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Patrick Traynor [email protected] 949-413-8393 San Diego, CA

Patrick Traynor Patrick.J.Traynor@Gmail.Com 949-413-8393 San Diego, CA

Patrick Traynor [email protected] 949-413-8393 San Diego, CA

Education University of California, San Diego Sept. 2012 – Dec. 2018 B.S. in Computer Science, GPA 3.55

Projects I Wanna Maker 2016 – present Level editor and online level sharing system for a platformer game, in GameMaker and Go, team of 7 • Designed various systems including editor tools, undo/redo, object parameters, online level search • Prioritized features and bugs, incorporating feedback from 15 beta testers • Managed complexity in codebase by cleaning up and pruning old code, rewriting when appropriate • Designed a RESTful API consumed by the game client, website, and the general public

Fury Max: Mad Road 2018 Cooperative 3D networked multiplayer game made in 10 weeks, in C++ and DirectX, team of 6 • Designed, implemented, and debugged the networking system, including custom packet structures • Integrated the networking and graphics systems when writing gameplay code • Assigned tasks and compiled weekly team status reports as the project manager

Haystack 2017 Web app with an interactive interface for efficiently browsing Twitch livestreams, in Go, HTML, CSS, JS • Utilized the Twitch API to search for currently live broadcasts and their thumbnail images • Integrated the front-end and the back-end utilizing AJAX and HTML templating

I Wanna Run the Marathon 2016 Challenging platformer game made in 3 months with a strict deadline, in GameMaker, team of 4 • Coordinated work in accordance with the deadline via frequent voice and text communication • Achieved a 9.3/10 rating across 93 reviews, and featured in charity livestream Games Done Quick

Work Experience Software Intern, Zynga Inc. 2014 Worked on a casual mobile match-3 game, in and C#, team of about 20 • Coordinated work with programmers, project managers, and artists to implement a pop-up system • Contributed politely by following codebase structure, doing code reviews, and following Git policies

Tools Proficient: Python, Go, C#, Unity, GameMaker Familiar: C, C++, Java, HTML, CSS, JavaScript, Node, React, MySQL, Git,

Hackathon and Game Jam Awards Starshot Express – VR train driving game for HackXR at UCSD, won 1st of 19 2018 Jibberish – Stealth puzzle game for San Diego Game Jam, won 1st of 22 2018 Clockwork Cat – Cute time manipulation game for Ludum Dare, won 2nd of 1400 2014

Other Officer of Club at UCSD 2014, 2017-2018 Eagle Scout rank in the Boy Scouts of America Regularly livestream programming on Twitch.tv – twitch.tv/patrickgh3