A Sister's All You Need., Vol. 3
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The Otaku Phenomenon : Pop Culture, Fandom, and Religiosity in Contemporary Japan
University of Louisville ThinkIR: The University of Louisville's Institutional Repository Electronic Theses and Dissertations 12-2017 The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan. Kendra Nicole Sheehan University of Louisville Follow this and additional works at: https://ir.library.louisville.edu/etd Part of the Comparative Methodologies and Theories Commons, Japanese Studies Commons, and the Other Religion Commons Recommended Citation Sheehan, Kendra Nicole, "The otaku phenomenon : pop culture, fandom, and religiosity in contemporary Japan." (2017). Electronic Theses and Dissertations. Paper 2850. https://doi.org/10.18297/etd/2850 This Doctoral Dissertation is brought to you for free and open access by ThinkIR: The University of Louisville's Institutional Repository. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of ThinkIR: The University of Louisville's Institutional Repository. This title appears here courtesy of the author, who has retained all other copyrights. For more information, please contact [email protected]. THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Submitted to the Faculty of the College of Arts and Sciences of the University of Louisville in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Humanities Department of Humanities University of Louisville Louisville, Kentucky December 2017 Copyright 2017 by Kendra Nicole Sheehan All rights reserved THE OTAKU PHENOMENON: POP CULTURE, FANDOM, AND RELIGIOSITY IN CONTEMPORARY JAPAN By Kendra Nicole Sheehan B.A., University of Louisville, 2010 M.A., University of Louisville, 2012 A Dissertation Approved on November 17, 2017 by the following Dissertation Committee: __________________________________ Dr. -
Pictures of an Island Kingdom Depictions of Ryūkyū in Early Modern Japan
PICTURES OF AN ISLAND KINGDOM DEPICTIONS OF RYŪKYŪ IN EARLY MODERN JAPAN A THESIS SUBMITTED TO THE GRADUATE DIVISION OF THE UNIVERSITY OF HAWAI‘I AT MĀNOA IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF ARTS IN ART HISTORY MAY 2012 By Travis Seifman Thesis Committee: John Szostak, Chairperson Kate Lingley Paul Lavy Gregory Smits Table of Contents Introduction……………………………………………………………………………………… 1 Chapter I: Handscroll Paintings as Visual Record………………………………. 18 Chapter II: Illustrated Books and Popular Discourse…………………………. 33 Chapter III: Hokusai Ryūkyū Hakkei: A Case Study……………………………. 55 Conclusion………………………………………………………………………………………. 78 Appendix: Figures …………………………………………………………………………… 81 Works Cited ……………………………………………………………………………………. 106 ii Abstract This paper seeks to uncover early modern Japanese understandings of the Ryūkyū Kingdom through examination of popular publications, including illustrated books and woodblock prints, as well as handscroll paintings depicting Ryukyuan embassy processions within Japan. The objects examined include one such handscroll painting, several illustrated books from the Sakamaki-Hawley Collection, University of Hawaiʻi at Mānoa Library, and Hokusai Ryūkyū Hakkei, an 1832 series of eight landscape prints depicting sites in Okinawa. Drawing upon previous scholarship on the role of popular publishing in forming conceptions of “Japan” or of “national identity” at this time, a media discourse approach is employed to argue that such publications can serve as reliable indicators of understandings -
11Eyes Achannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air
11eyes AChannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air Master Amaenaideyo Angel Beats Angelic Layer Another Ao No Exorcist Appleseed XIII Aquarion Arakawa Under The Bridge Argento Soma Asobi no Iku yo Astarotte no Omocha Asu no Yoichi Asura Cryin' B Gata H Kei Baka to Test Bakemonogatari (and sequels) Baki the Grappler Bakugan Bamboo Blade Banner of Stars Basquash BASToF Syndrome Battle Girls: Time Paradox Beelzebub BenTo Betterman Big O Binbougami ga Black Blood Brothers Black Cat Black Lagoon Blassreiter Blood Lad Blood+ Bludgeoning Angel Dokurochan Blue Drop Bobobo Boku wa Tomodachi Sukunai Brave 10 Btooom Burst Angel Busou Renkin Busou Shinki C3 Campione Cardfight Vanguard Casshern Sins Cat Girl Nuku Nuku Chaos;Head Chobits Chrome Shelled Regios Chuunibyou demo Koi ga Shitai Clannad Claymore Code Geass Cowboy Bebop Coyote Ragtime Show Cuticle Tantei Inaba DFrag Dakara Boku wa, H ga Dekinai Dan Doh Dance in the Vampire Bund Danganronpa Danshi Koukousei no Nichijou Daphne in the Brilliant Blue Darker Than Black Date A Live Deadman Wonderland DearS Death Note Dennou Coil Denpa Onna to Seishun Otoko Densetsu no Yuusha no Densetsu Desert Punk Detroit Metal City Devil May Cry Devil Survivor 2 Diabolik Lovers Disgaea Dna2 Dokkoida Dog Days Dororon EnmaKun Meeramera Ebiten Eden of the East Elemental Gelade Elfen Lied Eureka 7 Eureka 7 AO Excel Saga Eyeshield 21 Fight Ippatsu! JuudenChan Fooly Cooly Fruits Basket Full Metal Alchemist Full Metal Panic Futari Milky Holmes GaRei Zero Gatchaman Crowds Genshiken Getbackers Ghost -
A Historical Analysis of the Traditional Japanese Decision-Making Process in Contrast with the U.S
