CLASSIC MINI Österreich @ 14,20 Schweiz Sfr 25,80 Luxemburg @ 14,85

Total Page:16

File Type:pdf, Size:1020Kb

CLASSIC MINI Österreich @ 14,20 Schweiz Sfr 25,80 Luxemburg @ 14,85 196 SEITEN DAS MAGAZIN FÜR KLASSISCHE SPIELE ZU GEWINNEN! ALT! 1/2018 Dezember 2017, SNES Januar, Februar 2018 Deutschland @ 12,90 CLASSIC MINI Österreich @ 14,20 Schweiz sfr 25,80 Luxemburg @ 14,85 188 Retro-Games vorgestellt DES FALL UND AUFSTIEG SPIELECOMPUTERS JAHRE: 35 FIRMEN, BELIEBTESTEN64 DIE WICHTIGSTEN EREIGNISSE SPIELE, SEGA SATURN Großer Plattform- Check zur 32-Bit- Konsole FINAL FANTASY STARCRAFT Seit 1987 verzaubert uns die Serie: Vom Warcraft-2-Add-on Interview mit Nobuo Uematsu zum Vorzeige-RTS FREIHEIT IN RPGs NEU DEFINIERT JETZT ERHÄLTLICH © 2017 by THQ Nordic & Piranha Bytes. Developed by Piranha Bytes. Produced, Published & Distributed by THQ Nordic GmbH. Piranha Bytes and related logos are registered trademarks or trademarks of Pluto 13 GmbH, Germany in the U.S. and/or other countries. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved. © 2017 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. “2”, “PlayStation” and “Ø” are trademarks or registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox One and the Xbox logos are trademarks of The Microsoft Group of companies and are used under license from Microsoft. ARCADE | ATARI | COMMODORE | MSX | NEO-GEO | NINTENDO | SCHNEIDER | SEGA | SINCLAIR | SONY Anatol Locker Willkommen beim Retro Gamer 1/2018 Viele von euch werden dieses Editorial noch im November 2017 lesen, verzeiht uns also bitte die in die Zukunft gedachte Nummerierung der Ausgabe. Bei der Heinrich Lenhardt Titelgeschichte bin ich sogar froh drum, denn genau genommen treffen die 35 Jahre Commodore 64 aus deutscher Sicht noch gar nicht zu – der 8-Bit- Homecomputer erschien hierzulande erst Anfang 1983. Halbwegs bezahlbar wurde er erst vor ziemlich genau 34 Jahren, also Richtung Weihnachten ’83, und für breite Käuferschichten erschwinglich dann 1984. Mit dem C64 verbinden mich viele Erinnerungen: Keine andere Knut Anschaffung (vielleicht von meiner ersten Brille abgesehen …) Gollert hat mein privates wie berufliches Leben so geprägt. In unse- rer Titelstory behandeln wir das Phänomen Commodore 64 und zeichnen über die Jahre hinweg den Auf- und Abstieg des Brotkastens nach. Und auch einige unserer Autoren haben dieses Mal explizit ein C64-Spiel für ihre Rück- blicke ausgewählt. Jörg Ebenfalls in den 80ern startete ein anderes Phänomen Langer der Spielegeschichte: die Final Fantasy-Serie. Wir widmen dem 30-jährigen Jubiläum der RPG-Reihe viele Seiten und runden sie durch ein ausführliches „Auf dem Sofa“-Interview mit dem berühmten Komponisten Nobuo Uematsu ab. Ebenfalls viele Seiten schenken wir dem Sega Saturn. Obwohl sich Segas letzte erfolgreiche Konsole über 10 Millionen Mal verkaufte, musste sie sich Michael sowohl der PlayStation als auch dem N64 geschlagen geben. Hengst In diesem Retro Gamer decken wir auch sonst ein breites Spek- trum ab, nicht zuletzt zeitlich: Während sicher für den einen oder anderen Leser der 2D-Seitwärtsscroller Scramble oder eine Firma wie Imagic zu alt sind, um damit persönliche Erfahrungen zu verknüpfen, mögen andere die Nase darüber rümpfen, dass wir einen „Jungspund“ wie StarCraft Mick („nur“ 19 Jahre alt) vorstellen. Aber genau diese Bandbreite finden wir spannend: Schnelle Von den 70ern bis in die 90er Jahre, von Automatenspielen über Konsolen- und Homecomputer-Titel bis zu PC-Games, von westlichen Ballerorgien bis zu fernöst- lichen Rollenspielen. Etwas zu gewinnen gibt es auch in dieser Ausgabe: Eine der begehrten (und fast überall schon wieder ausverkauften) Classic Mini SNES-Konsolen wartet schon in der Redaktion darauf, Ende