Rybka Aquarium: Interview with the Developers
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A New Look at the Tayler by David Kane
A New Look at the Tayler by David kane I: Introduction The Tayler Variation (aka the Tayler Opening) is a line that has been unjustly neglected, in my view. The line is of surprisingly recent vintage though it is often confused with the Inverted Hungarian (or Inverted Hanham Defense), a line which shares the same opening moves: 1. e4 e5 2. Nf3 Nc6 3. Be2: The Inverted Hungarian is an old opening, dating back to the 1860ʼs, at least. Tartakower played it a few times in the 1920ʼs with mixed results, using the continuation, 3...Nf6 4. d3: a rather unenterprising setup for White. In 1981 British player, John Tayler (see biographical note), published an article in the British publication Chess (vol. 46) on a line he had developed stemming from the sharp 4. d4!?. This is a move which apparently no one had thought to play before, and one that transforms the sedate Inverted Hungarian into something else altogether. Technically, it is really the Tayler Variation to the Inverted Hungarian Defense rather than the Tayler Opening, though through usage, the terms are interchangeable for all practical purposes. As has been so often the case when it comes to unorthodox lines, I first heard of this opening via Mike Basman when he published a cassette on it back in the early 80ʼs (still available through audiochess.com). Tayler 2 The line stirred some interest at the time but gradually seems to have been forgotten. The final nail in the coffin was probably some light analysis published by Eric Schiller in Gambit Chess Openings (and elsewhere) where he dismisses the line primarily due to his loss in the game Schiller-Martinovsky, Chicago 1986. -
Draft – Not for Circulation
A Gross Miscarriage of Justice in Computer Chess by Dr. Søren Riis Introduction In June 2011 it was widely reported in the global media that the International Computer Games Association (ICGA) had found chess programmer International Master Vasik Rajlich in breach of the ICGA‟s annual World Computer Chess Championship (WCCC) tournament rule related to program originality. In the ICGA‟s accompanying report it was asserted that Rajlich‟s chess program Rybka contained “plagiarized” code from Fruit, a program authored by Fabien Letouzey of France. Some of the headlines reporting the charges and ruling in the media were “Computer Chess Champion Caught Injecting Performance-Enhancing Code”, “Computer Chess Reels from Biggest Sporting Scandal Since Ben Johnson” and “Czech Mate, Mr. Cheat”, accompanied by a photo of Rajlich and his wife at their wedding. In response, Rajlich claimed complete innocence and made it clear that he found the ICGA‟s investigatory process and conclusions to be biased and unprofessional, and the charges baseless and unworthy. He refused to be drawn into a protracted dispute with his accusers or mount a comprehensive defense. This article re-examines the case. With the support of an extensive technical report by Ed Schröder, author of chess program Rebel (World Computer Chess champion in 1991 and 1992) as well as support in the form of unpublished notes from chess programmer Sven Schüle, I argue that the ICGA‟s findings were misleading and its ruling lacked any sense of proportion. The purpose of this paper is to defend the reputation of Vasik Rajlich, whose innovative and influential program Rybka was in the vanguard of a mid-decade paradigm change within the computer chess community. -
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Distributional Differences Between Human and Computer Play at Chess
