in obtaining a provisional FD license to compete in the FD Professional Championship. Provisional licenses will be valid for the season for which it was granted. Failure to perform competitively in the pro events and/or acquire any competition points, will result in having the provisional license revoked. In order to obtain another license, competitor must go through same process again.

Drivers who forfeit their FD license may only be re-issued another license by Option 1. Therefore, these drivers will be ineligible to acquire a license by option 2.

1.2.1: Option 1: Formula D Minor League Regional Competitions [recommended]

Potential FD competitors intending to acquire an FD license must compete in any of the 7 regional Formula Drift Minor League competitions held around the US in order to be considered for an FD license. The amount of FD licenses granted shall be dependent upon the total amount of licenses allotted for the specific event. This may be affected by such factors as, but not limited to, the overall skill level of the competitors in the driver’s field and if FD deems the driver to be fit to compete on a professional and competitive level in the championship.

Theses competitions shall be judged by officials selected by Drift Association and overseen by Formula D representatives. Courses will be set up to replicate the speed and dynamics of a typical course in an FD professional competition.

Only drivers who are not eligible for and do not possess and FD license at the time of the amateur competition are permitted to compete in the FD Minor League competitions.

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2006 Formula D Championship Rules and Regulations

1.2.2: Option 2: Appeals

In the case of extreme circumstances, driver’s may submit a profile and resume to the Formula D Race Commission to be reviewed if the driver feels that he/she is qualified to compete in the FD Championship on a competitive level. After all submitted information has been reviewed and confirmed, the driver reviewed will be notified by Formula D on the status of their request. Driver’s with no background or credentials will not be reviewed and must obtain a license through the FD Minor League competitions.

Upon approval of an appeal, a provisional license will be granted and signed off by FD. There are only a limited number of spaces allotted for appeals. In most cases, driver’s appealing will be sent to compete in the FD Minor League events.

All persons must sign the SCCA Pro Release and Waiver Agreement (waiver) prior to receipt of credentials (passes).

Section 2: CODE OF CONDUCT

2.1: DRIVER/TEAM APPEARANCE

Driver Apparel: Proper Drivers uniform (specifications in Section 5)

Driver Appearance: Uniform must be clean and series required patches must be installed in specified location

Team Apparel: Team/crew members must wear identifying uniform that includes team logo and/or team name.

Team Appearance: Clean and professional.

2.2: CONDUCT & DEMEANOR

2.2.1: Paddock and On-Track Conduct A driver or crew member that is acting is such a way that he/she is endangering others will be fined a minimum of $1,000.00 dollars and up to $10,000 dollars. All drivers and teams must keep in mind at all times, track safety, and be aware of their surrounding environment, teams and their vehicle. Formula D reserves the right to deem what actions constitute a safety hazard. Negligence in any nature to any safety matter will not be tolerated.

2.2.2: Demeanor towards Official Judges Every Formula Drift competition driver and team member has the right to ask and discuss with the judges anything pertaining to their performance and the judging format. Any driver and/or team member that conducts him/herself in an inappropriate manner with the official judges will be subject to the same penalties as listed above.

2.2.3 Demeanor towards Formula Drift Staff Every Formula Drift competition driver and team member has the right to ask and discuss with any Formula Drift staff anything pertaining to the event. Any driver

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2006 Formula D Championship Rules and Regulations

and/or team member that conducts him/herself in an inappropriate manner with any Formula Drift staff will be subject to the same penalties as listed above.

2.2.4 Conduct Application Code of Conduct rules applies during the course of any Formula Drift activity, including but not limited to competitions and demonstrations, any Formula Drift driver and/or team member that conducts him/herself in an inappropriate manner with Formula Drift officials and/or staff will be subject to the same penalties as listed above.

2.2.5 Consequential Actions The Driver is responsible for his and his crew’s conduct all times during the course of any Formula Drift activity, including but not limited to competitions and demonstrations. Drivers, crews and officials representing a driver and/or team are to act in a professional manner: A) First offense by any crew member of a given team will result in a warning and be issued on probation for period time specified by Formula Drift; minimum of one event, maximum of the remainder of the season. B) Second offense by any crew member of the same team will result in a fine of $50 to $1,000, per person, per incident, and/or a deduction of 1 to 54 Championship points. C) Third offense by any crew member of the same team will result in the removal and disqualification of the team from the competition and/or season.

At cases of extreme misconduct, Formula Drift reserves the right to take any action deemed necessary.

