Jugador Inteligente De Backgammon
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Bibliography of Traditional Board Games
Bibliography of Traditional Board Games Damian Walker Introduction The object of creating this document was to been very selective, and will include only those provide an easy source of reference for my fu- passing mentions of a game which give us use- ture projects, allowing me to find information ful information not available in the substan- about various traditional board games in the tial accounts (for example, if they are proof of books, papers and periodicals I have access an earlier or later existence of a game than is to. The project began once I had finished mentioned elsewhere). The Traditional Board Game Series of leaflets, The use of this document by myself and published on my web site. Therefore those others has been complicated by the facts that leaflets will not necessarily benefit from infor- a name may have attached itself to more than mation in many of the sources below. one game, and that a game might be known Given the amount of effort this document by more than one name. I have dealt with has taken me, and would take someone else to this by including every name known to my replicate, I have tidied up the presentation a sources, using one name as a \primary name" little, included this introduction and an expla- (for instance, nine mens morris), listing its nation of the \families" of board games I have other names there under the AKA heading, used for classification. and having entries for each synonym refer the My sources are all in English and include a reader to the main entry. -
Board and Table Games from Many Civilizations. 2Nd Ed
* SEATTLE PUBLIC LIBRARY Please keep date-due card in this pocket. A borrower's card must be presented whenever library materials are borrowed. REPORT CHANGE Of ADDRESS PROMPTLY lllfllllllWll m 1111111111 Tile from Sumerian gaming board c. 3000 B.c. BOARD AND TABLE GAMES - FROM MANY CIVILIZATIONS I R. C. PELL, M.B., F.R.C.S. Drawings by Rosalind II. Leadley Photographs by Kenneth Watson Diagrams by the author SECOND EDITION OXFORD UNIVERSITY PRESS LONDON OXFORD NEW YORK 1969 Oxford University Press OXFORD LONDON NEW YORK GLASGOW TORONTO MELBOURNE WELLINGTON CAPE TOWN SALISBURY IBADAN NAIROBI LUSAKA ADDIS ABABA BOMBAY CALCUTTA MADRAS KARACHI LAHORE DACCA KUALA LUMPUR SINGAPORE HONG KONG TOKYO © OXFORD UNIVERSITY PRESS 1960,1969 1 t \ . 302 First published by / Oxford University Press, London, i960 64 Second edition first published by V- Oxford University Press, London, O Kcn as an Oxford University Press paperback. i 1969 r-f CvJ >- sr—f rl INTRODUCTION t This book has been written c to introduce some of the best board and < table games from the world’s treasury to the reader. They have been arranged in six chapters: RACE GAMES WAR GAMES POSITIONAL GAMES MANCALA GAMES DICE GAMES DOMINO GAMES Chapter describes 7 methods of making boards and pieces, and the Appendix contains ten biographies. The games starred (*) in the table of contents have not been described in English before. Most of the remaining material is only to be found in reports of museums and learned societies, foreign articles and books long i out of print. A short glossary of technical terms is given on p. -
Il Fogliaccio Degli Astratti Numero 71 - Anno 17 Agosto 2020
Il fogliaccio degli astratti Numero 71 - Anno 17 Agosto 2020 Rivista ludica, giochi astratti Shobu I giochi di Niek Neuwahl Carta e matita Intervista a Marco Alberto Donadoni Katra malgascio e tanto altro ancora . Bisogna sempre giocare lealmente quando si hanno in mano le carte vincenti. (Oscar Wilde) www.tavolando.net In questo numero Idee in libertà. Interviste ludiche, Marco Alberto Donadoni. Il Katra malgascio, il regolamento. Shogi. Facebook astratta. I giochi di Niek Neuwahl. Nuovi astratti, Shobu. Abstract Games League. Astratti su BGA. Vincoli Ludici. Quoridor varianti. Carta e matita. Bao, finale