Hi-Tek Learning Strategies Victor Selman, (E-Mail: [email protected]) KSB, the American University Jerry Selman, (E-Mail: [email protected]) Era, Inc
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The Journal of Shakespeare and Appropriation 11/14/19, 1'39 PM
Borrowers and Lenders: The Journal of Shakespeare and Appropriation 11/14/19, 1'39 PM ISSN 1554-6985 VOLUME XI · (/current) NUMBER 2 SPRING 2018 (/previous) EDITED BY (/about) Christy Desmet and Sujata (/archive) Iyengar CONTENTS On Gottfried Keller's A Village Romeo and Juliet and Shakespeare Adaptation in General (/783959/show) Balz Engler (pdf) (/783959/pdf) "To build or not to build": LEGO® Shakespeare™ Sarah Hatchuel and the Question of Creativity (/783948/show) (pdf) and Nathalie (/783948/pdf) Vienne-Guerrin The New Hamlet and the New Woman: A Shakespearean Mashup in 1902 (/783863/show) (pdf) Jonathan Burton (/783863/pdf) Translation and Influence: Dorothea Tieck's Translations of Shakespeare (/783932/show) (pdf) Christian Smith (/783932/pdf) Hamlet's Road from Damascus: Potent Fathers, Slain Yousef Awad and Ghosts, and Rejuvenated Sons (/783922/show) (pdf) Barkuzar Dubbati (/783922/pdf) http://borrowers.uga.edu/7168/toc Page 1 of 2 Borrowers and Lenders: The Journal of Shakespeare and Appropriation 11/14/19, 1'39 PM Vortigern in and out of the Closet (/783930/show) Jeffrey Kahan (pdf) (/783930/pdf) "Now 'mongst this flock of drunkards": Drunk Shakespeare's Polytemporal Theater (/783933/show) Jennifer Holl (pdf) (/783933/pdf) A PPROPRIATION IN PERFORMANCE Taking the Measure of One's Suppositions, One Step Regina Buccola at a Time (/783924/show) (pdf) (/783924/pdf) S HAKESPEARE APPS Review of Stratford Shakespeare Festival Behind the M. G. Aune Scenes (/783860/show) (pdf) (/783860/pdf) B OOK REVIEW Review of Nutshell, by Ian McEwan -
Annual Report 2003 LEGO Company CONTENTS
Annual Report 2003 LEGO Company CONTENTS Report 2003 . page 3 Play materials – page 3 LEGOLAND® parks – page 4 LEGO Brand Stores – page 6 The future – page 6 Organisation and leadership – page 7 Expectations for 2004 – page 9 The LEGO® brand. page 11 The LEGO universe and consumers – page 12 People and Culture . page 17 The Company’s responsibility . page 21 Accounts 2003. page 24 Risk factors – page 24 Income statement – page 25 Notes – page 29 LEGO A/S Board of Directors: Leadership Team: * Mads Øvlisen, Chairman Dominic Galvin (Brand Retail) Kjeld Kirk Kristiansen, Vice Chairman Tommy G. Jespersen (Supply Chain) Gunnar Brock Jørgen Vig Knudstorp (Corporate Affairs) Mogens Johansen Søren Torp Laursen (Americas) Lars Kann-Rasmussen Mads Nipper (Innovation and Marketing) Anders Moberg Jesper Ovesen (Corporate Finance) Henrik Poulsen (European Markets & LEGO Trading) President and CEO: Arthur Yoshinami (Asia/Pacific) Kjeld Kirk Kristiansen Mads Ryder (LEGOLAND parks) * Leadership Team after changes in early 2004 LEGO, LEGO logo, the Brick Configuration, Minifigure, DUPLO, CLIKITS logo, BIONICLE, MINDSTORMS, LEGOLAND and PLAY ON are trademarks of the LEGO Group. © 2004 The LEGO Group 2 | ANNUAL REPORT 2003 Annual Report 2003 2003 was a very disappointing year for LEGO tional toy market stagnated in 2003, whereas Company. the trendier part of the market saw progress. Net sales fell by 26 percent from DKK 11.4 bil- The intensified competition in the traditional lion in 2002 to DKK 8.4 billion. Play material toy market resulted in a loss of market share sales declined by 29 percent to DKK 7.2 bil- in most markets – partly to competitors who lion. -
Intel Corporation Annual Report 1999
