NARUTO JUMPCHAIN by Nanon
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Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
History of the M Anrikigusari and Masaki-Ryu
SPIKE and CHAIN Japanese Fighting Arts by Charles V. Gruzanski CHARLES E. TUTTLE CO.: PUBLISHERS Rutland, Vermont & Tokyo, Japan Represen I a I i ves Continental Europe: BoxERBOOKS, INc., Zurich British Isles: PRENTICE-HALL iNTERNATIONAL, INC., London Australasia: PAUL FLESCH & Co., PTY. LTD., Melbourne Canada: m.g. hurtig ltd., Edmonton This book is dedicated to YUMIO NAWA, Master of Masaki-Ryu, Shuriken-Jutsu, Toda-Ryu, Kusarigama-Jutsu, Jutte-Jutsu, and Edomachikata Torinawa-Jutsu. Without his instruction and generosity this work could not have been possible. Published by the Charles E. Tuttle Company, Inc. of Rutland, Vermont & Tokyo, Japan with editorial offices at Suido 1-chome, 2-6, Bunkyo-ku, Tokyo Copyright in Japan, 1968 by Charles E. Tuttle Co., Inc. All rights reserved Library of Congress Catalog Card No. 68-/50/9 First printing, 1968 Neither the author nor the publisher accepts or assumes any responsibility or liability for any personal injuries sustained by anyone as a result of the use or practice of any of the instructions contained in this volume. PRINTED IN JAPAN Table of Contents LIST OF ILLUSTRATIONS . .. II ACKNOWLEDGMENTS ..................................... .... 17 PREFACE ......................................................... 19 INTRODUCTION ......................................... ....... .. 21 THE SAMURAI C REED .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. 23 PART I MASAKI-RYU History of the Manrikigusari and Masaki-ryu 27 The Beginning Development of the Art Other Schools of the Manrikigusari Special Characteristics of the Manrikigusari ......... 31 General Features Advantages to Using the Manrikigusari Practice Unique Features Techniques for Using the Manrikigusari ............ 35 Proper Grip Manipulation Kamae (Preparatory Positions) Goho-no-kamae 36 • Jssei-no-kamae 39 • Tenchi-no-kamae 40 • Shumoku-no- kamae 41 • Jppu-no-kamae 42 7 The Transition . -
Style and Meaning Anthropology’S Engagement with Art Has a Complex and Uneven History
NICHOLAS THOMAS THOMAS NICHOLAS & CLARK ALISON style and meaning Anthropology’s engagement with art has a complex and uneven history. While style and material culture, ‘decorative art’, and art styles were of major significance for ( founding figures such as Alfred Haddon and Franz Boas, art became marginal as the EDS meaning discipline turned towards social analysis in the 1920s. This book addresses a major ) moment of renewal in the anthropology of art in the 1960s and 1970s. British Essays on the anthropologist Anthony Forge (1929-1991), trained in Cambridge, undertook fieldwork among the Abelam of Papua New Guinea in the late 1950s and 1960s, anthropology of art and wrote influentially, especially about issues of style and meaning in art. His powerful, question-raising arguments addressed basic issues, asking why so much art was produced in some regions, and why was it so socially important? style ANTHONY FORGE meaning Fifty years later, art has renewed global significance, and anthropologists are again considering both its local expressions among Indigenous peoples and its new global circulation. In this context, Forge’s arguments have renewed relevance: they help and edited by scholars and students understand the genealogies of current debates, and remind us of fundamental questions that remain unanswered. ALISON CLARK & NICHOLAS THOMAS This volume brings together Forge’s most important writings on the anthropology anthropology of art Essays on the of art, published over a thirty year period, together with six assessments of his legacy, including extended reappraisals of Sepik ethnography, by distinguished anthropologists from Australia, Germany, Switzerland and the United Kingdom Anthony Forge was born in London in 1929. -
