Gunpla Battle” Is a Game About the Gundam Universe in Which Two Mobile Suits Fighting One Against the Other in Order to Decide Which One Is Stronger
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Banshee Gundam Review by Ziggy Downs-Bumgardner
December 2018 AUSTIN SCALE MODELERS SOCIETY Banshee Gundam Review By Ziggy Downs-Bumgardner FJ-3 Fury Reviewed by Ron McCracken Milleniumcon! • On The Table Texas’ Biggest Historical • Old Rumors and New Kits Miniature Wargame Convention • The Cotton Report GREEN MONKEY ‘Thumbs-Up’ NewsNews •• ArticlesArticles •• FeaturesFeatures •• OpinionsOpinions •• AdviceAdvice •• HumbugHumbug sign of approval ASMS Sprue examiner December 2018 Our Sponsors Page 3 The President’s Notepad – By Aaron Smischney Page 4 Mobile Suit RX-O Unicorn Gundam 02 Banshee Review – By Ziggy Downs-Bumgardner www.austinarmorbuilders.com Page 9 Sword’s 1/72nd FJ-3 Fury - By Ron McCracken Page 12 The Cotton Report: Winter is coming… - By Rick Cotton Page 14 On The Table - by Flanged End Yoke www.kingshobbyshop.com Page 17 Old Rumors and New Kits: Page 17 Shipping News – by Rick Herrington Page 19 The Air Report – by Ron McCracken www.wmbros.com Page 21 It Figures – by Michael Lamm Page 26 Tracked Topics – by Rick Herrington Page 29 Sundries - Golzar Shahrzàd Page 33 Milleniumcon - by Rick Herrington www.ctsms.org Phil Brandt (in memorium) Austin Scale Modelers Society (ASMS) is a chartered chapter of International Plastic Modelers Society (IPMS/ Eric Choy Angela Forster USA). ASMS meets on the third Thursday of each month. Jeff Forster Russ Holm Anual dues for full membership are $25/individual or $30/ Rick Willaman Jack Johnston family. The views expressed in this newsletter are those of Mike Krizan Rick Herrington the authors. It is intended for educational purposes only. Aaron Smischney www.austinsms.org ASMS does not endorese the contents of any article. -
Bandai June New Product
Bandai June New Product ZZ II "Gundam Build Fighters", Bandai HGBF 1/144 Launching alongside the release of a new Gundam Build Fighters Try episode, the popular Z II is now available! Capable of transforming into its Wave Rider form, the model kit also comes with powerful large-scale weaponry. Set includes a large beam rifle, transformation replacement parts, and interchangeable hand. Runner x12. Foil Sticker x1. Instruction manual x1. Approximately 5.5" Tall Package Size: Approximately 12.2"x7.8"x3.1" MSRP: $27.99 Gyancelot "Gundam Build Fighters", Bandai HGBF 1/144 From the Gyan family, comes a new model kit featuring Gyancelot! With expert detailing on the shield and weapons, the color scheme and textures accurately reproduces the look from the anime! The large lance appears in the shape of the crest of the Principality of Zeon, and its blades can be opened or closed through the use of replacement parts. Set includes large lance, beam saber, shield, and interchangeable hands. Runner x11. Foil sticker x1. Instruction manual x1. Approx. 5" Tall Package Size: Approx. 11.7"x7.4"x3.0" MSRP: $19.99 Gya Eastern Weapons "Gundam Build Fighters", Bandai HGBC 1/144 This is a kit focusing on parts for hand-held weapons from the Build Custom series! The parts can be used to customize existing models from various 1/144 series. The large rifle from the HG 1/144 ZZ II can be combined with a newly molded clay bazooka and optional parts for the lance from the Gyancelot can be customized as well. -
Continuing to Innovate with a Focus on Global Business Initiatives Aligned with Changes in Our Markets