di torneo. Cannes, torneo di Bao. Puzzle, Focus. Tavolando, un progetto ludico. Per ricevere tutte le novità della rivista direttamente sulla vostra e-mail scrivete a [email protected] 2 Il fogliaccio degli astratti n◦71 Idee in libertà a cura di Luca Cerrato Il numero 71 de il Fogliaccio degli Astratti è dedicato a tutte le associazioni, gruppi, eventi ludici che in questo periodo sono in difficoltà a causa della pandemia. Due immagini per ricordare il nostro magnifico passatempo. La prima, la marea di giocatori pronti ad entrare alla Play Modena. la seconda le nostre meravigliose scatole colorate1. 1Da un post di Facebbok de La città del Gioco 3 www.tavolando.net Interviste Ludiche: Marco Alberto Donadoni. a cura di Andrea Romeo Intervista a Marco Alberto Donadoni - Due chiacchiere sulla storia dell’International Team, sul game design, sui giochi e sull’arte in senso lato. Quando mi sono approcciato allo studio del gioco da tavolo -
Per Categorie
Indice per categorie In neretto i lemmi, in chiaro i rimandi. GIOCHI PER BAMBINI Cinque noccioli Circuito Acchiappino Clic clac Acqua acqua fuoco fuoco Conta Aeroplanino Corda Alfabetiere Cordicella Alfabeto muto Corrado comanda Allegro chirurgo Corri lumachina Altalena Corsa col cerchio Aquilone Cosare Arco Das Automa Diavoletto di Cartesio Automobilina Duplo Balocco Elastico Bambini e ragazzi Elica Bambola Escarpolette Bandiera o Fazzoletto Fenachistoscopio Barbie Ferromodellismo Barchetta Fuoco fuochino Belle statuine Gallo zoppo Bicicletta Geomag/Supermag Biglia e perlina Ghigliottina Biglia o Bilia G.I. Joe Biribissi (2) Giocattolo Bolle di sapone Giostra Bottoni Girandola o Mulinello Bubbolino Girlo Buca Girotondo Burattino Goldrake Buzz Gormiti Caleidoscopio Guardie e ladri Campana (1) Haba Campo giochi Hampelmann Carillon Igloo Pop Carrettino Indovina chi Carriolina Indovina chi sei Carrozzina Lanterna magica Casa di bambola Latta Castello di sabbia Legno Cavallina (1) Lego Cavallo a dondolo Lenci Ce l’hai Levitron C’è qualcosa che non va Libro-giocattolo Cerbottana Ludione Cerchio Luna park Cernita alla cieca Manico di scopa Che cosa apparirà? Marionetta 1727 GIOCHI finale ok.indb 1727 5-10-2008 23:05:03 Enciclopedia dei giochi Matrioska Terra sollevata Meccano Tirasassi Misirizzi Toboga Monaca Tocca ferro Mondo Trastullo Monopattino Trenino Morra cinese Trottola Moscacieca Vedo vedo… Muto, Alfabeto View master Nascondino o Giocare a nascondersi Winx Orsacchiotto X-bugs Otto volante Yo-yo Paleo Zicke Zacke Palloncino Zoch Pallone -
El Problema Del Bear in En Backgammon Luis Rodríguez Herrador El Problema Del Bear in En Backgammon
Luis Rodríguez Herrador Proyecto fin de carrera El problema del bear in en Backgammon Luis Rodríguez Herrador El problema del bear in en Backgammon Índice Índice 1.Objetivos del proyecto......................................................................................................................3 1.1.Especificación del problema.....................................................................................................4 1.2.Uso de redes para aprender a predecir...................................................................................... 7 1.3.Resumen del contenido del documento.................................................................................. 10 2.Aplicación de redes a juegos.......................................................................................................... 11 3.Revisión histórica del Backgammon.............................................................................................. 14 4.Reglas del juego..............................................................................................................................21 Situación inicial.........................................................................................................................21 Objetivo del juego.....................................................................................................................22 Movimiento de las piezas..........................................................................................................23 Comer piezas.............................................................................................................................25 -
