Da Archive Annex JAN 23Rd 2018 New Links Will Be Placed Here for a While Before Adding Them to Da Archive
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
MAY 19Th 2018
5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
The Unofficial Fantasy Roleplaying Game Instant Fuzion® Rules
Instant Fuzion© Copyright ™ 1997-2001, Fuzion Labs Group. Chrono Trigger" and all related properties Copyright ! 1995-2001 Square, Ltd. All non-related text Copyright ! 2001, D. West Robbins. The Unofficial Fantasy Roleplaying Game Instant Fuzion Rules By Steve Peterson and Gary Townsend with extremely special thanks to Bill Beane. Some text has been adapted from R. Talsorian Game's Dragonball Z RPG. Artwork by Square, Ltd. Text adapted to the Chrono Trigger FRPG by D. West Robbins. Special Thanks to Christian "Evil Schemer" Conkle for his assistance with the Chrono Trigger Magic Plug -In. Then there are the Derived Stats and how to figure them: • Hit Points or HP: (5 x Physical) A measure of the physical damage that a character can take before being knocked out or killed. • Mana Points or MP: (5 x Mental) The amount of magical energy a character can control; it measures how many Techniques (see below) a character can perform before he drains his magical reserve. • Stun Defense or SD: (2 x Physical) How good a character is at either avoiding or absorbing damage or physical punishment; it is subtracted from the damage dice roll an enemy makes against you. • Initiative or INIT: (Combat + Move) A measure of how quickly a character can ready himself in combat; the combatant with the highest INIT score acts first each combat round. Hit Points and Mana Points fluctuate constantly ... especially in the heat of battle. Characters may regain both their full HP and their full MP allotment by either resting in a Shelter or an Inn or by imbibing an Elixir. -
What Is a Roleplaying Game?
® MULTIGENRE ROLEPLAYINGMULTIGENRE TOOL MULTIGENRE ROLEPLAYING TOOL FUZION : CORE RULES FOR ANY GENRE ROLEPLAYING RT 10010 Skills. Gallons Fuzion Webring at Fuzion Webring stuff at your fingertips. mor, tools, and transportation from mor, ready to use , weapons, ar alsorian Games, Inc., 2002. All Rights Reserved under as their House Rules. Just mix and match to build instant campaigns without ® , Heresy and many others, in print, on the internet and at local game . Use it to link to other Fuzion players and GMs for new rules, ™ ® Sample file . In this book, you’ll find tons of Sample It’s been field-tested by gamers just like you. Fuzion Core Game Rules Copyright © R. T for its multi-genre Trademark International Copyright Conventions. Fuzion™ is the FUZION Labs Group’s game system. All situations, incidents and persons portrayed within are fictional and any similarity without satiric intent to individuals living or dead is strictly coincidental. , Lightspeed ™ New stuff. All a mouse click away. later, they’re adapted to fit your style; flexible, comprehensive and capable of being later, ® integrated system Because Fuzion is the backbone system for over a number of popular roleplaying games. Cyberpunk. It’s the engine that drives all these game systems, working right there in the background, making It’s , Shards of the Stone ™ Take your characters between campaigns, even worlds, and have their abilties synch up to their new Take Infinite power. Infinite possibilities. Infinite adven- Infinite power. The new House Rules. , Sengoku ch a lot of extra rulebooks or settings. Or even recreate your favorite settings just by picking the stuff you need- ™ ®. -
Da Archive Annex (^^) July 14 2016 New Links Will Be Placed Here for a While Before Adding Them to Da Archive
