The Sinister Secret of Saltmarsh
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MTG-Pl Documentation Release 0.10.1B
MTG-pl Documentation Release 0.10.1b Dominik Kozaczko & strefa-gry.pl Nov 12, 2018 Contents 1 Instrukcje 1 2 Tłumaczenie dodatków 3 2.1 Standard...............................................3 2.2 Modern................................................3 2.3 Pozostałe...............................................4 2.4 Specjalne karty............................................4 3 Warto przeczytac´ 5 4 Ostatnie zmiany 7 5 Ekipa 9 5.1 Origins................................................9 5.2 Battle for Zendikar.......................................... 25 5.3 Dragons of Tarkir........................................... 41 5.4 Uzasadnienie tłumaczen´....................................... 57 5.5 Innistrad............................................... 58 5.6 Dark Ascension........................................... 73 5.7 Avacyn Restored........................................... 83 5.8 Magic the Gathering - Basic Rulebook............................... 95 5.9 Return to Ravnica.......................................... 122 5.10 Gatecrash............................................... 136 5.11 Dragon’s Maze............................................ 150 5.12 Magic 2014 Core Set......................................... 159 5.13 Theros................................................ 171 5.14 Heroes of Theros........................................... 185 5.15 Face the Hydra!........................................... 187 5.16 Commander 2013.......................................... 188 5.17 Battle the Horde!.......................................... -
Barbarian Subclass and Theros Quest Foreword on the World Presented in Mythic Odysseys by Christopher M
Contents Foreword.............................................................................. 1 Barbarian ............................................................................2 Path of the Forestmaster ...............................................2 Quest for the Forestmaster .........................................4 Adventure Prompts .........................................................4 Mountain Crossing ..........................................................5 Traxian Forest ....................................................................5 Forest Overview .............................................................5 Unique Creatures ..........................................................5 Traxian Forest Encounter Tables ...........................6 New Monster Stat Blocks ...........................................11 Sidebars Forestmaster Barbarians and Devotion 4................. Path of the Forestmaster Barbarian subclass and Theros Quest Foreword On the world presented in Mythic Odysseys By Christopher M. Cevasco of Theros, barbarians who follow the Path of the Forestmaster do so only after tracking down a Art Credits mythic being that dwells in the unexplored, ON THE COVER: The Cyclops (1914) by French Symbolist primeval forest beyond Theros's Oraniad painter Odilon Redon (1840 - 1916). Mountains. An overgrown, gentle cyclops touched by the magic of Nyx, the Forestmaster Border pattern around sidebar box adapted from a design becomes a devastating force of destruction by Gordon Johnson from Pixabay. when -
HAlls Of HEroes
HALLS OF HEROES AN ORGANIZED PLAY CAMPAIGN FOR D&D 5E DUNGEON MASTER GUIDE v1.2 Effective Date: 2020-November-17 Website: hallsofheroes.com Facebook: https://www.facebook.com/groups/HallsofHeroes/ Twitter: @Halls_of_Heroes. Reddit at /r/HallsOfHeroes Discord: https://discord.gg/Kf8sEen 1 HE ASICS T B PREPARING THE ADVENTURE Before you sit down at the table, you want to have Halls of Heroes is an organized play system for read through the adventure to get an idea of what’s th Dungeons & Dragons, 5 Edition, continuing the going on behind the scenes. Not all adventures spirit of the first seven seasons of Adventurers explain everything up front, and so it’s a good idea League. As with all organized play, the players and to have read the entire adventure to get the big DM follow a shared set of principles so that picture. You can also use this time to run what-if characters may move from adventure to adventure scenarios for how to make an adventure more or and from DM to DM freely. less challenging on the fly. Settings SITTING DOWN AT THE TABLE Halls of Heroes currently has two settings: Whether the tabletop is real or virtual, eventually Forgotten Realms (FR) and Eberron (EB). See the the players gather around. Halls of Heroes Players Guide for the relevant Ask players for relevant information about each of setting for character creation and advancement their characters that will help you balance and run rules for each setting. the adventure. What’s relevant may vary from Available Adventures adventure to adventure, but often includes things See Appendix C; Content Catalog for the full list of like character name, classes, levels, armor class, adventures for each setting. -