clients networking and communications intel.com 1999 annual report the building blocks of the internet economy intc.com server platforms solutions and services 29.4 30 2.25 90 2.11 26.3 1.93 25.1 1.73 20.8 20 1.45 1.50 60 16.2 1.01 11.5 10 0.75 30 8.8 0.65 0.65 High 5.8 4.8 3.9 0.31 Close 0.24 0.20 Low INTEL CORPORATION 1999 0 0 0 90 91 92 93 94 95 96 97 98 99 90 91 92 93 94 95 96 97 98 99 90 91 92 93 94 95 96 97 98 99 Net revenues Diluted earnings per share Stock price trading ranges (Dollars in billions) (Dollars, adjusted for stock splits) by fiscal year (Dollars, adjusted for stock splits) 3,111 1999 facts and figures 3,000 45 2,509 Intel’s stock 38.4 2,347 35.5 35.6 price has risen 33.3 2,000 28.4 30 1,808 27.3 at a 48% 26.2 21.2 21.6 20.4 1,296 1,111 970 compound 1,000 15 780 618 517 annual growth 0 rate in the 0 90 91 92 93 94 95 96 97 98 99 90 91 92 93 94 95 96 97 98 99 Research and development Return on average (Dollars in millions, excluding purchased last 10 years. stockholders’ equity in-process research and development) (Percent) 9.76 4,501 9 Japan 4,500 7% 4,032 7.05 3,550 3,403 3,024 5.93 6 Asia- 3,000 Pacific North 5.14 23% America 2,441 43% 1,9 33 3.69 2.80 3 1,500 1,228 2.24 Machinery 948 & equipment 1.63 1.35 Europe 680 1.12 27% Land, buildings & improvements 0 0 90 91 92 93 94 95 96 97 98 99 90 91 92 93 94 95 96 97 98 99 Book value per share Geographic breakdown of 1999 revenues Capital additions to property, at year-end (Percent) plant and equipment† (Dollars, adjusted for stock splits) (Dollars in millions) Past performance does not guarantee future results. -
The Future of the Microprocessor Industry”
MASSACHUSETTS INSTITUTE OF TECHNOLOGY SLOAN SCHOOL OF MANAGEMENT 15.912 Technology Strategy Professor Rebecca Henderson “The Future of the Microprocessor Industry” Final Paper Juan Chaia Paulo Marchesan Bernardo Neves Cambridge, Massachusetts. May 11th, 2005 15.912 Technology Strategy Massachusetts Institute of Technology Professor Rebecca Henderson Sloan School of Management EXECUTIVE SUMMARY Intel has been one of the most successful companies in modern corporate history. They are the clear leader in the microprocessor industry, in which they have set the pace of technological advance in the past three decades. They were able to do this because of the uniqueness of its technology at the beginning, and the development of strong complementary assets, namely manufacturing expertise and branding, later on. As a consequence, Intel has been able to capture a significant portion of the value created by the microprocessor industry. However, the electronic microprocessor technology is reaching maturity, and may be subject to a disruption within the next two decades. In this paper, we predict that such disruption may come from microphotonics. Microphotonics technology, which very crudely uses photons for the transmission and processing of data, has been on the spotlight for at least a decade. According to experts from MIT, it may be ready to be used on commercial chips in a decade. Some large companies around the world, such as Pirelli, IBM, Lucent and others, are already making big bets that this will be the next chip technology. Our paper microphotonics analyzes different scenarios that the industry leader, Intel, may face if indeed microphotonics turns out to be the disruptive technology in the microprocessor industry. -
Downloaded by [New York University] at 13:09 03 October 2016 LEGO STUDIES
Downloaded by [New York University] at 13:09 03 October 2016 LEGO STUDIES Since the “Automatic Binding Bricks” that LEGO produced in 1949, and the LEGO “System of Play” that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO has also become a medium into which a wide number of media franchises, including Star Wars , Harry Potter , Pirates of the Caribbean , Batman , Superman , Lord of the Rings , and others, have adapted their characters, vehicles, props, and settings. The LEGO Group itself has become a multimedia empire, including LEGO books, movies, television shows, video games, board games, comic books, theme parks, magazines, and even MMORPGs (massively multiplayer online role-playing games). LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon is the fi rst collection to examine LEGO as both a medium into which other fran- chises can be adapted and a transmedial franchise of its own. Although each essay looks at a particular aspect of the LEGO phenomenon, topics such as adaptation, representation, paratexts, franchises, and interactivity intersect through- Downloaded by [New York University] at 13:09 03 October 2016 out these essays, proposing that the study of LEGO as a medium and a media empire is a rich vein barely touched upon in Media Studies. Mark J. P. Wolf is Chair of the Communication Department at Concordia University Wisconsin. He is the author of Building Imaginary Worlds and co-editor with Bernard Perron of The Routledge Companion to Video Game Studies and The Video Game Theory Reader 1 and 2 . -