Da Archive Annex (^^) July 14 2016 New links will be placed here for a while before adding them to Da Archive. .. .. .. .. …. Some more fills for Da Wishlist - Fills F-O FASA Star Trek adventures from the 80's - 90's Fate of the Norns Ragnarok: Denizens of the North Fates Worse Than Death Fellowship - A Tabletop Adventure Game Fellowship (for the author, actually) Fiasco set "The Call of the Necronomicon" by AnDrE Geist Fireborn stuff Fragged Empires - Protagonist Archive 1 (Antagonist Archive?) Fragged Empires- DM Screen Fragged Empires- "Genetic Spectres" Fragged Empires- "Let Sleeping Gods Lie" Fudge 10th Anniversary Fuzion Appleseed.pdf Fuzion Guns and Butter.pdf Hellas: Worlds of Sun & Stone Hellboy Corebook.pdf (not the GURPS one) Hero System Bestiary Hero System Equipment Guide Jeremiah RPG - Mongoose Publishing Liber Chaotica complete edition (probably) LotR The Bringer of Gifts Part 1.pdf LotR The Bringer of Gifts Part 2.pdf Mars Martian Characters by City.pdf Mars The Master Mind of Mars.PDF Marvel Universe books, esp Core book and Guide to the X-Men, OCR (Alas not OCR) Masters of Magic from Legend of the five rings -3rd- edition MERP Far Harad The Scorched Land Maps 2.pdf MERP Far Harad The Scorched Land Maps.pdf MERP Far Harad The Scorched Land.pdf Morrow Project 4th Edition Musha Shugyo Mutant Year Zero - Zone Sector 1 - Doom Sphere (Eng. or Swedish) Night Witches, based on the Russian bomber division OutWorlds Star Sector Atlas for FGUs Space Opera https://www.mediafire.com/folder/1on6w9542dw47/Da_Wish_List_(F-O) Nephilim -
Atomik Magick
AATOMIK MMAGICK Written By: Mark Chase ([email protected]) All material within, Copyright 1998, all rights reserved Home Base Meta-Earth http://www.meta-earth.com Mekton Zetaä, Cyperpunk 2030ä, Championsä, and Fuzionä are all trademarks of R.Talsorian and Hero Games. All rights reserved In late 1998 or 1999, R.Talsorian will be coming out hat is Fuzion? with a Fuzion version of Cyberpunk and Mekton, WFuzion is a unified set of role-playing rules which I would highly recommend. combining the best of the Hero Systemä (Champions) and Interlockä (Cyberpunkâ, Mekton Zä). Not only can Fuzion be adapted to reating a Fuzion Character cover nearly every time, place, or setting, but it also To create a character for any Fuzion game, Cyou must have a Fuzion rulebook (see has the ability to utilize existing Heroä and Interlockä rules and materials; if it is marketed as above). Most any Fuzion rulebook should do. Fuzion Capable, it can be used as part of the Fuzion The first step is to develop your character's system. lifepath (see step one Fuzion character creation Hero Games and R.Talsorian Games, Inc., rules). I would recommend the lifepath chart shown jointly developed Fuzion. Many existing games in Bubblegum Crisis (or Cyberpunk or Mekton, systems use Fuzion, including Champions: The when they come out), or the on-line rules which you New Millennium, Usagi Yojimbo, Bubblegum can download off the web. There are other lifepath Crisis the RPG, VOTOMS, Mekton, and many more. systems, some made by fans, and these are Fuzion uses a unique Plug-In system that allows for acceptable at the GM's discretion. -
EABA Owes a Debt to the Role-Playing Games That Have Gone Before
OTHER CREDITS: In addition, EABA owes a debt to the role-playing games that have gone before. These may have themselves had inspiration from other role-playing games, but I'm just crediting the ones that inspired me. Dungeons & Dragons®(1974), by Dave Arneson and Gary Gygax, for starting the idea of formal role-playing systems, as well as for some of the most fundamental game mechanics like attributes, skill rolls, and so on. Every role-playing game owes something to Dungeons & Dragons. Champions®(1981), by George MacDonald and Steve Peterson, for internally consistent and