Januar an den glücklichen Gewinner unseres Preis- Roland ausschreibens (siehe Retro-Feed) geschickt zu werden. Die 21 darauf enthaltenen Austinat SNES-Klassiker stellen wir euch in einem gesonderten Artikel vor. Ich hoffe, euch macht der aktuelle Retro Gamer genauso viel Spaß, wie er uns bei der Erstellung bereitet hat! Euer Jörg Langer Winnie Forster Projektleitung Retro Gamer INHALT 1/2018 Dezember, Januar, Februar Für Liebhaber von klassischen Spielen TITELTHEMA: RETRO-REVIVAL AUSSENSEITER & CO. 014 Bomb Jack 050 Außenseiter: Game Boy Advance COMMODORE 64 Simpel, spaßig, super spielbar Wir stellen euch tolle Titel wie Ninja Cop 022 Das Brotkasten-Phänomen 074 Gothic vor, die damals auf dem GBA untergingen Jörg Langer über die Erfolgsgründe Laut Mick Schnelle ein RPG-Meilenstein 136 Unkonvertierte 024 35 Jahre Commodore 64 088 Galaga Automaten-Hits, die nie ins Wohnzimmer Wir behandeln den Auf- und Abstieg des Winnie Forster über alte Volksfest-Freuden fanden, etwa Spider-Man und Toy Fighter Brotkastens: Spiele, Firmen, Ereignisse 108 Falcon 4.0 138 Lost in Translation 032 Blue Max Mick Schnelle ist erneut abgehoben Enduro Racer, Crash Bandicoot und andere Wieso die C64-Fassung so gut war 146 Breath of Fire wurden beim Lokalisieren stark verändert 034 The Dallas Quest Michael Hengst lobt das JRPG 190 Homebrew-Spiele Roland Austinat gegen J. R. Ewing 164 Gateway Wir haben wieder zahlreiche Fan-Projekte 036 Solomon’s Key Anatol Locker mag Bob Bates’ Adventure für diverse Retrosysteme gesammelt Heinrich Lenhardt hat erneut gepuzzelt HISTORIE & SCHWERPUNKT FIRMEN-ARCHIVE & FULL SET EXPERTEN-WISSEN 038 Zaxxon 058 30 Jahre Final Fantasy 016 Imagic In den frühen 80ern war Imagic einer der Der Spielhallen-Shooter war grafisch eine Squares Serie hat einen weiten Weg zurück- Wucht und spielerisch bockschwer gelegt. Wir sind ihn neu gegangen besten Publisher. Dann kam der Crash 054 Licence to thrill: Platoon 080 Scramble 114 Tronix Vor allem für C64 und Atari 8-Bit brachte Wie Oliver Stones Antikriegsfilm für Obwohl es nach Defender kam, war wohl Heimsysteme umgesetzt wurde kein anderer Scroll-Shooter so prägend Tronix starke Titel wie Suicide Strike 120 Full Set: SNES Big Box 090 Licence to thrill: Aliens 122 SNES Classic Mini Gleich zwei unterschiedliche Zur kürzlich erschienenen Minikonsole stel- Die Big-Box-Spiele von Nintendo hatten riesenhafte Schachteln und viel Inhalt Portierungen für diverse Systeme len wir alle 21 enthaltenen Spiele vor brachte Activision 166 30 Jahre Dizzy 158 The Ninja Warriors Wieso der Briten beliebtester 8-Bit-Held KLASSIKER-CHECK Diese Action-Prügelei faszinierte ausgerechnet ein Ei mit Füßen war 006 Fire Emblem: Monshou no Nazo mit ihrem extrabreiten Drei-Bild- Winnie Forster verrät, was Fire Emblem so schirme-Setup MAKING OF einzigartig und langfristig erfolgreich machte 176 Puyo Puyo 008 StarCraft 048 Super Castlevania IV Wohl kein Puzzle-Spiel hielt in den Zunächst war es als Add-on zu Warcraft 2 Beim vierten Serienteil erinnerte vieles an 90er Jahren mehr Spielefans auf Trab geplant, dann wurde es zum Vollpreis-RTS den ersten Teil, lobt Michael Hengst 044 Koronis Rift 144 Warcraft 3 AUF DEM SOFA LucasArts’ Fraktal-Planetenerkundung war Mick Schnelle analysiert, wieso WC3 den komplexer als Rescue on Fractalus Titel „Bestes RTS aller Zeiten“ verdient 068 Nobuo Uematsu 076 Obsidian Der weltberühmte Final Fantasy-Kom- Schneider-CPC-Freunde erinnern sich an ponist erlaubt uns Einblicke in seine dieses Juwel – allen anderen helfen wir HARDWARE Arbeitsweise 128 Virtua Fighter 094 Sega Saturn 184 Simon Phipps Die Eroberung der dritten Dimension war Segas 32-Bit-Konsole hatte viele Stärken, Simon Phipps blickt auf eine Karriere für Prügelspiele eine Herausforderung