UML Approach to Modeling NIEM Exchanges – Overview and Scenario Planning 1
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Communication Diagram.Pdf
TU2943: Information Engineering Methodology Lab Notes, 2009-2010, Faculty of Technology and Information Science, Universiti Kebangsaan Malaysia LAB 5: Interaction Diagram - UML Communication Diagram OBJECTIVES To understand the role of dynamic models in requirement analysis by reading and constructing UML Communication Diagram. INTRODUCTION Communication Diagram (a.k.a. Collaboration Diagram) Communication Diagram provides another way to model a scenario. Essentially is a part of Interaction Diagram (just like Sequence Diagram). Each object is represented by an object icon, and links are used to indicate communication paths on which messages are transmitted. Messages presented in the same way as those in sequence diagram. Formerly known as Collaboration Diagram in UML 1.x specification. Communication Diagram represents a combination of information taken from Use Case, Class and Sequence Diagrams describing both the static structure and dynamic behavior of the system. Comparing and Contrasting: Collaboration and Sequence Both diagrams show the same information: Objects/classes Messages Sequence Conditional Repetition Messages to self Sequence Diagram and Communication Diagram are two views of the same scenario. Collaboration diagrams emphasize who-is-talking-to-who. But the time-ordering of the messages who gets obscured. Sequence diagrams emphasize time-ordering. But the who-is-talking-to-who gets obscured. Use the diagram that you are most comfortable with. Structure and Notation of Communication Diagram Objects are named <an object name>:< its class> . Nor Samsiah Binti Sani 1 TU2943: Information Engineering Methodology Lab Notes, 2009-2010, Faculty of Technology and Information Science, Universiti Kebangsaan Malaysia Either <an object name> or <a class name> can be removed. Collaborations / communications are shown by lines between objects. -
OMG Systems Modeling Language (OMG Sysml™) Tutorial 25 June 2007
OMG Systems Modeling Language (OMG SysML™) Tutorial 25 June 2007 Sanford Friedenthal Alan Moore Rick Steiner (emails included in references at end) Copyright © 2006, 2007 by Object Management Group. Published and used by INCOSE and affiliated societies with permission. Status • Specification status – Adopted by OMG in May ’06 – Finalization Task Force Report in March ’07 – Available Specification v1.0 expected June ‘07 – Revision task force chartered for SysML v1.1 in March ‘07 • This tutorial is based on the OMG SysML adopted specification (ad-06-03-01) and changes proposed by the Finalization Task Force (ptc/07-03-03) • This tutorial, the specifications, papers, and vendor info can be found on the OMG SysML Website at http://www.omgsysml.org/ 7/26/2007 Copyright © 2006,2007 by Object Management Group. 2 Objectives & Intended Audience At the end of this tutorial, you should have an awareness of: • Benefits of model driven approaches for systems engineering • SysML diagrams and language concepts • How to apply SysML as part of a model based SE process • Basic considerations for transitioning to SysML This course is not intended to make you a systems modeler! You must use the language. Intended Audience: • Practicing Systems Engineers interested in system modeling • Software Engineers who want to better understand how to integrate software and system models • Familiarity with UML is not required, but it helps 7/26/2007 Copyright © 2006,2007 by Object Management Group. 3 Topics • Motivation & Background • Diagram Overview and Language Concepts • SysML Modeling as Part of SE Process – Structured Analysis – Distiller Example – OOSEM – Enhanced Security System Example • SysML in a Standards Framework • Transitioning to SysML • Summary 7/26/2007 Copyright © 2006,2007 by Object Management Group. -
Project Management © Adrienne Watt
Project Management © Adrienne Watt This work is licensed under a Creative Commons-ShareAlike 4.0 International License Original source: The Saylor Foundation http://open.bccampus.ca/find-open-textbooks/?uuid=8678fbae-6724-454c-a796-3c666 7d826be&contributor=&keyword=&subject= Contents Introduction ...................................................................................................................1 Preface ............................................................................................................................2 About the Book ..............................................................................................................3 Chapter 1 Project Management: Past and Present ....................................................5 1.1 Careers Using Project