Central Processing Unit 1 CENTRAL PROCESSING UNIT
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ADSP-21065L SHARC User's Manual; Chapter 2, Computation
&20387$7,2181,76 Figure 2-0. Table 2-0. Listing 2-0. The processor’s computation units provide the numeric processing power for performing DSP algorithms, performing operations on both fixed-point and floating-point numbers. Each computation unit executes instructions in a single cycle. The processor contains three computation units: • An arithmetic/logic unit (ALU) Performs a standard set of arithmetic and logic operations in both fixed-point and floating-point formats. • A multiplier Performs floating-point and fixed-point multiplication as well as fixed-point dual multiply/add or multiply/subtract operations. •A shifter Performs logical and arithmetic shifts, bit manipulation, field deposit and extraction operations on 32-bit operands and can derive exponents as well. ADSP-21065L SHARC User’s Manual 2-1 PM Data Bus DM Data Bus Register File Multiplier Shifter ALU 16 × 40-bit MR2 MR1 MR0 Figure 2-1. Computation units block diagram The computation units are architecturally arranged in parallel, as shown in Figure 2-1. The output from any computation unit can be input to any computation unit on the next cycle. The computation units store input operands and results locally in a ten-port register file. The Register File is accessible to the processor’s pro- gram memory data (PMD) bus and its data memory data (DMD) bus. Both of these buses transfer data between the computation units and internal memory, external memory, or other parts of the processor. This chapter covers these topics: • Data formats • Register File data storage and transfers -
Most Computer Instructions Can Be Classified Into Three Categories
Introduction: Data Transfer and Manipulation Most computer instructions can be classified into three categories: 1) Data transfer, 2) Data manipulation, 3) Program control instructions » Data transfer instruction cause transfer of data from one location to another » Data manipulation performs arithmatic, logic and shift operations. » Program control instructions provide decision making capabilities and change the path taken by the program when executed in computer. Data Transfer Instruction Typical Data Transfer Instruction : LD » Load : transfer from memory to a processor register, usually an AC (memory read) ST » Store : transfer from a processor register into memory (memory write) MOV » Move : transfer from one register to another register XCH » Exchange : swap information between two registers or a register and a memory word IN/OUT » Input/Output : transfer data among processor registers and input/output device PUSH/POP » Push/Pop : transfer data between processor registers and a memory stack MODE ASSEMBLY REGISTER TRANSFER CONVENTION Direct Address LD ADR ACM[ADR] Indirect Address LD @ADR ACM[M[ADR]] Relative Address LD $ADR ACM[PC+ADR] Immediate Address LD #NBR ACNBR Index Address LD ADR(X) ACM[ADR+XR] Register LD R1 ACR1 Register Indirect LD (R1) ACM[R1] Autoincrement LD (R1)+ ACM[R1], R1R1+1 8 Addressing Mode for the LOAD Instruction Data Manipulation Instruction 1) Arithmetic, 2) Logical and bit manipulation, 3) Shift Instruction Arithmetic Instructions : NAME MNEMONIC Increment INC Decrement DEC Add ADD Subtract SUB Multiply -
Arithmetic and Logic Unit (ALU)
Computer Arithmetic: Arithmetic and Logic Unit (ALU) Arithmetic & Logic Unit (ALU) • Part of the computer that actually performs arithmetic and logical operations on data • All of the other elements of the computer system are there mainly to bring data into the ALU for it to process and then to take the results back out • Based on the use of simple digital logic devices that can store binary digits and perform simple Boolean logic operations ALU Inputs and Outputs Integer Representations • In the binary number system arbitrary numbers can be represented with: – The digits zero and one – The minus sign (for negative numbers) – The period, or radix point (for numbers with a fractional component) – For purposes of computer storage and processing we do not have the benefit of special symbols for the minus sign and radix point – Only binary digits (0,1) may be used to represent numbers Integer Representations • There are 4 commonly known (1 not common) integer representations. • All have been used at various times for various reasons. 1. Unsigned 2. Sign Magnitude 3. One’s Complement 4. Two’s Complement 5. Biased (not commonly known) 1. Unsigned • The standard binary encoding already given. • Only positive value. • Range: 0 to ((2 to the power of N bits) – 1) • Example: 4 bits; (2ˆ4)-1 = 16-1 = values 0 to 15 Semester II 2014/2015 8 1. Unsigned (Cont’d.) Semester II 2014/2015 9 2. Sign-Magnitude • All of these alternatives involve treating the There are several alternative most significant (leftmost) bit in the word as conventions used to -