erschien aber zur falschen Zeit vom BBC Micro bis zu modernen VR- 140 Wild Guns 106 Double Dragon Titeln zurück Wildwest-Schießereien waren Natsume zu Der Arcade-Automat glänzte vor allem bei wenig: Es mussten auch noch Robots rein! der „Story“ und bot einige Überraschungen RUBRIKEN 148 Bubsy 3D 110 Super Game Boy 003 Editorial Die bizarre Entwicklung eines der schlech- Diese SNES-Peripherie brachte Game-Boy- testen Videospiele aller Zeiten Module in Farbe auf den Fernseher 004 Inhalt 174 Chimera 152 PocketStation 192 Retro-Feed In typischer Isoblock-Optik schuf Shahid Am Tamagotchi-Hype wollte auch Sony teil- 194 Vorschau Ahmad ein kniffliges SF-Action-Adventure haben und erdachte die PocketStation 4 | RETRO GAMER 1/2018 RETRO-HARDWARE ERFOLGSPRODUKTE UND EXOTEN. 094 106 110 152 014 032 008 034 038 044 048 080 108 122 128 144 166 176 »K SPEEDBALLL A2: BRUTALS DELUXESIKER-CHECK odule mit Grips, Story und Tief- Schon der kryptisch-verschlungene und ein Bestseller, hier in Deutschland aber le- gang, nicht simple Jump-and-runs Name trennt Fire Emblem: Ankoku Ryu to Hikari diglich von Man!ac besprochen: Das monatliche oder Shooter, sind die beliebtes- no Tsurugi vom Weltmarkt, zudem bringt Nin- Fachmagazin holt „Die No. 1 in Japan“ aufs Juni- ten Videospiele im 16-Bit-Japan. tendo das Strategiespiel 1990 nur im Famicom- Cover, feiert sie mit 87 %-Wertung und hofft, MEuropäische Nintendo- und Sega-Fans erle- Format, das nicht in unser NES passt. Selbst in „dass es Fire Emblem nach Deutschland schafft“. ben das anders und bekommen vom kuller- Japan wird der Feldzug der Axtkämpfer, Zaube- Das bleibt ein Wunschtraum – von Monshou äugigen Strategie- und Rollenspielen zwei rer und Lanzenreiter kein Sofort-Hit, sondern ein no Nazo kommt in den folgenden Jahren weder Jahrzehnte lang kaum etwas mit: Vor der „Schläfer-Erfolg“, der erst mit der Zeit kommt. eine US-Übersetzung noch eine Euro-Fassung. IT-Globalisierung verstellen territoriale Vor- Außerhalb ihrer Heimat bleibt die Sage vom Dabei tummeln sich nicht fernöstlich- lieben und Markteigenheiten den Blick in „Schattendrachen
Recommended publications
  • Name Region System Mapper Savestate Powerpak
    Name Region System Mapper Savestate Powerpak Savestate '89 Dennou Kyuusei Uranai Japan Famicom 1 YES Supported YES 10-Yard Fight Japan Famicom 0 YES Supported YES 10-Yard Fight USA NES-NTSC 0 YES Supported YES 1942 Japan Famicom 0 YES Supported YES 1942 USA NES-NTSC 0 YES Supported YES 1943: The Battle of Midway USA NES-NTSC 2 YES Supported YES 1943: The Battle of Valhalla Japan Famicom 2 YES Supported YES 2010 Street Fighter Japan Famicom 4 YES Supported YES 3-D Battles of Worldrunner, The USA NES-NTSC 2 YES Supported YES 4-nin Uchi Mahjong Japan Famicom 0 YES Supported YES 6 in 1 USA NES-NTSC 41 NO Supported NO 720° USA NES-NTSC 1 YES Supported YES 8 Eyes Japan Famicom 4 YES Supported YES 8 Eyes USA NES-NTSC 4 YES Supported YES A la poursuite de l'Octobre Rouge France NES-PAL-B 4 YES Supported YES ASO: Armored Scrum Object Japan Famicom 3 YES Supported YES Aa Yakyuu Jinsei Icchokusen Japan Famicom 4 YES Supported YES Abadox: The Deadly Inner War USA NES-NTSC 1 YES Supported YES Action 52 USA NES-NTSC 228 NO Supported NO Action in New York UK NES-PAL-A 1 YES Supported YES Adan y Eva Spain NES-PAL 3 YES Supported YES Addams Family, The USA NES-NTSC 1 YES Supported YES Addams Family, The France NES-PAL-B 1 YES Supported YES Addams Family, The Scandinavia NES-PAL-B 1 YES Supported YES Addams Family, The Spain NES-PAL-B 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt USA NES-NTSC 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt UK NES-PAL-A 1 YES Supported YES Addams Family, The: Pugsley's Scavenger Hunt
    [Show full text]
