1. Instruction Formats One Address. Two Address. Zero Address. Three Addresses and Comparison. 2. Addressing Modes with Numeric Examples
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Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
Programming Model, Address Mode, HC12 Hardware Introduction
EEL 4744C: Microprocessor Applications Lecture 2 Programming Model, Address Mode, HC12 Hardware Introduction Dr. Tao Li 1 Reading Assignment • Microcontrollers and Microcomputers: Chapter 3, Chapter 4 • Software and Hardware Engineering: Chapter 2 Or • Software and Hardware Engineering: Chapter 4 Plus • CPU12 Reference Manual: Chapter 3 • M68HC12B Family Data Sheet: Chapter 1, 2, 3, 4 Dr. Tao Li 2 EEL 4744C: Microprocessor Applications Lecture 2 Part 1 CPU Registers and Control Codes Dr. Tao Li 3 CPU Registers • Accumulators – Registers that accumulate answers, e.g. the A Register – Can work simultaneously as the source register for one operand and the destination register for ALU operations • General-purpose registers – Registers that hold data, work as source and destination register for data transfers and source for ALU operations • Doubled registers – An N-bit CPU in general uses N-bit data registers – Sometimes 2 of the N-bit registers are used together to double the number of bits, thus “doubled” registers Dr. Tao Li 4 CPU Registers (2) • Pointer registers – Registers that address memory by pointing to specific memory locations that hold the needed data – Contain memory addresses (without offset) • Stack pointer registers – Pointer registers dedicated to variable data and return address storage in subroutine calls • Index registers – Also used to address memory – An effective memory address is found by adding an offset to the content of the involved index register Dr. Tao Li 5 CPU Registers (3) • Segment registers – In some architectures, memory addressing requires that the physical address be specified in 2 parts • Segment part: specifies a memory page • Offset part: specifies a particular place in the page • Condition code registers – Also called flag or status registers – Hold condition code bits generated when instructions are executed, e.g. -
The Birth, Evolution and Future of Microprocessor
The Birth, Evolution and Future of Microprocessor Swetha Kogatam Computer Science Department San Jose State University San Jose, CA 95192 408-924-1000 [email protected] ABSTRACT timed sequence through the bus system to output devices such as The world's first microprocessor, the 4004, was co-developed by CRT Screens, networks, or printers. In some cases, the terms Busicom, a Japanese manufacturer of calculators, and Intel, a U.S. 'CPU' and 'microprocessor' are used interchangeably to denote the manufacturer of semiconductors. The basic architecture of 4004 same device. was developed in August 1969; a concrete plan for the 4004 The different ways in which microprocessors are categorized are: system was finalized in December 1969; and the first microprocessor was successfully developed in March 1971. a) CISC (Complex Instruction Set Computers) Microprocessors, which became the "technology to open up a new b) RISC (Reduced Instruction Set Computers) era," brought two outstanding impacts, "power of intelligence" and "power of computing". First, microprocessors opened up a new a) VLIW(Very Long Instruction Word Computers) "era of programming" through replacing with software, the b) Super scalar processors hardwired logic based on IC's of the former "era of logic". At the same time, microprocessors allowed young engineers access to "power of computing" for the creative development of personal 2. BIRTH OF THE MICROPROCESSOR computers and computer games, which in turn led to growth in the In 1970, Intel introduced the first dynamic RAM, which increased software industry, and paved the way to the development of high- IC memory by a factor of four. -
Introduction to the Intel® Nios® II Soft Processor
Introduction to the Intel® Nios® II Soft Processor For Quartus® Prime 18.1 1 Introduction This tutorial presents an introduction the Intel® Nios® II processor, which is a soft processor that can be instantiated on an Intel FPGA device. It describes the basic architecture of Nios II and its instruction set. The Nios II processor and its associated memory and peripheral components are easily instantiated by using Intel’s SOPC Builder or Platform Designer tool in conjunction with the Quartus® Prime software. A full description of the Nios II processor is provided in the Nios II Processor Reference Handbook, which is available in the literature section of the Intel web site. Introductions to the SOPC Builder and Platform Designer tools are given in the tutorials Introduction to the Intel SOPC Builder and