NEWSLETTER September 2018 BANDAI NAMCO Holdings Inc. BANDAI NAMCO Mirai-Kenkyusho 5-37-8 Shiba, Minato-ku, Tokyo 108-0014 Mitsuaki Taguchi Interview with the President President & Representative Director, BANDAI NAMCO Holdings Inc. Continuing to innovate with a focus on global business initiatives aligned with changes in our markets Under the Mid-term Plan, the Group announced a mid-term vision of CHANGE for the NEXT — Empower, Gain Momentum, and Accelerate Evolution, and launched a five-Unit system. In the first quarter, the Group achieved record-high sales. In these ways, the Mid-term Plan has gotten off to a favorable start. In this issue of the newsletter, BANDAI NAMCO Holdings’ President Mitsuaki Taguchi discusses the future results forecast and the situation with each of the Group’s Units. How were the results in the first What is the outlook for the future? for the mature fan base, BANDAI SPIRITS quarter? Taguchi: In our industry, the environment is CO., LTD., a new company that consolidates Taguchi: In the first quarter of FY2019.3, in undergoing drastic changes, and it is difficult the mature fan base business of the Toys and comparison with the same period of the previous to forecast all of the future trends based on Hobby Unit, started fullscale operation. With year, each business recorded favorable overall three months of results. Considering bolstered a separate organizational structure and a clarified progress with core IP* and products/services, marketing and promotion for businesses mission, the sense of speed in this business despite differences in the home video game recording favorable results; recent business has increased. -
Mcro, Inc. V. Bandai Namco Games America Inc., 837 F.3D 1299 (Fed
Case: 19-1557 Document: 88 Page: 1 Filed: 05/20/2020 United States Court of Appeals for the Federal Circuit ______________________ MCRO, INC., DBA PLANET BLUE, Plaintiff-Appellant v. BANDAI NAMCO GAMES AMERICA INC., TREYARCH CORPORATION, Defendants SONY COMPUTER ENTERTAINMENT AMERICA LLC, SUCKER PUNCH PRODUCTIONS, LLC, INFINITY WARD, INC., LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. LLC, ACTIVISION PUBLISHING, INC., BLIZZARD ENTERTAINMENT, INC., NAUGHTY DOG, INC., ELECTRONIC ARTS, INC., DISNEY INTERACTIVE STUDIOS, INC., SQUARE ENIX, INC., Defendants-Appellees ______________________ 2019-1557 ______________________ Appeal from the United States District Court for the Central District of California in Nos. 2:12-cv-10322-GW- FFM, 2:12-cv-10329-GW-FFM, 2:12-cv-10333-GW-FFM, 2:12-cv-10335-GW-FFM, 2:12-cv-10338-GW-FFM, 2:14-cv- 00332-GW-FFM, 2:14-cv-00336-GW-FFM, 2:14-cv-00352- GW-FFM, 2:14-cv-00358-GW-FFM, 2:14-cv-00383-GW- FFM, Judge George H. Wu. Case: 19-1557 Document: 88 Page: 2 Filed: 05/20/2020 2 MCRO, INC. v. BANDAI NAMCO GAMES AMERICA ______________________ Decided: May 20, 2020 ______________________ MARK STEWART RASKIN, King & Wood Mallesons LLP, New York, NY, for plaintiff-appellant. Also represented by MICHAEL DEVINCENZO, JOHN FRANCIS PETRSORIC, ROBERT WHITMAN; MARC AARON FENSTER, PAUL ANTHONY KROEGER, Russ August & Kabat, Los Angeles, CA. JOHN D. GARRETSON, Shook, Hardy & Bacon, LLP, Kansas City, MO, for defendants-appellees Sony Computer Entertainment America LLC, Sucker Punch Productions, LLC, Naughty Dog, Inc. Also represented by BETH A. LARIGAN. SONAL NARESH MEHTA, Wilmer Cutler Pickering Hale and Dorr LLP, Palo Alto, CA, for defendants-appellees In- finity Ward, Inc., Activision Publishing, Inc., Blizzard En- tertainment, Inc., Electronic Arts, Inc. -
Mobile Suit Breakdown Season 1 Episode 1.2: No, She's Too Strong
Mobile Suit Breakdown Season 1 Episode 1.2: No, She’s Too Strong! Mobile Suit Gundam Episode 2: Destroy Gundam! Podcast Transcript Original Publication: September 8th, 2018 Intro music plays THOM: This is Mobile Suit Breakdown, a podcast about Japanese Sci-Fi mega-franchise Mobile Suit Gundam for new fans, old fans, and not-yet fans, where we watch, analyze, and review all forty years of the iconic anime in the order it was made. We research its influences, examine its themes, and discuss how each piece of the Gundam canon fits within the changing context in Japan and the world from 1979 to today. THOM: This is Mobile Suit Breakdown Episode 1.2: No, She’s Too Strong!, and we are your hosts. I’m Thom, giant robot enthusiast and real, honest human being, I swear! NINA: And I’m Nina, Gundam n00b and podcast enthusiast. THOM: We now return you to the destruction of the Side 7 space colony, already in progress. This episode sees our heroes shift from defense to escape, from the terror of the battle to the dread of knowing that the colony is bleeding oxygen and Zeon is coming back. There is no way out for them--except aboard the very same Federation warship that inadvertently led Zeon here in the first place, and brought the war to this neglected little island in space. THOM: This week we’re going to talk a bit about how the events on Side 7 reflect two related events during World War II. The first one was the bombing and firebombing of Japanese cities by American forces during the war, but the second was the Battle of Okinawa. -