  • [Japan] SALA GIOCHI ARCADE 1000 Miglia
    SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th.
    [Show full text]
  • Complete-Famicom-Game-List.Pdf
    --------------------------------------------------------------------------------------------- The Ultimate Famicom Software Guide -- version 1.0 -- Created by fcgamer, fcgamer26 [at] gmail [dot] com https://fcgamer.wordpress.com --------------------------------------------------------------------------------------------- INTRODUCTION / AUTHOR'S NOTE: When I first started collecting Famicom games, over three years ago, I had decided to chase after a complete set of the unlicensed software developed for the Famicom. I chose this goal partially because of my location, but also because it was a collection that few people had ever bothered to collect. Aside from a few deleted webpages available through archive.org and the incomplete sources at Famicom World and BootlegGames Wiki, there just wasn't much to go on. Hundreds of hours of searching through auctions around the globe, chatting with other collectors, and just going out and tracking down this obscure corner of Famicom collecting, and I had ended up compiling my own personal list to help aid with my own collecting goals. Since those modest times, the scope of my personal collection has evolved into collecting everything Famicom, from Russian translations to educational cartridges, to official game packs and promos as well. As such, the documents which I use to keep track of my collection / game wants also evolved, and I felt it was time to compile it into a more user-friendly document. Likewise, I would like to offer this document as a gift to all of my collecting buddies out there, who have helped sell / trade / gift me so many carts over the past three years. My collection wouldn't be where it is today without you guys, and without all of the interesting discussions about Famicom, I probably would have also lost interest by now if I were to go at it truly solo.
    [Show full text]
  • Game Developer Power 50 the Binding November 2012 of Isaac
    THE LEADING GAME INDUSTRY MAGAZINE VOL19 NO 11 NOVEMBER 2012 INSIDE: GAME DEVELOPER POWER 50 THE BINDING NOVEMBER 2012 OF ISAAC www.unrealengine.com real Matinee extensively for Lost Planet 3. many inspirations from visionary directors Spark Unlimited Explores Sophos said these tools empower level de- such as Ridley Scott and John Carpenter. Lost Planet 3 with signers, artist, animators and sound design- Using UE3’s volumetric lighting capabilities ers to quickly prototype, iterate and polish of the engine, Spark was able to more effec- Unreal Engine 3 gameplay scenarios and cinematics. With tively create the moody atmosphere and light- multiple departments being comfortable with ing schemes to help create a sci-fi world that Capcom has enlisted Los Angeles developer Kismet and Matinee, engineers and design- shows as nicely as the reference it draws upon. Spark Unlimited to continue the adventures ers are no longer the bottleneck when it “Even though it takes place in the future, in the world of E.D.N. III. Lost Planet 3 is a comes to implementing assets, which fa- we defi nitely took a lot of inspiration from the prequel to the original game, offering fans of cilitates rapid development and leads to a Old West frontier,” said Sophos. “We also the franchise a very different experience in higher level of polish across the entire game. wanted a lived-in, retro-vibe, so high-tech the harsh, icy conditions of the unforgiving Sophos said the communication between hardware took a backseat to improvised planet. The game combines on-foot third-per- Spark and Epic has been great in its ongoing weapons and real-world fi rearms.
