BOOKLET - PSP 2 PANEL 4 PAGE 1/8" BLEED ZONE File name: PSP2PNL4PAGEcvr1207.eps A0030.02 Rev 12/17/07 FLAT: 6.688" x 6.75" 1/16" SAFETY ZONE FINISHED: 3.375" x 0.0" x 6.688" PRINT/TEXT ZONES 09/16/04 6.688"

God of War is a registered trademark of Computer Entertainment America Inc. © 2008 Sony Computer Entertainment. “PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment America Inc.

3.375" 3.375"

6.75" For safe use of this product, carefully read the following section of this manual and the Precautions section of the instruction manual supplied with the PSP® (PlayStation®Portable) system before use. Retain both this Table of Contents software manual and the instruction manual for future reference. Sony Computer Entertainment America (SCEA) warrants to the original purchaser of this SCEA product that this software is free from defects in material and workmanship for WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES a period of ninety (90) days from the original date of purchase. SCEA agrees for a period A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain of ninety (90) days to either repair or replace, at its option, the SCEA product. You must light patterns or flashing lights. Exposure to certain patterns or backgrounds on a screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously call 1-800-345-7669 to receive instructions to obtain repair/replacement services. undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, This warranty shall not be applicable and shall be void if the defect in the SCEA or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician Getting Started...... 2 before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you product has arisen through abuse, unreasonable use, mistreatment or neglect. or your child experience any of the following health problems or symptoms: THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER • dizziness • disorientation REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR • altered vision • seizures OBLIGAControlsTE SCEA. ANY...... IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE 3 • eye or muscle twitches • any involuntary movement or convulsion • loss of awareness PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN. PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ______ABOVE. IN NO EVENT WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL Use and handling of video games to reduce the likelihood of a seizure Starting Up...... 5 • Use in a well-lit area and keep a safe distance from the screen. DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA • Avoid prolonged use of the PSP® system. Take a 15-minute break during each hour of play. SOFTWARE PRODUCT. • Avoid playing when you are tired or need sleep. ______Some statesThe doGame not allow Screen limitations .as...... to how long an implied warranty lasts and/or 6 Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, exclusions or limitations of consequential damages, so the above limitations and/or or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of exclusions of liability may not apply to you. This warranty gives you specific legal ______the body. If the condition persists, consult a doctor. rights, and you may also have other rights which vary from state to state. Do not use while driving or walking. Do not use in airplanes or medical facilities where use is prohibited or Menu Screens...... 7 restricted. Set the PSP® system’s wireless network feature to off when using the PSP® system on trains or in other crowded locations. If used near persons with pacemakers, the signal from the PSP® system’s wireless UNAUTHORIZED USE network feature could interfere with the proper operation of the pacemaker. Unauthorized copying, reproduction, rental, public performance or broadcast of this Use and handling of UMD™ game Itemsis a violation...... of applicable laws. Shared game code is licensed solely for 8 • This disc is PSP® (PlayStation®Portable) format software and is intended for use with the PSP® system only. If wireless distribution through PSP systems for noncommercial purposes. All rights to the disc is used with other devices, damage to the disc or to the device may result. • This disc is compatible for make copies of any portion of the game for subsequent redistribution is retained by use with the PSP® system marked with FOR SALE AND USE IN