RULES of PLAY COIN Series, Volume VIII by Marc Gouyon-Rety
The Fall of Roman Britain RULES OF PLAY COIN Series, Volume VIII by Marc Gouyon-Rety T A B L E O F C O N T E N T S 1.0 Introduction ............................2 6.0 Epoch Rounds .........................18 2.0 Sequence of Play ........................6 7.0 Victory ...............................20 3.0 Commands .............................7 8.0 Non-Players ...........................21 4.0 Feats .................................14 Key Terms Index ...........................35 5.0 Events ................................17 Setup and Scenarios.. 37 © 2017 GMT Games LLC • P.O. Box 1308, Hanford, CA 93232 • www.GMTGames.com 2 Pendragon ~ Rules of Play • 58 Stronghold “castles” (10 red [Forts], 15 light blue [Towns], 15 medium blue [Hillforts], 6 green [Scotti Settlements], 12 black [Saxon Settlements]) (1.4) • Eight Faction round cylinders (2 red, 2 blue, 2 green, 2 black; 1.8, 2.2) • 12 pawns (1 red, 1 blue, 6 white, 4 gray; 1.9, 3.1.1) 1.0 Introduction • A sheet of markers • Four Faction player aid foldouts (3.0. 4.0, 7.0) Pendragon is a board game about the fall of the Roman Diocese • Two Epoch and Battles sheets (2.0, 3.6, 6.0) of Britain, from the first large-scale raids of Irish, Pict, and Saxon raiders to the establishment of successor kingdoms, both • A Non-Player Guidelines Summary and Battle Tactics sheet Celtic and Germanic. It adapts GMT Games’ “COIN Series” (8.1-.4, 8.4.2) game system about asymmetrical conflicts to depict the political, • A Non-Player Event Instructions foldout (8.2.1) military, religious, and economic affairs of 5th Century Britain.
[Show full text]