Management Skills ......................................................................5 1.2 Business Owners ...............................................................................................................5 Example: Restaurant Owner/Manager ..........................................................................6 1.2.1 Outsourcing Services ..............................................................................................7 Example: Construction Managers ..........................................................................8 1.3 Creative Services ................................................................................................................9 Example: Graphic Artists ...............................................................................................10 -
Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
VI. the Unified Modeling Language UML Diagrams
Conceptual Modeling CSC2507 VI. The Unified Modeling Language Use Case Diagrams Class Diagrams Attributes, Operations and ConstraintsConstraints Generalization and Aggregation Sequence and Collaboration Diagrams State and Activity Diagrams 2004 John Mylopoulos UML -- 1 Conceptual Modeling CSC2507 UML Diagrams I UML was conceived as a language for modeling software. Since this includes requirements, UML supports world modeling (...at least to some extend). I UML offers a variety of diagrammatic notations for modeling static and dynamic aspects of an application. I The list of notations includes use case diagrams, class diagrams, interaction diagrams -- describe sequences of events, package diagrams, activity diagrams, state diagrams, …more... 2004 John Mylopoulos UML -- 2 Conceptual Modeling CSC2507 Use Case Diagrams I A use case [Jacobson92] represents “typical use scenaria” for an object being modeled. I Modeling objects in terms of use cases is consistent with Cognitive Science theories which claim that every object has obvious suggestive uses (or affordances) because of its shape or other properties. For example, Glass is for looking through (...or breaking) Cardboard is for writing on... Radio buttons are for pushing or turning… Icons are for clicking… Door handles are for pulling, bars are for pushing… I Use cases offer a notation for building a coarse-grain, first sketch model of an object, or a process. 2004 John Mylopoulos UML -- 3 Conceptual Modeling CSC2507 Use Cases for a Meeting Scheduling System Initiator Participant -
Unified Modeling Language 2.0 Part 1 - Introduction
UML 2.0 – Tutorial (v4) 1 Unified Modeling Language 2.0 Part 1 - Introduction Prof. Dr. Harald Störrle Dr. Alexander Knapp University of Innsbruck University of Munich mgm technology partners (c) 2005-2006, Dr. H. Störrle, Dr. A. Knapp UML 2.0 – Tutorial (v4) 2 1 - Introduction History and Predecessors • The UML is the “lingua franca” of software engineering. • It subsumes, integrates and consolidates most predecessors. • Through the network effect, UML has a much broader spread and much better support (tools, books, trainings etc.) than other notations. • The transition from UML 1.x to UML 2.0 has – resolved a great number of issues; – introduced many new concepts and notations (often feebly defined); – overhauled and improved the internal structure completely. • While UML 2.0 still has many problems, current version (“the standard”) it is much better than what we ever had formal/05-07-04 of August ‘05 before. (c) 2005-2006, Dr. H. Störrle, Dr. A. Knapp UML 2.0 – Tutorial (v4) 3 1 - Introduction Usage Scenarios • UML has not been designed for specific, limited usages. • There is currently no consensus on the role of the UML: – Some see UML only as tool for sketching class diagrams representing Java programs. – Some believe that UML is “the prototype of the next generation of programming languages”. • UML is a really a system of languages (“notations”, “diagram types”) each of which may be used in a number of different situations. • UML is applicable for a multitude of purposes, during all phases of the software lifecycle, and for all sizes of systems - to varying degrees. -
Artifact-Centric Modeling of Business Processes Using UML Diagrams
