Remember Madoka Transgressing the Magical Girl
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Durarara!!, Vol. 2
Prologue: Red Breath, Long Breath Her love was so unbearably creaky, so unsalvageably rusted, and while so apparently deep in its fixation— it was in fact ignorant, foolish, and shallow in the extreme. I love people. Whom do I love? No, not whom! I love all human beings! What do I love about them? Don’t ask silly questions! Everything, I love everything! I love the hot blood that goes from bright to filthy black as it races through their bodies! I love their sinewy muscles, so tough yet soft, that tear right apart! I love their bone, slender and frail yet sharp and rough! I love their cartilage, trembling soft and clinging wetly and smoothly! I love their throats, chirping and screaming sounds of love when I touch them! I love their eyes, dripping tears in response to my love! Most of all, when my love has peaked…and the cross section of split flesh appears. I love anything and everything about them. You get it? Yes, I love you, too, of course. But I cannot “love” you. But you should love me. Yes, it’s entirely one-sided. In exchange for your love of me, I will love all other humans. A rather twisted triangle. Will you abandon me? Hate me? Use me ragged like an old cloth and throw me away? But you can’t not love me, can you? You can’t not love my power, can you? It’s fine to love me. That’s up to you. But I won’t love you. In fact, I can’t. -
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International Journal on Recent and Innovation Trends in Computing and Communication ISSN: 2321-8169 Volume: 4 Issue: 6 494 - 497 ____________________________________________________________________________________________________________________ Study of Manga, Animation and Anime as an Art Form Steena. J. Mathews Department of Master Of Computer Application(MCA) University Of Mumbai Dr.G.D.Pol Foundation YMT College of Management Sector-4 Kharghar, Navi Mumbai-410210, India [email protected] ne 1 (of Affiliation): dept. name of organization Abstract—Manga is from Japanese for comics or whimsical images. Manga grow from combining of Ukiyo-e and from Western style drawing and it’s currently soon after World War II. Part from Manga's covers which is usually issued in black and white. But it is usual to find introductions to chapters to be in color and is read from top to bottom and then right to left, alike to the layout of a Japanese basic text. Anime relates to the animation style developed in Japan. It is characterized by particular characters and backgrounds which are hand drawn or computer generated that visually and confined set it apart from other forms of animation. Plots may include a variety of imaginary or ancient characters, events and settings. Anime is a complex art form that includes various themes, animation styles, messages, and aspects of Japanese culture. Each member will understand the differences in theme, style, animation, and cultural influences between Anime, Manga and American animation. As mass- produced art, anime has a stature and recognition even American animated films, long accepted as a respectable style of film making, have yet to achieve. -
Imōto-Moe: Sexualized Relationships Between Brothers and Sisters in Japanese Animation
Imōto-Moe: Sexualized Relationships Between Brothers and Sisters in Japanese Animation Tuomas Sibakov Master’s Thesis East Asian Studies Faculty of Humanities University of Helsinki November 2020 Tiedekunta – Fakultet – Faculty Koulutusohjelma – Utbildningsprogram – Degree Programme Faculty of Humanities East Asian Studies Opintosuunta – Studieinriktning – Study Track East Asian Studies Tekijä – Författare – Author Tuomas Valtteri Sibakov Työn nimi – Arbetets titel – Title Imōto-Moe: Sexualized Relationships Between Brothers and Sisters in Japanese Animation Työn laji – Arbetets art – Level Aika – Datum – Month and Sivumäärä– Sidoantal – Number of pages Master’s Thesis year 83 November 2020 Tiivistelmä – Referat – Abstract In this work I examine how imōto-moe, a recent trend in Japanese animation and manga in which incestual connotations and relationships between brothers and sisters is shown, contributes to the sexualization of girls in the Japanese society. This is done by analysing four different series from 2010s, in which incest is a major theme. The analysis is done using visual analysis. The study concludes that although the series can show sexualization of drawn underage girls, reading the works as if they would posit either real or fictional little sisters as sexual targets. Instead, the analysis suggests that following the narrative, the works should be read as fictional underage girls expressing a pure feelings and sexuality, unspoiled by adult corruption. To understand moe, it is necessary to understand the history of Japanese animation. Much of the genres, themes and styles in manga and anime are due to Tezuka Osamu, the “god of manga” and “god of animation”. From the 1950s, Tezuka was influenced by Disney and other western animators at the time. -
The Origins of the Magical Girl Genre Note: This First Chapter Is an Almost
The origins of the magical girl genre Note: this first chapter is an almost verbatim copy of the excellent introduction from the BESM: Sailor Moon Role-Playing Game and Resource Book by Mark C. MacKinnon et al. I took the liberty of changing a few names according to official translations and contemporary transliterations. It focuses on the traditional magical girls “for girls”, and ignores very very early works like Go Nagai's Cutie Honey, which essentially created a market more oriented towards the male audience; we shall deal with such things in the next chapter. Once upon a time, an American live-action sitcom called Bewitched, came to the Land of the Rising Sun... The magical girl genre has a rather long and important history in Japan. The magical girls of manga and Japanese animation (or anime) are a rather unique group of characters. They defy easy classification, and yet contain elements from many of the best loved fairy tales and children's stories throughout the world. Many countries have imported these stories for their children to enjoy (most notably France, Italy and Spain) but the traditional format of this particular genre of manga and anime still remains mostly unknown to much of the English-speaking world. The very first magical girl seen on television was created about fifty years ago. Mahoutsukai Sally (or “Sally the Witch”) began airing on Japanese television in 1966, in black and white. The first season of the show proved to be so popular that it was renewed for a second year, moving into the era of color television in 1967. -
By: Angelina Chen When and Where Was Anime Created?