STARTER KIT INSTRUCTIONS Paper Stock: White Offset • Make Sure Your Computer Has Sounds Enabled and Speakers Turned on to Hear Paper Weight: 70 Lb
Returning to Online Play INSTRUCTION SHEET 6+ SPECIFICATIONS • Once you have completed installation, you can launch the Xtractaurs™ website Toy: STARTER KIT anytime by connecting the Extraction Gun to your computer’s USB port. Toy No.: P7218 • Alternately, you may open your computer’s web browser, go to Part No.: 0920 www.XTRACTAURS.com and select “Sign In.” Trim Size: A5 Tips & Troubleshooting Folded Size: A6 Type of Fold: • After you have successfully installed the Xtractaurs™ program and registered One ™ # colors: online, you do not need to install the CD again to play. Keep the CD in case Colors: Black you need to reinstall at a later date. STARTER KIT INSTRUCTIONS Paper Stock: White Offset • Make sure your computer has sounds enabled and speakers turned on to hear Paper Weight: 70 lb. the game's sound effects. EDM No.: • To see if the Extraction Gun is connected, look at the lights on the gun: ○ A slow, pulsing red light means it is successfully connected to your PC. Getting Started ○ A fast, flashing green light means the program did not install. Reload the • Load the CD into your Mac or PC. CD and repeat the steps under “Getting Started.” • On a PC, the program will auto install; on a • Need help? Visit service.mattel.com or call toll-free 1-800-524-8697. Mac, select “RUN ME” to install. • When prompted, connect the Extraction Keep these instructions for future reference as they contain important information. Gun to your computer’s USB port. Minimum System Requirements • Once installation is complete, your web All PC MAC browser will open and you will be taken to • USB 2.0 • Windows XP/Vista OS • OS 10.5 (Leopard) or higher www.XTRACTAURS.com. -
LEGO® Shakespeare™ and the Question of Creativity Nathalie Vienne-Guerrin, Sarah Hatchuel
”To build or not to build” : LEGO® Shakespeare™ and the Question of Creativity Nathalie Vienne-Guerrin, Sarah Hatchuel To cite this version: Nathalie Vienne-Guerrin, Sarah Hatchuel. ”To build or not to build” : LEGO® Shakespeare™ and the Question of Creativity. The Journal of Shakespeare and Appropriation, Borrowers and Lenders, 2018, XI (2). halshs-01796908 HAL Id: halshs-01796908 https://halshs.archives-ouvertes.fr/halshs-01796908 Submitted on 21 Nov 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. "To build or not to build": LEGO® Shakespeare™ and the Question of Creativity Sarah Hatchuel, University of Le Havre Nathalie Vienne-Guerrin, University Paul-Valéry Montpellier 3 Abstract This essay aims to explore the cultural stakes underlying the fleeting and almost incongruous Shakespearean presence in The LEGO Movie (2014), analyze the meeting of "LEGO" and "Shakespeare" in the cinematic and digital worlds, and suggest that at the heart of the connection between Shakespeare and LEGO lies the question of originality and creativity. "LEGO Shakespeare" evinces interesting modes of articulation between art and industry, production and consumption, high- brow culture and low-brow culture and invites us to study how Shakespeare is digested into and interacts with multi-layered cultural artifacts. -
The Lego Group: Building Strategy