Bujinkan Budō Taijutsu
BujinkanBujinkan BudōBudō TaijutsuTaijutsu 武神館武神館 武道 武道 体術 体術 Eine Einführung in Geschichte und Struktur dieses japanischen Kampfkunstsystems - Print-Version - Quelle: www.bujinkan-deutschland.de 雲 虎 戸 隠 倒 隠 流 流 流 玉 義 玉 虎 鑑 心 流 流 流 高 神 九 木 伝 鬼 揚 不 神 心 動 伝 流 流 流 Symbolerläuterung und Schreibweise Symbolerläuterung und Schreibweise eine schwarze Erdkugel bedeutet externer Hyperlink / Quellen im Internet. ein schwarzer Pfeil bedeutet interner Hyperlink / Quelle innerhalb des Textes. Der Buchstabe „I“ kennzeichnet einen Hinweis. Namen werden im Text in der für den entsprechenden Kulturkreis üblichen Schreibweise aufgeführt. Daher werden japanische Namen in der Reihenfolge Nachname, Vorname geschrieben, westliche Namen jedoch in der Reihenfolge Vorname, Nachname. Liebe Budōfreunde. Aufgrund der zahlreichen Rückmeldungen mit der Bitte den Text zum Ausdrucken freizugeben, haben wir uns ent- schlossen diesem Wunsch nicht nur nachzukommen, sondern haben auch die Gelegenheit genutzt kleinere Anpassungen vorzunehmen. Der Text „Bujinkan Budō Taijutsu - Eine Einführung in Geschichte und Struktur die- ses japanischen Kampfkunstsystems“ liegt somit nun in zwei Varianten vor, um den verschiedenen Voraussetzungen der Medien gerecht zu werden. Online - Version Dieser Text ist auf das Lesen am PC ausgelegt. Er enthält sowohl interne als auch externe Links und ist nicht ausdruckbar. Eine bestehende Verbindung zum Internet ist für den vollen Funktionsumfang notwendig. Print - Version Bei diesem Text wurden die, in der Online - Version vorhandenen, Links ins Internet mit Endnoten (gekennzeichnet durch römische Ziffern) versehen, welche den Hyper- link in Textform wiedergeben. Interne Verweise wurden zusätzlich mit den Seitenzahlen versehen. Grafiken und Layout wurden für das Drucken optimiert. -
11101.0 Money 1102.0 Goods, Services and Equipment 53
11101.0 MONEY 1102.0 GOODS, SERVICES AND EQUIPMENT Nippon's economy is based on the rice crop. All finances are counted in terms of the "Koku," a measure of rice sufficient to feed While adventuring through Nippon, the characters will find one man for one year (at a subsistence level). This is about 5 bushels themselves in need of various goods, equipment and services from in Western measurement. time to time. The availability of such things will depend on the location. The exact availability and price may be decided arbitrarily Currency is in copper or bronze, silver, and gold. Gold is rarely by the Gamesmaster, or he may use the suggested base prices given seen outside of the coffers of Daimyo, and even they usually conduct here and determine availability and price modification using the their business in silver. Values of this coinage have shifted over the chart below. centuries, and there is no fixed way to set up a "historical" currency in the game. The following system is used to impose a uniform value To use the chart, cross-index the type of location in which the on currency in the campaign: characters find themselves with the class of goods desired. The A copper coin is the basic unit of money. We will refer to coppers, chart will yield two numbers. The first is the percentage chance of or copper pieces, in talking about them. A copper represents the cost finding the desired goods. The second is the percentage of the base of a bowl of rice and a cup of cha (tea), which is viewed as the bare price that is being asked for the goods. -
Anglo Arms Catalogue