Introduction to the Intel Platform Designer Tool, respectively. Both can be found in the University Program section of the web site. Contents: • Nios II System • Overview of Nios II Processor Features • Register Structure • Accessing Memory and I/O Devices • Addressing • Instruction Set • Assembler Directives • Example Program • Exception Processing • Cache Memory • Tightly Coupled Memory Intel Corporation - FPGA University Program 1 March 2019 ® ® INTRODUCTION TO THE INTEL NIOS II SOFT PROCESSOR For Quartus® Prime 18.1 2 Background Intel’s Nios II is a soft processor, defined in a hardware description language, which can be implemented in Intel’s FPGA devices by using the Quartus Prime CAD system. This tutorial provides a basic introduction to the Nios II processor, intended for a user who wishes to implement a Nios II based system on an Intel Development and Education board. -
Computer Organization & Architecture Eie
COMPUTER ORGANIZATION & ARCHITECTURE EIE 411 Course Lecturer: Engr Banji Adedayo. Reg COREN. The characteristics of different computers vary considerably from category to category. Computers for data processing activities have different features than those with scientific features. Even computers configured within the same application area have variations in design. Computer architecture is the science of integrating those components to achieve a level of functionality and performance. It is logical organization or designs of the hardware that make up the computer system. The internal organization of a digital system is defined by the sequence of micro operations it performs on the data stored in its registers. The internal structure of a MICRO-PROCESSOR is called its architecture and includes the number lay out and functionality of registers, memory cell, decoders, controllers and clocks. HISTORY OF COMPUTER HARDWARE The first use of the word ‘Computer’ was recorded in 1613, referring to a person who carried out calculation or computation. A brief History: Computer as we all know 2day had its beginning with 19th century English Mathematics Professor named Chales Babage. He designed the analytical engine and it was this design that the basic frame work of the computer of today are based on. 1st Generation 1937-1946 The first electronic digital computer was built by Dr John V. Atanasoff & Berry Cliford (ABC). In 1943 an electronic computer named colossus was built for military. 1946 – The first general purpose digital computer- the Electronic Numerical Integrator and computer (ENIAC) was built. This computer weighed 30 tons and had 18,000 vacuum tubes which were used for processing. -
Please Replace the Following Pages in the Book. 26 Microcontroller Theory and Applications with the PIC18F
Please replace the following pages in the book. 26 Microcontroller Theory and Applications with the PIC18F Before Push After Push Stack Stack 16-bit Register 0120 143E 20C2 16-bit Register 0120 SP 20CA SP 20C8 143E 20C2 0703 20C4 0703 20C4 F601 20C6 F601 20C6 0706 20C8 0706 20C8 0120 20CA 20CA 20CC 20CC 20CE 20CE Bottom of Stack FIGURE 2.12 PUSH operation when accessing a stack from the bottom Before POP After POP Stack 16-bit Register A286 16-bit Register 0360 Stack 143E 20C2 SP 20C8 SP 20CA 143E 20C2 0705 20C4 0705 20C4 F208 20C6 F208 20C6 0107 20C8 0107 20C8 A286 20CA A286 20CA 20CC 20CC Bottom of Stack FIGURE 2.13 POP operation when accessing a stack from the bottom Note that the stack is a LIFO (last in, first out) memory. As mentioned earlier, a stack is typically used during subroutine CALLs. The CPU automatically PUSHes the return address onto a stack after executing a subroutine CALL instruction in the main program. After executing a RETURN from a subroutine instruction (placed by the programmer as the last instruction of the subroutine), the CPU automatically POPs the return address from the stack (previously PUSHed) and then returns control to the main program. Note that the PIC18F accesses the stack from the top. This means that the stack pointer in the PIC18F holds the address of the bottom of the stack. Hence, in the PIC18F, the stack pointer is incremented after a PUSH, and decremented after a POP. 2.3.2 Control Unit The main purpose of the control unit is to read and decode instructions from the program memory. -
A Modular Soft Processor Core in VHDL