2.3: ENTRIES All entrants must complete a Formula Drift-provided entry form for each event. An entry made, and accepted, in accordance with the PRR, and any relevant Supplementary Regulations, shall constitute a contract, binding an entrant to take part in the competition entered unless prevented by forces beyond his control. A breach of such contract may be treated as a breach of the PRR.

2.3.1: REFUSAL of ENTRY If an entry for any competition is refused, notification of such refusal shall be sent to the entrant at the address given on the entry form as soon as possible, and at least five (5) days before the event, whenever reasonably possible. SCCA Pro may deny entry to any entrant whose conduct, associations, or affiliations, on or off, the track, are deemed not conducive to the best interest of this sport, or who exhibits conduct, which is inappropriate, offensive, abrasive, or in bad taste. SCCA Pro has the right to refuse an entry at their discretion without giving a statement of reason for refusal.

2.3.2: FALSIFICATION of ENTRY An entry, which contains a false or incorrect statement, may be null and void, the entrant may be deemed guilty of a breach of the PRR, and the entry fee may be forfeited.

2.3.3: WITHDRAWAL of ENTRY

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2006 Formula D Championship Rules and Regulations

An entry may be withdrawn without penalty, or transferred to another event, if the withdrawal is made in writing, or by phone, prior to the opening of on-site event registration. In such cases, SCCA Pro shall return the entry fee. An entrant, or driver, accepted to take part, who does not do so without making a proper withdrawal of entry, shall forfeit all entry fees. An entrant, or driver, accepted to take part, who does not take part without making a proper withdrawal of entry, and who participates elsewhere in the same period, shall be guilty of violation of the PRR and liable for penalties to be assessed by the CHIEF STEWARD, including mandatory forfeiture of all entry fees, and shall have no right to protest, or appeal, such judgment except as regards the fact of participation elsewhere.

2.3.4: CONDITIONAL ACCEPTANCE of ENTRY These are professional championship competitions, SCCA Pro reserves the right to accept, or reject, the entry of any car or driver. In case of doubt as to the acceptability of an entry, an entry will not be allowed to compete unless approved by the VP of Pro Racing, or by the CHIEF STEWARD.

2.4: ALCOHOL, NARCOTICS, PERFORMANCE-ENHANCEMENT DRUGS, and/or RECREATIONAL DRUGS

The use of any narcotic, controlled substance, performance-enhancement drugs, and/or recreational drugs, as defined by federal and/or state law, by any participant, is expressly prohibited, even if prescribed by a licensed physician.

Consumption of alcoholic beverages shall not commence until all official functions of a specific series has been completed.

SCCA Pro reserves the right, at any time, to require any participant to successfully complete, at participant’s expense, such tests as may be designated by SCCA Pro, including, but not limited to, breath, blood, or urine. The Medical Director of SCCA Pro, or his designee, may perform such tests. Refusal to submit to, and/or failure by participant of, such testing shall result in penalties or removal from the event and/or series.

Section 3: ADMINISTRATOR and SANCTIONING AUTHORITY

3.1.1: SCCA Pro Racing, Ltd. (“SCCA Pro”) a wholly owned subsidiary of Sports Car Club of America, Inc. (SCCA) administers and sanctions all Formula Drift Championship events.

3.1.2: An SCCA Pro representative shall be present at any official meeting, or hearing, involving interpretation, or implementation, of this rule book.

3.1.3: At race events, the SCCA Pro Chief Event Director has authority for the conduct of all aspects of the event; with all other race Officials reporting to him.

Race Series Officials have authority for the management, administration, and sanctioning

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2006 Formula D Championship Rules and Regulations of the Series, with ultimate authority retained by the President of SCCA Pro Racing.

3.1.4: KNOWLEDGE of, and SUBMISSION to RULES Every person, entity, group of persons, region of the SCCA, or organizer who applies for, and is granted an SCCA Pro-sanction to conduct an event, and any person who receives an SCCA Pro license, warrants that:

3.1.4.1: He is acquainted with the series rules.

3.1.4.2: He agrees without reservation to abide by the series rules.

3.1.4.3: He renounces the right to have legal recourse, except with the written consent of SCCA Pro, to any arbitrator, or tribunal, not provided for in the rules.

