Ap Studio Art 2D Design & Drawing
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AP STUDIO ART 2D DESIGN & DRAWING As part of the AP Studio Art 2D/Drawing course you will be expected to maintain a detailed sketchbook throughout the school year. Portions of the sketchbook will be submitted as part of the AP exam. To help you prepare for this part of the AP exam you will be expected to begin using a sketchbook this summer. Get in the habit of taking it places with you. Sketch ideas, interesting things you see around you, or simply take notes of things that inspire you. Once the school year begins you will be given guided instruction on how to maintain your sketchbook along with weekly sketch prompts. Practice using a sketchbook over the summer and it will become second nature for you to sketch and write down your thoughts once the school year begins. SUMMER HOMEWORK SKETCHBOOK PROMPTS (+75 points) Over summer break you will be expected to purchase a sketchbook whose shape, size, and paper type you like best. You will be spending a lot of time with this sketchbook during the next school year so pick one that has a lot of pages and that will fit comfortably in your book bag. If you already have a sketchbook started that you love, and that has at least 40 blank pages in it, then you may continue to use this sketchbook. Make sure however that you start with the first blank page and continue straight from there. Do not bounce around from page to page as you will need an orderly sketchbook for the AP exam. Next, you will need to complete the 3 sketch prompts listed below prior to the start of school on August 1st. You want to take these drawing prompts seriously and do your best on them because you will be including photos from your sketchbook in your AP Studio portfolio as part of your exam score. Prompt 1- Using an altered surface; tags, wrappers, old packaging, old used envelopes, receipts, and/or shipping tags, CREATE an image that includes a human face. Glue or tape your completed drawing in your sketchbook. If you drew on a 3D object, open it up and flatten it to place inside your sketchbook or take a quality photo of the completed drawing and place the photo in your sketchbook. Prompt 2- Make a free association chart or graphic organizer from the word Night. From all of the ideas originating from this word, choose one to develop in your sketchbook. Make sure your sketch includes images, ideas, reflections and any inspiration for a possible detailed artwork to be created in the future during the school year. Prompt 3- Food, you are what you eat! Draw, paint, or illustrate an image of what you’re eating. Make sure your composition, color, lighting, and textures are strong. If you use a reference photo, make sure YOU took the photo and include a copy of it in your sketchbook. Alternately, if you literally make a drawing with your food, simply provide a photo of the completed “drawing” and also a sketch of the creation in your sketchbook. Annotation- Beside each completed sketch, provide a brief critique of pros and cons in regards to your completed drawing. What did you excel at and what could you work on for next time? You may complete the prompts using whatever drawing or painting materials are available to you. If you cannot afford a sketchbook, see Mrs. Woodcock before May 31st and she will provide one for you. COLLEGE LEVEL SKETCHBOOK Details regarding how to maintain a college level sketchbook are included below. We will discuss these concepts in detail once the school year begins however you may elect to familiarize yourself with the concepts now as you begin creating a sketchbook this summer. WHAT IS A SKETCHBOOK? Sketchbook- A sketchbook is a creative document that contains both written and visual material. It may include teacher-guided sketchbook assignments or self-directed investigation. A sketchbook provides a place to think through the making process: researching, brainstorming, experimenting, testing, analyzing and refining compositions. It offers a place to document the journey towards a final solution, providing a depth and backstory to the accompanying work. The sketchbook is an important part of many visual art courses. Sketchbook format - For convenience, most students select a sketchbook that fits within schoolbags and is less likely to be lost or damaged during transit. Sketchbooks should contain quality artist paper, suitable for both wet and dry mediums. Different paper types may be glued to pages as required. Work primarily in portrait or landscape orientation, rather than alternating from page-to-page to create consistency and aid in viewing the work. WHAT SHOULD A SKETCHBOOK CONTAIN? First-hand engagement with the subject matter- You should include evidence of a clear personal connection to the theme/s explored, such as original photographs; observational drawings; documented visits to design sites, historic places or museums; and explanations of the personal context surrounding the work. A project based solely upon secondary sources (such as images from the internet, books or magazines) may lead to a lack of personal engagement, plagiarism