U.S. ONLY. • Depending on the software, a the copyrightAttacks holder and. Please Moves contact SCEA...... at 1-800-345-7669, if you are unwilling to 10 Memory Stick Duo™ or Memory Stick PRO Duo™ (both sold separately) may be required. Refer to the software accept the terms of this license. manual for full details. • If paused images are displayed on the screen for an extended period of time, a faint image may be left permanently on the screen. • Do not leave the disc in direct sunlight, near a heat source, in a car or other places subject to high heat and humidity. • Do not touch the opening on the rear of the disc “PlayStation”,Credits “PS” Family...... logo, and “PSP” are registered trademarks and “UMD” is a trademark of Sony Computer 14 (recording surface of the disc; see drawing). Also, do not allow dust, sand, foreign objects or other types of dirt Entertainment Inc. “Memory Stick Duo” and “Memory Stick PRO Duo” are trademarks of Sony Corporation. to get on the disc. • Do not block the opening with paper or tape. Also, do not write on the disc. • If the opening area does get dirty, wipe gently with a soft cloth. • To clean the disc, wipe the exterior surface gently with a soft cloth. • Do Updating the PSP® (PlayStation®Portable) system not use solvents such as benzine, commercially-available cleaners not intended Limited Warranty...... 25 for CDs, or anti-static spray intended for vinyl LPs as these may damage the disc. Updating the PSP® system software • Do not use cracked or deformed discs or discs that have been repaired with This UMD™ includes the latest update data for the PSP® system. If a screen prompting you to adhesives as these may cause console damage or malfunction. • SCE will not be Recording surface update the system software is displayed when you start the UMD™, you must perform an update held liable for damage resulting from the misuse of discs. to start the software title contained on the UMD™. Ejecting the disc Performing the update Press the right side of the disc until it is in the position shown in the When you insert the UMD™, an icon (as shown on drawing and then remove it. If excess force is applied this may result in the right) is displayed under [Game] in the home damage to the disc. menu. Select the icon, and then follow the on-screen ® Storing the disc instructions to perform the update. PSP Update ver X.XX Insert the bottom side of the disc and then press on the top side until it Before starting the update: clicks into place. If the disc is not stored properly, this may result in • Fully charge the PSP® system battery. damage to the disc. Store the disc in its case when not in use and keep in • Connect the AC adaptor to the system and plug it a place out of the reach of children. If the disc is left out this may result in into an electrical outlet. warping or other damage to the disc. During an update: ®: Chains of Olympus Tips and Hints • Do not remove the AC adaptor, turn off the system or remove the UMD™. If an update is canceled before completion, the system software may become damaged, and the Game Hint Guide Information PlayStation Underground Game Guides system may require servicing to repair or exchange. For free hints and tips visit us at www.us..com. Sign up and become a member of the PlayStation Underground and access free hints, tips, and cool moves for games produced Checking that the update was successful by Sony Computer Entertainment America. After the update has been completed, select [System Settings] under [Settings] from the home No hints will be given on our Consumer Service/Technical Support Line. menu, and then select [System Information]. If the System Software field displays the version number of the update, the update was successful. Consumer Service/Technical Support Line 1-800-345-7669 Call this number for technical support, installation or general questions regarding PSP® For details on the update feature of the PSP® system, contact SCEA Consumer Services at and its peripherals. Representatives are available Monday – Saturday 6AM – 8PM and 1-800-345-7669 or visit http://www.us.playstation.com/psp Sunday 7AM – 6:30PM Pacific Standard Time. UCUS 98653 1 Getting Started Controls GETTINGGETTING ST STARTEDARTED STSTARTINGARTING UP UP RightRight side side view view PSPPSP® (PlayStation® (PlayStation®Portable)®Portable) system system configuration configuration