3.1.5: FINALITY of INTERPRETATION and APPLICATION SCCA Pro officials shall make the interpretation, and application, of the rules. Their decisions shall be final and binding. In order to promote the sport of automotive competition, to achieve prompt finality in competition results, and in consideration of the numerous benefits to them, all participants and entrants, (including competitors and officials) expressly agree that:

• Determinations by SCCA Pro officials are non-litigable;

• They will not initiate or maintain litigation of any kind against SCCA, SCCA Pro, or anyone acting on behalf of SCCA, or SCCA Pro, to reverse, or modify, such determinations, or to seek to recover damages, or other relief allegedly incurred, or required, as a result of such determination and;

• If a participant, entrant, competitor, or official initiates, or maintains, litigation in violation of this provision, that individual or entity agrees to reimburse SCCA, and/or SCCA Pro, for all costs of such litigation, including travel expenses, and attorneys’ fees. Competitors, or officials, involved in such litigation will have all SCCA Pro privileges suspended until litigation is complete.

3.1.5.1: SCCA Pro reserves the right to amend, or modify, the rules at any time (including individual series regulations and event supplementary regulations) via Supplementary Regulations, Tech Bulletins, Competitor Bulletins, or Pro Racing Memos.

3.1.5.2 The English text of these regulations will be used should any dispute arise regarding their interpretation. The final authority shall be the printed version of this text, plus bulletins, memos and supplementary regulations.

3.1.5.3: All Supplementary Regulations must be pre-approved by SCCA Pro.

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2006 Formula D Championship Rules and Regulations

Section 4: TECHNICAL INSPECTION

SAFETY INSPECTION – At the beginning of each event the TECHNICAL ADMINISTRATOR will conduct an annual inspection of each entered car. An annual tech sticker will be placed on the main roll bar hoop at drivers left. At the beginning of each event, the Technical Administrator, or his assigned representative, will conduct a safety inspection of entered vehicles that are new to the Series and have not had an annual inspection. Upon verification of conformance, an annual tech sticker will be issued. The annual tech sticker will be withheld from any vehicle that does not comply with the Required Safety Specifications. If the tech sticker is withheld, it is the team’s responsibility to meet with the TECHNICAL ADMINISTRATOR to determine what action is required to achieve compliance. The TECHNICAL ADMINISTRATOR shall maintain inspection records of each entered car.

Issuance of the tech sticker is not an endorsement of the performance of the vehicle, nor an indication that the vehicle meets all of the required Technical Specifications. The tech sticker signifies that the vehicle has passed the initial Safety Inspection and will be permitted to go on course during scheduled Formula Drift practice, qualifying and race sessions.

Any car which after being passed by the TECHNICAL INSPECTOR is dismantled, or modified, in any way which might affect its safety, or call into question its eligibility, or which is involved in an accident with similar consequences, must be re-presented by the team for scrutinizing approval.

If there is damage to the chassis of the vehicle, the tech sticker shall be removed from the vehicle. A new tech sticker may be issued after the vehicle is repaired and re-inspected.

During Tech Inspection, there may only be 1 person from the team serving as a representative for the car being inspected. The area should be closed off and private. All other team members, family, and friends must leave area.

Section 5: Safety Equipment

Required Safety Equipment

5.1.1 DRIVER SAFETY EQUIPMENT Each driver must wear the following equipment in all on-track sessions:

5.1.1.2: A safety helmet shall be worn by all drivers. Helmets certified to the following standards are permitted;

Snell Memorial Foundation – SA95, SA2000 SFI Foundation – Spec 31.2, Spec 31.2A

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2006 Formula D Championship Rules and Regulations

British Helmet Standard – BS 6658:1958

5.1.1.3: Accident-damaged helmets shall be given, or sent, by the driver, or his representative, to SCCA Pro Racing, LLC, P.O. Box 19400, Topeka, KS 66619-0400. It will be forwarded to the certifying organization. Details of the accident should be included.

5.1.1.4: Drivers must wear a helmet during all on-track sessions.

5.1.1.5: Hair protruding from beneath a driver’s helmet must be completely covered by fire-resistant material. Drivers with facial hair must wear face shields of fire- resistant material (i.e. balaclava or helmet skirt).

5.1.1.6: Only one-piece driving suits made of fire-resistant material and certified to SFI spec 3/2A-1, or homologated by the FIA, which effectively covers the body, including neck, ankles and wrists, will be accepted. Multi-layer driving suits are recommended.

5.1.1.7: Fire-resistant underwear is required with single and double layer suits, but is not required with three, or more, layer driving suits unless the suit manufacturer so specifies.

5.1.1.8: Socks must be made of fire-resistant material, and shoes and gloves must be made of leather, or any approved fire-resistant material containing no holes, except those made by the manufacturer of the equipment.