Karrnath Heroic Chronicle
Karrnath Heroic Chronicle DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Playerʼs Handbook, Monster Manual, Dungeon Masterʼs Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by HasbSamplero Europe, 4 The Square, Stockley Park, Uxbridge, file Middlesex, UB11 1ET, UK. know your characterʼs race, religion, backgrounds, classes, Introduction and name. The following supplement is a useful tool to create a A Life character who is rooted and integrated into the world of This section fills out your life within your homeland, Eberron akin to the life path system of the Cyberpunk and beginning with a favorite hallmark. While the hallmark is an Witcher games or the Heroic Chronicle system in the aspect your character can latch onto, the milestone tables Explorerʼs Guide to Wildemount. This system will walk you will help you flesh out your characterʼs backstory and help through using your Playerʼs Handbook with Eberron: Rising you create their future. from the Last War to create your Karrnathi character; both of these books are required for this supplement. -
Planeswalkers of Ravnica by Christopher Willett
PLANESWALKERS OF RAVNICA BY CHRISTOPHER WILLETT Table of Contents Foreword ...................................................................................................................................................... 2 Planeswalker ................................................................................................................................................ 3 Color Based Alignment ................................................................................................................................. 4 White ................................................................................................................................................................................ 4 Blue .................................................................................................................................................................................... 5 Black .................................................................................................................................................................................. 6 Red .................................................................................................................................................................................... 7 Green ................................................................................................................................................................................ 8 Colors of Magic ......................................................................................................................................... -
Legendary Hunts: Coastal Encounters
Sample file 1 Special Thanks Credits Legendary Hunts Lead Designer: Vall Syrene My wonderful partner who tolerated my late nights and hard work Editor: Joshua Barbeau for the past year, my incredible fans, (whom without this book Adventure Writers: Blue Maelstrom, Jimmy Meritt, Vall Syrene wouldn’t have been possible), the DMsGuild creative community, Creature Lore: Ayla Finnegan, Blue Maelstrom, Jimmy Meritt, Devi Ishtar for her Atropos lore ideas, Laura Hirsbrunner for her Joshua Barbeau, Vall Syrene cover layout insight, Bryan Holmes for being the greatest hype-man Stat Block Design: Darren Kenny, Vall Syrene I could ask for, and Steve Fidler, R.P. Davis and Nathanaël Roux for Magical Items: BornToDoStuff, Vall Syrene their Indesign advice keeping my sanity intact. Interior Creature Art: Florian Jonak, Vall Syrene Johannes Holm ( https://johannesholm.pb.online/ ) Cover Art: “In loving memory of Eddie Collins, whose love and support for my writing Landscape Photography: Ayla Finnegan Encounter Icon Mechanics © 2020 Vall Syrene/Vall Does DnD pushed me to better myself after each release. Even though you never understood it, you loved my strange little hobby all the same. This one’s for Artist Credits you.” Scattered envelopes and scroll art © Anderson Maia - Vall Syrene, 2020 Border art © The Knotty Works Some artwork © 2019 Dean Spencer, used with permission. All rights reserved. “I’d like to dedicate my contributions to this book in loving memory of Publisher’s Choice Quality Stock Art ©Rick Hershey/Fat Goblin Jessica and Carlos Pereira. Games In 2012 I lost the love of my life, Jessica. Grieving her was the hardest thing Modular Notice Boards Graphic Assets by Elven Tower I’ve ever had to do, but it was made easier by the fact that her family allowed Cartography and Forgotten Adventures me to grieve with them. -