Anime and Manga By: Angelina Chen When and Where was Anime Created? The word “anime” is simply an abbreviation of the word “animation”. In Japan, “anime is used to refer to all animation, whereas everywhere else in the world uses “anime” referring to only animations from Japan. Anime was first created in Japan as an influence from Western cartoons. The earliest examples of anime can be traced back all the way from 1917. It was extremely similar to Disney Credit: “7 Oldest Anime Ever Created”. Oldest. https://www.oldest.org/culture/anime/. cartoons and became more of its own Japanese style we know today in the Namakura Gatana, the oldest anime. 1960s through the work of Osamu Tezuka. How did Anime Begin? The history of anime stretches back to more than the 20th century. At first, traditional Japanese art was done on scrolls. This form of art was very time-consuming and expensive, so artists decided to create a new form of art called manga. Western cartoons inspired Japanese manga to go wider through cartoon characters that entertain others through newspapers and magazines. In America, Walt Disney and other cartoonists used the idea of silent films—films American Animation featuring humans that are silent—and created a way for the cartoons to come alive as animations. Japanese followed their example and while the Western cartoons advanced to more realistic character expressions, they continued to have dramatic movements and other features that truly define their work as Japanese. This is why the word “anime” only means all the animation of Japan, whereas the word “animation” refers to all the animations from the rest of the world. -
Piracy Or Productivity: Unlawful Practices in Anime Fansubbing
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Aaltodoc Publication Archive Aalto-yliopisto Teknillinen korkeakoulu Informaatio- ja luonnontieteiden tiedekunta Tietotekniikan tutkinto-/koulutusohjelma Teemu Mäntylä Piracy or productivity: unlawful practices in anime fansubbing Diplomityö Espoo 3. kesäkuuta 2010 Valvoja: Professori Tapio Takala Ohjaaja: - 2 Abstract Piracy or productivity: unlawful practices in anime fansubbing Over a short period of time, Japanese animation or anime has grown explosively in popularity worldwide. In the United States this growth has been based on copyright infringement, where fans have subtitled anime series and released them as fansubs. In the absence of official releases fansubs have created the current popularity of anime, which companies can now benefit from. From the beginning the companies have tolerated and even encouraged the fan activity, partly because the fans have followed their own rules, intended to stop the distribution of fansubs after official licensing. The work explores the history and current situation of fansubs, and seeks to explain how these practices adopted by fans have arisen, why both fans and companies accept them and act according to them, and whether the situation is sustainable. Keywords: Japanese animation, anime, fansub, copyright, piracy Tiivistelmä Piratismia vai tuottavuutta: laittomat toimintatavat animen fanikäännöksissä Japanilaisen animaation eli animen suosio maailmalla on lyhyessä ajassa kasvanut räjähdysmäisesti. Tämä kasvu on Yhdysvalloissa perustunut tekijänoikeuksien rikkomiseen, missä fanit ovat tekstittäneet animesarjoja itse ja julkaisseet ne fanikäännöksinä. Virallisten julkaisujen puutteessa fanikäännökset ovat luoneet animen nykyisen suosion, jota yhtiöt voivat nyt hyödyntää. Yhtiöt ovat alusta asti sietäneet ja jopa kannustaneet fanien toimia, osaksi koska fanit ovat noudattaneet omia sääntöjään, joiden on tarkoitus estää fanikäännösten levitys virallisen lisensoinnin jälkeen. -
The Otaku Phenomenon : Pop Culture, Fandom, and Religiosity in Contemporary Japan
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 12-2017 The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan. Kendra Nicole Sheehan University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Part of the Comparative Methodologies and Theories Commons, Japanese Studies Commons, and the Other Religion Commons Recommended Citation Sheehan, Kendra Nicole, "The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan." (2017). Electronic Theses and Dissertations. Paper 2850. https://doi.org/10.18297/etd/2850 This Doctoral Dissertation is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Humanities Department of Humanities University of Louisville Louisville, Kentucky December 2017 Copyright 2017 by Kendra Nicole Sheehan All rights reserved THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Approved on November 17, 2017 by the following Dissertation Committee: __________________________________ Dr. -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
Naoko Takeuchi