PRODUCT GUIDE classic hunting and archery products thoughtfully designed to the highest level of excellence 2 WWW.ANGLOARMS.COM WWW.ANGLOARMS.COM 4 Crossbows 50lb-150lb Draw 24 Knife Sets 6 Jaguar Crossbows 26 Machetes 7 Panther Crossbows 28 Survival Knives 8 Legend Crossbow 29 Movie Style Knives archery products 9 Crossbow Accessories 31 Sword Sets 10 Recurve & Compound Archery Bows 31 Single Swords 12 Archery Accessories & Slingshots 32 Hand Made Swords 13 Throwing Knives 33 Shooting Luggage 14 Folding Non-Lock Knives 34 Shooting Accessories 15 Lock Knives 35 Targets & Traps 20 Fixed Blade Knives 38 Pellets & Gas WWW.ANGLOARMS.COM WWW.ANGLOARMS.COM 3 CROSSBOWS 50LB-80LB DRAW 50lb ‘Gecko’ Pistol Crossbow 80lb ‘Scorpion’ Pistol Crossbow Aluminium Entry level 80lb, pistol crossbow with aluminium body, includes 5 x Entry level, 50lb, pistol crossbow, includes 5 x (recommended) 6.5” (recommended) 6.5” aluminium bolts. With fibreglass limb and plastic bolts. With metal limb and plastic barrel. aluminium barrel. Draw Weight: 50lb Length: 12.8 inches Width: 16.5 inches Ft/s: 150 Draw Weight: 80lb Length: 17 inches Width: 16.5 inches Ft/s: 160 Weight: 0.88lb Weight: 1.62lb Code: CB-GECKO-5OLB-PL RRP £14.95 Code: CB-SCORPION-80LB-ALU RRP £24.95 50lb Aluminium ‘Komodo’ Crossbow A 50lb pistol crossbow with aluminium body, includes 5 x (recommended) 6.5” plastic bolts. Draw Weight: 50lb Length: 12.8 inches Width: 16.5 inches Ft/s: 150 Weight: 1.43lb Code: CB-KOMODO-50LB-ALU RRP £19.95 80lb ‘Scorpion’ Pistol Crossbow Plastic Entry level, 80lb pistol crossbow with plastic body, includes 5 x (recommended) 6.5” plastic bolts. -
Oriental Adventures Weapon Compendium
Oriental Weapon Compendium JRR/Rev.A Type: Piercing (P), Slashing (S), Bludgeoning (B) Sourcebooks: Rokugan Campaign Setting (RCS), Complete Exotic Arms Guide (CEA), Oriental Adventures (OA), Way of the Ninja (WotN) Monk weapon: monks fight with their unarmed combat base attack bonus, number of attacks per round and modifiers Ninja weapon: ninjas are proficient in its use Cost Damage Critical Range Weight Type Short Description Monk Ninja Sourcebooks (M) (ft.) (lb.) RCS CEA OA WotN Simple Weapons - Melee Light Aiguchi 2 gp 1d4 19-20/x2 - 1 P Knife with no guard, easy to conceal x Jitte 10 sp 1d4 x2 - 2 B Short blunt knife with single prong (+2 to disarm) x x x x Kama 6 sp 1d6 x2 - 2 S Curve blade with short handle x x x Nunchaku 6 sp 1d6 x3 - 2 B Two short sticks bound by chain x x x Sai 10 sp 1d4 x2 - 2 B Short blunt knife with two prongs (+4 to disarm) x x x x Shobo 6 sp * * - 1/2 B Short iron cylinder with ring used as knuckles (+2 unarmed damage) x x Tanto 3 gp 1d4 19-20/x2 - 1 P Basic knife xxx One-handed Jo - 1d6 x3 - 2 B Small version of quarterstaff xx Nage-yari 3 gp 1d6 x2 20 3 P Short spear or javelin xx Tonfa 10 sp 1d6 x2 - 2 B Short square wooden pole with handle x x x Two-handed Bo - 1d6/1d6 x2 - 4 B Simple quarterstaff xxx Kumade 5 gp 1d6 x3 - 5 P Rake, long handle with barbed end (reach, +2 to climb) x Yari 5 gp 1d8 x3 - 5 P Simple spear (reach, can be readied) x x Martial Weapons - Melee Light Flute knife 6 sp 1d4 x2 10 1 P Short staff or flute with thin dagger inside (+1 dam. -
Samurai Girl and Jack's Best Friend