AND the IMPLICIT LEARNING of ENGLISH Florianópolis 2018
i Raimundo Nonato de Sousa Filho TASK-GAME: ‘MAGIC THE GATHERING’ AND THE IMPLICIT LEARNING OF ENGLISH Dissertação submetida ao Programa de Pós-Graduação em Inglês: Estudos Linguísticos e Literários da Universidade Federal de Santa Catarina para a obtenção do Grau de Mestre em Letras. Orientadora: Profa. Dra. Raquel Souza Ferraz D’Ely Florianópolis 2018 ii Ficha de identificação da obra elaborada pelo autor através do Programa de Geração Automática da Biblioteca Universitária da UFSC. iii iv v ACKNOWLEDGEMENTS On a weekend night, about 16 years ago, I walked around UFSC with some friends. I looked at the buildings, and I could see some shadows of students and sometimes their heads through the windows. I thought to myself: “This is a place I will never be able to reach”. Back then, I had to work 44 hours a week to help my family. Before that, I had studied my entire life in a public school where sometimes I was sent home after lunch or the snack break because teachers used to be absent. Things have changed, however, and I had the opportunity to leave my job and go back to studying. In March of 2008, I was having my first class at UFSC. I was living a dream. Four years later, I proved to myself that I could go all the way through by graduating college. I was thrilled! After graduating college, I thought that it was the furthest I could go. I was wrong again. I just needed some time to take it all in. Four years later, I was a master’s student. -
Encounters Reference
Classic Dungeon Designer’s Netbook #4 OLD SCHOOL ENCOUNTERS REFERENCE This unauthorized reference sourcebook contains everything the Dungeon Master needs for designing encounters for 1st edition Advanced Dungeons & Dragons™ adventures conveniently organized for online and tabletop use. Also compatible with OSRIC. Written & Edited by B. Scot Hoover [email protected] Version 3 Revised (7.28.08) - 0 - TABLE of CONTENTS Prologue 2 Abbreviation Codes 3 Chapter I: Men 4 Chapter II: Demi-humans & Humanoids 50 Chapter III: The Underworld 66 Chapter IV: The Wilderness 81 Chapter V: Settlements & Civilization 103 Chapter VI: Treasures 113 Chapter VII: The Campaign 135 Chapter VIII: Forms & Appendices 144 Index 156 - 1 - PROLOGUE: On Designing Your Own Game Non-player character generation will generally follow the method(s) used to create PCs. However, there are necessary shortcuts and parcels of information included in a carefully done game, or else the poor GM will be forever immersed in the morass of finding out the precise nature of who his players meet, who opposes them, and the like. It should not be necessary for the GM to roll dice to determine all the attribute scores of every non-player character, for instance. The game must include provisions for defining NPCs so that they can be generated quickly, but without causing every such character to be a mirror image of every other one. Although it is a relatively short and minor part of any game, this area is still interesting, for it will show just how well thought out the design is. Opponents are the creatures and things that will generally be adverse, at best non- hostile, to the PCs. -
Theros Beyond Death Deck Checklist Table # Card Pool Verification Player Information
THEROS BEYOND DEATH DECK CHECKLIST TABLE # CARD POOL VERIFICATION PLAYER INFORMATION Verifier’s First Name Verifier’s Last Name Player’s First Name Player’s Last Name Verifier’s DCI Number Player’s DCI Number PLAYED TOTAL PLAYED TOTAL PLAYED TOTAL PLAYED TOTAL WHITE BLUE BLACK RED 1 Alseid of Life’s Bounty 42 Alirios, Enraptured 83 Agonizing Remorse 124 The Akroan War 2 Archon of Falling Stars 43 Ashiok’s Erasure 84 Aphemia, the Cacophony 125 Anax, Hardened in the Forge 3 Archon of Sun’s Grace 44 Brine Giant 85 Aspect of Lamprey 126 Arena Trickster 4 Banishing Light 45 Callaphe, Beloved of the Sea 86 Blight-Breath Catoblepas 127 Aspect of Manticore 5 The Birth of Meletis 46 Chain to Memory 87 Cling to Dust 128 Blood Aspirant 6 Captivating Unicorn 47 Deny the Divine 88 Discordant Piper 129 Careless Celebrant 7 Commanding Presence 48 Eidolon of Philosophy 89 Drag to the Underworld 130 Dreamshaper Shaman 8 Dawn Evangel 49 Elite Instructor 90 Eat to Extinction 131 Dreamstalker Manticore 9 Daxos, Blessed by the Sun 50 Glimpse of Freedom 91 Elspeth’s Nightmare 132 Escape Velocity 10 Daybreak Chimera 51 Ichthyomorphosis 92 Enemy of Enlightenment 133 Fateful End 11 Dreadful Apathy 52 Kiora Bests the Sea God 93 Erebos, Bleak-Hearted 134 Final Flare 12 Eidolon of Obstruction 53 Medomai’s Prophecy 94 Erebos’s Intervention 135 Flummoxed Cyclops 13 Elspeth Conquers Death 54 Memory Drain 95 Final Death 136 Furious Rise 14 Elspeth, Sun’s Nemesis 55 Nadir Kraken 96 Fruit of Tizerus 137 Hero of the Games 15 Favored of Iroas 56 Naiad of Hidden Coves 97 -