A Modular Soft Processor Core in VHDL Jack Whitham 2002-2003 This is a Third Year project submitted for the degree of MEng in the Department of Computer Science at the University of York. The project will attempt to demonstrate that a modular soft processor core can be designed and implemented on an FPGA, and that the core can be optimised to run a particular embedded application using a minimal amount of FPGA space. The word count of this project (as counted by the Unix wc command after detex was run on the LaTeX source) is 33647 words. This includes all text in the main report and Appendices A, B and C. Excluding source code, the project is 70 pages in length. i Contents I. Introduction 1 1. Background and Literature 1 1.1. Soft Processor Cores . 1 1.2. A Field Programmable Gate Array . 1 1.3. VHSIC Hardware Definition Language (VHDL) . 2 1.4. The Motorola 68020 . 2 II. High-level Project Decisions 3 2. Should the design be based on an existing one? 3 3. Which processor should the soft core be based upon? 3 4. Which processor should be chosen? 3 5. Restating the aims of the project in terms of the chosen processor 4 III. Modular Processor Design Decisions 4 6. Processor Design 4 6.1. Alternatives to a complete processor implementation . 4 6.2. A real processor . 5 6.3. Instruction Decoder and Control Logic . 5 6.4. Arithmetic and Logic Unit (ALU) . 7 6.5. Register File . 7 6.6. Links between Components . -
IBM Z/Architecture Reference Summary
z/Architecture IBMr Reference Summary SA22-7871-06 . z/Architecture IBMr Reference Summary SA22-7871-06 Seventh Edition (August, 2010) This revision differs from the previous edition by containing instructions related to the facilities marked by a bar under “Facility” in “Preface” and minor corrections and clari- fications. Changes are indicated by a bar in the margin. References in this publication to IBM® products, programs, or services do not imply that IBM intends to make these available in all countries in which IBM operates. Any reference to an IBM program product in this publication is not intended to state or imply that only IBM’s program product may be used. Any functionally equivalent pro- gram may be used instead. Additional copies of this and other IBM publications may be ordered or downloaded from the IBM publications web site at http://www.ibm.com/support/documentation. Please direct any comments on the contents of this publication to: IBM Corporation Department E57 2455 South Road Poughkeepsie, NY 12601-5400 USA IBM may use or distribute whatever information you supply in any way it believes appropriate without incurring any obligation to you. © Copyright International Business Machines Corporation 2001-2010. All rights reserved. US Government Users Restricted Rights — Use, duplication, or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. ii z/Architecture Reference Summary Preface This publication is intended primarily for use by z/Architecture™ assembler-language application programmers. It contains basic machine information summarized from the IBM z/Architecture Principles of Operation, SA22-7832, about the zSeries™ proces- sors. It also contains frequently used information from IBM ESA/390 Common I/O- Device Commands and Self Description, SA22-7204, IBM System/370 Extended Architecture Interpretive Execution, SA22-7095, and IBM High Level Assembler for MVS & VM & VSE Language Reference, SC26-4940. -
Assignment Solutions
Week 1: Assignment Solutions 1. Which of the following statements are true? a. The ENIAC computer was built using mechanical relays. b. Harvard Mark1 computer was built using mechanical relays. c. PASCALINE computer could multiply and divide numbers by repeated addition and subtraction. d. Charles Babbage built his automatic computing engine in 19th century. Solution: ((b) and (c)) ENIAC was built using vacuum tubes. Charles Babbage designed his automatic computing engine but could not built it. 2. Which of the following statements are true for Moore’s law? a. Moore’s law predicts that power dissipation will double every 18 months. b. Moore’s law predicts that the number of transistors per chip will double every 18 months. c. Moore’s law predicts that the speed of VLSI circuits will double every 18 months. d. None of the above. Solution: (b) Moore’s law only predicts that number of transistors per chip will double every 18 months. 3. Which of the following generates the necessary signals required to execute an instruction in a computer? a. Arithmetic and Logic Unit b. Memory Unit c. Control Unit d. Input/Output Unit Solution: (c) Control unit acts as the nerve center of a computer and generates the necessary control signals required to execute an instruction. 4. An instruction ADD R1, A is stored at memory location 4004H. R1 is a processor register and A is a memory location with address 400CH. Each instruction is 32-bit long. What will be the values of PC, IR and MAR during execution of the instruction? a. -
Register Are Used to Quickly Accept, Store, and Transfer Data And