Portland State University PDXScholar Dissertations and Theses Dissertations and Theses 1976 A historical analysis of the traditional Japanese decision-making process in contrast with the U.S. system and implications for intercultural deliberations Shoji Mitarai Portland State University Follow this and additional works at: https://pdxscholar.library.pdx.edu/open_access_etds Part of the Speech and Rhetorical Studies Commons Let us know how access to this document benefits ou.y Recommended Citation Mitarai, Shoji, "A historical analysis of the traditional Japanese decision-making process in contrast with the U.S. system and implications for intercultural deliberations" (1976). Dissertations and Theses. Paper 2361. https://doi.org/10.15760/etd.2358 This Thesis is brought to you for free and open access. It has been accepted for inclusion in Dissertations and Theses by an authorized administrator of PDXScholar. Please contact us if we can make this document more accessible: [email protected]. AN ABSTRACT OF THE THESIS OF Shoji Mitarai for the Master of Arts in Speech Conununication presented February 16, 1976. Title: A Historical Analysis of the Traditional Japanese Decision-Maki~g Process in Contrast with the U.S. System and Implications for Intercultural Delibera tions. APPROVED BY MEMBERS OF THE THESIS COMMITTEES: The purpose of this research.is to (1) describe and analyze the different methods used by Japanese ·and by U.S. persons to reach ~greement in small. group deliberations, (2) discover the depth of ·conunitment and personal involvement with th~se methods by tracing their historical b~ginni~gs, and (3) draw implications 2 from (1) and (2) as to probability of success of current problem solving deliberations involving members of both ·groups. -
Childbearing in Japanese Society: Traditional Beliefs and Contemporary Practices
Childbearing in Japanese Society: Traditional Beliefs and Contemporary Practices by Gunnella Thorgeirsdottir A thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy The University of Sheffield Faculty of Social Sciences School of East Asian Studies August 2014 ii iii iv Abstract In recent years there has been an oft-held assumption as to the decline of traditions as well as folk belief amidst the technological modern age. The current thesis seeks to bring to light the various rituals, traditions and beliefs surrounding pregnancy in Japanese society, arguing that, although changed, they are still very much alive and a large part of the pregnancy experience. Current perception and ideas were gathered through a series of in depth interviews with 31 Japanese females of varying ages and socio-cultural backgrounds. These current perceptions were then compared to and contrasted with historical data of a folkloristic nature, seeking to highlight developments and seek out continuities. This was done within the theoretical framework of the liminal nature of that which is betwixt and between as set forth by Victor Turner, as well as theories set forth by Mary Douglas and her ideas of the polluting element of the liminal. It quickly became obvious that the beliefs were still strong having though developed from a person-to- person communication and into a set of knowledge aquired by the mother largely from books, magazines and or offline. v vi Acknowledgements This thesis would never have been written had it not been for the endless assistance, patience and good will of a good number of people. -
The Symbol of the Dragon and Ways to Shape Cultural Identities in Institute Working Vietnam and Japan Paper Series
2015 - HARVARD-YENCHING THE SYMBOL OF THE DRAGON AND WAYS TO SHAPE CULTURAL IDENTITIES IN INSTITUTE WORKING VIETNAM AND JAPAN PAPER SERIES Nguyen Ngoc Tho | University of Social Sciences and Humanities, Vietnam National University – Ho Chi Minh City THE SYMBOL OF THE DRAGON AND WAYS TO SHAPE 1 CULTURAL IDENTITIES IN VIETNAM AND JAPAN Nguyen Ngoc Tho University of Social Sciences and Humanities Vietnam National University – Ho Chi Minh City Abstract Vietnam, a member of the ASEAN community, and Japan have been sharing Han- Chinese cultural ideology (Confucianism, Mahayana Buddhism etc.) and pre-modern history; therefore, a great number of common values could be found among the diverse differences. As a paddy-rice agricultural state of Southeast Asia, Vietnam has localized Confucianism and absorbed it into Southeast Asian culture. Therefore, Vietnamese Confucianism has been decentralized and horizontalized after being introduced and accepted. Beside the local uniqueness of Shintoism, Japan has shared Confucianism, the Indian-originated Mahayana Buddhism and other East Asian philosophies; therefore, both Confucian and Buddhist philosophies should be wisely laid as a common channel for cultural exchange between Japan and Vietnam. This semiotic research aims to investigate and generalize the symbol of dragons in Vietnam and Japan, looking at their Confucian and Buddhist absorption and separate impacts in each culture, from which the common and different values through the symbolic significances of the dragons are obviously generalized. The comparative study of Vietnamese and Japanese dragons can be enlarged as a study of East Asian dragons and the Southeast Asian legendary naga snake/dragon in a broader sense. The current and future political, economic and cultural exchanges between Japan and Vietnam could be sped up by applying a starting point at these commonalities. -
Animagazin 1. Sz. (2014. Január 28.)
