<<

MAN OF CHARACTER CARDS Original Text

©2013 WizKids/NECA LLC. TM & © DC Comics (s13) PRINTING INSTRUCTIONS

1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P).

2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents)

3. Under Page Sizing & Handling>Size select Actual size.

4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2.

5. Under Page Sizing & Handling>Multiple> Orientation select Landscape.

6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple).

7. Click OK.

©2013 WizKids/NECA LLC. TM & © DC Comics (s13) TABLE OF CONTENTS

Clark Kent, 12 Colonel Hardy, 16 , 17 (Helmet), 6 General Zod, 19 Jax-Ur, 14 Jor-El, 8 , 18 Rebel, 7 Kryptonian Scientist, 5 Kryptonian Warrior, 9 Lor-Van, 15 , 10 Nam-Ek, 13 Soldier, 11 ™, 4 Superman™ (Marquee), 20

©2013 WizKids/NECA LLC. TM & © DC Comics (s13) Superman™

001 SUPERMAN TM Kryptonian YELLOW (Regeneration)

FOCUSED HEAT (Ranged Combat Expert) SWOOP IN (Running Shot)

Superman Ally Characters using the Superman Ally team ability treat hindering terrain as clear terrain for movement and line HEAT VISION (Penetrating/Psychic Blast) of purposes.

MULTIPLE BLASTS (Energy Explosion)

MAN OF STEEL (Impervious)

WEAKENED BUT STILL STANDING (Invulnerability)

WON’T BACK DOWN (Toughness)

POINT VALUE: 200/100 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Kryptonian Scientist

002 KRYPTONIAN SCIENTIST Kryptonian, Scientist

Minion: Proud Race When a friendly character with the Kryptonian keyword and a higher point value is within 8 squares, Kryptonian Scientist can use Willpower. Brainstorming for Weaponry When a friendly character with the Scientist keyword and a higher point value is within 8 squares, Kryptonian Scientist can use Penetrating/Psychic Blast.

ISOLATED (Barrier)

GUARDED (Energy Shield/Deflection)

ADVANCED SOCIETY (Enhancement)

BRILLIANT MINDS (Outwit)

POINT VALUE: 36 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) General Zod

003 General Zod can use Mastermind. GENERAL ZOD Fanatical Followers Brute, Kryptonian, Soldier When he does, he may deal the damage to any friendly character with a lower point value, within 3 squares and line of fire; if you do, place that character adjacent to General Zod. ’s Yellow Sun If General Zod is 125 points, he is KO’d BODY ARMOR (Toughness) when he crosses the red KO line. If General Zod is 225 points, he is not KO’d when he crosses the red KO line; instead, stop turning the dial and he has and . I AM INVINCIBLE! (Impervious) LEAD FROM THE VANGUARD (Running Shot)

YOUR WORLD SHALL FALL BEFORE I DO (Invulnerability) GET MY HANDS DIRTY (Charge) Battlefield Commander General Zod can use Leadership. When he does and may remove an action token from an adjacent (Flurry) character, he may instead modify that character’s attack and damage ! values +1. KILL SHOT (Ranged Combat Expert) NO ESCAPE, AND NO SAVIOR FOR YOU (Plasticity)

BY ANY MEANS NECESSARY (Exploit Weakness) ENERGY GRENADES (Energy Explosion) All My Training, All His Power General Zod can use RUTHLESS (Close Combat Expert) Quake and Super Strength. When he does, after actions resolve, you may place him next to a figure that was knocked back and make a close combat attack as a free action. FURY! (Battle Fury) POINT VALUE: 225/125

© 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Kryptonian Rebel

004 KRYPTONIAN REBEL Kryptonian RUTHLESSNESS (Close Combat Expert)

The Regime Must Fall When Kryptonian Rebel targets a character with the Kryptonian keyword and a higher point value with an attack, he can use Willpower and modifies his attack value by +1 this turn.

REVOLUTION (Running Shot)

IF WE MOVE QUICKLY (Leap/Climb)

EXPLOSIVES (Energy Explosion)

BODY ARMOR (Toughness)

TRAINING (Combat Reflexes)

POINT VALUE: 50 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Jor-El

005 JOR-EL House of El, Kryptonian, Scientist SOLVE THE PROBLEM (Perplex)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value SCIENTISTS AREN’T FIGHTERS (Stealth) by -1 if the target is within line of fire of this character.