BANDAI NAMCO Holdings Inc
BANDAI NAMCO Holdings Inc. Notice of the Fifteenth Ordinary General Meeting of Shareholders to be held on June 22, 2020 An English translation of the original notice in Japanese DISCLAIMER The following is an English translation of the Japanese original “Notice of the Fifteenth Ordinary General Meeting of Shareholders of BANDAI NAMCO Holdings Inc.” which meeting is to be held on June 22, 2020. The Company provides this translation for your reference and convenience only and does not guarantee its accuracy or otherwise. In the event of any discrepancies, the Japanese original notice shall prevail. These documents have been prepared solely in accordance with Japanese law and are offered here for informational purposes only. In particular, please note that the financial statements included in the following translation have been prepared in accordance with Japanese GAAP. * The English version of this Notice of the Fifteenth Ordinary General Meeting of Shareholders reflects the revisions announced in “Notice Regarding Partial Revision to the Notice of the Fifteenth Ordinary General Meeting of Shareholders” (in Japanese only) released on June 1, 2020 and June 10, 2020. 1 Securities code: 7832 June 5, 2020 5-37-8 Shiba, Minato-ku, Tokyo BANDAI NAMCO Holdings Inc. Mitsuaki Taguchi President and Representative Director Dear Shareholders, NOTICE OF THE FIFTEENTH ORDINARY GENERAL MEETING OF SHAREHOLDERS We would like to inform you that the Fifteenth Ordinary General Meeting of Shareholders of BANDAI NAMCO Holdings Inc. (“the Company”) will be held as set forth below. Although we will hold the General Meeting of Shareholders while being as thorough as possible in taking measures to prevent infection, for this fiscal year, we encourage you to exercise your voting rights in writing or via the Internet in advance instead of attending the meeting in order to prevent the spread of COVID-19. -
The Mobile Suit Gundam Franchise
The Mobile Suit Gundam Franchise: a Case Study of Transmedia Storytelling Practices and the Role of Digital Games in Japan Akinori (Aki) Nakamura College of Image Arts and Sciences, Ritsumeikan University 56-1 Toji-in Kitamachi, Kita-ku, Kyoto 603-8577 [email protected] Susana Tosca Department of Arts and Communication, Roskilde University Universitetsvej 1, P.O. Box 260 DK-4000 Roskildess line 1 [email protected] ABSTRACT The present study looks at the Mobile Suit Gundam franchise and the role of digital games from the conceptual frameworks of transmedia storytelling and the Japanese media mix. We offer a historical account of the development of “the Mobile Suit Gundam” series from a producer´s perspective and show how a combination of convergent and divergent strategies contributed to the success of the series, with a special focus on games. Our case can show some insight into underdeveloped aspects of the theory of transmedial storytelling and the Japanese media mix. Keywords Transmedia Storytelling, Media mix, Intellectual Property, Business Strategy INTRODUCTION The idea of transmediality is now more relevant than ever in the context of media production. Strong recognizable IPs take for example more and more space in the movie box office, and even the Producers Guild of America ratified a new title “transmedia producer” in 2010 1. This trend is by no means unique to the movie industry, as we also detect similar patterns in other media like television, documentaries, comics, games, publishing, music, journalism or sports, in diverse national and transnational contexts (Freeman & Gambarato, 2018). However, transmedia strategies do not always manage to successfully engage their intended audiences; as the problematic reception of a number of works can demonstrate. -