5.1.1.9: Driver restraint system; see Appendix B. The driver’s seat shall be firmly mounted to the structure of the car. In cars where the seat is upright, the back of the seat shall be firmly attached to the main roll hoop, or it’s cross bracing. Bulkheads, firewalls, rear decks, or similar structures of suitable strength may be used as a substitute for the main roll hoop or cross bracing to provide the required seat back support.

Seats homologated to and mounted in accordance with FIA standard 8855-1999 or higher need not have the seat back attached to the roll structure. The homologation labels must be visible. Seat supports shall be of the type listed on FIA technical list No.12 (lateral, bottom, etc).

Fig. 5.1.1.9.A

Sample FIA seat homologation label Letters must be at least 8mm high

FIA Standard 8855 -1999

ABC Seats Ltd.

Model: Super Champion 1996

Homologation N° CS.OO1.96

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2006 Formula D Championship Rules and Regulations

Date of Manufacture: June 1996

5.1.1.10: Any corrective eye glass material used shall be of safety glass-type, and meet U. S. Government standards.

5.1.1.11 Teams are not permitted to have passengers for ride-a-longs unless approved by SCCA or FD officials. Any teams that violate this rule will result in the removal and disqualification of the team for the event.

5.2 ROLL CAGES These general specifications are for all automobiles. Roll cages will be required in all automobiles in 2006.

5.2.1 BASIC DESIGN CONSIDERATIONS

1. The basic purpose of the roll cage is to protect the driver if the car turns over, runs into an obstacle such as a guardrail or catch fence, or is struck by another car. It shall be designed to withstand compression forces from the weight of the car coming down on the rollover structure and to take fore/aft and lateral loads resulting from the car skidding along on its rollover structure.

2. A system of head restraint to prevent whiplash and rebound and also to prevent the driver’s head from striking the underside of the main hoop shall be installed on all vehicles. Racing seats with integral headrests shall also meet this requirement and have a support to the main hoop. Seats homologated to, and mounted in accordance with FIA standard 8855-1999 or higher need not have the seat back attached to the roll structure. The head restraint on non-integral seats shall have a minimum area of thirty-six (36) square inches and be padded with a non-resilient material such as Ethafoam® Ensolite®, or other similar material with a minimum thickness of one (1) inch. Padding meeting SFI spec 45.1 is recommended. The head restraint shall be capable of withstanding a force of two-hundred (200) lbs., in a rearward direction. The head restraint support shall be such that it continues rearward or upward from the top edge in a way that the driver’s helmet can not hook over the pad. The padded surface shall touch the helmet; it shall not be under fiberglass or other hard material.

3. Forward braces and portions of the main hoop subject to contact by the driver’s helmet (as seated normally and restrained by seatbelt/shoulder harness) shall be padded with non-resilient material such as

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2006 Formula D Championship Rules and Regulations

Ethafoam® or Ensolite®, or other similar material with a minimum thickness of one-half (1/2) inch. Padding meeting SFI spec 45.1 is recommended.

5.3 Material: Alloy Steel or DOM

DOM is the preferred material for Roll Cage construction please contact SCCA Pro Racing if Alloy material will be used. Alloy steel cages MUST be constructed by an approved supplier

DOM or Alloy Steel Minimum O.D. 1.5 inches Minimum Wall Thickness .095

Note: ERW tubing is not permitted in any car registered with SCCA after of 01/01/2003.

Main hoop: 4 bends maximum, totaling 180 degrees ± 10 degrees. Front hoop: 4 bends maximum or Front downtubes: 2 bends maximum. Rear hoop supports: No bends.

If any of the above bend requirements cannot be met, all components of the roll cage shall be fabricated from the tubing size(s) listed for the next heavier category of automobiles.

D. For purposes of determining tubing sizes, the vehicle weight is as raced without fuel and driver. The minus tolerance for wall thickness should not be less than .010" below the nominal thickness. .

E. An inspection hole at least 3/16 inch diameter, but no greater than 1/4 inch diameter shall be drilled in a non-critical area of all tubes with a specified size to facilitate verification of wall thickness.

5.4: General Construction

A. One (1) continuous length of tubing shall be used for the main hoop member with smooth continuous bends and no evidence of crimping or wall failure. The radius of bends in the roll cage hoop (measured at centerline of tubing) shall not be less than three (3) times the diameter of the tubing. Whenever possible, the roll cage hoop should start from the floor of the car, and, in the case of tube frame construction, be attached to the chassis tubes by means of gussets or sheet metal webs with support tubes beneath the joints to distribute the loads. It is recommended that gussets be used

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2006 Formula D Championship Rules and Regulations

B. Welding shall conform to American Welding Society D1.1:2002, Structural Welding Code, Steel Chapter 10, Tubular Structures. Whenever D1.1 refers to “the Engineer” this shall be interpreted to be the owner of the vehicle. Welds shall be continuous around the entire tubular structure.