Korea Revisit 2 Although the 1St Bn
Larry McKinniss 31478 Harsh Rd., Logan, OH 43138-9059 PH/FAX 740-380-0181 The Graybeards Joseph Pirrello The Magazine for Members, Veterans of the Korean War, and service in Korea. 70 Turf Road, Staten Island, NY 10314-6015 PH: 718-983-6803 The Graybeards is the official publication of the Korean War Veterans Association, PO Box, 10806, Arlington, VA 22210, (www.kwva.org) and is published six times Staff Officers per year. Presidential Envoy to UN Forces: Kathleen Wyosnick P.O. Box 3716, Saratoga, CA 95070 EDITOR Vincent A. Krepps 24 Goucher Woods Ct. Towson, MD 21286-5655 PH: 408-253-3068 FAX: 408-973-8449 PH: 410-828-8978 FAX: 410-828-7953 Judge Advocate and Legal Advisor: Sherman Pratt E-MAIL: [email protected] 1512 S. 20th St., Arlington, VA 22202 MEMBERSHIP Nancy Monson PH: 703-521-7706 PO Box 10806, Arlington, VA 22210 Washington, DC Affairs: (Open) PH: 703-522-9629 FAX: 703-528-5403 National Chaplain: Irvin L. Sharp, PUBLISHER Finisterre Publishing Incorporated 9973 Darrow Park Dr, #127C, Twinsburg, OH 44087 PO Box 70346, Beaufort, SC 29907 PH: 330-405-6702 E-MAIL: [email protected] Korean Ex-POW Association: Raymond M. Unger, President WEBMASTER Charles Dearborn 6113 W. 123rd Ave., Palos Heights, IL 60463 7 Lincoln St., Richmond, ME 04357 PH: 708-388-7682 E-MAIL: [email protected] E-Mail: [email protected] National VA/VS Representative: Michael Mahoney National KWVA Headquarters 582 Wiltshire Rd., Columbus, OH 43204 PRESIDENT Harley J. Coon PH: 614-225-0540 FAX: 614-225-0530 1534 Marsetta Dr., Beavercreek, OH 45432 E-MAIL: [email protected] PH: 937-426-5105 or FAX: 937-426-4551 Liaison for Canada: Col. -
Adventures in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum" (2012)
East Tennessee State University Digital Commons @ East Tennessee State University Electronic Theses and Dissertations Student Works 8-2012 Adventures in the Classroom Creating Role- Playing Games Based on Traditional Stories for the High School Curriculum Csenge Virág Zalka East Tennessee State University Follow this and additional works at: https://dc.etsu.edu/etd Part of the Educational Methods Commons, and the Game Design Commons Recommended Citation Zalka, Csenge Virág, "Adventures in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum" (2012). Electronic Theses and Dissertations. Paper 1469. https://dc.etsu.edu/etd/1469 This Thesis - Open Access is brought to you for free and open access by the Student Works at Digital Commons @ East Tennessee State University. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Digital Commons @ East Tennessee State University. For more information, please contact [email protected]. Adventures in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum ______________________ A thesis presented to the faculty of the Department of Curriculum and Instruction East Tennessee State University In partial fulfillment of the requirements for the degree Master of Arts in Reading with a concentration in Storytelling ___________________ by Csenge V. Zalka August 2012 _________________ Dr. Joseph Sobol, Chair Delanna Reed Todd Emma Harold L. Daniels Keywords: Role-Playing, Games, Storytelling, High School, Education, Mythology, Folktales, Game Design ABSTRACT Adventures in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum by Csenge V. Zalka The goal of this thesis is to develop a template for turning traditional stories into role-playing games for the high school curriculum. -
Baldur's Gate
Content Catalogue Version 9.01 Baldur’s Gate Descent into Avernus Credits D&D Organized Play: Christopher Lindsay D&D Adventurers League Administrators: Lysa Penrose, Amy Lynn Dzura, Claire Hoffman Greg Marks, Alan Patrick, Sam Simpson, Travis Woodall Effective Date 17 September 2019 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2018 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. D&D Adventurers League Catalogue IT WAS OGHMA, THE GOD OF KNOWLEDGE. Although I can’t really say that I met him, I suppose, as he was drunk and fast asleep in Cousin Roffler’s back lawn – or perhaps I should say ON Cousin Roffler’s back lawn. He was a giant of an avatar, sprawled out and snoring. I wonder how you get a god drunk? —Jan, a thief, to Minsc, a barbarian What is This? The Dungeons and Dragons Adventurers League has been around for a few years now, and a lot of content has been created during that time.