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Adapting Game Content with a Player Typology
Lappeenranta-Lahti University of Technology LUT School of Engineering Science Software Engineering Master's Programme in Software Engineering and Digital Transformation Mika Savolainen ADAPTING GAME CONTENT WITH A PLAYER TYPOLOGY Examiners: D.Sc. (Tech.) Jussi Kasurinen Prof. D.Sc. (Tech.) Kari Smolander Supervisor: D.Sc. (Tech.) Jussi Kasurinen Prof. D.Sc. (Tech.) Kari Smolander TIIVISTELMÄ Lappeenrannan-Lahden teknillinen yliopisto School of Engineering Science Tietotekniikan koulutusohjelma Master's Programme in Software Engineering and Digital Transformation Mika Savolainen Pelisisällön mukauttaminen pelaajatypologialla Diplomityö 2019 54 sivua, 3 kuvaa, 13 taulukkoa, 2 liitettä Työn tarkastajat: D.Sc. (Tech.) Jussi Kasurinen Prof. D.Sc. (Tech.) Kari Smolander Hakusanat: pelit, pelaajatyypit, pelaajatypologia, pelinkehitys Keywords: video games, player types, player typology, game development Tämä diplomityö tutkii pelaajatypologian käyttöä peliominaisuuksien suunnitteluun ja kehittämiseen. Tätä varten toteutetaan kirjallisuuskatsaus ja kartoitetaan eri pelaajatypologioita, jonka avulla luodaan uusi pelaajatypologia. Tämän typologian perusteella suunnitellaan peliominaisuuksia, jotka lisätään toimintaseikkailupeliin. Pelaajatyyppien ja peliominaisuuksien välinen korrelaatio testataan tapaustutkimuksessa ja tulokset analysoidaan Pearsonin ja Spearmanin korrelaatiokertoimilla. ii ABSTRACT Lappeenranta-Lahti University of Technology LUT School of Engineering Science Software Engineering Master's Programme in Software Engineering and Digital -
Dragon Magazine #151
Issue #151 SPECIAL ATTRACTIONS Vol. XIV, No. 6 Into the Eastern Realms: November 1989 11 Adventure is adventure, no matter which side of the ocean you’re on. Publisher The Ecology of the Kappa David R. Knowles Jim Ward 14 Kappa are strange, but youd be wise not to laugh at them. Editor Soldiers of the Law Dan Salas Roger E. Moore 18 The next ninja you meet might actually work for the police. Fiction editor Earn Those Heirlooms! Jay Ouzts Barbara G. Young 22Only your best behavior will win your family’s prize katana. Assistant editors The Dragons Bestiary Sylvia Li Anne Brown Dale Donovan 28The wang-liang are dying out — and they’d like to take a few humans with them. Art director Paul Hanchette The Ecology of the Yuan-ti David Wellman 32To call them the degenerate Spawn of a mad god may be the only nice Production staff thing to say. Kathleen C. MacDonald Gaye OKeefe Angelika Lukotz OTHER FEATURES Subscriptions The Beastie Knows Best Janet L. Winters — Hartley, Patricia, and Kirk Lesser 36 What are the best computer games of 1989? You’ll find them all here. U.S. advertising Role-playing Reviews Sheila Gailloreto Tammy Volp Jim Bambra 38Did you ever think that undead might be . helpful? U.K. correspondent The Role of Books John C. Bunnell and U.K. advertising 46 New twists on an old tale, and other unusual fantasies. Sue Lilley The Role of Computers — Hartley, Patricia, and Kirk Lesser 52 Fly a Thunderchief in Vietnam — or a Silpheed in outer space. -
Lightspeed Magazine, Issue 66 (November 2015)
TABLE OF CONTENTS Issue 66, November 2015 FROM THE EDITOR Editorial, November 2015 SCIENCE FICTION Here is My Thinking on a Situation That Affects Us All Rahul Kanakia The Pipes of Pan Brian Stableford Rock, Paper, Scissors, Love, Death Caroline M. Yoachim The Light Brigade Kameron Hurley FANTASY The Black Fairy’s Curse Karen Joy Fowler When We Were Giants Helena Bell Printable Toh EnJoe (translated by David Boyd) The Plausibility of Dragons Kenneth Schneyer NOVELLA The Least Trumps Elizabeth Hand NOVEL EXCERPTS Chimera Mira Grant NONFICTION Artist Showcase: John Brosio Henry Lien Book Reviews Sunil Patel Interview: Ernest Cline The Geek’s Guide to the Galaxy AUTHOR SPOTLIGHTS Rahul Kanakia Karen Joy Fowler Brian Stableford Helena Bell Caroline M. Yoachim Toh EnJoe Kameron Hurley Kenneth Schneyer Elizabeth Hand MISCELLANY Coming Attractions Upcoming Events Stay Connected Subscriptions and Ebooks About the Lightspeed Team Also Edited by John Joseph Adams © 2015 