All welds shall be visually inspected and shall be acceptable if the following conditions are satisfied:

1. The weld shall have no cracks.

2. Thorough fusion shall exist between weld metal and base metal.

3. All craters shall be filled to the cross section of the weld.

4. Undercut shall be no more than 0.01 inch deep.

C. Aluminum bronze or silicon bronze welding technique is permitted, but extreme care shall be used in preparation of parts before bronze welding and in the design of the attaching joints.

5.5: BOLT IN ROLL CAGE

1. Full width roll cages are REQUIRED in all Drifting automobiles. Roll cages installed in drifting automobiles are for driver safety and shall be contained entirely within the driver/passenger compartment. The carpet/padding may be cut around the mounting base plates.

A. The cage need not be removable. It shall be bolted and/or welded to the car.

B. It shall attach to the car in at least than six (6) points, consisting of the basic cage with six (6) points and two optional braces.

C. The forward part of the cage shall be mounted to the floor of the vehicle. In addition, if the two optional braces referred to in 18.2.1.B are utilized they shall be mounted, one on either side, from the forward section of the cage to the firewall or front fender wells. No braces shall pass through the front firewall.

2. Removable roll cages and braces shall be very carefully designed and constructed to be at least as strong as a permanent installation. If one tube fits inside another tube to facilitate removal, the removable portion shall fit tightly and shall bottom by design and at least two (2) bolts shall be used to secure each such joint. The telescope section shall be at least eight (8) inches in length. Minimum bolt diameter is 3/8 inches.

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2006 Formula D Championship Rules and Regulations

5.6: Main Roll Hoop:

A. Main roll hoop (behind the driver) shall extend the full width of the driver/passenger compartment and shall be as near the roof as possible. It shall incorporate a diagonal lateral brace to prevent lateral distortion of the hoop. Any number of additional reinforcing bars is permitted within the structure of the cage. It is required that the horizontal brace behind the driver’s seat continue from the diagonal to the passenger side main hoop upright or that a second diagonal be installed in the main hoop.

5.7: Front Roll Hoops:

A. The front or side hoops shall follow the line of the front pillars to the top of the windshield (as close to the roof as possible) then horizontally to the rear attaching to the main hoop. These two side hoops are to be connected together by a tube over the top of the windshield, or

B. A front hoop following the line of the front pillars and connected by horizontal bars to the main hoop on each side at the top may be used, or

C. A top “halo” hoop following the roof line from the main hoop to the windshield with forward down tubes following the line of the front pillars to the floor.

D. The front or side hoops may extend through the dash pad. This includes the forward part of the door panel if it is an extension of the dash panel.

E. One (1) bar is recommended in a horizontal plane between forward cage braces in the dash area.

6. Bracing:

The main roll hoop shall have two braces extending to the rear attaching to the frame or chassis. Braces shall be attached as near as possible to the top of the main hoop not more than six (6) inches below the top and at an included angle of at least thirty (30) degrees. On cars where the rear window/bulkhead prohibits the installation of rear braces (e.g., Honda del Sol), the main hoop shall be attached to the body by plates welded to the cage and bolted to the stock shoulder harness mounting points.

7. Side Protection:

A side tube connecting the front and rear hoops across the driver’s door opening is mandatory and across the passenger’s door opening is Mandatory. The telescope section should be at least four (4) inches in length. Minimum bolt diameter is 3/8 inches. The driver’s window

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2006 Formula D Championship Rules and Regulations

safety net may be mounted to this side tube and the top cage tube. Driver’s door side tubes may extend into the door. NASCAR-style side protection is permitted. The driver’s door, window operating mechanism, inner door trim panel, armrest, map pockets, and inside door latch/lock operating mechanism may be removed and the inner door structural panel may be modified, but not removed to facilitate this type of side protection. The stock outside door latch/lock operating mechanism shall not be removed or modified. Cars without OEM side impact beams must have 2 driver’s side tubes in X position or NASCAR- style protection.

8. Mounting Plates:

A. Each mounting plate shall be at least .080 thick if welded and 3/16” thick (with appropriate backing plates) if bolted. There shall be a minimum of three (3) bolts per mounting plate if bolted.

B. Each mounting plate shall not be greater than 100 square inches and shall be no greater than twelve (12) inches or less than two (2) inches on a side.