L buttonL button LCD screenLCD screen R buttonR button DirectionalDirectional buttonsbuttons buttonsbuttons buttonsbuttons POWER/HOLDPOWER/HOLD switch switch

FrontFront view view MEMORYMEMORY Disc cover DC OUT connectors STICK POWERPOWER Disc cover DC OUT connectors STICK indicator DUO™DUO™ indicator accessaccess indicatorindicator HOLD VolumeVolume HOLD WLANWLAN indicatorindicator accessaccess indicatorindicator Right speakerRight speaker IR portIR port USBUSB OPENOPEN latch latch Analog stick START button connectorconnector Analog stick START button Strap Strapholder holder SELECTSELECT button button Left speakerLeft speaker Sound Soundbutton button ® ® Set up your PSP (PlayStation® Portable)® system according to the Set up your PSP (PlayStation Portable) system according to the HOMEHOME button button DisplayDisplay button button instructionsinstructions in the in manual the manual supplied supplied with withthe system. the system. Turn Ttheurn system the system on. Theon. Thepower power indicator indicator lights lights up in up green in green and theand home the home menu menu is is displayed.displayed. Press Press the OPEN the OPEN latch latch to open to open the disc the disccover cover. INSERT. INSERT Menu Controls God of War®:Chains of Olympus disc with the label facing away from God of War®:Chains of Olympus disc with the label facing away from Navigate Through Menus...... N or B the system,the system, slide slide until untilfully fullyinserted inserted and closeand close the disc the coverdisc cover. From. From the the ® PSPPSP system’® system’s homes home menu, menu, select select the Game the Game icon iconand thenand thenthe UMD the UMD Highlight Menu Item...... directional buttons icon.icon. Select Menu Item...... S A thumbnailA thumbnail for the for software the software is displayed. is displayed. Select Select the thumbnail the thumbnail and and press the button of the PSP® system to start the software. Follow Exit Menu Screens...... > / < press Sthe S button of the PSP® system to start the software. Follow the on-screenthe on-screen instructions instructions and referand refer to this to manualthis manual for information for information Return to Higher Menu...... A on using the software. on using the software. On Ground Basics NOTICE: Do not eject a UMD™ while it is playing. Walk/Run/Climb/Swim...... analog stick NOTICE: Do not eject a UMD™ while it is playing. Evade...... N + B with analog stick MemoryMemory Stick Stick Duo™ Duo™ Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of Jump...... S Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of reach of small children, as the media could be swallowed by accident. Light Attack...... F reach of small children, as the media could be swallowed by accident. To save game settings and progress, insert a Memory Stick Duo with To save game settings and progress, insert a Memory Stick Duo with Heavy Attack...... D at least 544 KB of free space into the memory stick slot of your PSP® at least 544 KB of free space into the memory stick slot of your PSP® system. You can load saved game data from the same memory stick or Grab...... A system. You can load saved game data from the same memory stick or any Memory Stick Duo containing previously saved games. Block...... N any Memory Stick Duo containing previously saved games. 2 3 Controls Starting Up

On Ground Basics Continued Main Menu Use Magic...... B + F or D or A New Game: Select this option to begin a new God of Action/Interact...... A War®: Chains of Olympus game. God of War®: Chains of Olympus offers four different difficulty configurations: Access Upgrade/Moves/Inventory Screen...... > Pause Game/Options Menu...... < Mortal (Easy) On Ground Advanced Hero (Normal) (Some of these moves require to upgrade his blades before they can be used.) Spartan (Hard) Orion’s Harpoon...... A (when an enemy is in air) Hyperion Ascension...... Hold D God (Very Hard) Helios Reverse (requires Sun Shield)...... Tap N Note: To access God difficulty mode, you must first beat Plume of Prometheus...... F, F, D the game on the Mortal, Hero, or Spartan difficulty level. Spirit of Hercules...... D, D, D Valor of Hercules...... D, D, F Load Game: Choose this option to load a previously Cyclone of Chaos...... N + F saved game. As you play the game, you will reach checkpoints that allow you to save your progress. In Air Basics Double Jump...... S then S Options: Toggle subtitles and hints ON/OFF, and adjust Horizontal Attack...... F the game’s sound and music volume. Press the directional Vertical Attack...... D buttons X and Z to set the volume levels higher or lower. You can also select DISPLAY CONTROLS, which Air Grab...... A allows you to view the control layout. (when Kratos and enemy are in air) Note: To toggle subtitles on/off during cinematics press F In Air Advanced (Some moves require Kratos to upgrade his blades before they can be used.) Treasures: As Kratos progresses through the campaign mode and meets certain requirements, he Cyclone of Chaos (Air)...... N + F will unlock various challenges and rewards in this menu. Tartarus Rage (Air)...... N + D Check back often to see what has been unlocked! Rampage of the Furies (Air)...... N + A

4 5 The Game Screen Menu Screens

Blade Icon Pause Menu Pressing < during a game will pause the game and open the Pause Menu. From this menu, you can select CONTINUE to continue your game, OPTIONS to show or hide subtitles and hints, adjust volume, view game controls, RESTART FROM LAST CHECKPOINT will return Kratos to the most recent check point, or QUIT GAME to quit and return to the Title Menu. Note: You can also press < from any of the menu items to return to the game Menu Screens Power Up Meter Blade Icon The Blade Icon contains two separate meters — Health and Magic.