ENERGY BLAST (Energy Explosion)

BLADED STAFF (Blades/Claws/Fangs)

BODY ARMOR (Toughness)

ENERGY SHIELD (Energy Shield/Deflection)

Cunning Scientist Jor-El can use Outwit. When he does, he may be given a power action instead of a free action to counter a team ability instead of a power or combat ability.

POINT VALUE: 75 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Kryptonian Warrior

006 KRYPTONIAN WARRIOR Kryptonian, Warrior COMBAT TRAINING (Combat Reflexes)

COMBINED FIRE (Enhancement) FOR KRYPTON (Running Shot)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value DEFEAT THE REBELS (Charge) by -1 if the target is within line of fire of this character.

THE REBELS MUST FALL (Flurry)

BLADED STAFF (Blades/Claws/Fangs)

ENERGY BLASTS (Energy Explosion)

Battle Armor Kryptonian Warrior can use Energy Shield/ Deflection and Toughness.

POINT VALUE: 50 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Lois Lane

007 LOIS LANE , Reporter

GO ANYWHERE FOR A STORY (Leap/Climb)

SOMEONE SAVES ME AT THE LAST SECOND (Super Senses)

SELF-DEFENSE TRAINING (Combat Reflexes)

Nosy Reporter Lois Lane can use Outwit; when she does, she ignores characters for line of fire purposes.

I KNOW A GOOD STORY (Exploit Weakness)

POINT VALUE: 39 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Soldier

008 SOLDIER Police When this character is adjacent to a friendly character Soldier making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character. Strength in Numbers After Soldier resolves a move action and is adjacent to a friendly character named Soldier, he may be given a close or ranged combat action as a free action.

ARMOR PIERCING ROUNDS (Penetrating/Psychic Blast)

GRENADES (Energy Explosion)

KEVLAR (Toughness)

MILITARY TRAINING (Combat Reflexes)

HAND-TO-HAND COMBAT (Close Combat Expert)

POINT VALUE: 50 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13)

009 CLARK KENT Kryptonian, Reporter I CAN’T BE HURT (Invulnerability)

Traveling the World Clark Kent can use Leap/Climb. When MOSTLY (Toughness) given a move action, modify Clark Kent’s speed value by +3.

Helping From a Distance If Clark Kent has not KO’d HIGH TOLERANCE FOR PAIN (Perplex) an opposing character, he can use Stealth; if he has, he can’t use Stealth from any game effect.

I CAN RUSH IN (Charge)

STILL TRYING TO FIGURE IT OUT (Hypersonic Speed)

I’M STRONGER THAN THEM (Super Strength)

Determined to Get Answers Clark Kent can use Toughness and Willpower.

POINT VALUE: 115 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Nam-Ek

010 NAM-EK Kryptonian, Soldier, Trio of Doom STRONG DEFENSES (Impervious)

CAN TAKE A PUNCH (Invulnerability) Out of My Way!

Strongest Kryptonian Nam-Ek can use Super Strength. STILL STANDING (Toughness) When Nam-Ek is given a move action, you may give him a standard heavy object to hold from outside the game.

YELLOW SUN (Regeneration) SMASH THROUGH WALLS (Charge)

MINDLESS PURSUIT (Battle Fury) KEEP HITTING (Flurry)

Superman Enemy When two friendly characters that can Destroy for General Zod When Nam-Ek attacks a use the Superman Enemy team ability are adjacent to each other, character with the Superman Ally team ability or the Kryptonian the character with the higher point value may be given a free action keyword, modify his attack value by +1. to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same KNOCK YOU ALL DOWN (Quake) point value, their controller chooses which is treated as the higher point character this turn. POINT VALUE: 185 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Jax-Ur

011 JAX-UR Kryptonian, Scientist NEW DESIGNS (Perplex)

UPGRADES (Enhancement) IN THE LAB (Stealth)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, ESCAPE PLAN (Phasing/Teleport) the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the Deadly Weapons Give Jax-Ur a power action, choose an beginning of your next turn, if it cannot use Outwit already and adjacent friendly character, and roll a d6. On a result of - , continues to use this ability. If the two characters have the same damage dealt by the chosen character can’t be reduced below 1 point value, their controller chooses which is treated as the higher this turn; on a result of - , damage dealt by that character is point character this turn. penetrating damage this turn. BODY ARMOR (Toughness)

SHIELDING (Energy Shield/Deflection)

POINT VALUE: 62 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Lara Lor-Van

012 LARA LOR-VAN House of El, Kryptonian

To Save My Son If a friendly character named Superman would be KO’d, you may instead turn him to his last click and KO Lara Lor-Van instead.