masamoto Jack Akiko Swordmaster and founder of Niten Ichi Ryu school The fi rst foreign samurai Samurai girl and Jack’s best friend Fighting Skill 90 Fighting Skill 72 Fighting Skill 74 Strike Force 74 Strike Force 65 Strike Force 50 Zen Strength 55 Zen Strength 55 Zen Strength 63 Secret Technique Flint and Spark Strike 68 Secret Technique Butterfl y Kick 92 Secret Technique Double Flying Kick 76 Weapon Daisho 80 Weapon Shizu Blade 88 Weapon Yumi Bow 70 Bushido 85 Bushido 75 Bushido 70 1 2 3 SENSEI YAMADA Take the Ninja Dragon Eye Challenge! How to Play Any number of people can play. Shuffl e the cards, then deal them out face down. Hold your cards so that you can only see the top card. 1. The youngest player starts 4. If there is a draw then all by choosing a skill and the cards are placed in the reading the score (e.g. middle and the same player Weapon 80). The other chooses again from the players then read out their next card. The winner of scores. that turn takes the cards in 2. The player with the highest the middle as well. score wins and places all 5. The person with all the cards Dokugan Ryu, one-eyed ninja the top cards including at the end is the winner! Master of Zen and Esoteric Arts their own on the bottom of and Jack’s sworn enemy their pile. Fighting Skill 65 3. The winning player then Fighting Skill 85 chooses a skill from the Strike Force 23 next card. -
Mughals at War: Babur, Akbar and the Indian Military Revolution, 1500 - 1605
Mughals at War: Babur, Akbar and the Indian Military Revolution, 1500 - 1605 A Dissertation Presented in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in the Graduate School of The Ohio State University By Andrew de la Garza Graduate Program in History The Ohio State University 2010 Dissertation Committee: John F. Guilmartin, Advisor; Stephen Dale; Jennifer Siegel Copyright by Andrew de la Garza 2010 Abstract This doctoral dissertation, Mughals at War: Babur, Akbar and the Indian Military Revolution, examines the transformation of warfare in South Asia during the foundation and consolidation of the Mughal Empire. It emphasizes the practical specifics of how the Imperial army waged war and prepared for war—technology, tactics, operations, training and logistics. These are topics poorly covered in the existing Mughal historiography, which primarily addresses military affairs through their background and context— cultural, political and economic. I argue that events in India during this period in many ways paralleled the early stages of the ongoing “Military Revolution” in early modern Europe. The Mughals effectively combined the martial implements and practices of Europe, Central Asia and India into a model that was well suited for the unique demands and challenges of their setting. ii Dedication This document is dedicated to John Nira. iii Acknowledgments I would like to thank my advisor, Professor John F. Guilmartin and the other members of my committee, Professors Stephen Dale and Jennifer Siegel, for their invaluable advice and assistance. I am also grateful to the many other colleagues, both faculty and graduate students, who helped me in so many ways during this long, challenging process. -
Ninjutsu No Gu
Ninjutsu no Gu Note de l'auteur Lorsqu'on m'a fait découvrir L5A, on m'avais dit qu'il s'agissait d'un monde fantastique inspiré du Japon féodal, avec ses samurai et ses ninja, et toute sa mythologie. Or, je me suis rapidement rendu compte que bien que les Samurai étaient décrits en profondeur et que Rokugan avait sa propre mythologie, les ninja se retrouvaient fort peu détaillés. Certes, on retrouve certaines écoles de ninja dans certains clans majeurs (le plus populaire à ce niveau étant le clan des Scorpions) et au service de l'Ombre Rampante. Toutefois, je n'étais pas satisfait par ces possibilités car je les trouvais à la fois trop restreintes et trop différentes de ma vision d'un ninja. Je ne prétends pas avoir une meilleure vision que AEG de ce qu'est un véritable ninja, mais je me trouvais en droit de créer, pour moi-même et pour de potentiels intéressés, une liste d'ajouts et d'alternatives, afin de satisfaire ma vision du ninja. Les éléments qu'il me semblait manquer aux ninja de AEG étaient les suivants : les villages cachés de ninja, indépendants à l'autorité des clans (exemple : Iga et Koga, au Japon); l'existence d'écoles génériques de ninja, pour les clans ne disposant pas déjà de leur propre école; certains outils du métier d'assassin et d'espion, qu'il s'agisse de compétences ou d'objets; un aspect mythique et religieux du ninjutsu, sans l'influence des préjugés et stéréotypes colportés par le cinéma, à partir des années 60. -