FUNDAMENTALS of COMPUTING (2019-20) COURSE CODE: 5023 502800CH (Grade 7 for ½ High School Credit) 502900CH (Grade 8 for ½ High School Credit)
EXPLORING COMPUTER SCIENCE NEW NAME: FUNDAMENTALS OF COMPUTING (2019-20) COURSE CODE: 5023 502800CH (grade 7 for ½ high school credit) 502900CH (grade 8 for ½ high school credit) COURSE DESCRIPTION: Fundamentals of Computing is designed to introduce students to the field of computer science through an exploration of engaging and accessible topics. Through creativity and innovation, students will use critical thinking and problem solving skills to implement projects that are relevant to students’ lives. They will create a variety of computing artifacts while collaborating in teams. Students will gain a fundamental understanding of the history and operation of computers, programming, and web design. Students will also be introduced to computing careers and will examine societal and ethical issues of computing. OBJECTIVE: Given the necessary equipment, software, supplies, and facilities, the student will be able to successfully complete the following core standards for courses that grant one unit of credit. RECOMMENDED GRADE LEVELS: 9-12 (Preference 9-10) COURSE CREDIT: 1 unit (120 hours) COMPUTER REQUIREMENTS: One computer per student with Internet access RESOURCES: See attached Resource List A. SAFETY Effective professionals know the academic subject matter, including safety as required for proficiency within their area. They will use this knowledge as needed in their role. The following accountability criteria are considered essential for students in any program of study. 1. Review school safety policies and procedures. 2. Review classroom safety rules and procedures. 3. Review safety procedures for using equipment in the classroom. 4. Identify major causes of work-related accidents in office environments. 5. Demonstrate safety skills in an office/work environment. -
Risc I: a Reduced Instruction Set Vlsi Computer
RISC I: A REDUCED INSTRUCTION SET VLSI COMPUTER DAVID A. PATTERSON and CARLO H. SEQUIN Computer Science Division University of California Berkeley, California ABSTRACT to implement CISC is the best way to use this “scarce” resource. The Reduced Instruction Set Computer (RISC) Project investigates an alternatrve to the general trend toward computers wrth increasingly complex instruction sets: With a The above findings led to the Reduced Instruction Set proper set of instructions and a corresponding architectural Computer (RISC) Project. The purpose of the project is design, a machine wrth a high effective throughput can be to explore alternatives to the general trend toward achieved. The simplicity of the instruction set and addressing architectural complexity. The hypothesis is that by modes allows most Instructions to execute in a single machine cycle, and the srmplicity of each instruction guarantees a short reducing the instruction set, VLSI architecture can be cycle time. In addition, such a machine should have a much designed that uses the scarce resources more effectively shorter design trme. than CISC. We also expect this approach to reduce design time, the number of design errors, and the This paper presents the architecture of RISC I and its novel execution time of individual instructions. hardware support scheme for procedure call/return. Overlapprng sets of regrster banks that can pass parameters directly to subrouttnes are largely responsible for the excellent Our initial version of such a computer is called RISC I. performance of RISC I. Static and dynamtc comparisons To meet our goals of simplicity and effective single-chip between this new architecture and more traditional machines implementation, we placed the following “constraints” are given. -
The Central Processing Unit(CPU). the Brain of Any Computer System Is the CPU
Computer Fundamentals 1'stage Lec. (8 ) College of Computer Technology Dept.Information Networks The central processing unit(CPU). The brain of any computer system is the CPU. It controls the functioning of the other units and process the data. The CPU is sometimes called the processor, or in the personal computer field called “microprocessor”. It is a single integrated circuit that contains all the electronics needed to execute a program. The processor calculates (add, multiplies and so on), performs logical operations (compares numbers and make decisions), and controls the transfer of data among devices. The processor acts as the controller of all actions or services provided by the system. Processor actions are synchronized to its clock input. A clock signal consists of clock cycles. The time to