intuitive game mechanics, point-based adventurer creation and attribute- based defaults. From beginning as a ™ EABA v1.0 superhero game it has morphed into ©2002 by Greg Porter the Hero System®(1984), a quite good ISBN 0-943891-38-8 universal system. BTRC#6101 Call of Cthulhu®(1981), by Sandy Published by: BTRC Petersen, for making a story-driven P.O. Box 1121 horror system that has taken on a life Collinsville VA 24078 USA of its own. The depth and detail of the [email protected] support material is a benchmark that www.btrc.net all role-playing games should strive for. Cover art: Greg Porter GURPS®(1986), by Steve Jackson, for Interior art: Paul Bourne being the first “universal system” that didn't have a particular genre welded Playtesters: Thomas Bagwell, Marc to it, and for making a strong effort to Carlson, Travis Casey, George Chisum, have rules that matched reality where Damien Dyon, Larry Fries, Viktor Haag, reality was needed. GURPS has more Ian Harac, Stephanie Hostman, William licensed fictional gameworlds than Hostman, Leszek Karlik, Robert Menard, any other role-playing game, and John McMullen, Peter Newman, that it works fairly well for all of them is Charles Reynolds, Bob Ritchey, Sean a testament to the utility of its game Simpson mechanics. -
EABA Verne Trait That Allows an Adventurer to Have a Grasp of Scientific Principles a Generation Ahead of Everyone Else Is Very Much a Part of the Verne Universe
™ Verne v1.0 ©2010 by Greg Porter ISBN 0-943891-66-3 BTRC#6116 Published by: BTRC P.O. Box 1121 Collinsville VA 24078 USA [email protected] www.btrc.net Design: Greg Porter Cover art: Douglas Chaffee Interior art: US National Archives, Harry Grant Dart, J. Allan St. John Extras & other Greg Porter, by permission of HeroMachine.com (go visit it!) adventurers: Other thanks: Niles Calder, Helen Forbes Dedication: for Cathy EABA™ and Verne™ are trademarks of Blacksburg Tactical Research Center. All rights reserved. Protected by the Universal Copyright Convention and coal-fired, punch-card programmed mechanical AI’s and their brass and teak mechano- servitors. WHERE DO I FIND IT? ADVENTURERS INTRODUCTION ..........................................4.2 SPECIAL NOTES ..........................................4.2 ATTRIBUTES/SKILLS ......................................4.3 TRAITS ................................................4.6 PRE-GENERATED ADVENTURERS...................4.15 THE GREATER GAME ..................................5.2 INTRODUCTION Adam Wild ...................................5.3 REQUIEM ................................................1.2 The X Club ....................................5.3 WHAT IT S BOUT ......................................1.5 ’ A The Vril Society.............................5.4 Messr. Engiine...............................5.5 Scotland Yard ..............................5.7 Morlocks & Fey.............................5.8 LIFE IN 1869 ............................................2.2 The Diogenes Club....................5.10 -
Datafortress 2020
Presents: INTERLOCK REVISED, REPAIRED, AND RE-EXAMINED A FAN PROJECT FOR FANS - THIS VERSION UPDATED 7-07-14 Written by Deric Bernier ([email protected] ) and R.Talsorian Games (with permission) Table of Contents: Art by Deric Bernier Introduction Pg 1 Indirect Fire Pg 42 ([email protected] ) and 1. Part 1: The Basics Pg 2 Reloads Carried Pg 42 R.Talsorian Games (with permission) Statistics Pg 2 Melee Combat Pg 43 2. Character Identity and Roles Pg 3 Key Attacks Pg 42 Contributions by: Joe Klemann, Ross Standard Roles Pg 3 Moving Attack Maneuvers Pg 46 Wynn, Cameron Jacobs, James Bernier, Multiple Roles Pg 3 Counter Attack Pg 46 Brandon Fleming, Jesse Miller, Richard Role Descriptions Pg 3 Melee Damage Pg 46 Balmer, Jason Parent, Ted