PRINCIPLES OF COMPUTER ARCHITECTURE CLASS TEST EDITION – AUGUST 1999 Miles J. Murdocca Department of Computer Science Rutgers University New Brunswick, NJ 08903 (USA)
[email protected] http://www.cs.rutgers.edu/~murdocca/ Vincent P. Heuring Department of Electrical and Computer Engineering University of Colorado Boulder, CO 80309-0425 (USA)
[email protected] http://ece-www.colorado.edu/faculty/heuring.html Copyright © 1999 Prentice Hall For Ellen, Alexandra, and Nicole and For Gretchen PREFACE iii PREFACE About the Book Our goal in writing this book is to expose the inner workings of the modern digital computer at a level that demystifies what goes on inside the machine. The only prerequisite to Principles of Computer Architecture is a working knowledge of a high-level programming language. The breadth of material has been chosen to cover topics normally found in a first course in computer architecture or computer organization. The breadth and depth of coverage have been steered to also place the beginning student on a solid track for con- tinuing studies in computer related disciplines. In creating a computer architecture textbook, the technical issues fall into place fairly naturally, and it is the organizational issues that bring important features to fruition. Some of the features that received the greatest attention in Principles of Computer Architecture include the choice of the instruction set architecture (ISA), the use of case studies, and a voluminous use of examples and exercises. THE INSTRUCTIONAL ISA A textbook that covers assembly language programming needs to deal with the issue of which instruction set architecture (ISA) to use: a model architecture, or one of the many commercial architectures.