Anime Publisher Year a Tree of Palme ADV Films 2005 Abenobashi ADV
Anime Publisher Year A Tree of Palme ADV Films 2005 Abenobashi ADV Films 2005 Ah! My Goddess Pioneer 2000 Air Gear ADV Films 2007 Akira Pioneer 1994 Alien Nine US Manga 2003 Android Kikaider Bandai Entertainment 2002 Angelic Layer ADV Films 2005 Aquarian Age ADV Films 2005 Arjuna Bandai Entertainment 2001 Black Cat Funimation 2005 Black Heaven Pioneer 1999 Black Lagoon Funimation 2006 Blood: The Last Vampire Manga Entertainment 2001 Blood+ Sony Pictures 2005 BoogiePop Phantom NTSC 2001 Brigadoon Tokyo Pop 2003 C Control Funimation 2011 Ceres: Celestial Legend VIS Media 2000 Chevalier D'Eon Funimation 2006 Cowboy Bebop Bandai Entertainment 1998 Cromartie High Scool ADV Films 2006 Dai-Guard ADV Films 1999 Dears Bandai Visual 2004 DeathNote VIS Media 2003 Elfen Lied ADV Films 2006 Escaflowne Bandai Entertainment 1996 Fate Stay/Night TBS Animation 2013 FLCL Funimation 2000 Fruits Basket Funimation 2002 Full Metal Achemist: Brotherhood Funimation 2010 Full Metal Alchemist Funimation 2004 Full Metal Panic? ADV Films 2004 G Gundam Bandai Entertainment 1994 Gankutsuou Gnzo Media Factory 2004 Gantz ADV Films 2004 Geneshaft Bandai Entertainment 2001 Getbackers ADV Films 2005 Ghost in the Shell Bandai Entertainment 2002 Ghost Stories ADV Films 2000 Grave of the Fireflies Central Pak Media 1988 GTO Great Teacher Onizuka Tokyo Pop 2004 Gungrave Pioneer 2004 Gunslinger Girl Funimation 2002 Gurren Lagann Bandai Entertainment 2007 Guyver ADV Films 2007 Heat Guy J Pioneer 2002 Hellsing Pioneer 2002 Infinite Ryvius Bandai Entertainment 1999 Jin-Roh Bandai -
Copy of Anime Licensing Information
Title Owner Rating Length ANN .hack//G.U. Trilogy Bandai 13UP Movie 7.58655 .hack//Legend of the Twilight Bandai 13UP 12 ep. 6.43177 .hack//ROOTS Bandai 13UP 26 ep. 6.60439 .hack//SIGN Bandai 13UP 26 ep. 6.9994 0091 Funimation TVMA 10 Tokyo Warriors MediaBlasters 13UP 6 ep. 5.03647 2009 Lost Memories ADV R 2009 Lost Memories/Yesterday ADV R 3 x 3 Eyes Geneon 16UP 801 TTS Airbats ADV 15UP A Tree of Palme ADV TV14 Movie 6.72217 Abarashi Family ADV MA AD Police (TV) ADV 15UP AD Police Files Animeigo 17UP Adventures of the MiniGoddess Geneon 13UP 48 ep/7min each 6.48196 Afro Samurai Funimation TVMA Afro Samurai: Resurrection Funimation TVMA Agent Aika Central Park Media 16UP Ah! My Buddha MediaBlasters 13UP 13 ep. 6.28279 Ah! My Goddess Geneon 13UP 5 ep. 7.52072 Ah! My Goddess MediaBlasters 13UP 26 ep. 7.58773 Ah! My Goddess 2: Flights of Fancy Funimation TVPG 24 ep. 7.76708 Ai Yori Aoshi Geneon 13UP 24 ep. 7.25091 Ai Yori Aoshi ~Enishi~ Geneon 13UP 13 ep. 7.14424 Aika R16 Virgin Mission Bandai 16UP Air Funimation 14UP Movie 7.4069 Air Funimation TV14 13 ep. 7.99849 Air Gear Funimation TVMA Akira Geneon R Alien Nine Central Park Media 13UP 4 ep. 6.85277 All Purpose Cultural Cat Girl Nuku Nuku Dash! ADV 15UP All Purpose Cultural Cat Girl Nuku Nuku TV ADV 12UP 14 ep. 6.23837 Amon Saga Manga Video NA Angel Links Bandai 13UP 13 ep. 5.91024 Angel Sanctuary Central Park Media 16UP Angel Tales Bandai 13UP 14 ep. -
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019
BANDAI NAMCO Group FACT BOOK 2019 BANDAI NAMCO Group FACT BOOK 2019 TABLE OF CONTENTS 1 BANDAI NAMCO Group Outline 3 Related Market Data Group Organization Toys and Hobby 01 Overview of Group Organization 20 Toy Market 21 Plastic Model Market Results of Operations Figure Market 02 Consolidated Business Performance Capsule Toy Market Management Indicators Card Product Market 03 Sales by Category 22 Candy Toy Market Children’s Lifestyle (Sundries) Market Products / Service Data Babies’ / Children’s Clothing Market 04 Sales of IPs Toys and Hobby Unit Network Entertainment 06 Network Entertainment Unit 22 Game App Market 07 Real Entertainment Unit Top Publishers in the Global App Market Visual and Music Production Unit 23 Home Video Game Market IP Creation Unit Real Entertainment 23 Amusement Machine Market 2 BANDAI NAMCO Group’s History Amusement Facility Market History 