Téli anime premierek (a kimaradt TV Magi ova sorozatok a későbbi oldalakon kerülnek Hírek // AniMagazin bemutatásra): 4-én: - Future Card -Buddy- Rendezvények Yu-Gi-Oh GX a Viasat 6-on fight- (TV) - Mushishi Special: Hiha- mukage (TV) - Robot Girls Z (TV) - Seitokai Yakuindomo 2 (TV) 5-én: - Buddy Complex (TV) - Minna Atsumare! Fal- Szinbád fiatalkoráról érkezik egy OVA a Magi- com Gakuen (TV) Programokban sosincs hiány, a közeljövőben is hoz Magi: Sinbad no Bōken címmel. Az OVA a - Saki: Zenkoku-hen (TV) lesz kettő. melléktörténetet feldolgozó manga harmadik kötetéhez érkezik 2014. május 16-án. Termé- 6-án: szetesen a szinkronhang marad Ono Daisuke. - D-Frag! (TV) 2014. február 1.: Holdújév fesztivál a Millenári- son 10:00 órától. A belépés ingyenes. - Super Sonico The Ani- ANN mation (TV) - To Aru Hikuushi e no 2013. április 26-27.: Tavaszi Mondocon a Hun- A csatorna február 7-től minden hétköznap Koi-Uta (TV) gexpón. 18:30-tól vetíti majd a Yu-Gi-Oh GX sorozatot 7-én: dupla részekkel, és egyelőre 104. részig tervezik. Új Conan special - Hamatora (TV) - Wooser no Sono Higu- Gyerek-Világ Blog rashi Kakusei Hen (TV) Friss Sailor Moon infók Egy újabb kiegészítő rész érkezik a Detective Conan neverending animéhez. A címe Edoga- 8-án: wa Conan Shissō Jiken ~Shijō Saiaku no Ichini- - Chuunibyou demo Koi Az új Sailor Moon sorozatot idestova kb. egy éve tologatják, hogy majd jön. De most shi (The Disappearance of Conan Edogawa: ga Shitai! 2 (TV) végre elérkeztünk arra a pontra, ahol egy kézzelfogható dátumot kaptunk. Ez pe- The Worst Day in History) lesz. -
John Smith List 17/03/2014 506 1. [K] 2. 11Eyes 3. a Channel
John Smith List 51. Bokurano 17/03/2014 52. Brave 10 53. BTOOOM! 506 54. Bungaku Shoujo - Gekijouban + Memoire 55. Bungaku shoujo: Kyou no oyatsu - Hatsukoi 56. C - Control - The Money of Soul and Possibility Control 57. C^3 58. Campione 1. [K] 59. Canvas - Motif of Sepia 2. 11Eyes 60. Canvas 2 - Niji Iro no Sketch 3. A channel - the animation + oav 61. Chaos:Head 4. Abenobashi - il quartiere commerciale 62. Chibits - Sumomo & Kotoko todokeru di magia 63. Chihayafuru 5. Accel World 64. Chobits 6. Acchi Kocchi 65. Chokotto sister 7. Aika r-16 66. Chou Henshin Cosprayers 8. Air - Tv 67. Choujigen Game Neptune The 9. Air Gear Animation (Hyperdimension) 10. Aishiteruze Baby 68. Chuu Bra!! 11. Akane-Iro ni Somaru Saka 69. Chuunibyou demo Koi ga Shitai! + 12. Akikan! + Oav Special 13. Amaenaide yo! 70. Chuunibyou demo Koi ga Shitai! Ren + 14. Amaenaide yo! Katsu! Special 15. Angel Beats! 71. Clannad 16. Ano Hana 72. Clannad - after story 17. Ano natsu de Matteru 73. Clannad Oav 18. Another 74. club to death angel dokuro-chan 19. Ao no Exorcise 75. Code Geass - Akito the Exiled 20. Aquarion Evol 76. Code Geass - Lelouch of the rebellion 21. Arakawa Under the Bridge 77. Code Geass - Lelouch of the Rebellion 22. Arakawa Under the Bridge x Bridge R2 23. Aria the Natural 78. Code Geass Oav - nunally // black 24. Asatte no Houkou rebellion 25. Asobi ni ikuyo! 79. Code-E 26. Astarotte no omocha 80. Colorful 27. Asu no Yoichi! 81. Coopelion 28. Asura Cryin 82. Copihan 29. Asura Cryin 2 83. -
Amaterasu-Ōmikami (天照大御神), in His Quest to Slay the Eight-Headed Serpent Demon Yamata-No-Orochi (八岐大蛇) in Izumo Province (出雲国)