Lightspeed Magazine Cover by John Brosio www.lightspeedmagazine.com Editorial, November 2015 John Joseph Adams | 712 words Welcome to issue sixty-six of Lightspeed! Back in August, it was announced that both Lightspeed and our Women Destroy Science Fiction! special issue specifically had been nominated for the British Fantasy Award. (Lightspeed was nominated in the Periodicals category, while WDSF was nominated in the Anthology category.) The awards were presented October 25 at FantasyCon 2015 in Nottingham, UK, and, alas, Lightspeed did not win in the Periodicals category. But WDSF did win for Best Anthology! Huge congrats to Christie Yant and the rest of the WDSF team, and thanks to everyone who voted for, supported, or helped create WDSF! You can find the full list of winners at britishfantasysociety.org. -
Archons (Commanders) [NOTICE: They Are NOT Anlien Parasites], and Then, in a Mirror Image of the Great Emanations of the Pleroma, Hundreds of Lesser Angels
A R C H O N S HIDDEN RULERS THROUGH THE AGES A R C H O N S HIDDEN RULERS THROUGH THE AGES WATCH THIS IMPORTANT VIDEO UFOs, Aliens, and the Question of Contact MUST-SEE THE OCCULT REASON FOR PSYCHOPATHY Organic Portals: Aliens and Psychopaths KNOWLEDGE THROUGH GNOSIS Boris Mouravieff - GNOSIS IN THE BEGINNING ...1 The Gnostic core belief was a strong dualism: that the world of matter was deadening and inferior to a remote nonphysical home, to which an interior divine spark in most humans aspired to return after death. This led them to an absorption with the Jewish creation myths in Genesis, which they obsessively reinterpreted to formulate allegorical explanations of how humans ended up trapped in the world of matter. The basic Gnostic story, which varied in details from teacher to teacher, was this: In the beginning there was an unknowable, immaterial, and invisible God, sometimes called the Father of All and sometimes by other names. “He” was neither male nor female, and was composed of an implicitly finite amount of a living nonphysical substance. Surrounding this God was a great empty region called the Pleroma (the fullness). Beyond the Pleroma lay empty space. The God acted to fill the Pleroma through a series of emanations, a squeezing off of small portions of his/its nonphysical energetic divine material. In most accounts there are thirty emanations in fifteen complementary pairs, each getting slightly less of the divine material and therefore being slightly weaker. The emanations are called Aeons (eternities) and are mostly named personifications in Greek of abstract ideas. -
Vulnerability and Growth in Video Game Narratives 2019
Master's thesis Thomas Fusdahl Vulnerability and Growth in Video Game Narratives 2019 Master's thesis Approaches to Storytelling in Dark Souls 3 and Thomas Fusdahl Hellblade: Senua's Sacrifice NTNU May 2019 Faculty of Humanities Department of Design Norwegian University of Science and Technology Vulnerability and Growth in Video Game Narratives Approaches to Storytelling in Dark Souls 3 and Hellblade: Senua's Sacrifice Thomas Fusdahl Medievitenskap Submission date: May 2019 Supervisor: Sara Brinch Norwegian University of Science and Technology Thomas Fusdahl Vulnerability and Growth in Video Game Narratives Approaches to Storytelling in Dark Souls 3 and Hellblade: Senua's Sacrifice Master’s thesis in Medievitenskap Master’s thesis Master’s Supervisor: Sara Brinch May 2019 NTNU Faculty of Humanities Faculty of Humanities Faculty Norwegian University of Science and Technology of Science University Norwegian Thomas Fusdahl Vulnerability and Growth in Video Game Narratives Approaches to Storytelling in Dark Souls 3 and Hellblade: Senua's Sacrifice Master’s thesis in Medievitenskap Supervisor: Sara Brinch May 2019 Norwegian University of Science and Technology Faculty of Humanities Faculty of Humanities Acknowledgments: After finally finishing I want to thank the people who believed in me when I didn’t. Most of all my parents for both financial and moral support. I couldn’t have done it without you. Additionally, I want to thank my supervisor Sara Brinch for her understanding and support and helping me believe in the project. Lastly, I want to give a shout out to the Easy Allies, an online media outlet that has made it fun to stay engaged in both the culture and business of video games. -