S w 9B11M086 THE LEGO GROUP: BUILDING STRATEGY Paul Bigus wrote this case under the supervision of Professor Darren Meister solely to provide material for class discussion. The authors do not intend to illustrate either effective or ineffective handling of a managerial situation. The authors may have disguised certain names and other identifying information to protect confidentiality. Richard Ivey School of Business Foundation prohibits any form of reproduction, storage or transmission without its written permission. Reproduction of this material is not covered under authorization by any reproduction rights organization. To order copies or request permission to reproduce materials, contact Ivey Publishing, Richard Ivey School of Business Foundation, The University of Western Ontario, London, Ontario, Canada, N6A 3K7; phone (519) 661-3208; fax (519) 661-3882; e-mail [email protected]. Copyright © 2011, Richard Ivey School of Business Foundation Version: 2013-02-01 On February 15, 2011, world-famous toy maker the LEGO Group (LEGO) assembled an internal management team to create a strategic report on LEGO’s different product lines and business operations. Over the past two years, numerous threats had emerged against LEGO in the toy industry: the acquisition of Marvel Entertainment by The Walt Disney Company created major implications for valuable toy license agreements; LEGO had lost a long legal battle with major competitor MEGA Brands — maker of MEGA Bloks — with a European Union court decision that removed the LEGO brick trademark; new competition was preparing to enter the marketplace from Hasbro — the second-largest toy maker in the world — with the company launching a new rival product line called Kre-O. -
Trade Marks and Brands
This page intentionally left blank Trade Marks and Brands Recent developments in trade mark law have called into question a variety of basic features, as well as bolder extensions, of legal protection. Other disciplines can help us think about fundamental issues such as: What is a trade mark? What does it do? What should be the scope of its protection? This volume assembles essays examining trade marks and brands from a multiplicity of fields: from business history, marketing, linguistics, legal history, philosophy, sociology and geography. Each part pairs lawyers’ and non-lawyers’ perspectives, so that each commentator addresses and critiques his or her counterpart’s analysis. The perspec- tives of non-legal fields are intended to enrich legal academics’ and practitioners’ reflections about trade marks, and to expose lawyers, judges and policy-makers to ideas, concepts and methods that could prove to be of particular importance in the development of positive law. LIONEL BENTLY is Herchel Smith Professor of Intellectual Property Law at the University of Cambridge, Director of the Centre for Intel- lectual Property and Information Law at the University of Cambridge, and a Professorial Fellow at Emmanuel College, Cambridge. JENNIFER DAVIS is Newton Trust Lecturer and Fellow of Wolfson College, University of Cambridge. JANE C. GINSBURG is the Morton L. Janklow Professor of Literary and Artistic Property Law at Columbia University School of Law. She also directs the law school’s Kernochan Center for Law, Media and the Arts. Cambridge Intellectual Property and Information Law As its economic potential has rapidly expanded, intellectual property has become a subject of front-rank legal importance. -
Linux Hardware Compatibility HOWTO
Linux Hardware Compatibility HOWTO Steven Pritchard Southern Illinois Linux Users Group / K&S Pritchard Enterprises, Inc. <[email protected]> 3.2.4 Copyright © 2001−2007 Steven Pritchard Copyright © 1997−1999 Patrick Reijnen 2007−05−22 This document attempts to list most of the hardware known to be either supported or unsupported under Linux. Copyright This HOWTO is free documentation; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free software Foundation; either version 2 of the license, or (at your option) any later version. Linux Hardware Compatibility HOWTO Table of Contents 1. Introduction.....................................................................................................................................................1 1.1. Notes on binary−only drivers...........................................................................................................1 1.2. Notes on proprietary drivers.............................................................................................................1 1.3. System architectures.........................................................................................................................1 1.4. Related sources of information.........................................................................................................2 1.5. Known problems with this document...............................................................................................2 1.6. New versions of this document.........................................................................................................2 -