Proceedings of The 20th World Multi-Conference on Systemics, Cybernetics and Informatics (WMSCI 2016) Artifact-Centric Modeling of Business Processes Using UML Diagrams David Grünert, Thomas Keller, and Elke Brucker-Kley ZHAW School of Management and Law Institute of Business Information Technology 8401 Winterthur, Switzerland {grud, kell, brck}@zhaw.ch Abstract and hidden in the process model. Accordingly, the positioning of information at the center of modeling was termed data- or infor- The modeling of business processes to date has focused on an mation-centric process modeling [2], [3], [4], [5]. Information activity-based perspective while business artifacts associated with entities are modeled by state charts. Transitions are triggered by the process have been modeled on an abstract and informal level. activities. Associated roles are defined by means of use case Ad hoc, dynamic business processes have recently emerged as a diagrams. In [5], the term opportunistic BPM (oBPM) was intro- requirement. Subsequently, BPMN was extended with ad hoc duced for this kind of approach. The duality between activity- sub-processes and a new standard, Case Management Modeling and information-centric models was shown in [6]. and Notation (CMMN), has been created by the Object Manage- Many artifact-centric approaches defined new or extended model ment Group (OMG). CMMN has an information-centric ap- syntax [6]. However, a new or extended modeling syntax increas- proach, whereas the extension of BPMN adheres to an activity- es complexity for all parties involved in designing, reading, and based perspective. The focus on BPMN and on processes in gen- implementing the modeled process and requires adapted model- eral has caused UML to fade into the background. -
PML, an Object Oriented Process Modelling Language
PML, an Object Oriented Process Modeling Language Prof. Dr.-Ing. Reiner Anderl 1, and Dipl.-Ing. Jochen Raßler 2 1 Prof. Dr.-Ing. Reiner Anderl, Germany, [email protected] 2 Dipl.-Ing. Jochen Raßler, Germany, [email protected] Abstract: Processes are very important for the success within many business fields. They define the proper application of methods, technologies, tools and company structures in order to reach business goals. Important processes to be defined are manufacturing processes or product development processes for example to guarantee the company’s success. Over the last decades many process modeling languages have been developed to cover the needs of process modeling. Those modeling languages have several limitations, mainly they are still procedural and didn’t follow the paradigm change to object oriented modeling and thus often lead to process models, which are difficult to maintain. In previous papers we have introduced PML, Process Modeling Language, and shown it’s usage in process modeling. PML is derived from UML and hence fully object oriented and uses modern modeling techniques. It is based on process class diagrams that describe methods and resources for process modeling. In this paper the modeling language is described in more detail and new language elements will be introduced to develop the language to a generic usable process modeling language. Keywords: process modeling language, PML, UML 1. Introduction As the tendency of enterprises to collaborate growths steadily, industry faces new challenges managing business processes, product development processes, manufacturing processes and much more. Furthermore, discipline spanning product development processes are increasing, e. -
Xerox University Microfilms 300 North Zeeb Road Ann Arbor, Michigan 48106 74-2001
CULTURAL FORMATION PROCESSES OF THE ARCHAEOLOGICAL RECORD: APPLICATIONS AT THE JOINT SITE, EAST-CENTRAL ARIZONA Item Type text; Dissertation-Reproduction (electronic) Authors Schiffer, Michael B. Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 11/10/2021 00:04:31 Link to Item http://hdl.handle.net/10150/288122 INFORMATION TO USERS This material was produced from a microfilm copy of the original document. While the most advanced technological means to photograph and reproduce this document have been used, the quality is heavily dependent upon the quality of the original submitted. The following explanation of techniques is provided to help you understand markings or patterns which may appear on this reproduction. 1. The sign or "target" for pages apparently lacking from the document photographed is "Missing Page(s)". If it was possible to obtain the missing page(s) or section, they are spliced into the film along with adjacent pages. This may have necessitated cutting thru an image and duplicating adjacent pages to insure you complete continuity. 2. When an image on the film is obliterated with a large round black mark, it is an indication that the photographer suspected that the copy may have moved during exposure and thus cause a blurred image. You will find a good image of the page in the adjacent frame. 3. -
Plantuml Language Reference Guide (Version 1.2021.2)