Salonich, Paul 3. Skills Pg 5 Improvised Weapons Pg 46 Romine, Richard Harris, Gary Astleford, Learning New Skills Pg 5 Hand To Hand Penalties Pg 47 Tom Mosely, Suhiir, Trentin C Bergeron, IP Distribution Pg 5 Friendly Fighting Pg 47 Jim Lawrie, Omar (Blank Redge), Mike Skill list by era/setting Pg 7 Incapacitation/Nerve Clusters Pg 47 Van Atta, David Pietz, Steven Rennie, Skill Descriptions Pg 8 Death & Maiming Pg 47 Dan Winemiller, David Simpson, Karsten Languages Pg 14 Called Shots Pg 48 Voigt, Seth Skorkowsky, James Durand, Martial Arts Pg 15 Surprise Melee Attacks Pg 48 Sardukhar, Kyberpunkki, Richard Skills And Task Resolution Pg 16 Other Combat Rules Pg 49 Glendinning, Mark Cook, C. J. Maddox 4. Breathing Life Into Your Character Pg 17 Chink In The Armor Pg 49 Origins And Personal Style Pg 18 SP and Its Relation To SDP Pg 49 Playtesters: Motivations Pg 19 Taking It Like A Man Pg 49 Jeff Gray Life Events Pg 20 Falling Damage Pg 49 Matt Baldwin Friends & Enemies Pg 21 Impact Damage Pg 49 Andrew Steel Romantic Life Pg 21 Hard Road (vehicle rules) Pg 50 Al Bob Misc. -
THE FANTASY TRIP Character Creation, Skills, and Clarifications (V 6.0.1) Compiled by the Raving Gamer
THE FANTASY TRIP Character Creation, Skills, and Clarifications (v 6.0.1) Compiled by the Raving Gamer The Fantasy Trip (a.k.a., TFT ) is an excellent game, and in some ways arguably ahead of its time when first released in the late 1970s. Over the passage of time, however, newer systems have been introduced, with what many would call more detailed, objective ways to address tactical elements as well as the intricacies of role- playing. Without a publisher, TFT was unable to keep up with the gaming trends of the ‘80s, ‘90s, or the new millennium. Nonetheless, the little game that could (and did!) still has a lot of merit, and with a few alterations remains relatively as simple as it always has, yet better able to capture of the innovations of latter systems. With that preface out of the way, it is imperative to give credit where credit is due. Many of the inspirations for the changes in this document come from existing games – most notably TFT’s successor, Steve Jackson Games’ GURPS , as well as HERO Games’ HERO System and R. Talsorian Game’s FUZION , not to mention a slew of playing groups who suggested and tested these changes throughout the decades. At the end of the document several rule suggestions are list as optional . Note that this entire guide was initially drafted to capture the house rules of our group (and over time, groups ), not to dictate how other gamers should play TFT . Thus, the document presumes everything above the section on optional rules is in place by default, leaving each GM (i.e., FM) in charge of selecting any and all optional rules used. -
TOTAL FUZION™ BASIC RULES REV 4.4.3 Web Edition the FUZION GROUP© 1997
TOTAL FUZION™ BASIC RULES REV 4.4.3 Web Edition THE FUZION GROUP© 1997 Fuzion © the FUZION GROUP, 1997. All rights are reserved under International Copyright Conventions. Fuzion is the Fuzion Group's trademark name for its multigenre roleplaying sys- tem. This copy is authorized for single-download, personal use; commercial or online use of these materials in any form without written permission from the Fuzion Group will be prosecuted to the full extent of law. To obtain permission or licensing information, contact the Fuzion Group at [email protected]. FUZION™ GAME MECHANICS What’s Fuzion? Characteristic to use for the Skill). For instance, if you’re trying to uzion is a set of rules for roleplaying; in pick a lock, you’d use Lockpicking Skill with your Technique Characteristic. Your Action Value plus your Die Roll gives you the other words, it’s a roleplaying game. F Action Total. (The