Health Meter Magic Meter Pressing > during gameplay pauses the game and gives you access to the Menu Screens (Power Up, Moves, and Items). Use N and B to scroll between the screens, and press the directional buttons C and V to highlight an option. Power Up Meter Health Meter power up: Kratos will acquire new Weapons and Magic abilities, which then can be upgraded by using The Health Meter is refi lled by collecting Green Health the Red Power Up Orbs he’s collected. Select a Weapon Orbs from fallen enemies and glowing green chests. or Magic to be powered up and then hold down S to Magic Meter upgrade. The Magic Meter is refi lled by collecting Blue Magic Orbs moVes: Displays all of the current combos and moves from fallen enemies and glowing blue chests. that have been unlocked and are available to Kratos. As Kratos gains new Magic and abilities, the Move list will Power Up Meter grow substantially. The Power Up Meter shows how many Red Power Up items: Throughout his journey, Kratos will acquire items Orbs are currently in Kratos’ possession. Red Power Up that aid him in the battlefi eld. Descriptions of these items Orbs are used to power up Kratos’ Weapons and Magic. and their purpose can be found here. 6 7 Items

Chests Throughout his quest, Kratos will often fi nd chests — some of which are cleverly hidden within the environment. These chests hold useful items and orbs. To open a chest, stand in front of it and hold A. Save Altar Any time Kratos comes across a glowing pillar of light, step into the light and press A to save your progress. Note: A save game containing profi le information such as unlocked items and available upgrades will be saved in conjunction to save points without notifying the user. Special Items In addition to Orbs, Kratos can fi nd Special Items that will greatly increase his powers. Of course, items such as these are not easy to come by. You can view the Special Items you’ve acquired by pressing > and using N or B to scroll to the Inventory Menu. Gorgon Eyes Collect fi ve Gorgon Eyes to increase Kratos’ Health Meter by one level.

Phoenix Feathers Collect fi ve Phoenix Feathers to increase Kratos’ Magic Meter by one level.

8 9 Attacks and Moves Attacks and Moves

Combos Climbing Kratos can climb certain surfaces and even fi ght while hanging on. To climb on a wall or other climbable surface, move the analog stick Z, X, C, or V. To quickly jump along the wall, press S. To quickly slide down a climbing wall press S and hold the analog stick V. Kratos can also travel quickly along ceilings with his blades by pressing S. Swimming Kratos can unleash devastating attacks that can be In certain areas, it is necessary for Kratos to swim. Move linked together to create a string of combos, capable of the analog stick to guide Kratos through the water. He infl icting massive damage. By striking, swinging, and can also ascend, descend, and dash. To ascend, hold even using the Blades of Chaos to catch and impale his either D or S. Holding F will make him dive further enemies, he can execute both short-range and long- down. Hold B to dash. The swim dash, aside from range attacks. Kratos can earn more red orbs for higher quickly speeding through water, is also handy for breaking number combos. underwater obstacles. Context Sensitive Attacks Note: Kratos cannot descend or ascend while swimming until obtaining Triton’s Lance. Moving Objects

Context Sensitive Attacks normally occur once an enemy has been damaged to a certain extent. Once this happens, a A button will appear over the enemy’s head. Kratos can move certain objects from one place to Press A and then continue to time and execute the another. To grab and move an object, approach it and series of button presses and/or analog stick movements press and hold A, then move it with the analog stick. that appear on-screen. If done correctly, Kratos will take Kratos can also kick moveable objects. To kick an object, out the enemy with a devasting fi nishing move. hold B to charge the kick, then release.

10 11 Attack and Moves

Magic Once granted, these special abilities will give Kratos temporary powers that will greatly increase his chances for survival. As Magic abilities are acquired, hold the B button and press either D, F, or A to execute the appropriate Magic ability, provided there is suffi cient Magic in the Magic Meter. Using Magic will deplete the Magic Meter. Puzzles Kratos will often be called upon to decipher numerous mind-bending puzzles. Kratos can and will need to interact with items in the environment to help him continue. Anytime you see a glowing white light or glossy sheen on an object or location, it is possible to interact with that object. This may involve attacking and destroying it, or using it by pressing A.