C. Whenever possible, mounting plates shall extend onto a vertical section of the structure (such as a rocker box).

D. The mounting plate may be multi-angled but must not exceed these dimensions in a flat plane.

E. Any number of tubes may attach to the plate or each other.

F. The thickness of mounting plates bolted to the structure of the car shall not be less than the thickness of the roll hoop or brace that they attach and shall be backed-up with a plate of equal dimensions on the opposite side of the panel, with the plate’s through-bolted together. A minimum of three (3) bolts per mounting plate is required for bolted mounting plates. All hardware (bolts) shall be Grade 5 or better with 5/16" diameter minimum. Mounting plates welded to the structure of the car shall not be less than .080" thick. Whenever possible the mounting plates should extend onto a vertical section of the structure (such as door pillar).

9. Hardware: (Bolts)

All hardware shall be Grade 5 or better. 5/16" minimum diameter.

10. In order to provide a secure seat back support a section of tubing equal to the roll bar shall be installed horizontally from the main hoop upright to the diagonal brace. This tube shall be no higher than shoulder height. The driver’s seat shall be firmly mounted to the structure of the car. In cars where the seat is upright, the back of the seat shall be firmly attached to the main roll hoop, or it’s cross bracing.

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2006 Formula D Championship Rules and Regulations

Seats homologated to and mounted in accordance with FIA standard 8855- 1999 or higher need not have the seat back attached to the roll structure. The homologation labels must be visible. Seat supports shall be of the type listed on FIA technical list No.12 (lateral, bottom, etc).

Figure 1: RECOMMENDED ROLL CAGE HIGH FRONT HOOP OPEN AND CLOSED, GT NOTE: A low front hoop may only be used in open-top cars without a windshield.

Section 6: Race Vehicle

Eligible Vehicles:

A) Coupe, sedan, or wagon of no more than 5 doors is allowed to compete. B) Cars must have come from the factory with either RWD or AWD drive train. C) Must be a production car with a minimum build run of 2,500 units. D) Must maintain original OEM unibody or frame structure between front and rear suspension mounting points. E) Vehicles that do not meet the above criteria must petition for approval by the Formula Drift.

Body Work:

A) Must be clean and presentable B) Aftermarket body panels, front and rear fascias and wings are permitted; make and model must remain recognizable. C) All body work must be securely latched or fasten. D) Windshield must be O.E.M or O.E.M. replacement glass.

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2006 Formula D Championship Rules and Regulations

E) All windows required. F) Door, quarter and rear glass must be O.E.M or clear Lexan with a minimum thickness of 3mm and securely bolted in place G) Unibody/chassis may be seam welded H) All required Formula Drift and SCCA Pro decals must be present in their specified location. Windshield Banner required for competition. Formula Drift will provide the materials. Decals must conform to decal placement sheet. I) Cars must have functioning headlights, brake lights and tail lights in the O.E location. J) Brake lights, tail lights must OEM or OEM replacement in the factory location. K) Must have minimum two (2) tow hook on front and rear of the vehicle. L) Must have functioning windshield wipers. M) Aftermarket, non-OEM vertical planes/fins may not exceed 100 square inches.

Engine/Transmission:

A) Engine and transmission modifications are free. No modifications of OEM firewall and transmission tunnel. B) Engine and radiator catch tanks with a minimum capacity of one (1) quart each are required and securely fastened. C) Engine, transmission and cooling system must be free of leaks, fluid leaks will not be tolerated D) All vehicles must be rear-wheel drive. Drive train may be modified, but must push power from the rear wheels. Vehicles must come from factory as either rear-wheel drive and/or all-wheel drive. All vehicles must retain OEM rear subframe.

Chassis/Suspension:

A) Uprights/hubs and front cross member and rear sub-frame must remain OEM. Suspension chassis pick/mounting points may not be relocated from original OEM location. Suspension pick up points maybe moved 2 inches from the original location for cars with manufacturing date before 1/90. Suspension pick up points maybe moved 1 inch from the original location for cars with manufacturing date after 1/90. B) Suspension arms maybe mounted within 1 inch of original location for cars with manufacturing date after 1/90. Suspension arms may be mounted within 2inches for cars with manufacturing date before 1/90

C) Modified or aftermarket parts must be approved by Formula Drift. D) Modification of steering components are open. E) OEM suspension design type must remain. Any changes to design type suspension must be pre approved by Formula Drift for competition.