Board Game Studies 5/2002
Board Game Studies 5/ 2002 CNWS PUBLICATIONS Board Game Studies CNWS PUBLICATIONS is produced by the Research School of Asian, African, and Amerindian Studies (CNWS), Universiteit Leiden, The Netherlands. Editorial board: M. Baud, R.A.H.D. Effert, M. Forrer, F. Hüsken, K. Jongeling, H. Maier, P. Silva, B. Walraven. All correspondence should be addressed to: Dr. W.J. Vogelsang, editor in chief CNWS Publications, c/o Research School CNWS, Leiden University, PO Box 9515, 2300 RA Leiden, The Netherlands. Tel. +31 (0)71 5272987/5272171 Fax. +31 (0)71 5272939 E-mail: [email protected] Board Game Studies, Vol. 5. International Journal for the Study of Board Games - Leiden 2002: Research School of Asian, African, and Amerindian Studies (CNWS). ISSN 1566-1962 - (CNWS publications, ISSN 0925-3084) ISBN 90-5789-030-5 Subject heading: Board games. Board Game Studies: Internet: http://boardgamesstudies.org Cover photograph: Susanne Formanek Typeset by Cymbalum, Paris (France) Cover design: Nelleke Oosten © Copyright 2002, Research School CNWS, Leiden University, The Netherlands Copyright reserved. Subject to the exceptions provided for by law, no part of this publication may be reproduced and/or published in print, by photocopying, on microfilm or in any other way without the written consent of the copyright-holder(s); the same applies to whole or partial adaptations. The publisher retains the sole right to collect from third parties fees in respect of copying and/or take legal or other action for this purpose. Board Game International Journal for the Study of Board Games c n w s Studies 2002/5 Editorial Board Affiliations Thierry Depaulis (FRA) The following affiliated institutes Vernon Eagle (USA) underwrite the efforts of this journal and Irving Finkel (UK) actively exhibit board games material, Ulrich Schädler (GER) publish or financially support board Alex de Voogt (NL, Managing Editor) games research. -
University of Copenhagen
The Game of Knowledge Playing at Spiritual Liberation in 18th- and 19th-Century Western India Schmidt-Madsen, Jacob Publication date: 2019 Document version Publisher's PDF, also known as Version of record Document license: CC BY-NC-ND Citation for published version (APA): Schmidt-Madsen, J. (2019). The Game of Knowledge: Playing at Spiritual Liberation in 18th- and 19th-Century Western India. Det Humanistiske Fakultet, Københavns Universitet. Download date: 04. okt.. 2021 The Game of Knowledge Playing at Spiritual Liberation in 18th- and 19th-Century Western India by Jacob Schmidt-Madsen Part 1 Thesis Department of Cross-Cultural and Regional Studies University of Copenhagen 2019 THE GAME OF KNOWLEDGE: PLAYING AT SPIRITUAL LIBERATION IN 18TH- AND 19TH-CENTURY WESTERN INDIA Submitted by JACOB SCHMIDT-MADSEN, MA under the supervision of KENNETH GREGORY ZYSK, PhD, DPhil in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY in the DEPARTMENT OF CROSS-CULTURAL AND REGIONAL STUDIES at the UNIVERSITY OF COPENHAGEN 2019 The earliest datable gyān caupaṛ chart (Va72#7). Lucknow, 1780-82. Abstract English It has long since been established that the modern children's game of snakes and ladders originated from the Indian game of gyān caupaṛ (game of knowledge), but it has rarely been asked how gyān caupaṛ itself originated, and what exactly constitutes it. The present thesis tells the story of gyān caupaṛ based on nearly 150 unique and mostly unpublished game charts and several little explored secondary sources. The majority of the game charts derive from Vaiṣṇava and Jaina communities in 19th- century western India, though a few reach back to the late 18th century.