    [Show full text]
  • Online Gaming Market
    MMORPGs: An Economic Perspective Joseph Donovan, Andrew Lee, Jonathan Malmaud, Hanwen Yan May 31, 2006 1 Introduction Massively Multiplayer Online Role Playing Games (MMORPGs)1 are video games in which many thousands of users experience a shared, persistent environment. The users can interact with each other and the game world continues to exist independently of which users are currently playing. Re- cently MMORPGs have become increasingly popular in America as more households receive high-speed Internet access and video games continue to penetrate mainstream culture. Most MMORPGs have similar gameplay. The player first creates a cus- tomized character and assumes the role of the character in an online envi- ronment. He develops his character by completing various tasks that usually involve combating computer-controlled characters cooperatively or competi- tively with other players. Character development includes finding equipment and making the character learn new skills. The game focuses increasingly on teamwork and immersing the player in the online community. The player is encouraged to officially join a long-term team known as a guild to complete more difficult tasks. The early stages of the MMORPG, in which the player develops the char- acter, often involve a large initial time expenditure. This causes the player to 1Note that the term MMORPG is interchangeable with MMO and MMOG. 1 want to continue playing after he or she has already invested time in develop- ing his character. In the later stages, the player is involved in the community and has made friends, encouraging the user to continue playing. This is im- portant because revenues are generated primarily from a subscription fee or periodically released expansions to the game rather than the up-front cost of the game.
    [Show full text]
  • Nintendo Co., Ltd
    Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2008 (Briefing Date: 2009/1/30) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2005 FY3/2006 FY3/2007 FY3/2008 FY3/2009 Apr.-Dec.'04 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Apr.-Dec.'08 Net sales 419,373 412,339 712,589 1,316,434 1,536,348 Cost of sales 232,495 237,322 411,862 761,944 851,283 Gross margin 186,877 175,017 300,727 554,489 685,065 (Gross margin ratio) (44.6%) (42.4%) (42.2%) (42.1%) (44.6%) Selling, general, and administrative expenses 83,771 92,233 133,093 160,453 183,734 Operating income 103,106 82,783 167,633 394,036 501,330 (Operating income ratio) (24.6%) (20.1%) (23.5%) (29.9%) (32.6%) Other income 15,229 64,268 53,793 37,789 28,295 (of which foreign exchange gains) (4,778) (45,226) (26,069) (143) ( - ) Other expenses 2,976 357 714 995 177,137 (of which foreign exchange losses) ( - ) ( - ) ( - ) ( - ) (174,233) Income before income taxes and extraordinary items 115,359 146,694 220,713 430,830 352,488 (Income before income taxes and extraordinary items ratio) (27.5%) (35.6%) (31.0%) (32.7%) (22.9%) Extraordinary gains 1,433 6,888 1,047 3,830 98 Extraordinary losses 1,865 255 27 2,135 6,171 Income before income taxes and minority interests 114,927 153,327 221,734 432,525 346,415 Income taxes 47,260 61,176 89,847 173,679 133,856 Minority interests -91 -34 -29 -83 35 Net income 67,757 92,185 131,916 258,929 212,524 (Net income ratio) (16.2%) (22.4%) (18.5%) (19.7%) (13.8%) - 1 - Nintendo Co., Ltd.