12 13 Credits Credits

God of War - Designers/ Cinematic Animators Special Thanks Creative Director Barron, Cory Chains of Implementers Matt Oursbourn All the spouses/ Beaver, Christopher Michael Birkhead Nicolas Riviere significant others and Begum, Saladin Olympus families of the team Technical Director Michael Deneen Chuck Suong Cappiello, Matthew Stephen Rubin/ Law Tim Moss Developed by Ready Max Walter Caterson, Steve "Scat" at Dawn Studios™ Rigging and Finishing Offices of Stephen Design Consultant Artist Rubin Cinematic Animators Cheng, Michael Creative Director and Eric Williams/Short Short Matt Oursbourn Jim Charne/Law Offices Mehdi Yssef Choi, Go Woon Game Director Super, LLC of Jim Charne Artak Avakyan Coda, Paul Ru Weerasuriya Cinematic Matte Howard Shapiro/Mitchell Jacqueline Corley Daniels, Derek Concept Artists Silberberg & Knupp Painters James Che Danielsson, Magnus Director of Production Carlo Arellano Carlo Arellano Kahni Bizub/Wright Diamand, Ben Marc Turndorf Justin Murray Justin Murray Ford & Young Concept Art Edwards, Paul Phil Cohen/Lee & Cecil Kim Lead Level Designer In-Game Animators Ericson, Christer FX Artists Associates Andy Park Dana Jan Kevin Rucker Feldman, Ken Nathan Phail-Liff Additional testing: Izzy Medrano Filippov, Vassily Programming Director Chuck Suong Jerome de Menou Matt and Michelle Mocarski Character Modeling Gary, Nathan Garret Foster Jerome De Menou Matt Oursbourn Izi Kucuklevi Katon Callaway Gilley, Sean Background Modelers Story by Technical Director Kenneth Pessino Greenspan, Richard Brian Fletcher Ru Weerasuriya Andrea Pessino Robert Berger Management Ha, Michael James Tran Hargraves, Rob Lead Gameplay Dana Jan Sony Computer Director, Product Game Written by Development Hawkins, Jonathan Programmer Anthony Vitale Entertainment Philip Nowell America Allan Becker Ho, Tommy Joshua Primm Ru Weerasuriya Hoffman, Naty Lead 3D Artist Zach Gonzalez Senior Vice President, Cory Barlog SCEA Santa Howard, Angie Nathan Phail-Liff Melissa Neubelt Product Development, Monica Studios SCEA, part of SCE Huynh, Ken Lead 2D Artist Texture Artists President Product Worldwide Studios Jaffe, David Carlo Arellano Hisae ‘Jo’ Watanabe Didier Malenfant Development Kavanagh, Gary Lawrence, Ariel Justin Murray Director of Finance Special Thanks Lead Animator Executive Producer Lu, Louis Lighting Artist & HR Doug Kelley Jerome de Menou Shannon Studstill Luis, Giovanni John Enricco Stacey Ytuarte Tanya Page Manzano, Sean Lead Engine Senior Producer Jonathan York Programmer IS/Office Manager Mcdade, Jason Camera Artist Eric Koch David Thach Rachid El Guerrab Steve Fradley Mcdonald, Jason Chad Verrall Michael Dennis Producer Meinerding, Ryan Gameplay Foreground Modelers Additional Design Greg Yip Jeremy Ray Miller IV, Thomas Programmers Maxx Marshall Michael John/Method Travis Sher Games™ Miller, Jim Jeremy Nikolai Jarred Everson Associate Producer Darcy Ray Gerald Vera Miller, Matthew Derek Mulder Anthony Vitale Chad Cox Philip Nowell Aldric Saucier Mines, Rita Production Test Lead and the God of War Garret Foster UV Artists team… Minters, Jason Additional Scott Soltero Melissa Neubelt Programming Morgan, Ashley Tools Programmers Joshua Primm Geoffrey Fulton Onsite Production Ahlin, Mark Mulhern, Wade David Neubelt Tester Odero, Fabrice Technical Artists Ancar, Maximilian Tony Martinez Additional Art Monty Rimorin Vaughn Orsak, Aaron Matt Oursbourn John Nguyen Pierre-Paul Gingras Anderson, Kevin Palamarchuk, John Ryan Mangin Nathan Phail-Liff Production Tester God of War Babies Anderson, Mark Papy, Todd Rachid El Guerrab Josh Harrison Cinematic Supervisor Sloane Arriaga, Raymond Parker, Jeremy Nicolas Riviere Raquel Art Director Arrington, Matt Peterson, Stephen Ethan Ashcraft, Andy Pihlajamaki, Timo Fairuz Ballo, Moumine Pinady, Charles 14 15 Credits