August 26, 2015 to ALL TRANSPORTATION SERVICE
August 26, 2015 TO ALL TRANSPORTATION SERVICE PROVIDERS APPROVED TO PARTICIPATE IN THE CENTRALIZED HOUSEHOLD GOODS TRAFFIC MANAGEMENT PROGRAM: This Request for Offers (RFO) transmits the issuance of the 2015-2016 Filing Cycle Special Instructions for the filing of rate offers in the General Service Administration’s (GSA’s) Centralized Household Goods Traffic Management Program (CHAMP) specific to the Filing Cycle for the period November 1, 2015 through October 31, 2016. This RFO and Special Instructions are in accordance with the Household Goods Tender of Service (HTOS). Transportation Service Providers (TSPs) who are approved to participate in CHAMP and have agreed to abide by the terms of the HTOS, supplements thereto and reissues thereof, are eligible to file rate offers in accordance with this RFO and these Special Instructions. While we strongly encourage TSPs to read the entire RFO and Special Instructions, we’ve highlighted below the major changes new to this RFO and Special Instructions and others that have been carried over from previous RFOs that need to be highlighted again. These, along with other major changes to the RFO and Special Instructions, have also been highlighted in “red” within the documents themselves. Due Date: Rate offers must be submitted in accordance with this RFO and Special Instructions by the Initial Filing due date of 10:00 PM Central Standard Time, October 5, 2015 and/or the Supplemental Filing due date of 10:00 PM Central Standard Time, March 14, 2016. Rate offers received after these dates and/or not submitted in accordance with this RFO and Special Instructions will not be accepted. -
Samurai Vs Ninja
In feudal Japan (1185-1868), two kinds of fighters roamed the island nation— the NOBLE SAMURAI and the SNEAKY NINJA. Which would win in a one-on-one battle? LET’S FIND OUT! MAIN WEAPONS— PROTECTIVE ONE LONG SWORD HELMET (KATANA) AND ONE (KABUTO) SHORT SWORD (WAKIZASHI) LONG BOW (YUMI) SAMURAI were well-educated, upper-class warriors closely tied to the nobility. To set a MASK (MENGU) TO good example for the lower classes, these FRIGHTEN ENEMIES men followed a code called bushido, which emphasized loyalty and honor. Samurai helped establish Japanese traditions such as the tea ceremony, single-color ink paint- ing, rock gardens, and poetry. When fight- ing, a samurai had to follow certain rules: He had to select one opponent, announce ARMOR (GUSOKU) his challenge aloud, and then list his fam- FOR PROTECTION AND TO IDENTIFY ily history—all before he could attack! CLAN AFFILIATION SAMURAI s V NINJA SAMURAI s V NINJA DARTS AND STAR- SHAPED DISKS (SHURIKEN) FOR IRON DEVICE NINJA followed only one rule—keep THROWING (SHUKO) their existence secret. These men and FOR CLIMB- ING WALLS women often worked as assassins or spies and were unashamed to resort to SHARPENED METAL sneak attacks, backstabs, and poison. WAR FAN (TESSEN) Most ninja came from the lower classes, FOR BOTH ATTACK AND DEFENSE practicing skills such as stick fighting, knife throwing, and how to disguise themselves. Because they were so mys- ROPE AND GRAPPLING HOOK (KAGINAWA) terious, some people believed that ninja could walk on water, turn themselves SMOKE BOMBS invisible, or control the elements.