MY HUSBAND’S DEFENSES (Energy Shield/Deflection)

MY OWN RESOLVE (Willpower)

I’LL ALWAYS BE HERE (Support)

QUICK THINKER (Perplex)

POINT VALUE: 31 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Colonel Hardy

013 COLONEL HARDY Police When this character is adjacent to a friendly character Soldier making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character. Planning Ahead Friendly characters with a lower point value and the Soldier keyword within 8 squares can use Willpower. Give Colonel Hardy a power action; adjacent characters named Superman can use Willpower this turn.

FORWARD TROOP MOVEMENTS (Telekinesis)

IN CHARGE (Mastermind)

KEVLAR (Toughness)

COMMANDING OFFICER (Leadership)

SIDE ARM (Ranged Combat Expert)

POINT VALUE: 60 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Faora

014 FAORA Kryptonian, Soldier, Trio of Doom AVOID YOUR WEAK ATTACKS (Super Senses)

YELLOW SUN (Regeneration) Vision Powers Faora ignores Stealth.

UNPREDICTABLE (Perplex) BEHIND YOU (Stealth)

FIND YOUR WEAKNESS (Exploit Weakness) STRIKE FROM THE SHADOWS (Charge)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, BACKSTAB (Blades/Claws/Fangs) the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same POISONED BLADE (Poison) point value, their controller chooses which is treated as the higher point character this turn. SHRUG OFF YOUR ATTACKS (Invulnerability)

POINT VALUE: 154 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Kelex

015 KELEX House of El, Kryptonian, Robot REINFORCED METAL SHELL (Invulnerability)

Jor-El’s Servant Adjacent friendly characters named Jor-El can SUPPORT JOR-EL (Enhancement) use Mastermind, but only to deal damage to Kelex, and regardless of their point values.

Battle Mode Kelex can use Close Combat Expert. When turning the dial, if this click is revealed due to damage taken from an ROBOT SERVANT (Leap/Climb) opponent’s attack, stop turning the dial.

FIGHT FOR JOR-EL (Close Combat Expert) PROTECT JOR-EL (Charge)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value SERVO MOTORS (Super Strength) by -1 if the target is within line of fire of this character.

BLADED STAFF (Blades/Claws/Fangs)

METAL SHELL (Toughness)

POINT VALUE: 96 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) General Zod

016 GENERAL ZOD Kryptonian, Soldier, Trio of Doom COMBAT TRAINING (Combat Reflexes)

Conqueror When General Zod attacks a single opposing YELLOW SUN (Regeneration) character and hits, if that character has 1 action token, give that character a second action token.

BURN! (Ranged Combat Expert) STRIKE FIRST (Hypersonic Speed)

CRUSH YOU! (Close Combat Expert) STRONGER THAN ON KRYPTON (Super Strength)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, AWAY FROM ME! (Quake) the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same BENEATH ME (Impervious) point value, their controller chooses which is treated as the higher point character this turn. YOUR WEAPONS ARE USELESS (Invulnerability)

POINT VALUE: 250/150 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13) Character Name

100 SUPERMAN TM Kryptonian SORRY ABOUT THE DAMAGE… (Super Strength)

QUICKER THAN ANY MERE MAN (Super Senses) The Man of Steel Superman can use Invulnerability.

A Superman For Any Situation Superman is a wild PROTECTOR (Defend) card, but may only copy the team abilities of friendly characters with whom he shares a keyword.

Solar Regeneration Superman can use Regeneration. Powered By Earth’s Yellow Sun Superman can use When he occupies a square of outdoor terrain, you may add the Charge; when he does, he can use . elevation level to the result of the d6 roll.

INSPIRE THE WORLD (Leadership) FULL HEAD OF STEAM (Charge)

THIS ENDS NOW! (Exploit Weakness) RAPID ATTACK (Flurry)

Superman Ally Characters using the Superman Ally team LASER-FOCUSED HEAT VISION (Penetrating/Psychic ability treat hindering terrain as clear terrain for movement and line Blast) of fire purposes.

POINT VALUE: 350/200 © 2013 WIZKIDS/NECA, LLC. TM & © DC Comics. (s13)