The Rapture in Twenty Centuries of Biblical Interpretation
TMSJ 13/2 (Fall 2002) 149-171 THE RAPTURE IN TWENTY CENTURIES OF BIBLICAL INTERPRETATION James F. Stitzinger Associate Professor of Historical Theology The coming of God’s Messiah deserves closer attention than it has often received. The future coming of the Messiah, called the “rapture,” is imminent, literal and visible, for all church saints, before the hour of testing, premillennial, and, based on a literal hermeneutic, distinguishes between Israel and the church. The early church fathers’ views advocated a sort of imminent intra- or post- tribulationism in connection with their premillennial teaching. With a few exceptions, the Medieval church writers said little about a future millennium and a future rapture. Reformation leaders had little to say about prophetic portions of Scripture, but did comment on the imminency of Christ’s return. The modern period of church history saw a return to the early church’s premillennial teaching and a pretribulational rapture in the writings of Gill and Edwards, and more particularly in the works of J. N. Darby. After Darby, pretribulationism spread rapidly in both Great Britain and the United States. A resurgence of posttribulationism came after 1952, accompanied by strong opposition to pretribulationism, but a renewed support of pretribulationism has arisen in the recent past. Five premillennial views of the rapture include two major views—pretribulationism and posttribulation-ism—and three minor views—partial, midtribulational, and pre-wrath rapturism. * * * * * Introduction The central theme of the Bible is the coming of God’s Messiah. Genesis 3:15 reveals the first promise of Christ’s coming when it records, “He shall bruise you on the head, And you shall bruise him on the heel.”1 Revelation 22:20 unveils the last promise when it records “He who testifies to these things says, ‘Yes, I am coming quickly,’ Amen. -
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Why? are all that play games. Immature is the people, someone is going to commit same as youth. Young! Our young boys suicide.” Because it’s out there. We should talk are being exposed to age-inappropriate Hello fellow Escapists, I have some about it. If we don’t talk about it, it’s material! Indeed, The Escapist picks out this exciting news. Our clan just grew one more likely to go places that’s not observation as worthy of highlighting in larger. Russ Pitts, previously of Gamers healthy. If we try to sweep it under the Can you blame them? I sure can’t. What a larger font alongside the article. But with Jobs, has joined our editorial team bed, it will be hidden in the darkest, needs to happen, before games can did he really mean this? as Associate Editor for Acquisitions. dirtiest crevices of the internet that are comfortably be seen as accepted We’re all pretty excited to have him, and not always safe. So, let’s bring it out in entertainment for people over the age of It seems rather more likely that this is look forward to incorporating his ideas the open – we’re all adults here. 18, is not just that developers need to two observations combined. 20% is one into The Escapist. Everyone please make games appealing to adults (which “out of five people” in the country. And: welcome Russ! What? Adults play games? They’re not many are), but the media needs to with a sample that large “someone is just child’s toys? Yes, that is correct. -
Uncle Hugo's Science Fiction Bookstore Uncle Edgar's Mystery Bookstore 2864 Chicago Ave