Piperi, Todd music production senior dialog Pixton, Tim associate Coordinator Puhl, Adam Michael Bricker Jacquie Shriver Scott Hanau Root, Adam additional dialog Roy, Kenneth T. music editing support San Juan, Erik Marc Senasac Hope Dippel Santa Maria, Sonny Eric Kuehnl Sbrogna, Chip music and Licensing manager audio post production Seeto, Scott Jason Swan manager Simon, Mark Mike Johnson Soper, Bob senior music Stein, Alexander Licensing Coordinator audio post production Stephens, Nate Justin Fields Jeff Darby Derrick Espino Sutton, Christopher associate music Taubel, Joel producer Mike Johnson Turner, Dwayne Tammy Tsuyuki audio post Velazquez, Bruno production mixer original music by Wade, Whitney Eric LeBlanc Walden, Lewis Gerard K. Marino Foley recording Weissbaum, William additional music By Wen, Charlie Warner Bros. Post Ron Fish Production Wilkins, Phil Chris Velasco Wright, Jo Mike Reagan Foley artists Yang, Yumi Sound Design John Roesch SemoLogic Inc Alyson Moore PD Service senior manager, sound Group Foley mixer Groups Gene Semel MaryJo Lang senior director of sound design Voice over recording tools, technology and manager and editorial services Phillip Kovats Soundelux Design Music Buzz Burrowes Group Lead sound designer director of service executive Creative Groups Brad Aldredge director David Murrant sound designer/ Scott Martin Gershin implementation Facility manager Music Emile Mika Janet Rankin director of music Creatures and Chuck Doud additional sound Voice over Business design manager senior music David Farmer William "Chip" Beaman supervisor Clint Bajakian additional sound Voice over design Coordinator music supervisor Paul Fox Erica Mehallo Jonathan Mayer Steve Johnson Voice over recording associate music engineers dialog manager supervisor Justin Langley Greg deBeer Joel Yarger Dutch Hill