Drawing UML with PlantUML PlantUML Language Reference Guide (Version 1.2021.2) PlantUML is a component that allows to quickly write : • Sequence diagram • Usecase diagram • Class diagram • Object diagram • Activity diagram • Component diagram • Deployment diagram • State diagram • Timing diagram The following non-UML diagrams are also supported: • JSON Data • YAML Data • Network diagram (nwdiag) • Wireframe graphical interface • Archimate diagram • Specification and Description Language (SDL) • Ditaa diagram • Gantt diagram • MindMap diagram • Work Breakdown Structure diagram • Mathematic with AsciiMath or JLaTeXMath notation • Entity Relationship diagram Diagrams are defined using a simple and intuitive language. 1 SEQUENCE DIAGRAM 1 Sequence Diagram 1.1 Basic examples The sequence -> is used to draw a message between two participants. Participants do not have to be explicitly declared. To have a dotted arrow, you use --> It is also possible to use <- and <--. That does not change the drawing, but may improve readability. Note that this is only true for sequence diagrams, rules are different for the other diagrams. @startuml Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: Another authentication Response @enduml 1.2 Declaring participant If the keyword participant is used to declare a participant, more control on that participant is possible. The order of declaration will be the (default) order of display. Using these other keywords to declare participants -
APECS: Polychrony Based End-To-End Embedded System Design and Code Synthesis
APECS: Polychrony based End-to-End Embedded System Design and Code Synthesis Matthew E. Anderson Dissertation submitted to the faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer Engineering Sandeep K. Shukla, Chair Lamine Mili Alireza Haghighat Chao Wang Yi Deng April 3, 2015 Blacksburg, Virginia Keywords: AADL, CPS, Model-based code synthesis, correct-by-construction code synthesis, Polychrony, code generators, OSATE, Ocarina Copyright 2015, Matthew E. Anderson APECS: Polychrony based End-to-End Embedded System Design and Code Synthesis Matthew E. Anderson (ABSTRACT) The development of high integrity embedded systems remains an arduous and error-prone task, despite the efforts by researchers in inventing tools and techniques for design automa- tion. Much of the problem arises from the fact that the semantics of the modeling languages for the various tools, are often distinct, and the semantics gaps are often filled manually through the engineer's understanding of one model or an abstraction. This provides an op- portunity for bugs to creep in, other than standardising software engineering errors germane to such complex system engineering. Since embedded systems applications such as avionics, automotive, or industrial automation are safety critical, it is very important to invent tools, and methodologies for safe and reliable system design. Much of the tools, and techniques deal with either the design of embedded platforms (hardware, networking, firmware etc), and software stack separately. The problem of the semantic gap between these two, as well as between models of computation used to capture semantics must be solved in order to design safer embedded systems. -
Meta-Class Features for Large-Scale Object Categorization on a Budget
Meta-Class Features for Large-Scale Object Categorization on a Budget Alessandro Bergamo Lorenzo Torresani Dartmouth College Hanover, NH, U.S.A. faleb, [email protected] Abstract cation accuracy over a predefined set of classes, and without consideration of the computational costs of the recognition. In this paper we introduce a novel image descriptor en- We believe that these two assumptions do not meet the abling accurate object categorization even with linear mod- requirements of modern applications of large-scale object els. Akin to the popular attribute descriptors, our feature categorization. For example, test-recognition efficiency is a vector comprises the outputs of a set of classifiers evaluated fundamental requirement to be able to scale object classi- on the image. However, unlike traditional attributes which fication to Web photo repositories, such as Flickr, which represent hand-selected object classes and predefined vi- are growing at rates of several millions new photos per sual properties, our features are learned automatically and day. Furthermore, while a fixed set of object classifiers can correspond to “abstract” categories, which we name meta- be used to annotate pictures with a set of predefined tags, classes. Each meta-class is a super-category obtained by the interactive nature of searching and browsing large im- grouping a set of object classes such that, collectively, they age collections calls for the ability to allow users to define are easy to distinguish from other sets of categories. By us- their own personal query categories to be recognized and ing “learnability” of the meta-classes as criterion for fea- retrieved from the database, ideally in real-time.