complete a clock cycle is called the clock period. Normally, we use the clock frequency, which is the inverse of the clock period, to specify the clock. The clock frequency is measured in Hertz, which represents one cycle/second. Hertz is abbreviated as Hz. Usually, we use mega Hertz (MHz) and giga Hertz (GHz) as in 1.8 GHz Pentium. The processor can be thought of as executing the following cycle forever: 1. Fetch an instruction from the memory, 2. Decode the instruction (i.e., determine the instruction type), 3. Execute the instruction (i.e., perform the action specified by the instruction). Execution of an instruction involves fetching any required operands, performing the specified operation, and writing the results back. This process is often referred to as the fetch- execute cycle, or simply the execution cycle. -
Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
Programming Model, Address Mode, HC12 Hardware Introduction
EEL 4744C: Microprocessor Applications Lecture 2 Programming Model, Address Mode, HC12 Hardware Introduction Dr. Tao Li 1 Reading Assignment • Microcontrollers and Microcomputers: Chapter 3, Chapter 4 • Software and Hardware Engineering: Chapter 2 Or • Software and Hardware Engineering: Chapter 4 Plus • CPU12 Reference Manual: Chapter 3 • M68HC12B Family Data Sheet: Chapter 1, 2, 3, 4 Dr. Tao Li 2 EEL 4744C: Microprocessor Applications Lecture 2 Part 1 CPU Registers and Control Codes Dr. Tao Li 3 CPU Registers • Accumulators – Registers that accumulate answers, e.g. the A Register – Can work simultaneously as the source register for one operand and the destination register for ALU operations • General-purpose registers – Registers that hold data, work as source and destination register for data transfers and source for ALU operations • Doubled registers – An N-bit CPU in general uses N-bit data registers – Sometimes 2 of the N-bit registers are used together to double the number of bits, thus “doubled” registers Dr. Tao Li 4 CPU Registers (2) • Pointer registers – Registers that address memory by pointing to specific memory locations that hold the needed data – Contain memory addresses (without offset) • Stack pointer registers – Pointer registers dedicated to variable data and return address storage in subroutine calls • Index registers – Also used to address memory – An effective memory address is found by adding an offset to the content of the involved index register Dr. Tao Li 5 CPU Registers (3) • Segment registers – In some architectures, memory addressing requires that the physical address be specified in 2 parts • Segment part: specifies a memory page • Offset part: specifies a particular place in the page • Condition code registers – Also called flag or status registers – Hold condition code bits generated when instructions are executed, e.g. -
Computer Architecture and Assembly Language
Computer Architecture and Assembly Language Gabriel Laskar EPITA 2015 License I Copyright c 2004-2005, ACU, Benoit Perrot I Copyright c 2004-2008, Alexandre Becoulet I Copyright c 2009-2013, Nicolas Pouillon I Copyright c 2014, Joël Porquet I Copyright c 2015, Gabriel Laskar Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with the Invariant Sections being just ‘‘Copying this document’’, no Front-Cover Texts, and no Back-Cover Texts. Introduction Part I Introduction Gabriel Laskar (EPITA) CAAL 2015 3 / 378 Introduction Problem definition 1: Introduction Problem definition Outline Gabriel Laskar (EPITA) CAAL 2015 4 / 378 Introduction Problem definition What are we trying to learn? Computer Architecture What is in the hardware? I A bit of history of computers, current machines I Concepts and conventions: processing, memory, communication, optimization How does a machine run code? I Program execution model I Memory mapping, OS support Gabriel Laskar (EPITA) CAAL 2015 5 / 378 Introduction Problem definition What are we trying to learn? Assembly Language How to “talk” with the machine directly? I Mechanisms involved I Assembly language structure and usage I Low-level assembly language features I C inline assembly Gabriel Laskar (EPITA) CAAL 2015 6 / 378 I Programmers I Wise managers Introduction Problem definition Who do I talk to? I System gurus I Low-level enthusiasts Gabriel Laskar (EPITA) CAAL -
The Birth, Evolution and Future of Microprocessor