Northeast Asian Shamanism 神道, 신도, 御嶽信仰, 神教, & ᡝᡝᡝᡝ ‘Lady’ Minami “Danni” Kurosaki (黒崎美波、お巫女様) ⛩ My Personal History & Involvement The Kurosaki Clan (黒崎の一族) ● Our earliest ancestor was directly involved with assisting the warrior god Susanō-no-Mikoto (須佐之 男命), the disgraced brother of sun goddess Amaterasu-Ōmikami (天照大御神), in his quest to slay the eight-headed serpent demon Yamata-no-Orochi (八岐大蛇) in Izumo Province (出雲国) ● Since then, the Kurosaki clan has been one of a few influential families in the history of Shintoism throughout Ancient and Feudal Japan ● We are a part of the Ten Sacred Treasures (十種の神宝) of Japanese history; our treasure that was offered to Susanō is the Dragon-repelling Shawl (大蛇ノ比礼) Inheritance of Kannushi/Miko-ship ● Because of our family’s status in traditional Japan after that event, heirship and training is passed down through the branches of the family on who will be the next Danshi kannushi (男子神主, Male Priest), Joshi kannushi (女子神主, Female Priestess), Miko (巫女, Female Shaman/Shrine Maiden) or Danfu (男巫, Male Shaman/Shrine Valet) in that generational line ● Not all kannushi and miko come from a long family line - anyone can be a part of the Shintō clergy granted they apply and go through proper training! ● I belong to a branch of the family, and as the oldest child in my generational line, I am next to succeed the title of (matriarch/patriarch) for my immediate family ● The current matriarch of our entire the clan is Miu Kurosaki, and the current matriarch of my direct immediate family is Hikaru Kurosaki (Luz -
Moves] - NEO Encyclopedia 1 / 9
SNK vs CAPCOM - The Match of the Millennium [moves] - NEO Encyclopedia 1 / 9 The Unofficial SNK Neo Geo Games Encyclopedia of Moves & Codes http://sindoni.altervista.org/neoencyclopedia/ [moves] Kyo Kusanagi Terry Bogard Iori Yagami Ryo Sakazaki Mai Shiranui Haohmaru Nakoruru Athena Asamiya Leona Ryu Ken Masters Chun Li Morrigan Felicia Zangief Sakura Kasugano Dan Hibiki Guile Basic Moves Weak Punch Weak Kick Hard Punch Hard Kick Tag Tag Counter * only in Tag guard * only in Tag Battle Battle Average Style Counter Style Rush Style * you can charge your Super Meter * Super Meter increases as you attack. * Super Meter is increased with chain with the Power Builder move. When You can gain up to two levels of super combo attacks. You can store up to 3 full you can perform Super Impact meter. At level 1, you can perform a stocks, but can only do level 1 Super Blast. When life bar is flashing and Super Impact Blast. At Level 2 any Super Impact Blast. MAX Impact Blast you have a full meter, you can do a Impact Blast become MAX Impact Blast moves cannot be performed MAX Impact Blast Hop forward Hop Back Dash Forward Hop Back Dodge Hop Back Guard Counter Guard Counter guard * uses Super Dodge Dodge Attack guard * uses Super Meter Meter Guard Counter while knocked Knockdown guard * uses Super Taunt down Recover Meter Taunt Power Builder Taunt * moves signed with !O must be earned in the Olympic mode first. They can be performed only at Super Meter level 2 (MAX Impact Blast), so cannot be used in Rush Style Kyo Kusanagi close Hatsu Gane http://sindoni.altervista.org/neoencyclopedia/ -
Manga Vision: Cultural and Communicative Perspectives / Editors: Sarah Pasfield-Neofitou, Cathy Sell; Queenie Chan, Manga Artist