Register are used to quickly accept, store, and transfer data and instructions that are being used immediately by the CPU, there are various types of Registers those are used for various purpose. Among of the some Mostly used Registers named as AC or Accumulator, Data Register or DR, the AR or Address Register, program counter (PC), Memory Data Register (MDR) ,Index register,Memory Buffer Register. These Registers are used for performing the various Operations. While we are working on the System then these Registers are used by the CPU for Performing the Operations. When We Gives Some Input to the System then the Input will be Stored into the Registers and When the System will gives us the Results after Processing then the Result will also be from the Registers. So that they are used by the CPU for Processing the Data which is given by the User. Registers Perform:- 1) Fetch: The Fetch Operation is used for taking the instructions those are given by the user and the Instructions those are stored into the Main Memory will be fetch by using Registers. 2) Decode: The Decode Operation is used for interpreting the Instructions means the Instructions are decoded means the CPU will find out which Operation is to be performed on the Instructions. 3) Execute: The Execute Operation is performed by the CPU. And Results those are produced by the CPU are then Stored into the Memory and after that they are displayed on the user Screen. Types of Registers are as Followings 1. MAR stand for Memory Address Register This register holds the memory addresses of data and instructions. -
Computer Organization
Chapter 12 Computer Organization Central Processing Unit (CPU) • Data section ‣ Receives data from and sends data to the main memory subsystem and I/O devices • Control section ‣ Issues the control signals to the data section and the other components of the computer system Figure 12.1 CPU Input Data Control Main Output device section section Memory device Bus Data flow Control CPU components • 16-bit memory address register (MAR) ‣ 8-bit MARA and 8-bit MARB • 8-bit memory data register (MDR) • 8-bit multiplexers ‣ AMux, CMux, MDRMux ‣ 0 on control line routes left input ‣ 1 on control line routes right input Control signals • Originate from the control section on the right (not shown in Figure 12.2) • Two kinds of control signals ‣ Clock signals end in “Ck” to load data into registers with a clock pulse ‣ Signals that do not end in “Ck” to set up the data flow before each clock pulse arrives 0 1 8 14 15 22 23 A IR T3 M1 0x00 0x01 2 3 9 10 16 17 24 25 LoadCk Figure 12.2 X T4 M2 0x02 0x03 4 5 11 18 19 26 27 5 C SP T1 T5 M3 0x04 0x08 5 6 7 12 13 20 21 28 29 B PC T2 T6 M4 0xFA 0xFC 5 30 31 A CPU registers M5 0xFE 0xFF CBus ABus BBus Bus MARB MARCk MARA MDRCk MDR MDRMux AMux AMux MDRMux CMux 4 ALU ALU CMux Cin Cout C CCk Mem V VCk ANDZ Addr ANDZ Z ZCk Zout 0 Data 0 0 0 N NCk MemWrite MemRead Figure 12.2 (Expanded) 0 1 8 14 15 22 23 A IR T3 M1 0x00 0x01 2 3 9 10 16 17 24 25 LoadCk X T4 M2 0x02 0x03 4 5 11 18 19 26 27 5 C SP T1 T5 M3 0x04 0x08 5 6 7 12 13 20 21 28 29 B PC T2 T6 M4 0xFA 0xFC 5 30 31 A CPU registers M5 0xFE 0xFF CBus ABus BBus -
Computer Organization and Architecture, Rajaram & Radhakrishan, PHI
CHAPTER I CONTENTS: 1.1 INTRODUCTION 1.2 STORED PROGRAM ORGANIZATION 1.3 INDIRECT ADDRESS 1.4 COMPUTER REGISTERS 1.5 COMMON BUS SYSTEM SUMMARY SELF ASSESSMENT OBJECTIVE: In this chapter we are concerned with basic architecture and the different operations related to explain the proper functioning of the computer. Also how we can specify the operations with the help of different instructions. CHAPTER II CONTENTS: 2.1 REGISTER TRANSFER LANGUAGE 2.2 REGISTER TRANSFER 2.3 BUS AND MEMORY TRANSFERS 2.4 ARITHMETIC MICRO OPERATIONS 2.5 LOGIC MICROOPERATIONS 2.6 SHIFT MICRO OPERATIONS SUMMARY SELF ASSESSMENT OBJECTIVE: Here the concept of digital hardware modules is discussed. Size and complexity of the system can be varied as per the requirement of today. The interconnection of various modules is explained in the text. The way by which data is transferred from one register to another is called micro operation. Different micro operations are explained in the chapter. CHAPTER III CONTENTS: 3.1 INTRODUCTION 3.2 TIMING AND CONTROL 3.3 INSTRUCTION CYCLE 3.4 MEMORY-REFERENCE INSTRUCTIONS 3.5 INPUT-OUTPUT AND INTERRUPT SUMMARY SELF ASSESSMENT OBJECTIVE: There are various instructions with the help of which we can transfer the data from one place to another and manipulate the data as per our requirement. In this chapter we have included all the instructions, how they are being identified by the computer, what are their formats and many more details regarding the instructions. CHAPTER IV CONTENTS: 4.1 INTRODUCTION 4.2 ADDRESS SEQUENCING 4.3 MICROPROGRAM EXAMPLE 4.4 DESIGN OF CONTROL UNIT SUMMARY SELF ASSESSMENT OBJECTIVE: Various examples of micro programs are discussed in this chapter.