Uncle Hugo's Science Fiction Bookstore Uncle Edgar's Mystery Bookstore 2864 Chicago Ave. S., Minneapolis, MN 55407 Newsletter #116 December, 2016 — February, 2017 Hours: M-F 10 am to 7 pm RECENTLY RECEIVED AND FORTHCOMING SCIENCE FICTION Sat. 10 am to 6 pm; Sun. Noon to 5 pm Uncle Hugo's 612-824-6347 Uncle Edgar's 612-824-9984 ALREADY RECEIVED Fax 612-827-6394 Doctor Who Magazine #502 (Meet the new team: Steven Moffat and Andy E-mail: [email protected] Pryor talk about the new series. Plus 3 posters and 4 art cards). $11.99 Website: www.UncleHugo.com Doctor Who Magazine #503 (In-depth interview with Fifth Doctor Peter Davison; more)................................................. $9.99 36th Anniversary Sale Doctor Who Magazine Special #44: On Location (Taking Doctor Who beyond the studio)............................................. $11.99 December 1 marks Uncle Fantasy & Science Fiction November / December 2016 (New fiction, Edgar’s 36th anniversary. Come into reviews, more). ................................................ $7.99 Uncle Edgar’s or Uncle Hugo’s and save Locus #668 September 2016 (Interviews with Charles Stross and Eleanor 10% off everything except discount Arnason; forthcoming books; industry news; reviews; more). $7.50 cards, gift certificates, or merchandise Locus #669 October 2016 (Interviews with Connie Willis and Nisi Shawl; already marked 40% off. A discount industry news; reviews; more). .................................... $7.50 card will save you even more–you’ll get Locus #670 November 2016 (Interviews with Pat Cadigan and Cat Rambo; 10% off from the discount card plus industry news; reviews; more). .................................... $7.50 another 10% off from the sale. (Sale Abel, Jessica Rollergirl of Mars (Trish Trash #1: Full color graphic novel. -
S.No Reg. No Company Name 1 2 AHMEDABAD MANUFACTURING and CALICO PRINTING CO
LIST OF DEFAULTING COMPANIES IN GUJRAT S.No Reg. No Company_Name 1 2 AHMEDABAD MANUFACTURING AND CALICO PRINTING CO. LTD. 2 3 GUJARAT GINNING & MFG CO.LIMITED. 3 7 THE ARYODAYA SPG & WVG.CO.LIMITED. 4 8 40817HCHOWK & AHMEDABAD MFG CO.LIMITED. 5 9 RAJNAGAR SPG & WVG MFG.CO.LIMITED. 6 10 HMEDABAD COTTON MFG. CO.LIMITED. 7 12 12DISPLAY STATUSSTEEL INDUSTRIES PVT. LTD. 8 18 ISHWER COTTON G.N.& PRES.CO.LIMITED. 9 22 THE AHMEDABAD NEW COTTON MILLS CO.LIMITED. 10 25 BHARAT KHAND TEXTILE MANUFACTURING CO LTD 11 27 HIMABHAI MANUFACTURING CO LTD 12 29 JEHANGIR VAKIL MILLS CO PVT LTD 13 30 GUJARAT OIL MILL & MFG CO LTD 14 31 RUSTOMJI MANGALDAS & COMPANY LTD 15 34 FINE KNITTING CO LTD 16 40 AHMEDABAD LAXMI COTTON MILLS CO.LIMITED. 17 42 AHMEDABAD KAISER-I-HIND MILLS CO LTD 18 45 AHMEDABAD NEW TEXTILE MILS CO LTD 19 47 SHRI VIVEKANAND MILLS LTD 20 49 MARSDEN SPINNING & MANUFACTURING CO LTD 21 50 ASHOKA MILLS LTD. 22 54 AHMEDABAD CYCLE & MOTORS TRADING CO PVT LTD 23 68 SHRI AMRUTA MILLS LTD 24 78 VIJAY MILLS CO LTD 25 79 SHRI ARBUDA MILLS LTD. 26 81 DHARWAR ELECTRICAL INDUSTRIES LTD 27 85 ANANTA MILLS LTD 28 87 BHIKABHAI JIVABHAI & CO PVT LTD 29 89 J R VAKHARIA & SONS PVT LTD 30 99 BIHARI MILLS LIMITED 31 101 ROHIT MILLS LTD 32 106 AHMEDABAD FIBRE-SALES & SUPPLIES LTD 33 107 GUJARAT PAPER MILLS LTD 34 109 IDEAL MOTORS LTD 35 110 MODEL THEATRES PVT LTD 36 115 HIMATLAL MOTILAL & CO LTD.(IN LIQ.) 37 116 RAMANLAL KANAIYALAL & CO LTD.(LIQ). -
DA WISH LIST JULY 21 2016 Page 1
DA WISH LIST JULY 21 2016 1001 night by Meguey Baker 13th age soundtrack Achtung! Cthulhu Fate edition Advanced Song of Blades and Heroes Advanced Sorcery supplement for Chaosium's Magic World. Against the Dark Yogi or any of its supplements Age of Cthulhu vol. 8 - Starfall Over the Plateau of Leng Agents of Smersh Alien Squad Leader Alpha blue Alshard and Alshard GAIA Amazing Stories of WW2: Homefront Villains (for Icons) Amber Aspects.pdf Amber Nobles of Amber.pdf Amber Revised Basic Mechanics for Amber.pdf Ambush at Altair Ancient Odysseys (any and all) anything from blade of the iron throne Anything from Vajra entertainment Apotheosis Drive X Arion Games' Maelstrom and/or Maelstrom Domesday Armed Force expansion for Armageddon The End Times Armed Force supplement for Armageddon The End Times Ars Magica - Lands of the Nile Art of Zendikar Atlas of Rokugan. Battle Between the Worlds Battle Century G/Z Be A Better Campaign Master Book One Better Angels Core Rulebook Better Angels No Soul Left Behind Between Sand & Sea: Mythic Africa Beyond the Gates of Antares Black Hand - new v20 Guide to Black Hand Black Jade for Jadepunk Blade of the iron throne Blasters and Bulkheads Blaze of Glory 1: Alamo Bay Blood of the Elements Blowback Book of Heroic Races: Advanced Lizardfolk Book of Unremmiting Horror, the d20 version by Pelgrane Press Breachworld for Mini Six/d6 System Breakfast Cult (https://www.drivethrurpg.com/product/182520/Breakfast-Cult?src=slider_view) bubblegumshoe BUG Sector, apparently it was only leaked online (never printed) Campaign Book 1 for Memoir '44 (sold on the DoW site)? Cartel: Ashcan Edition by Mark Diaz Truman. -
