Getting Started Fast
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1 Getting Started Fast 3D scanning with a digital camera Viewing your scene with 123D Catch Stitching photos with 123D Catch Changing mesh resolutions with 123D Catch Cleaning up the model with 123D Catch Using the Autodesk 3D Print Utility Let's print! Slicing the models with Slic3r Slicing the models with Skeinforge Reviewing the print results 2 Optimizing the Printing Process Inspecting the model with Meshmixer Plane alignment with Meshmixer Scaling the model with Meshmixer Leveling the model with Meshmixer Removing scanning artifacts with Meshmixer Shaping the model with Meshmixer Optimizing infill with Slic3r Optimizing infill with Skeinforge Printing without fill with Skeinforge Tweaking shells and surface layers with Skeinforge Reviewing the print results 3 Scanning and Printing with Higher Resolution Setting up DAVID Laserscanner Calibrating DAVID Laserscanner Scanning with DAVID Laserscanner Viewing the model in MeshLab Cleaning the scans with MeshLab Aligning the scans with MeshLab Merging and remeshing the aligned scans in MeshLab Let's print! Tuning up the printer Reviewing the print results 4 Modeling and Printing with Precision Warming up with SketchUp Using 3D tools from Extension Warehouse Modeling with SketchUp Using plugin extensions with SketchUp Controlling the flow rate in Skeinforge Using Stretch in Skeinforge Controlling print warping Using brim with Slic3r Reviewing the print results 5 Manipulating Meshes and Bridges Introduction Exploring TopMod Using TopMod for remeshing Using MeshLab for remeshing Mesh decimation with MeshLab Wireframe modeling with TopMod Let's print! Cooling ABS and PLA with Skeinforge Cooling ABS and PLA with Slic3r Adjusting speed with Slic3r Bridging with Slic3r Adjusting speed with Skeinforge Bridging with Skeinforge Reviewing the print results 6 Making the Impossible Using extruding options in TopMod Using cutting options in TopMod Working with edges in TopMod Creating handles in TopMod Making a starfish in TopMod Creating support with Meshmixer Let's print! Creating support with Skeinforge Support options with Skeinforge Creating support with Slic3r Support options with Slic3r Reviewing our print results 7 Texture – the Good and the Bad Making textures with Meshmixer Making stencils with Paint.NET Stamping stencils with Meshmixer Making patterns with Meshmixer Making more patterns with Meshmixer Making textures with MeshLab Let's print! Adjusting the travel speed with Skeinforge Adjusting retraction with Skeinforge Adjusting Jitter with Skeinforge Adjusting retraction with Slic3r Reviewing the print results 8 Troubleshooting Issues in 3D Modeling Introduction Using Repetier-Host for analysis Repairing mesh geometry issues Using SketchUp for editing meshes Using MeshLab for fixing normals Using MeshLab for cleaning meshes Creating a hollow model with MeshLab Creating a drain hole with Meshmixer 9 Troubleshooting Issues in 3D Printing Introduction Taking proper care of the build platform surface Troubleshooting issues with the extruder Troubleshooting issues with the hot end Troubleshooting issues with the x, y, and z axes Troubleshooting issues with the motor system A Understanding and Editing Firmware An Arduino IDE program B Taking a Closer Look at G- code Generating G-code Viewing G-code Basic G-code commands Using the command line .