    [Show full text]
  • Juuma Houkan Accele Brid Ace Wo Nerae! Acrobat Mission
    3X3 EYES - JUUMA HOUKAN ACCELE BRID ACE WO NERAE! ACROBAT MISSION ACTRAISER HOURAI GAKUEN NO BOUKEN! - TENKOUSEI SCRAMBLE AIM FOR THE ACE! ALCAHEST THE AMAZING SPIDER-MAN - LETHAL FOES ANGELIQUE ARABIAN NIGHTS - SABAKU NO SEIREI-O ASHITA NO JOE CYBERNATOR BAHAMUT LAGOON BALL BULLET GUN BASTARD!! BATTLE SOCCER - FIELD NO HASHA ANCIENT MAGIC - BAZOO! MAHOU SEKAI BING BING! BINGO BISHOUJO SENSHI SAILOR MOON - ANOTHER STORY SAILOR MOON R BISHOUJO SENSHI SAILOR MOON SUPER S - FUWA FUWA PANIC BRANDISH 2 - THE PLANET BUSTER BREATH OF FIRE II - SHIMEI NO KO BS CHRONO TRIGGER - MUSIC LIBRARY CAPTAIN TSUBASA III - KOUTEI NO CHOUSEN CAPTAIN TSUBASA V - HASH NO SHOUGOU CAMPIONE CARAVAN SHOOTING COLLECTION CHAOS SEED - FUUSUI KAIROKI CHOU MAHOU TAIRIKU WOZZ CHRONO TRIGGER CLOCK TOWER CLOCKWERX CRYSTAL BEANS FROM DUNGEON EXPLORER CU-ON-PA SFC CYBER KNIGHT CYBER KNIGHT II - CHIKYUU TEIKOKU NO YABOU CYBORG 009 DAI 3 JI SUPER ROBOT WARS DAI 4 JI SUPER ROBOT WARS DAIKAIJ MONOGATARI DARK HALF DARK LAW - THE MEANING OF DEATH DER LANGRISSER DIGITAL DEVIL STORY 2 - SHIN MEGAMI TENSEI II DONALD DUCK NO MAHOU NO BOUSHI DORAEMON 4 DO RE MI FANTASY - MILON NO DOKIDOKI DAIBOUKEN DOSSUN! GANSEKI BATTLE DR. MARIO DRAGON BALL Z - HYPER DIMENSION DRAGON BALL Z - CHOU SAIYA DENSETSU DRAGON BALL Z - SUPER BUTOUDEN DRAGON BALL Z - SUPER BUTOUDEN 3 DRAGON BALL Z - SUPER GOKUDEN - TOTSUGEKI HEN DRAGON BALL Z - SUPER GOKUDEN - KAKUSEI HEN DRAGON BALL Z - SUPER SAIYA DENSETSU DRAGON QUEST I AND II DRAGON QUEST III - SOSHITE DENSETU E... DRAGON QUEST V - TENKUU NO HANAYOME
    [Show full text]
  • TITLES = (Language: EN Version: 20101018083045
    TITLES = http://wiitdb.com (language: EN version: 20101018083045) 010E01 = Wii Backup Disc DCHJAF = We Cheer: Ohasta Produce ! Gentei Collabo Game Disc DHHJ8J = Hirano Aya Premium Movie Disc from Suzumiya Haruhi no Gekidou DHKE18 = Help Wanted: 50 Wacky Jobs (DEMO) DMHE08 = Monster Hunter Tri Demo DMHJ08 = Monster Hunter Tri (Demo) DQAJK2 = Aquarius Baseball DSFE7U = Muramasa: The Demon Blade (Demo) DZDE01 = The Legend of Zelda: Twilight Princess (E3 2006 Demo) R23E52 = Barbie and the Three Musketeers R23P52 = Barbie and the Three Musketeers R24J01 = ChibiRobo! R25EWR = LEGO Harry Potter: Years 14 R25PWR = LEGO Harry Potter: Years 14 R26E5G = Data East Arcade Classics R27E54 = Dora Saves the Crystal Kingdom R27X54 = Dora Saves The Crystal Kingdom R29E52 = NPPL Championship Paintball 2009 R29P52 = Millennium Series Championship Paintball 2009 R2AE7D = Ice Age 2: The Meltdown R2AP7D = Ice Age 2: The Meltdown R2AX7D = Ice Age 2: The Meltdown R2DEEB = Dokapon Kingdom R2DJEP = Dokapon Kingdom For Wii R2DPAP = Dokapon Kingdom R2DPJW = Dokapon Kingdom R2EJ99 = Fish Eyes Wii R2FE5G = Freddi Fish: Kelp Seed Mystery R2FP70 = Freddi Fish: Kelp Seed Mystery R2GEXJ = Fragile Dreams: Farewell Ruins of the Moon R2GJAF = Fragile: Sayonara Tsuki no Haikyo R2GP99 = Fragile Dreams: Farewell Ruins of the Moon R2HE41 = Petz Horse Club R2IE69 = Madden NFL 10 R2IP69 = Madden NFL 10 R2JJAF = Taiko no Tatsujin Wii R2KE54 = Don King Boxing R2KP54 = Don King Boxing R2LJMS = Hula Wii: Hura de Hajimeru Bi to Kenkou!! R2ME20 = M&M's Adventure R2NE69 = NASCAR Kart Racing