Die Roll you use is decided by the GM for the entire What’s a Roleplaying game? game. To be like the Hero System, the Die Roll would be 3D6; to be A roleplaying game lets you pretend to be a character in a story that’s like Interlock, the Die Roll would be 1d10.) If your Action Total meets like a play. Each player plays a character, making the decisions and or beats the Difficulty Value (DV), you succeed.The Difficulty Value is saying the things the character would say in the situations that hap- provided by the GM, looking at the table on page 37 for reference. -
August 12 2016 This Is a Compilation of the Last 31 Pdf Share Threads and the Rpg Generals Threads
Da Archive August 12 2016 This is a compilation of the last 31 pdf share threads and the rpg generals threads. A HUGE THANK YOU to all contributors. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to perhaps 18,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. As Anon says; “Surely in Da Archive™ somewhere.” Part I is the Personal Collections. They are Huge. You need to go to each one and look at them. They often have over 1000 links each. Part II is the Alphabetical Section. Please buy a copy of a book if you use it. No really, I mean it. The Negarons generated by struggling game publishers have been proven to psychically attach themselves to the dice of gamers who like a game enough to play it but not enough to support it. - - – - - – - - - – - - - - - --- – --- --- – - - - - - - - - - - – - - – - - - - - - – - - - - - - - - - - - - - - - - - - - - - - - - - – - - – - - - – - - - - - --- – --- --- – - - - - - - - - - - – - - – - - - - - - – - - - - - - - - - - - - - - - - - - - - - - - Mixed Personal Big Collections – most have HUNDREDS of files These Are The LOTSASTUFF FILES --- – Tons & Tons & Tons o' goodies! LOTSASTUFF 's Awesome Reference Resources. City Builder, Magical Society, Historical Costumes, Name books, Central Casting, Encyclopedias, Medieval Life, Mapping, World Building, Kobold's Guides, Spacefarer's Guide https://www.mediafire.com/folder/5yf71laq43c3z/References FOLDER ONE: ASOIAF, AD&D 1E 2E, CoC, Cyberpunk 2020, FGU, -
POPULAR FRANCHISES AS TABLETOP RPGS Revision 10 (Apr.2021)
POPULAR FRANCHISES AS TABLETOP RPGS Revision 10 (Apr.2021) Franchise Free? Game Name Website .hack// ✓ Infinite Generation http://dothack.info/index.php?title=Category %3A.hack%2F%2FInfinite_Generation + Odds&Ends 3x3 Eyes ✓ 3x3 Eyes RPG (HERO, SN) http://surbrook.devermore.com/worldbooks/ 3x3eyes/3x3.html ✓ 3x3 Eyes (GURPS) https://web.archive.org/web/20001109020600/ http://www.dca.fee.unicamp.br/~henriqmh/ 3x3Eyes/RPG/ Huge listing of old anime http://www.oocities.org/timessquare/arena/ - RPGs 2448/about.html A Certain ✓ A Certain Roleplaying https://1d4chan.org/wiki/A_Certain_Role- Scientific Game playing_Game Railgun, Raildex $20 Demongate High https://www.drivethrurpg.com/product/127312/ See also Smallville. (Paragon) https://yarukizerogames.com/2011/02/10/role- - Discussion play-this-a-certain-scientific-railgun/ Ace Attorney ✓ Abjection! https://www.reddit.com/r/AceAttorney/ comments/8zwgwa/ abjection_a_little_rpg_game_inspired_by_ace ✓ Cookie Jar https://www.drivethrurpg.com/product/ 115517/Cookie-Jar https://www.drivethrurpg.com/product/84260/ $12 Skullduggery Skulduggery ✓ Giant Allege: https://i.4pcdn.org/tg/1520114144592.pdf + Fan Translations https://projects.inklesspen.com/fatal-and- friends/professorprof/giant-allege/#6 “Heart-Pounding Robot Courtroom RPG" from Japan!” Adventure ✓ Adventure Time 4E www.mediafire.com/?ia9628cdx6zacwb + Time http://www.mediafire.com/file/ kmxkml5mzduc994/ AdventureTimeBeta_PrintFriendly.pdf/file “Though I’m not releasing a new version just for this, people reading this original post should