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View the Manual 1. Set up # 1.1. Install Insert the game CD in the CD drive and follow the on-screen instructions in order to install the game. If no dialog box appears after you insert the CD, go to the contents of the CD and double click on “setup.exe”, then follow the instructions. # 1.2. Uninstall If you want to remove the game from your system, click on the “uninstall.exe” in the folder of the installation or use the uninstall option from the start menu. # 1.3. System requirements Minimum: Pentium IV or equivalent, 512MB RAM, Windows XP/ Vista Sp1 or later, 3D card, sound card, 500MB free hard disk space. Recommended: Pentium Core Duo, 1GB RAM, Windows XP. 2. Intro Welcome to “World Basketball Manager” (WBM). In this game, you will be called to fill in the shoes of the manager of a basketball team somewhere in the world and lead it to fame, and simultaneously advance your own career and prestige. You will be faced with all the challenges and difficulties of your real life counterparts, and you will have to make the right decisions at the right moment. Hopefully you will make it through and become a worldwide renowned manager. So read through the following pages to get some help on how to accomplish this. 3. Starting the game # 3.1. Start a new game You can begin a new game by clicking on the “Start a new game” label, which is located on the upper interface bar. You will then be prompted to type in a name for your game (so you can later easily recognize it when you want to load and continue it). Of course, you can leave the default name unchanged. Once you are happy with the name of your game, click on the “Create” label on the action bar (bottom of the screen), and after WBM sets up and initializes all the data and procedures necessary for your new game, you will be taken to the next step, which is to create a new manager. # 3.1.1. Create a new manager In this screen, you will be able to create and modify your manager. WBM will present you with a manager with random name, age and nationality. These you can then modify as you like, and give to your manager the name, age and nationality that you wish (note here that your manager cannot be less than 30 or more than 69 years old). Of course, you can always leave them as they are. Additionally, every manager is characterized by his attributes. The latter include his coaching, psychology, training and youth skills. They all range in a scale of 1 to 20, 1 being the worst and 20 the best. Coaching skill It depicts how good the manager is at commanding his team during matches, and it affects the decisions he makes and the speed with which he responds to an opponent manager’s moves. In the case of human controlled managers, coaching skill takes effect during simulated games ONLY (games that you do not play yourself, but you rather choose to be resolved quickly by WBM). In matches that you actually play it is not taken into account, and it is your real life coaching skill that must do the trick. Psychology skill It shows how good a manager is at dealing with his players’ psychological problems and keeping them happy, and also at boosting their morale during a match (in time outs). Training skill It reflects how effective the training program of his players is (i.e. how fast they will get better from training). Youth skill It is a measure of how good a manager is at spotting new talents for his youth team, and how fast they will grow better while they stay there. The initial random manager that WBM presents you with begins with all his attributes rated at 10. You can modify these also, by subtracting skill points from an attribute and adding them to another (never exceeding a total of 40 skill points). You can leave some skill points unused if you wish, but it is not advisable. By using this feature, you can make your manager stronger at the fields that you consider more important, while leaving him weaker at the less significant ones. Keep in mind also that your manager will gain an extra skill point each new season, which you can then allocate in any of the above categories. When you are happy with your manager’s name, age, nationality and attributes, you are ready to proceed to the next step, which is to pick a team to manage. # 3.1.2. Pick a team to manage Once in the world screen, you can use WBM’s interface to browse around the world (explained in detail in paragraph 4.1 below, “WBM interface”). You can take control of the team that you wish by visiting any of the team’s pages and clicking on the “Take control” label on the action bar. Notice that this action will not be available for teams that do not participate in active national leagues, so you cannot take control of these teams (see also paragraph 4.2.3, “Countries”). If you go to a country with a full national league, select a team and you are not given the option to take control of it, this means that it is a 2nd division team, and you have to pick a 1st division one. You cannot also take control of a national team in the beginning of the game (this may happen later, as if you do well with your club, you may be asked to take over a national team also). # 3.1.3 Pick a National Team To Manager. Many users asked for this so we decided to include the option to take control of your favourite national team from the first day of a new game. Just select one from the list that will come up when you start a new game. Alternatively you can skip this and start only as a club team manager, do a great job and let them beg you to step in and save the nation! # 3.2. Saving a game There is not a conventional save game option in WBM. Your game will be saved automatically when you exit, so you can later pick up from where you left (choose “Exit to Windows” from the list that comes up when you click the “Options” label on the upper interface bar). The only time that a save option exists in WBM is during a match. In this case, if you click on the “Options” label while you play a match and select “Save and exit” from the list that appears, the game will exit to Windows after saving at that point. When you later choose to continue this game, it will be picked up from the point in the match that you exited. This was done to facilitate a quick exit of the game during a match in case you need to, because otherwise you would have to wait for the match to end before you could exit. # 3.3. Continue a saved game In the initial screen of the game, amongst others, there are two options labeled “Continue game” and “Load game”. By clicking on the former, WBM will automatically load the last game that was played on this computer. Clicking on “Load game” will bring up a list of all the saved games stored in your computer, so you can choose which one of those you wish to load and continue. # 3.4. Add a new manager In WBM there can be as many human managers as you wish in the same game. By adding more human managers, you initiate WBM’s multiplayer mode, which only differs from the single player mode in the fact that there are more than one human managers around. You can add a new human manager by clicking on the “Options” label on the upper interface bar and selecting “Add new manager” from the list. The usual procedure of creating a new manager will then commence, and once you are through it, a new human manager will have been added to the game. The game continues to play as in single player mode. Each human manager can take all the actions and view all the information that he wishes, and then switch to another human manager, who can in turn do what he wants. This procedure can go on for as long as the players wish, until everybody is happy with his actions. The game can then proceed. You can switch between human managers if you click on the “Options” label. You will notice that a new option now appears, “Switch manager”. Clicking on it will bring up a list of the human managers currently in the game and their respective teams. Selecting the manager that you want from that list will bring you to his pages. Remember however that you will not be able to switch between managers until everybody has picked a team to control. # 3.5. End day and proceed After you are finished with all the things you wish to do in a day and you want to proceed, click on the date that is displayed in the middle section of the upper interface bar. You will then be presented with 3 options: “Proceed to next day”, “Skip to next match day” and “Skip to specific date”. Proceed to next day: By clicking this, the game will proceed one day only and on the next day you will be given again access to the interface.
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