    [Show full text]
  • Hacker Monthly
    Issue 35 April 2013 The Absolute Beginner’s Guide to Arduino Engineers rebuilding the infrastructure that powers finance. careers.addepar.com package DDG::Goodie::Unidecode;# ABSTRACT: return an ASCII version of the search query use DDG::Goodie; use Text::Unidecode; zci is_cached => 1; zci answer_type => "convert to ascii"; triggers startend => "unidecode"; handle remainder => sub { my $u = unidecode $_; # unidecode output some- times contains trailing spaces $u =~ s/\s+$//; return $u; }; 1; package DDG::Goodie::Rot13; # ABSTRACT: Rotate chars by 13 letters use DDG::Goodie; triggers start => 'rot13'; handle remainder => sub { if ($_) { $_ =~ tr[a-zA-Z][n-za-mN-ZA-M]; return "ROT13: $_"; }; return }; zci is_cached => 1; 1; package DDG::Goodie::Base64; use DDG::Goodie; use MIME::Base64; use Encode; triggers startend => "base64"; zci answer_type => "base64_conversion"; zci is_cached => 1; handle remainder => sub { return unless $_ =~ /^(encode|decode|)\s*(.*)$/i; my $command = $1 || ''; my $str = $2 || ''; if ($str) { if ( $command && $command eq 'decode' ) { $str = decode_base64($str); $str = decode( "UTF-8", $str ); return "Base64 decoded: $str"; } else { $str = encode_base64( encode( "UTF-8", $str ) ); return "Base64 encoded: $str"; } } return; }; 1; package DDG::Goodie::Chars; # ABSTRACT: Give the number of charac- ters (length) of the query. use DDG::Goodie; triggers start => 'chars'; zci is_cached => 1; zci answer_type => "chars"; handle remainder => sub { return "Chars: " .length $_ if $_; return; }; 1; pack- age DDG::Goodie::ABC;
    [Show full text]
  • Famicon List Game
    Famicon List Game : www.facebook.com/morearcade 1. 10-Yard Fight (J) 2. 100 Man $ Kid - Maboroshi no Teiou Hen (J) 3. 100-in-1 Contra Function 16 4. 11-in-1 Ball Games 5. 110-in-1 6. 1200-in-1 (Alt Games) 7. 15-in-1 8. 150-in-1 9. 16 Mahjong 10. 1942 (JU) 11. 1943 - The Battle of Midway (U) 12. 1944 (1943 Hack) 13. 1945 (Sky Shark Pirate) 14. 1991 Du Ma Racing (As) 15. 1999 - Hore, Mitakotoka! Seikimatsu (J) 16. 20-in-1 (Mapper 231) 17. 20-in-1 (Mapper 61) 18. 21-in-1 (2006-CA) (Unl) 19. 22-in-1 20. 24-in-1 21. 260-in-1 22. 3-D Battles of World Runner, The (U) [hM34] 23. 3-in-1 Supergun 24. 31-in-1 25. 35-in-1 26. 350-in-1 27. 36-in-1 (Unl) 28. 3D Block 29. 3D Block [p2] 30. 3D Block [p3] 31. 4 Nin Uchi Mahjong (J) 32. 52 Games 33. 54-in-1 (Game Star - GK-54) Famicon List Game : www.facebook.com/morearcade 34. 58-in-1 35. 6-in-1 (Game Star - GK-L01A) 36. 6-in-1 (SuperGK-L02A) 37. 64-in-1 38. 68-in-1 (Game Star - HKX5268) 39. 72-in-1 40. 720 (U) 41. 76-in-1 42. 8 Eyes (J) 43. 8-in-1 44. 9-in-1 Kyatto Ninja Teyandee 45. Aa Yakyuu Jinsei Icchokusen (J) 46. Abadox (J) 47. Abarenbou Tengu (J) 48. Aces - Iron Eagle 3 (J) 49. Action 52 (E) 50.