Fuel System:

A) Is free, fuel lines and fittings must be high pressure type and routed in such a way that do not interfere with moving parts and be securely insulated and attached to the unibody /chassis. B) Fuel cells are recommended.

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2006 Formula D Championship Rules and Regulations

C) Fuel tank/cell must be separated from the driver’s cockpit by a steel or aluminum bulk head.

Electrical System:

A) Master electrical cut-off switch is mandatory and should be mounted outside the vehicle and clearly marked. B) Battery must be securely mounted and the positive terminal insulated. Battery may be relocated, if in the cockpit it must in a sealed box bolted to the unibody/chassis with the battery securely fastened inside the box. C) Brake lights, tail lights, reverse lights, blinker lights, and hazard lights must function at all times during competition. Failure of brake lights working during competition may result in disqualification.

Exhaust System:

A) Must exit rear of the rear axle or the OEM location B) Must not exceed 100db at 50 feet C) Mufflers are required

Brake System:

A) Brake system must operate all 4 wheels B) Brake calipers, lines, rotors, pedals must be in good working order. C) Dual master cylinders pedal assemblies are allowed. D) Brake bias may be driver adjustable.

Interior:

A) All non-essential items must be removed. B) Gauges are free. C) Dash board must be OEM or OEM replacement. OEM replacement must be same dimension and position of OEM dash board. D) Must be clean and professional in appearance. E) Drivers and passenger seats are required at all times. Both seats are required to have safety harnesses Safety harness mounting (see section 5)

Section 7: TIRES

A) Tires must be DOT approved mass produced (minimum of 2,500 tires) tires available in the United States at regular retail outlets. B) Tires must have a minimum tread wear rating of 140 (UTOG). C) 17 inch tires must have and MSRP of no more than $500.00 D) 18 inch tires must have an MSRP of no more than $750.00. E) 19 inch tires must have and MSRP of no more than $1000.00. F) Any other sizes must file for petition from Formula Drift.

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2006 Formula D Championship Rules and Regulations

APPENDIX A: CONVERSION CHART

1 inch = 25.4 mm = 2.54 cm 1 millimeter = 0.03937 in 1 foot = 304.8 mm = 30.48 cm 1 centimeter = 0.3937 in 1 yard = 914.4 mm = 91.44 cm 1 meter = 39.37 in 1 mile = 5280 ft. = 1.60934 km 1 kilometer = 0.62137 mi 1 cubic inch (c.i.) = 16.387 cubic centimeters (cc) 1 cubic centimeter = 0.061 cubic inch 1 liter = 1000 cc = 61.0255 cubic inch 1 liter = 0.264 US gallons = 1.0568 qt 1 US gal = 4 US qts = 231.18 cubic inches = 3.785 liters 1 ounce (oz) = 28.35 grams 1 pound (lb) = 16 ounces = 453.592 grams 1 kilogram (kg) = 1000 grams = 2.2046 pounds 1 mile per hour = 1.467 feet per second miles per hour = 0.62137 x kilometers per hour kilometers per hour = 1.60934 x miles per hour degrees Fahrenheit - 32 x .555 = degrees Celsius degrees Celsius x 1.8 + 32 = degrees Fahrenheit psi x .069 = bars bars x 14.5 = psi foot pounds x 1.355 = Newton meters (Nm) water = 8.34 pounds per US gallon gasoline = 6.2 pounds per US gallon methanol = 6.75 pounds per US gallon

Engine displacement = bore x bore x stroke x .7854 x no. of cylinders

Brake horsepower (BHP) = RPM x torque (in lbs-ft) 5250

MPH = RPM x tire diameter (in inches) gear ratio x 336

Lap Speed = track length (miles) x 3600 = MPH lap time (seconds)

Avg. Speed = track length (miles) x 3600 x no. of laps = MPH total time (seconds)

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2006 Formula D Championship Rules and Regulations

Appendix B: Driver’s Restraint Regulations

B.2: All drivers in SCCA Pro events must utilize either a five-point, or six-point, restraint harness meeting the following specifications at all times during practice, qualifying, and the race.

B.3: A five-point system is required for use in automobiles where the driver is seated in an upright position, and consists of a three-inch seat belt, three-inch shoulder straps, or two-inch shoulder straps with three-inch wide professional padding, and a two-inch anti- submarine strap. The single anti-submarine strap shall be attached to the floor structure of the car similar to the shoulder harness mounting and have a metal-to-metal connection with the single release common to the seat belt and shoulder harness. A six- point system may also be used, and is recommended.