16 17 Credits Credits

Voice Over Editors PD Services Senior Quality Project Coordinator Audio Team Manager Senior Promotions Mark Camperell Group Support Assurance Testers Brent Gocke Keith Charley Managers Brad Beaumont Devin Hill Donna Armentor Project Management Engineers Clint Richardson Project Manager Chad Shoemaker Blair Elliott Paige Assistant Alan Gerrard Chad Bedell Davina Mackey Quality Assurance Elessa Vovan Garin Hiebert Mobile Marketing Production Tester Manger Casting & Recording Jim Sproul Accountant Jackie Sutherland Product Andrew Adams Director Joshua Breindel Keythe Farley Laura Connors Development Lab Technicians Laurent Betbeder Associate Information Asset Coordinator Senior Administrator Vince Loughney Steve Merel Promotions Technology Managers Patrick Ginn Kathryn Tunis Nathan Buxton Product (PDIT) Lauren Decker Production Assistant Video Services Contingent Game Marketing Anne Gherini Test Analysts Charlie Gondak Director Jill Grabenkort Manager of Video Andy Cabandong Director, Software Adam Harris Product Marketing Voice Actors Services Antel Powell Senior Promotions PDIT Online Jeff Reese TC Carson - Don Lacy Charlemayne Celestino Assistants Kratos Games Natalie Behrman Video Services Christopher Hoyt Product Marketing Debi Derryberry - Manager Dan Ambrose Calliope Supervisor Derek Pardoe Senior Manager, Online Games Asad Qizilbash Marina Gordon - Jahil Nelson Jeffrey Pasis Channel Persephone, Female Jobe DeHaas Monique Fraser Video Engineers Product Marketing Marketing & Greek Jocelyn Sevier-Smith Specialist Brian Kellison Linda Hunt - Jonah Witters PDIT Network Kenneth Chan Events Narrator Ron Ilano Engineering Kevin Helton Director, Channel Brian Kimmet - Paul Klinke Product Marketing Noah Versluis Group Marketing and Soldier 3 (walla) Ryan Mudd Assistant Shankara Shankaran Events Don Luce - Devon Read Senior Manager, Christina Cavallero Tim Grimes Joby Hirschfeld Soldier 2 (walla) Network Engineering Public Dwight Schultz - Coordinator Jin Bong Derrell Jenkins Senior Manager, Charon, Helios, Male Alycia Powers Sonjalee Holland Relations Channel Marketing Greek, Fire Guard PDIT Studio Charles Mack Applications Senior Corporate. Bob Johnson Fred Tatasciore - Global Jason Musbach Communications Atlas, Persian King, Platform Manager Channel Marketing Soldier Spencer Skoglund Senior Manager Manager Kimberly Otzman Erin Torpey - Sr. Director, Global Bradley Stouse Steven Kirk Michael Delacruz Eos, Athena Platform Craig Francis PDIT Core Analyst Relations Andrew Wheeler - Ritchard Markelz Gerardo Mendez Manager Senior Channel Soldier 4 (walla) Systems Marketing Specialist Romie John Quinto Infrastructure Mariam Sughayer Multimedia Director, First Party Adam Paul Thomas Marie Manapat Quality Assurance Corporate Specialist Jonathan Neppl Senior Manager Channel Marketing Senior Manager, (FPQA) Abigail Murphy Specialist Multimedia Group Charles Connoy Program Tom Perrine Senior PR Manager Kacey Fahey Gary Barth Test Operations Management Tools & Group Ron Eagle Retail Manager, Senior Editor Senior Manager Technology PR Specialist Channel Marketing Sean Thomas Tim Vanlaw Senior Manager Group Paul Murphy Kip Roggendorf Jim Wallace Associate Producer QA Test Supervisor Director of Tools, Software PR Events Managers Corrine Lucas Manager, Project Technology & Cruz Garcia Assistant Lori Chase Management Services Video Production Lead Quality Buzz Burrowes Jacqueline Efron Quinn Pham Specialist Eric Ippolito Assurance Testers Promotions Events Specialist Ryan MacPhee Monty Rimorin Senior Project Tools & Technology Group Director Mizpah Brown-Rich Gabe Datte Coordinator Senior Director of Edward Lerner Greg Nichols Justin Flores Promotions Ginger Kraus 18 19 Credits senior manager, Loyalty associate SPECIAL Creative services manager THANKS Jack Siler Chris Hagedorn We would like to thank senior Creative ps store Coordinator each individual at services specialists Rommel Hernandez Sony Computer Joseph Chan Entertainment America JM Garcia senior web Content for their contributions, designer support and dedication Miguel Godinez Michael McIntire to the success of God of Alicia Beam War: Chains of Olympus associate Content with special recognition Creative services management to the Executive specialists specialist Management team Larissa Gamarra Nick Colberg including: Annet Hsu Blanca Hernandez associate project manager (offical Jack Tretton Creative assets Game site) Jim Bass manager Trevor Ehle Ted Jalbert Glenn Nash web specialist Steve Ross Video assets manager Sara Kwan Riley Russell Michael Brynteson Peter Dille asset artist Scott Steinberg PlayStation Noel Silvia Network Phil Rosenberg sr. department Shuhei Yoshida senior director, assistant, Phil Harrison pLaYstatioN pLaYstatioN Network Network Susan Nourai Kristi Olivas director, operations Legal and Eric Lempel Business Affairs senior manager, pLaYstatioN store director Grace Chen Lisa Lunger senior manager, web manager & Loyalty marketing Christine DeNezza Josh Meighen musiC LeGaL project managers BusiNess aFFairs James Isaac Brian Fukuji Paul Purdy Mary Nappi web producer Cyril Tano web Content planning manager Dawson Vosburg pmt manager Jen Woldman

20 21 Notes Notes

22 23 BOOKLET - PSP 2 PANEL 4 PAGE 1/8" BLEED ZONE File name: PSP2PNL4PAGEcvr1207.eps A0030.02 Rev 12/17/07 FLAT: 6.688" x 6.75" 1/16" SAFETY ZONE FINISHED: 3.375" x 0.0" x 6.688" PRINT/TEXT ZONES 09/16/04 6.688"

God of War is a registered trademark of Sony Computer Entertainment America Inc. © 2008 Sony Computer Entertainment. “PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment America Inc.

3.375" 3.375"

6.75"