Armageddon RPG the Day of Reckoning Has Come—Don't Go
th Seal Arma geddon RPG The day of reckoning has come—don’t go down without a fight! By 3 Man Publishing 1 3 MAN PUBLISHING 7th Seal Armageddon RPG “For the great day of their wrath has come, and who is able to survive?” Revelations 6:17 Joshua F Ely Summer 2013 7th Seal is a cinematic role playing game based on post -apocalyptic anime. 7th Seal reveals a world in chaos, ravaged by the Last War, Armageddon, a viral contagion and an alien invasion. From this disastrous beginning, though, emerges a new breed of heroes. Forged in the fire of war, fueled with Old Testament faith, alien technology and psionic mutations these heroes fight to bring order out of chaos, to rebuild and protect their world, and to defeat the Leviathan. So don you power suit, say your prayers, grab your lucky plasma rifle and your psionic friend, too, and let’s kick some mutant-demon- zombie-alien-butt! 2 7th Seal: Armageddon RPG ©2012 by Joshua F Ely All rights reserved. Written By Joshua F Ely Game Testers Justin Goodman, Don King, Jeremy Piles, Trey Lee, Steve Roy, Trey Sleeper, Brian Weihausen, Wade Weihausen and Nat Wilganowski Barbarians of Lemuria Barbarians of Lemuria role playing game written and owned by Simon Washbourne is the fantastic sword and sorcery game from which many of the mechanics of 7 th Seal were derived. Thank you for adding crunch to my fluff. Barbarians of the Aftermath Barbarian of the Aftermath role playing game supplement written and owned by Nathaniel Torson is the fantastic post apocalypse rules expansion for Barbarians of Lemuria. -
Downloaded Directly to the Computer and Some Are Even F2P [Free to Play]) and Begin My Entry in the Virtual World
FANTASTIC REALITIES: SOLID AND VIRTUAL RESONANCE IN MMORPGS by ZEK CYPRESS VALKYRIE B.A., University of Colorado at Colorado Springs, 2004 M.A., University of Colorado at Colorado Springs, 2005 A thesis submitted to the Faculty of the Graduate School of the University of Colorado in partial fulfillment of the requirement for the degree of Doctor of Philosophy Department of Sociology 2011 This thesis entitled: Fantastic Realities: Solid and Virtual Resonance in MMORPGs Written by Zek Cypress Valkyrie has been approved for the Department of Sociology ____________________________________________ Joanne Belknap, Ph.D. Chair, Dissertation Committee ____________________________________________ Jane Menken, Ph.D. Member, Dissertation Committee ________________________________________________ Heather Albanesi, Ph.D. Member, Dissertation Committee _________________________________________________ Matthew C. Brown, Ph.D. Member, Dissertation Committee ____________________________________________ Scott Bruce, Ph.D. Member, Dissertation Committee _________________________________________________ Stefanie Mollborn, Ph.D. Member, Dissertation Committee Date: __________ The final copy of this thesis has been examined by the signatories, and we find that both the content and the form meet acceptable presentation standards of scholarly work in the above mentioned discipline. HRC Protocol # 1007.4 Valkyrie, Zek Cypress (Ph.D., Sociology) Fantastic Realities: Solid and Virtual Resonance in MMORPGs Thesis directed by Professor Joanne Belknap This dissertation is a qualitative study that examines how game worlds and positive game experiences are neither equally accessible nor equally enjoyable to many who wish to participate in them. Newer research on games argues that those who master them are fulfilled socially, are highly productive, are motivated, and are invigorated by participation in grand narratives. Using a mixed methods approach, I drew on seventy in-depth interviews with gamers coupled with observational data from my membership role in several virtual worlds.