The Birth, Evolution and Future of Microprocessor Swetha Kogatam Computer Science Department San Jose State University San Jose, CA 95192 408-924-1000 [email protected] ABSTRACT timed sequence through the bus system to output devices such as The world's first microprocessor, the 4004, was co-developed by CRT Screens, networks, or printers. In some cases, the terms Busicom, a Japanese manufacturer of calculators, and Intel, a U.S. 'CPU' and 'microprocessor' are used interchangeably to denote the manufacturer of semiconductors. The basic architecture of 4004 same device. was developed in August 1969; a concrete plan for the 4004 The different ways in which microprocessors are categorized are: system was finalized in December 1969; and the first microprocessor was successfully developed in March 1971. a) CISC (Complex Instruction Set Computers) Microprocessors, which became the "technology to open up a new b) RISC (Reduced Instruction Set Computers) era," brought two outstanding impacts, "power of intelligence" and "power of computing". First, microprocessors opened up a new a) VLIW(Very Long Instruction Word Computers) "era of programming" through replacing with software, the b) Super scalar processors hardwired logic based on IC's of the former "era of logic". At the same time, microprocessors allowed young engineers access to "power of computing" for the creative development of personal 2. BIRTH OF THE MICROPROCESSOR computers and computer games, which in turn led to growth in the In 1970, Intel introduced the first dynamic RAM, which increased software industry, and paved the way to the development of high- IC memory by a factor of four. -
The Von Neumann Computer Model 5/30/17, 10:03 PM
The von Neumann Computer Model 5/30/17, 10:03 PM CIS-77 Home http://www.c-jump.com/CIS77/CIS77syllabus.htm The von Neumann Computer Model 1. The von Neumann Computer Model 2. Components of the Von Neumann Model 3. Communication Between Memory and Processing Unit 4. CPU data-path 5. Memory Operations 6. Understanding the MAR and the MDR 7. Understanding the MAR and the MDR, Cont. 8. ALU, the Processing Unit 9. ALU and the Word Length 10. Control Unit 11. Control Unit, Cont. 12. Input/Output 13. Input/Output Ports 14. Input/Output Address Space 15. Console Input/Output in Protected Memory Mode 16. Instruction Processing 17. Instruction Components 18. Why Learn Intel x86 ISA ? 19. Design of the x86 CPU Instruction Set 20. CPU Instruction Set 21. History of IBM PC 22. Early x86 Processor Family 23. 8086 and 8088 CPU 24. 80186 CPU 25. 80286 CPU 26. 80386 CPU 27. 80386 CPU, Cont. 28. 80486 CPU 29. Pentium (Intel 80586) 30. Pentium Pro 31. Pentium II 32. Itanium processor 1. The von Neumann Computer Model Von Neumann computer systems contain three main building blocks: The following block diagram shows major relationship between CPU components: the central processing unit (CPU), memory, and input/output devices (I/O). These three components are connected together using the system bus. The most prominent items within the CPU are the registers: they can be manipulated directly by a computer program. http://www.c-jump.com/CIS77/CPU/VonNeumann/lecture.html Page 1 of 15 IPR2017-01532 FanDuel, et al. -
The Intel Microprocessors: Architecture, Programming and Interfacing Introduction to the Microprocessor and Computer
Microprocessors (0630371) Fall 2010/2011 – Lecture Notes # 1 The Intel Microprocessors: Architecture, Programming and Interfacing Introduction to the Microprocessor and computer Outline of the Lecture Evolution of programming languages. Microcomputer Architecture. Instruction Execution Cycle. Evolution of programming languages: Machine language - the programmer had to remember the machine codes for various operations, and had to remember the locations of the data in the main memory like: 0101 0011 0111… Assembly Language - an instruction is an easy –to- remember form called a mnemonic code . Example: Assembly Language Machine Language Load 100100 ADD 100101 SUB 100011 We need a program called an assembler that translates the assembly language instructions into machine language. High-level languages Fortran, Cobol, Pascal, C++, C# and java. We need a compiler to translate instructions written in high-level languages into machine code. Microprocessor-based system (Micro computer) Architecture Data Bus, I/O bus Memory Storage I/O I/O Registers Unit Device Device Central Processing Unit #1 #2 (CPU ) ALU CU Clock Control Unit Address Bus The figure shows the main components of a microprocessor-based system: CPU- Central Processing Unit , where calculations and logic operations are done. CPU contains registers , a high-frequency clock , a control unit ( CU ) and an arithmetic logic unit ( ALU ). o Clock : synchronizes the internal operations of the CPU with other system components using clock pulsing at a constant rate (the basic unit of time for machine instructions is a machine cycle or clock cycle) One cycle A machine instruction requires at least one clock cycle some instruction require 50 clocks. o Control Unit (CU) - generate the needed control signals to coordinate the sequencing of steps involved in executing machine instructions: (fetches data and instructions and decodes addresses for the ALU).