Naoko Takeuchi After going to the post-recording parties, I realized that Sailor Moon has come to life! I mean they really exist - Bunny and her friends!! I felt like a goddess who created mankind. It was so exciting. “ — Sailor Moon, Volume 3 Biography Naoko Takeuchi is best known as the creator of Sailor Moon, and her forte is in writing girls’ romance manga. Manga is the Japanese” word for Quick Facts “comic,” but in English it means “Japanese comics.” Naoko Takeuchi was born to Ikuko and Kenji Takeuchi on March 15, 1967 in the city * Born in 1967 of Kofu, Yamanashi Prefecture, Japan. She has one sibling: a younger brother named Shingo. Takeuchi loved drawing from a very young age, * Japanese so drawing comics came naturally to her. She was in the Astronomy manga (comic and Drawing clubs at her high school. At the age of eighteen, Takeuchi book) author debuted in the manga world while still in high school with the short story and song writer “Yume ja Nai no ne.” It received the 2nd Nakayoshi Comic Prize for * Creator of Newcomers. After high school, she attended Kyoritsu Yakka University. Sailor Moon While in the university, she published “Love Call.” “Love Call” received the Nakayoshi New Mangaka Award for new manga artists and was published in the September 1986 issue of the manga magazine Nakayo- shi Deluxe. Takeuchi graduated from Kyoritsu Yakka University with a degree in Chemistry specializing in ultrasound and medical electronics. Her senior thesis was entitled “Heightened Effects of Thrombolytic Ac- This page was researched by Em- tions Due to Ultrasound.” Takeuchi worked as a licensed pharmacist at ily Fox, Nadia Makousky, Amanda Polvi, and Taylor Sorensen for Keio Hospital after graduating. -
Anime and Japanese Uniqueness: the Cultural Authenticity of Japanese Animation
ANIME AND JAPANESE UNIQUENESS: THE CULTURAL AUTHENTICITY OF JAPANESE ANIMATION by David Tyler Crump A Thesis Submitted to the Graduate Faculty of George Mason University in Partial Fulfillment of The Requirements for the Degree of Master of Arts Anthropology Committee: ___________________________________________ Director ___________________________________________ ___________________________________________ ___________________________________________ Department Chairperson ___________________________________________ Dean, College of Humanities and Social Sciences Date: _____________________________________ Spring Semester 2018 George Mason University Fairfax, VA Anime and Japanese Uniqueness: The Cultural Authenticity of Japanese Animation A thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts at George Mason University by David Tyler Crump Bachelor of Science University of Mary Washington, 2013 Director: Susan Trencher, Associate Professor Department of Sociology and Anthropology Spring Semester 2018 George Mason University Fairfax, VA © 2018 David Tyler Crump ii ACKNOWLEDGEMENTS I would like to thank my friends, family, and other supporters who have helped me come this far. Specifically, my mother and father who encouraged me to receive a higher education, my older sister Alyssa who attended George Mason with me and helped me adjust to graduate life, and especially to Drs. Trencher, Hemmann, Hughes-Rinker and Schiller, as well as all my university professors, who helped guide me to completing -
[Company Name]
Banpresto Collector Items Product Catalog February 2015 Product Catalog February 2015 1. Purchase Orders are due October 8, 2014 2. Product will be shipped February 1, 2015 • There will be no opportunity for reorders. All orders are one and done. • Orders must be placed in case pack increments. • Every month Bandai will introduce a new line of products. For example, next month’s catalog will feature items available March 2015. Product Image Distribution Guidelines You may begin selling to your direct accounts and consumers immediately. Images are available upon request. • This 6.3” figure of Sailor Moon (Rei Hino in Japan) is part of the “Girls Memory” series of th 6.3” figures celebrating the 20 anniversary of Sailor Moon! • Collect and display with Sailor Moon & Sailor Mercury!! (Launch in January 2015) • Base included “Sailor Moon Crystal” airs on neoalley.com every 1st & 3rd Saturday of the month, the same time as Japan! ©Naoko Takeuchi / PNP, TOEI ANIMATION Product Ord # #31626 Name “Girls Memory” Figure Series – SAILOR MARS Assortment Info Age Grade 8+ Item # Item UPC Item Description Unit / Case Cost $16.00 31627 0-45557-31627-3 SAILOR MARS 32 SRP $28.00 Packaging Master Carton H W D H W D ITF-14 7.1 4.7 3.5 18.7 27.0 13.4 0-0045557-31626-6 Type Closed Box Weight 18.9 Total Case Pack 32 2” “Sailor Moon Crystal” airs on neoalley.com every 1st & 3rd Saturday of the month, the same time as Japan! ©Naoko Takeuchi / PNP, TOEI ANIMATION Product Ord # #31628 Name SAILOR MOON Collectable Figure for Girls Vol. -
1554688371156.Pdf
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in.