08 BANDAI’s History Visual and Music Production NAMCO’s History 24 Visual Software Market 16 BANDAI NAMCO Group’s History Music Content Market IP Creation 24 Animation Market Notes: 1. Figures in this report have been rounded down. 2. This English-language fact book is based on a translation of the Japanese-language fact book. 1 BANDAI NAMCO Group Outline GROUP ORGANIZATION OVERVIEW OF GROUP ORGANIZATION Units Core Company Toys and Hobby BANDAI CO., LTD. Network Entertainment BANDAI NAMCO Entertainment Inc. BANDAI NAMCO Holdings Inc. Real Entertainment BANDAI NAMCO Amusement Inc. Visual and Music Production BANDAI NAMCO Arts Inc. IP Creation SUNRISE INC. Affiliated Business -
View a PDF Version
Mobile Suit Breakdown Season 1 Episode 1.1: To Live and Die in Space Mobile Suit Gundam Episode 1: Gundam Rises Podcast Transcript Original Publication: September 1, 2018 Intro music plays THOM: This is Mobile Suit Breakdown, a podcast about Japanese Sci-Fi mega-franchise Mobile Suit Gundam for new fans, old fans, and not-yet fans, where we watch, analyze, and review all forty years of the iconic anime in the order it was made. We research its influences, examine its themes, and discuss how each piece of the Gundam canon fits within the changing context in Japan and the world from 1979 to today. Record scratch [March 6, 2019 update] NINA: Greetings listeners. I’m Nina, one of the two hosts of Mobile Suit Breakdown. You’re about to listen to the very first episode of MSB [Mobile Suit Breakdown], which also happens to be the very first podcast episode we ever made. We’re very proud of it, but we were learning to do this as we went along, and there are some issues with the audio during these earliest episodes. If you would prefer to skip ahead a bit, you should know that there’s a steady improvement in audio quality from Episode 1.3 on, and a huge improvement around Episode 1.13, when we invested in better recording equipment. Thanks for checking us out, and we hope you like what you hear. And now, back to talking about Gundam. Intro music fades back in THOM: This is Episode 1.1: To Live and Die in Space, and we are your hosts. -
Star Channels, April 22-28
APRIL 22 - 28, 2018 staradvertiser.com The seat of power has shifted, with “violent delights” now emanating from humanoid hands bent on a robotic revolution. Saddle up alongside Dolores Abernathy (Evan Rachel Wood), Maeve Millay (Thandie Newton) and Teddy Flood (James Marsden), just three of the many hosts staking their claim in the new season of Westworld. Premiering Sunday, April 22, on HBO. WEEKLY NEWS UPDATE LIVE @ THE LEGISLATURE Join Senate and House leadership as they discuss upcoming legislation and issues of importance to the community. TUESDAY, 8:30AM | CHANNEL 49 | olelo.org/49 olelo.org ON THE COVER | WESTWORLD Strange new frontiers Sentient hosts stake their ther experience a kinder, gentler version of the guiltless whims of humanity. Each of the main claim over ‘Westworld’ Wild West, or delve deeper into a gritty world of androids is forging his or her own path along vengeance and violence, allowing themselves the outskirts of the frontier, venturing into the to express all manner of taboo, morally ques- park’s other “worlds” in search of greater free- By K.A. Taylor tionable acts. dom and a deeper truth. TV Media This experience is only a success due to the As season 1 established, leaving the park plethora of android hosts that populate the entirely won’t be easy. It will, in fact, require the he concept of androids has permeated parks. The freshman season introduced us to help of humans. Dolores and the hosts must social consciousness since the 1800s, the saloon’s madam, Maeve Millay (Thandie therefore decide: stake their claim over the but it wasn’t until 1984’s sci-fi hit “The T Newton, “ER”), whose recurring dreams about park itself, or find a way to move beyond its Terminator” graced the screen that people a daughter from a past storyline (pre-madam) borders, to map out a life for all of their kind in a genuinely feared the prospect of “the singular- gradually led to her becoming self-aware.