VISION CULTURAL AND COMMUNICATIVE PERSPECTIVES WITH MANGA ARTIST QUEENIE CHAN EDITED BY SARAH PASFIELD-NEOFITOU AND CATHY SELL MANGA VISION MANGA VISION Cultural and Communicative Perspectives EDITED BY SARAH PASFIELD-NEOFITOU AND CATHY SELL WITH MANGA ARTIST QUEENIE CHAN © Copyright 2016 Copyright of this collection in its entirety is held by Sarah Pasfield-Neofitou and Cathy Sell. Copyright of manga artwork is held by Queenie Chan, unless another artist is explicitly stated as its creator in which case it is held by that artist. Copyright of the individual chapters is held by the respective author(s). All rights reserved. Apart from any uses permitted by Australia’s Copyright Act 1968, no part of this book may be reproduced by any process without prior written permission from the copyright owners. Inquiries should be directed to the publisher. Monash University Publishing Matheson Library and Information Services Building 40 Exhibition Walk Monash University Clayton, Victoria 3800, Australia www.publishing.monash.edu Monash University Publishing brings to the world publications which advance the best traditions of humane and enlightened thought. Monash University Publishing titles pass through a rigorous process of independent peer review. www.publishing.monash.edu/books/mv-9781925377064.html Series: Cultural Studies Design: Les Thomas Cover image: Queenie Chan National Library of Australia Cataloguing-in-Publication entry: Title: Manga vision: cultural and communicative perspectives / editors: Sarah Pasfield-Neofitou, Cathy Sell; Queenie Chan, manga artist. ISBN: 9781925377064 (paperback) 9781925377071 (epdf) 9781925377361 (epub) Subjects: Comic books, strips, etc.--Social aspects--Japan. Comic books, strips, etc.--Social aspects. Comic books, strips, etc., in art. Comic books, strips, etc., in education. -
BAB I PENDAHULUAN 1.1 Latar Belakang Jepang Merupakan Salah
BAB I PENDAHULUAN 1.1 Latar Belakang Jepang merupakan salah satu negara maju yang berasal dari Benua Asia. Kemajuan negara Jepang dapat dilihat dari bidang teknologinya yang selalu memiliki perkembangan. Selain dalam bidang teknologinya, Jepang juga dikenal memiliki berbagai macam budaya seperti budaya tradisional hingga budaya populer. Dengan menggunakan sumber yang dimiliki, orang Jepang sungguh-sungguh memanfaatkannya dengan baik dalam bidang teknologi maupun kebudayaannya. Bangsa Jepang dikenal konservatif dengan selalu berusaha melindungi dan meneruskan nilai-nilai kebudayannya sendiri. Namun, ada kecenderungan bahwa bangsa Jepang memiliki pendirian yang kuat untuk menjalani kelangsungan hidupnya. Oleh karena itu, mereka didorong untuk menerima hal-hal baru dari luar yang dirasa hal tersebut bermanfaat untuk kelangsungan hidup tanpa mengurangi nilai-nilai kebudayaannya (William G. Beasley, 2003: 25). Menurut Koentjaraningrat (1974: 1), sebagian besar orang mengartikan konsep kebudayaan dalam arti yang terbatas, yaitu pikiran, karya, dan hasil karya manusia yang memenuhi hasrat akan keindahannya. Sebaliknya, banyak orang yang terutama para ahli ilmu sosial, mengartikan konsep kebudayaan itu dalam arti yang amat luas yaitu seluruh total dari pikiran, karya, dan hasil karya manusia yang tidak berakar kepada nalurinya, dan karena itu hanya bisa dicetuskan oleh manusia sesudah suatu proses belajar. Koentjaraningrat (1974: 5) berpendapat bahwa kebudayaan itu mempunyai paling sedikit tiga wujud, yaitu: Universitas Darma Persada 2 1. Wujud kebudayaan sebagai suatu kompleks dari ide-ide, gagasan, nilai-nilai, norma-norma, peraturan, dan sebagainya. 2. Wujud kebudayaan sebagai suatu kompleks aktivitas kelakuan berpola dari manusia dalam masyarakat. 3. Wujud kebudayaan sebagai benda-benda hasil karya manusia. Pada abad sembilan belas, istilah “budaya populer” muncul dengan penggunaan awalnya yang merujuk kepada pendidikan dan kebudayaan dari kelas-kelas masyarakat yang lebih rendah.