issues, and superficial, surface-deep work (relying upon second-hand imagery is one of the top mistakes made by art students. Exploration of composition, visual elements, and design principles- An important role of the sketchbook is to aid the planning and refining of larger artworks. This might involve: composition studies, thumbnail sketches or layout drawings; design ideas; photographs; analysis of accompanying portfolio work; and many other forms of visual thinking. Original drawings, paintings, prints, photographs, or designs- Fill the sketchbook with your own visual material – particularly that which is exploratory, incomplete and experimental (as opposed to finished illustrations). Images should support the theme of the project and should not depict a random collection of unrelated subject matter. A wide range of mediums and materials- The sketchbook should contain a range of mediums and materials, as appropriate for the project and area of specialty. A broad list of possibilities includes but is not limited to: various papers, plastic overlays or tracing paper; patterned paper and printed pages; matt and gloss photographic paper; cardboard; masking tape; collaged surfaces; fabrics; graphite pencil; colored pencil; ballpoint pen; ink pen; marker pen; chalk; charcoal; pastel; crayon; drawing ink; printing ink; coffee stains and food dye; watercolor; acrylic paint; threads; woven plastic bags; elastic; sewing threads; string; brushes; sponges; scissors; paint rollers; palette knives; traditional and digital cameras; photocopiers; scanners; paper trimmers; sewing needles, printing presses; software, such as Adobe Photoshop, InDesign, Adobe Illustrator, and Adobe Animate. A wide range of art-making techniques, processes, and practices- The techniques, processes, and practices explored within a sketchbook should be appropriate for the project and area of specialty. Both traditional and contemporary approaches are encouraged. These should be informed by the study of relevant artists and first-hand practical experimentation. Artist research- The sketchbook is an excellent place to document the study of artist work. Critical analysis may include whole or partial copies of artwork from exhibitions, websites, books, and magazines, as well as original exploration inspired by an artist. Reproductions must have a clear purpose. Accompany these with critical commentary and practical experimentation, where appropriate. Annotation- Annotation is a note of explanation or comment added to a text or diagram and is a great way to clarify ideas and intentions. Tips for incorporating annotations in your sketchbook are provided below. Generate personal responses- Aim to record personal reflections, evaluations, judgments, and responses, providing insight into your thinking and decision-making processes. Communicate with clarity- A sketchbook should not contain endless pages of writing. Communicate in a succinct and clear manner. Thoughts may be recorded in any legible format: mind maps, scrawled questions, bulleted summaries or complete sentences and paragraphs. Whichever format you choose, avoid ‘txt’ speak and spelling errors; these indicate sloppiness and suggest that the work belongs to lower caliber student. Demonstrate subject-specific knowledge- Aim to communicate informed and knowledgeable responses, using a range of art-related vocabulary and terminology. Critically analyze artwork- Aim to analyze work by a range of historical and contemporary artists, from a range of different cultures. Artist work should be relevant to your project and offer valuable learning opportunities, whether in approach to subject- matter, composition, technique or medium. You should also analyze your own artwork within the sketchbook, measuring success against original intentions and assessment objectives specified within the mark scheme. This allows you to gain helpful insights that inform and influence subsequent work. Communicate intentions- It is usually helpful to begin a sketchbook by discussing intentions, starting points and design briefs, including any requirements and restrictions set for the project. Avoid using self-explanatory statements, such as “I drew this using pencil” or “this is a shoe” as these statements are unnecessary and communicate no new information to the examiner. SKETCHBOOK PRESENTATION TIPS Keep it simple- Write legibly and small (so that spelling or grammatical errors are not glaring) and in graphite pencil or black, white or grey pen. Your sketchbook should be a straightforward, ordered presentation of your work, research, and insights: Let your images do the impressing. Use a consistent style of presentation- Some students favor hard-edged, cleaner presentation methods; others prefer a messier, gestural style. Neither is better than the other: both can be executed well. Vary page layouts to create visual interest- By the time you have finished your sketchbook, some pages should have lots of illustrations; some a single artwork; others somewhere in between. Position items without fear of white space, considering the interaction between image and text.