Multidisciplinary Workshop on Advances in Preference Handling: Papers from the AAAI-14 Workshop Human and Computer Preferences at Chess Kenneth W. Regan Tamal Biswas Jason Zhou Department of CSE Department of CSE The Nichols School University at Buffalo University at Buffalo Buffalo, NY 14216 USA Amherst, NY 14260 USA Amherst, NY 14260 USA [email protected] [email protected] Abstract In our case the third parties are computer chess programs Distributional analysis of large data-sets of chess games analyzing the position and the played move, and the error played by humans and those played by computers shows the is the difference in analyzed value from its preferred move following differences in preferences and performance: when the two differ. We have run the computer analysis (1) The average error per move scales uniformly higher the to sufficient depth estimated to have strength at least equal more advantage is enjoyed by either side, with the effect to the top human players in our samples, depth significantly much sharper for humans than computers; greater than used in previous studies. We have replicated our (2) For almost any degree of advantage or disadvantage, a main human data set of 726,120 positions from tournaments human player has a significant 2–3% lower scoring expecta- played in 2010–2012 on each of four different programs: tion if it is his/her turn to move, than when the opponent is to Komodo 6, Stockfish DD (or 5), Houdini 4, and Rybka 3. move; the effect is nearly absent for computers. The first three finished 1-2-3 in the most recent Thoresen (3) Humans prefer to drive games into positions with fewer Chess Engine Competition, while Rybka 3 (to version 4.1) reasonable options and earlier resolutions, even when playing was the top program from 2008 to 2011. -
Chess Assistant 15 Is a Unique Tool for Managing Chess Games and Databases, Playing Chess Online, Analyzing Games, Or Playing Chess Against the Computer
Chess Assistant 15 is a unique tool for managing chess games and databases, playing chess online, analyzing games, or playing chess against the computer. The package includes the best chess engine – Houdini 4 UCI, Chess Opening Encyclopedia, a powerful search system, a unique Tree mode, databases of 6.2 million games in total (as of November 1, 2014), 1-year Premium Game Service (3000 new games each week by Internet), twelve months of free access (1-year membership) at ChessOK Playing Zone. Houdini 4 is the World’s strongest chess engine, capable of supporting up to 32 cores and 32 GB of hash. You can connect Houdini 4 UCI engine to ChessOK Aquarium, Fritz and ChessBase. Houdini 4 – The World Rating Lists Leader Chess Assistant 15 comes with the Houdini 4 chess engine. Houdini 4 leads most independent computer chess rating lists. No serious chess player can be without Houdini 4! Opening Studies – Stay Organized with Opening Tables Chess Opening Encyclopedia contains rich theoretical material on all openings. It contains over 8.000 annotations from GM Kalinin and 40 million evaluations by the strongest engines. The detailed key system for all openings can be edited to suit your needs. Opening Tables is a revolutionary way of creating, maintaining and studying your opening repertoire. Base your studies on the Opening Encyclopedia, customize it with your own moves and evaluations, enhance your favorite variations or create your own private opening repertoire. Working on your opening repertoire finally becomes the creative and enjoyable task it should be! Opening Test Mode allows you to test your knowledge and skills in openings. -
A Survey of Monte Carlo Tree Search Methods
IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, VOL. 4, NO. 1, MARCH 2012 1 A Survey of Monte Carlo Tree Search Methods Cameron Browne, Member, IEEE, Edward Powley, Member, IEEE, Daniel Whitehouse, Member, IEEE, Simon Lucas, Senior Member, IEEE, Peter I. Cowling, Member, IEEE, Philipp Rohlfshagen, Stephen Tavener, Diego Perez, Spyridon Samothrakis and Simon Colton Abstract—Monte Carlo Tree Search (MCTS) is a recently proposed search method that combines the precision of tree search with the generality of random sampling. It has received considerable interest due to its spectacular success in the difficult problem of computer Go, but has also proved beneficial in a range of other domains. This paper is a survey of the literature to date, intended to provide a snapshot of the state of the art after the first five years of MCTS research. We outline the core algorithm’s derivation, impart some structure on the many variations and enhancements that have been proposed, and summarise the results from the key game and non-game domains to which MCTS methods have been applied. A number of open research questions indicate that the field is ripe for future work. Index Terms—Monte Carlo Tree Search (MCTS), Upper Confidence Bounds (UCB), Upper Confidence Bounds for Trees (UCT), Bandit-based methods, Artificial Intelligence (AI), Game search, Computer Go. F 1 INTRODUCTION ONTE Carlo Tree Search (MCTS) is a method for M finding optimal decisions in a given domain by taking random samples in the decision space and build- ing a search tree according to the results. It has already had a profound impact on Artificial Intelligence (AI) approaches for domains that can be represented as trees of sequential decisions, particularly games and planning problems. -
A GUIDE to SCHOLASTIC CHESS (11Th Edition Revised June 26, 2021)
A GUIDE TO SCHOLASTIC CHESS (11th Edition Revised June 26, 2021) PREFACE Dear Administrator, Teacher, or Coach This guide was created to help teachers and scholastic chess organizers who wish to begin, improve, or strengthen their school chess program. It covers how to organize a school chess club, run tournaments, keep interest high, and generate administrative, school district, parental and public support. I would like to thank the United States Chess Federation Club Development Committee, especially former Chairman Randy Siebert, for allowing us to use the framework of The Guide to a Successful Chess Club (1985) as a basis for this book. In addition, I want to thank FIDE Master Tom Brownscombe (NV), National Tournament Director, and the United States Chess Federation (US Chess) for their continuing help in the preparation of this publication. Scholastic chess, under the guidance of US Chess, has greatly expanded and made it possible for the wide distribution of this Guide. I look forward to working with them on many projects in the future. The following scholastic organizers reviewed various editions of this work and made many suggestions, which have been included. Thanks go to Jay Blem (CA), Leo Cotter (CA), Stephan Dann (MA), Bob Fischer (IN), Doug Meux (NM), Andy Nowak (NM), Andrew Smith (CA), Brian Bugbee (NY), WIM Beatriz Marinello (NY), WIM Alexey Root (TX), Ernest Schlich (VA), Tim Just (IL), Karis Bellisario and many others too numerous to mention. Finally, a special thanks to my wife, Susan, who has been patient and understanding. Dewain R. Barber Technical Editor: Tim Just (Author of My Opponent is Eating a Doughnut and Just Law; Editor 5th, 6th and 7th editions of the Official Rules of Chess). -
Chess & Bridge
2013 Catalogue Chess & Bridge Plus Backgammon Poker and other traditional games cbcat2013_p02_contents_Layout 1 02/11/2012 09:18 Page 1 Contents CONTENTS WAYS TO ORDER Chess Section Call our Order Line 3-9 Wooden Chess Sets 10-11 Wooden Chess Boards 020 7288 1305 or 12 Chess Boxes 13 Chess Tables 020 7486 7015 14-17 Wooden Chess Combinations 9.30am-6pm Monday - Saturday 18 Miscellaneous Sets 11am - 5pm Sundays 19 Decorative & Themed Chess Sets 20-21 Travel Sets 22 Giant Chess Sets Shop online 23-25 Chess Clocks www.chess.co.uk/shop 26-28 Plastic Chess Sets & Combinations or 29 Demonstration Chess Boards www.bridgeshop.com 30-31 Stationery, Medals & Trophies 32 Chess T-Shirts 33-37 Chess DVDs Post the order form to: 38-39 Chess Software: Playing Programs 40 Chess Software: ChessBase 12` Chess & Bridge 41-43 Chess Software: Fritz Media System 44 Baker Street 44-45 Chess Software: from Chess Assistant 46 Recommendations for Junior Players London, W1U 