Interfaces 46 ¥ Spring 2001 Editorial
British Group www.bcs-hci.org.uk Inter acesNo. 46 Spring 2001 Chillin’ Quite the coolest approaches to interface design ever! “Fun consists of elements of humour, chuckles, delight, ecstacy, gags, gaiety, happiness, jests, jokes, joy, laughter, merriment, mirth, play, pleasantries, quips and witticism …” FUN P ISSUEACKED Published by the British HCI Group • ISSN 1351-119X1 Human–Computer Interaction contents Views from the Chair Calling all usability professionals I was very pleased to hear of the outstanding 2 Views from the Chair success of the London Usability Group meeting in November. This informal group for usability professionals in the London area was set up by 3 Editorial Sam Jeffs (see http://groups.yahoo.com/group/ london_usability). The idea is to provide a 4 Computers and Fun 3 regional forum for people to share ideas, Workshop report contacts and information over a drink or two. Sam tells me she was astounded by the 12 Vet’s Diary response she received. Despite the rail chaos the meeting attracted over 100 people and they 14 Nordichi 2000 currently have 300 registered. I understand that a second event is planned for late February. About half the members of the British HCI 15 ‘Lay your sleeping head, my love…’ Group are practitioners and we have been aware of the need for this kind of informal 16 Let’s get together regional arrangement for some while. As a … or PPIG meets HCI national organisation we have not really known what to do about it, believing that informal 17 Fun, fun, fun ’til daddy takes the keyboard meetings have to be organised by enthusiasts away! on the ground. -
2010 Corporate Responsibility Report at Intel, We Never Stop Looking for Bold Ideas in Technology, Business, Manufacturing, and Corporate Responsibility
2010 Corporate Responsibility Report At Intel, we never stop looking for bold ideas in technology, business, manufacturing, and corporate responsibility. Amazing things happen with Intel Inside.® In this report, we discuss our corporate responsibility performance during 2010, including our strategic approach to key environmental, social, and governance indicators. We prepared this report using the Global Reporting Initiative* (GRI) G3.1 guidelines, and we self-declare the report at the GRI Application Level A. On the cover: The “visibly smart” 2nd generation “ Corporate social responsibility is no longer optional for business leaders. I am very proud of Intel’s Intel® Core™ processor family features built-in long history of transparency and leadership in this area, and for the actions taken by employees graphics that enable a richer, higher in 2010 to push to higher levels of performance; we continue to extend our impact worldwide, performance computing with our education programs and driving energy efficiency in our products.” experience while efficiently managing Jane E. Shaw, Chairman of the Board power use. Letter from our C e o Throughout Intel’s history, we have pushed the boundaries of what’s possible to improve how people work, live, and play. Our vision for the next decade is even more ambitious: to create and extend computing technology to connect and enrich the lives of every person on earth. A key determinant of our success will be our ability to innovate and advance our leadership in corporate responsibility. At Intel, we don’t separate corporate responsibility from our business. One of the four $1 billion to improve education globally, partnering with educators, governments, and other objectives in our global strategy is, “Care for our people and our planet, and inspire the next companies to develop a range of transformative programs and technology solutions.