    [Show full text]
  • Website Listing Ajax
    Liste des jeux (64Go) Cliquez sur le nom des consoles pour descendre au bon endroit Console Nombre de jeux Atari ST 274 Atari 800 5627 Atari 2600 457 Atari 5200 101 Atari 7800 51 C64 150 Channel F 34 Coleco Vision 151 Family Disk System 43 FBA Libretro (arcade) 647 Game & watch 58 Game Boy 621 Game Boy Advance 951 Game Boy Color 501 Game gear 277 Lynx 84 Mame (arcade) 808 Nintento 64 78 Neo-Geo 152 Neo-Geo Pocket Color 81 Neo-Geo Pocket 9 NES 1812 Odyssey 2 125 Pc Engine 291 Pc Engine Supergraphx 97 Pokémon Mini 26 PS1 54 PSP 2 Sega Master System 288 Sega Megadrive 1030 Sega megadrive 32x 30 Sega sg-1000 59 SNES 1461 Stellaview 66 Sufami Turbo 15 Thomson 82 Vectrex 75 Virtualboy 24 Wonderswan 102 WonderswanColor 83 Total 16877 Atari ST Atari ST 10th Frame Atari ST 500cc Grand Prix Atari ST 5th Gear Atari ST Action Fighter Atari ST Action Service Atari ST Addictaball Atari ST Advanced Fruit Machine Simulator Atari ST Advanced Rugby Simulator Atari ST Afterburner Atari ST Alien World Atari ST Alternate Reality - The City Atari ST Anarchy Atari ST Another World Atari ST Apprentice Atari ST Archipelagos Atari ST Arcticfox Atari ST Artificial Dreams Atari ST Atax Atari ST Atomix Atari ST Backgammon Royale Atari ST Balance of Power - The 1990 Edition Atari ST Ballistix Atari ST Barbarian : Le Guerrier Absolu Atari ST Battle Chess Atari ST Battle Probe Atari ST Battlehawks 1942 Atari ST Beach Volley Atari ST Beastlord Atari ST Beyond the Ice Palace Atari ST Black Tiger Atari ST Blasteroids Atari ST Blazing Thunder Atari ST Blood Money Atari ST BMX Simulator Atari ST Bob Winner Atari ST Bomb Jack Atari ST Bumpy Atari ST Burger Man Atari ST Captain Fizz Meets the Blaster-Trons Atari ST Carrier Command Atari ST Cartoon Capers Atari ST Catch 23 Atari ST Championship Baseball Atari ST Championship Cricket Atari ST Championship Wrestling Atari ST Chase H.Q.
    [Show full text]
  • Game Title: Works? Video: Synopsis By: Manual Notes, Useful Information
    Game Title: Works? Video: Synopsis By: Manual Notes, Useful Information. Website: NES TEST: http://www.megaupload.com/?d=JQKTAXT0 (1.1) USA LICENSED [*649 Videos COMPLETE!*] [*Artwork/Synopsis Complete*] 3-D Battles of WorldRunner Works. ~Rx emumovies Gilles9999 Y 8 Eyes Works. ~Rx emumovies Gilles9999 Y 10-Yard Fight Works. ~Rx emumovies Gilles9999 Y 720 Works. ~Rx emumovies Gilles9999 Y 1942 Works. ~Rx emumovies Gilles9999 Y 1943 Works. ~Rx emumovies Gilles9999 Y A Boy and His Blob Works. ~Rx emumovies Ressurectionx Y Played to the end without problems. ~Rx A Nightmare On Elm Street Works. ~Rx emumovies Gilles9999 Y Played to the end without problems. ~Rx Abadox Works. ~Rx emumovies Gilles9999 Y AD&D Dragon Strike Works. ~Rx emumovies Ressurectionx Y AD&D Heroes of the Lance Works. ~Rx emumovies Ressurectionx Y AD&D Hillsfar Works. ~Rx emumovies Ressurectionx Y AD&D Pool of Radiance Works. ~Rx emumovies Ressurectionx Y Addams Family - Pugslys Scavenger Hunt Works. ~Rx emumovies Ressurectionx Y Addam's Family - Uncle Fester's Quest Works. ~Rx emumovies Ressurectionx Y Addams Family Works. ~Rx emumovies Ressurectionx Y Adventures in the Magic Kingdom Works. ~Rx emumovies Gilles9999 Y Adventures of Dino Riki Works. ~Rx emumovies Gilles9999 Y Adventures of Lolo I Works. ~Rx emumovies Gilles9,999 Y Played to the end with no problems. ~Rx Adventures of Lolo II Works. ~Rx emumovies Gilles9,999 Y Adventures of Lolo III Works. ~Rx emumovies Gilles9,999 Y Adventures of Rad Gravity Works. ~Rx emumovies Gilles9,999 Y Adventures of Rocky and Bullwinkle Works. ~Rx emumovies Ressurectionx Y Adventures of Tom Sawyer Works.
    [Show full text]