7RT 47 Subscribe to Chess Magazine 48-49 Order Form 50 Subscribe to BRIDGE Magazine REASONS TO SHOP ONLINE 51 Recommendations for Junior Players - New items added each and every week 52-55 Chess Computers - Many more items online 56-60 Bargain Chess Books 61-66 Chess Books - Larger and alternative images for most items - Full descriptions of each item Bridge Section - Exclusive website offers on selected items 68 Bridge Tables & Cloths 69-70 Bridge Equipment - Pay securely via Debit/Credit Card or PayPal 71-72 Bridge Software: Playing Programs 73 Bridge Software: Instructional 74-77 Decorative Playing Cards 78-83 Gift Ideas & Bridge DVDs 84-86 Bargain Bridge Books 87 Recommended Bridge Books 88-89 Bridge Books by Subject 90-91 Backgammon 92 Go 93 Poker 94 Other Games 95 Website Information 96 Retail shop information page 2 TO ORDER 020 7288 1305 or 020 7486 7015 cbcat2013_p03to5_woodsets_Layout 1 02/11/2012 09:53 Page 1 Wooden Chess Sets A LITTLE MORE INFORMATION ABOUT OUR CHESS SETS.. -
Move Similarity Analysis in Chess Programs
Move similarity analysis in chess programs D. Dailey, A. Hair, M. Watkins Abstract In June 2011, the International Computer Games Association (ICGA) disqual- ified Vasik Rajlich and his Rybka chess program for plagiarism and breaking their rules on originality in their events from 2006-10. One primary basis for this came from a painstaking code comparison, using the source code of Fruit and the object code of Rybka, which found the selection of evaluation features in the programs to be almost the same, much more than expected by chance. In his brief defense, Rajlich indicated his opinion that move similarity testing was a superior method of detecting misappropriated entries. Later commentary by both Rajlich and his defenders reiterated the same, and indeed the ICGA Rules themselves specify move similarity as an example reason for why the tournament director would have warrant to request a source code examination. We report on data obtained from move-similarity testing. The principal dataset here consists of over 8000 positions and nearly 100 independent engines. We comment on such issues as: the robustness of the methods (upon modifying the experimental conditions), whether strong engines tend to play more similarly than weak ones, and the observed Fruit/Rybka move-similarity data. 1. History and background on derivative programs in computer chess Computer chess has seen a number of derivative programs over the years. One of the first was the incident in the 1989 World Microcomputer Chess Cham- pionship (WMCCC), in which Quickstep was disqualified due to the program being \a copy of the program Mephisto Almeria" in all important areas. -
Dream Jobs 2008 Sigrid Close Studies Shooting Stars with the World’S Biggest Radars Australia’S Transcontinental Solar Car Race Wireless’S Virgin Territory
Contents | Zoom in | Zoom out For navigation instructions please click here Search Issue | Next Page THE MAGAZINE OF TECHNOLOGY INSIDERS 02.08 SPECIAL ISSUE: DREAM JOBS 2008 SIGRID CLOSE STUDIES SHOOTING STARS WITH THE WORLD’S BIGGEST RADARS AUSTRALIA’S TRANSCONTINENTAL SOLAR CAR RACE WIRELESS’S VIRGIN TERRITORY Contents | Zoom in | Zoom out For navigation instructions please click here Search Issue | Next Page A SPECTRUM Previous Page | Contents | Zoom in | Zoom out | Front Cover | Search Issue | Next Page BEF MaGS _______________ A SPECTRUM Previous Page | Contents | Zoom in | Zoom out | Front Cover | Search Issue | Next Page BEF MaGS A SPECTRUM Previous Page | Contents | Zoom in | Zoom out | Front Cover | Search Issue | Next Page BEF MaGS volume 45 number 2 international 02.08 FRONT UPDATE 7 CANCER SCREENING IN A TANGLE A controversial breast-cancer technology is coming to market. By Morgen E. Peck 8 BIG JUMP IN MICRO- PROCESSOR MATH 9 REINVENTING THE WHEEL 10 CAN WIND ENERGY KEEP GROWING? 