Dr George Meikle, Edge Hill University, Creative Edge Building, St Helens Rd, Ormskirk, Lancashire, L39 4QP
[email protected] SCREENPLAY: A TOPIC-THEORY-INSPIRED INTERACTIVE SYSTEM ABSTRACT ScreenPlay is a unique interactive computer music system (ICMS) that draws upon various computational styles from within the field of human-computer interaction (HCI) in music, allowing it to transcend the socially contextual boundaries that separate different approaches to ICMS design and implementation, as well as the overarching spheres of experimental/academic and popular electronic musics. A key aspect of ScreenPlay’s design in achieving this is the novel inclusion of topic theory, which also enables ScreenPlay to bridge a gap spanning both time and genre between Classical/Romantic era music and contemporary electronic music; providing new and creative insights into the subject of topic theory and its potential for reappropriation within the sonic arts. 1. INTRODUCTION join[ing] the mechanical power of the machine to the nuances and “subjectivizing” control of the human performer … is itself an aesthetic value for our new age. This ultimately will be the way music will need to move until the next big issues arise. (Garnett 2001: 32) Human-computer interaction (HCI) in music is a subsidiary of the sonic arts in which the social context of its myriad manifestations varies greatly. Initially emerging from the field of experimental/academic electroacoustic music, HCI in music was facilitated in this regard ‘in large part due to the melodic/harmonic, rhythmic and timbral/textural freedom associated with the genre’ (Meikle 2016: 12); as exemplified by The Hands (Waisvisz 1984; 2006), and The Hub (Bischoff, Perkins, Brown, Gresham-Lancaster, Trayle, and Stone 1987-present; Early Computer Network Ensembles n.d.; Brown n.d.).