B.4: A six-point system is required for use in automobiles where the driver is seated in a semi-reclining position and consists of either a three-inch seat belt, three-inch shoulder straps, or two-inch shoulder straps with three-inch wide professional padding, and two, approximately two-inch, leg straps. The double leg straps of the six-point system may be attached to the floor, or be attached to the seat belt so that the driver sits on them, passing them up between his legs and attaching them either to the single release common to the seat belt and shoulder harness, or attaching them to the shoulder harness straps. It is also permissible for the leg straps to be secured at a point common to the seat belt attachment to the structure, passing under the driver and up between his legs to the seat belt release, or shoulder harness straps.

B.5: The material of all straps shall be nylon, or Dacron polyester, and in new or perfect condition. The buckles must be of metal-to-metal quick-release type, except in the case of leg straps of the six-point system, where they attach to the seat belt, or shoulder harness straps.

B.6: The shoulder harness shall be the over-the-shoulder type. There must be a single release common to the seat belt and shoulder harness. Only separate shoulder straps are permitted. (Y-type shoulder straps are not allowed.) “H”-type configuration is allowed.

J.7: In cases where the driver is in a semi-reclining position, the shoulder harness shall be attached so that the angle between a line drawn through the driver’s spine and the shoulder harness is 70-degrees or greater.

B.8: All straps must be free to run through intermediate loops, or clamps/buckles. If 3- bar adjusters are used, they shall be placed as close to the mounting points as possible. Straps utilizing a hook with a spring-loaded clip, which attaches to an eyebolt, must use a cotter pin, or safety wire, through the small hole that prevents the clip from opening.

B.9: Drivers of open cockpit cars must use arm restraints.

B.10: The minimum acceptable bolts used in the mounting of all belts end harnesses are SAE Grade 5. Where possible, seat belt, shoulder harness, and anti-submarine strap(s) should be mounted to the roll structure, or frame of the car. Where this is not possible, large diameter mounting washers or equivalent should be used to spread the load. Bolting through aluminum floor panels, etc., is not acceptable.

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2006 Formula D Championship Rules and Regulations

B.11: SFI Certification - Harness systems may be certified to SFI spec 16.1, and shall bear the appropriate label(s). This certification shall expire on December 31st of the 2nd year, after the year of manufacture. The harness system may be sent to the manufacturer for re-webbing and recertification.

FIA Certification - Harness systems may be homologated by the FIA to specification 8853/98, and shall bear the appropriate label(s). It is recommended that the harness system be replaced every three (3) years, but the mandatory replacement date is the 5th year after production. The expiration date, instead of the date of manufacture, is printed on the FIA label(s).

B.12: Regardless of the date of manufacture, the safety harness shall be replaced if the webbing is cut/frayed, if any of the buckles are bent/cracked, or if the car has been in a severe impact. If any of these conditions exist, the TECHNICAL ADMINISTRATOR shall cut the certification labels off of the harness. The team will then have to return the harness to the manufacturer for recertification.

B.13: The shoulder harness shall be mounted as closely behind the seat back as possible, not to exceed twelve-inches (12”). The shoulder harness shall be above a line drawn downward from the shoulder point at an angle of 20-degrees with the horizontal. The shoulder straps shall pass through the seat, without interference, to the attachment points.

J.14: The lap belts shall be mounted rearward of the pelvis, between two lines drawn at 45-degrees, and 65-degrees, below the horizontal. The lap belts shall pass through the seat, without interference, to the attachment points.

B.15: Two anti-submarine straps/leg straps as are found in a 6-point harness system, are highly recommended. If used, they shall be mounted behind the point where they wrap around the driver’s legs, and shall pass through the seat, without interference, to the attachment points. If a single anti-submarine strap is used, it shall be mounted approximately 20-degrees behind the vertical point where it passes through the seat, and shall pass through the seat, without interference, to the attachment points.

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2006 Formula D Championship Rules and Regulations

Figure 1 Figure 5

Figure 2 Figure 6

Figure 3 Figure 7

Figure4 Figure 8

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2006 Formula D Championship Rules and Regulations

Figure 9 Figure 13

Figure 10

Figure 11

(Belt pictured in figure 8 shows optional two inch shoulder belts for use only with HANS) th (Note figures 4/5/7 & 8 will be revised to show a 7 point optional) (All belt drawings will be modified to remove SCHROTH identification)

Figure 12 Information contained in this document is copyrighted and is the sole property of Formula Drift, Inc. Unlawful duplication of this information without the consent of Formula Drift, Inc. will result in being prosecuted to the fullest extent of the law.

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