11 ELECTRONIC GENE THERAPY 12 BRAKE-BY-WIRE FOR FREIGHT TRAINS 14 THE BIG PICTURE Cranial calculations. OPINION 5 SPECTRAL LINES Format wars at the Consumer Electronics Show: one down, more to go. 6 FORUM The (relative) safety of Tasers, the tainting of online gaming, and measuring entropy. 21 TECHNICALLY SPEAKING The snowclone: A higher-order cliché? THE EXTRA SPECIAL REPORT By Paul McFedries MILE: David Downey designs and then fi eld- 23 DREAM JOBS 2008 DEPARTMENTS tests fi tness When your day job is this much fun, can you really call it “work”? 3 CONTRIBUTORS products; Roger Hill builds 4 BACK STORY computers to 40 GADGETS GAB AT 60 GHz track penguins in To juggle gigabits of high-defi nition video, wireless networks 17 CAREERS Antarctica; must move way, way up the spectrum. -
ECU NEWSLETTER November 2018
NL NOVEMBER 2018 EUROPEAN CHESS UNION MAGNUS CARLSEN JU WENJUN DEFENDS 2ND ECU SCHOOL TEAM PRESIDENT OF ECU OPENS RETAINS THE TITLE OF THE FIDE WOMEN'S INTERNET CHESS WORLD YOUTH U16 CHESS FIDE WORLD CHESS WORLD CHESS CHAMPIONSHIP OLYMPIAD CHAMPION CHAMPION TITLE CONCLUDED EUROPEAN CHESS UNION NEWSLETTER CHESS IS BACK! 1 NL NOVEMBER 2018 EUROPEAN CHESS UNION Magnus Carlsen retains the title of FIDE World Champion Magnus Carslen defended the FIDE World Chess Champion title after defeating the challenger Fabiano Caruana in the tiebreak match with three consecutive victories and result 3-0. After all twelve games of the regular part of the Championship ended in a draw, Carlsen and Caruana proceeded to a 4 rapid-games tiebreak match. Magnus Carlsen had the white pieces in the first game of the tiebreaks and picked to play the English opening. Carlsen gained the small advantage already in the opening, but after the middlegame, Caruana equalized the position and the players entered the rooks endgame with Carlsen having the pawn up. Although the position was drawish, Caruana missed right moves order for draw, and Carlsen used that opportunity to get the lead already in the first round. Caruana started sharply in the game two, and the players repeated the Sveshnikov varation, when Carlsen surprised his opponent in the opening, and took advantage very shortly after. Fabiano tried to keep the position sharp, but eventually blundered in the move 26th, and already two moves after, resigned. Magnus Carlsen needed a draw in the last game to remain the World Chess Champion position. -
New Architectures in Computer Chess Ii New Architectures in Computer Chess
New Architectures in Computer Chess ii New Architectures in Computer Chess PROEFSCHRIFT ter verkrijging van de graad van doctor aan de Universiteit van Tilburg, op gezag van de rector magnificus, prof. dr. Ph. Eijlander, in het openbaar te verdedigen ten overstaan van een door het college voor promoties aangewezen commissie in de aula van de Universiteit op woensdag 17 juni 2009 om 10.15 uur door Fritz Max Heinrich Reul geboren op 30 september 1977 te Hanau, Duitsland Promotor: Prof. dr. H.J.vandenHerik Copromotor: Dr. ir. J.W.H.M. Uiterwijk Promotiecommissie: Prof. dr. A.P.J. van den Bosch Prof. dr. A. de Bruin Prof. dr. H.C. Bunt Prof. dr. A.J. van Zanten Dr. U. Lorenz Dr. A. Plaat Dissertation Series No. 2009-16 The research reported in this thesis has been carried out under the auspices of SIKS, the Dutch Research School for Information and Knowledge Systems. ISBN 9789490122249 Printed by Gildeprint © 2009 Fritz M.H. Reul All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronically, mechanically, photocopying, recording or otherwise, without prior permission of the author. Preface About five years ago I completed my diploma project about computer chess at the University of Applied Sciences in Friedberg, Germany. Immediately after- wards I continued in 2004 with the R&D of my computer-chess engine Loop. In 2005 I started my Ph.D. project ”New Architectures in Computer Chess” at the Maastricht University. In the first year of my R&D I concentrated on the redesign of a computer-chess architecture for 32-bit computer environments.