Samuel Neblett http://www.samneblett.com/ (954) 557-4768
[email protected] OBJECTIVE: Accomplished XR veteran, software developer, and 3D modeler seeking to leverage extensive XR and game engine experience to build meaningful experiences, true-to-life simulations, and industry-shaking mechanics. EDUCATION: International Academy of Design & Technology, Orlando, FL Bachelor of Fine Arts in Game Production – 3D Modeling and Animation, April 2012 Graduated Magna Cum Laude CERTIFICATIONS: Unity Certified Developer Unity Technologies, Certificate 201708UCD2546 3DS Max 2014 Certified Professional Autodesk, License 348175 SECURITY CLEARANCE: Secret, Active SKILL SET: Proficient in the following platforms and concepts: • Unity 3D, Unreal Engine 4, Spark AR Studio, SceneKit, • Autodesk 3ds Max, Maya, ZBrush, Mudbox, Blender, SAP iOS, Android, WebGL Visual Enterprise Author • Oculus Rift, Oculus Quest, Oculus Go, Gear VR, HTC Vive, • C#, JavaScript, Unreal Blueprints, Python, ActionScript Valve Index, Google Cardboard, HoloLens, ARKit, 3.0, UnrealScript, Git, SVN, Version Control ARCore, Leap Motion, Magic Leap • Agile, Scrum, Kanban, Software Development Life Cycle, • Adobe Photoshop, Illustrator, GIMP, Premiere, After Release management, Game Development and Production Effects, Sony Vegas, Final Cut Pro, 3D Printing EXPERIENCE: Senior AR VR Software Developer 1/2020 – Present Boeing, Research & Technology https://www.boeing.com/ • Lead Software Developer and 3D Modeler for XR and game engine applications • Research and development in applying