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First Family Arc Annihilus you may reveal it for his Continuous The first Issue in this 3-Issue Arc Lord of the allows Rebirth power. (You can also discard introduced the and you to include up to two Negative it to Power Up Annihilus. Put the their Frightful enemies. Last Issue Zone Locations in your deck. (If discarded card into your Level Up featured the and Mister Fantastic is in your deck zone, which is where his Level 2 many of the Heralds of . your Invention pile will also include card started the game). This Issue introduces the - its usual two Negative Zones.) ® devourer himself as well as other Kang The Living That Walks grants classic FF villains. Immeasurable Identities makes all 1 XP for each of the listed actions. So Kang Supporting Characters you if Annihilus attacks, ANNIHILUS own into Main Characters. This strikes, and stuns a L1 MAIN ® effect lasts the whole game, even if defending character, your starting Kang Main Character but somehow doesn’t gets KO’d. And L1 KANG L2 MAIN CHARACTER wound or KO it, he ANNIHILUS Lord of the NegativeMAIN Zone CHARACTER You can include up to two Negative Zone remember – as long locations in your deck.

will gain 3 XP. The Living Death When That Annihilus Walks attacks, Level Up (10) - strikes, stuns, wounds, or KOs a defending as you have any enemy character in combat, he gains that many XP. When he levels up, shuffle this card into its owner’s deck. 6 KANG 3 | 4 FRI-001 ©2020 UDC. Main Characters When Annihilus levels L2 MAIN CHARACTER

up, you’ll shuffle his on your side, Immeasurable Identities Launch Invasion Force This game, Kang supporting characters you own Build are main characters instead. : Search Wave yoursupporting hand and character deck for and an put it onto your side. It is the Conquerors Who Change the World you don’t lose Level Up (5) - Level 1 card into Continuous Rebirth When an enemy character gets wounded, Kang gains an XP. If Annihilus would be KO’d by a wound, you may reveal his Level 1 card from your hand. If you do, he is not wounded instead, 7 then shuffle his Level 1 card into the game. 2 5 your deck. While | 7 your deck. | FRI-006 FRI-002 ©2020 UDC. ©2020 UDC. Light of the Centuries 5 it’s in your hand, Draw : Shuffle each resource into 6 its owner’s deck, then choose a number 1 to 10. Each player puts that many cards from the top of their deck face down into their resource row. If any are locations they may place them face up instead. Kang can only use this power once this game. 3 |10 FRI-007 5 ©2020 UDC. Fallen One The Note: While the Maker can Invent Galactus When Fallen One strikes Galactus If the Maker is in your deck, you those Equipment, you can still only The Monster of All Worlds or , Fallen Herald will get to have the usual Invention play them if you meet their play removes Locations from stun them. However, if Fallen pile, plus you can add up to five requirements. For example, if the everywhere. To do this, each One’s strike already had enough Equipment to it. They must be Maker invents a , player reveals their hand, deck, ATK to stun them, Fallen Herald different cards (same name but you get to put it into your hand. But resources (including face-down won’t do anything. different game text is fine), and you can’t play it unless you have a ones), KO pile, and any out-of-

4 FALLEN character with on your side. (In other words, SUPPORTING CHARACTER ONE can’t already have the Keyword game piles. All Locations with Fallen Herald won’t Invention. (You can also include that name are removed from the cause Galactus or copies of those Equipment in your game. Then each player shuffles Thanos to become deck if you like, and the copies in If Cosmic Geokinesis moves all their deck.

Herald of Galactus You pay one less to recruit Galactus supporting +1/+1 counters onto a character stunned twice in characters. your Invention pile don’t

Herald of Thanos You pay one less to recruit Thanos supporting

characters. that has any -1/-1 7 TERRAX one combat.) Fallen Herald count against them. SUPPORTING CHARACTER When the Fallen One strikes Galactus or Thanos, stun that character. ALACTUS 4 | 4 AKER G SUPPORTING CHARACTER FRI-011 THE 12 ©2020 UDC. For example, counters, first double 2 SUPPORTING CHARACTER you can have 6 the +1/+1 counters, a One of a Kind then remove the

required amount due Herald of Galactus Equipment in You pay one less to recruit Galactus supporting characters.

Cosmic Geokinesis Scour the Universe

Main Galactus can only appear when he is on recruited, your side. and only to the -1/-1 counters. : Move all +1/+1 counters while there is a Herald of Galactus your deck and the in your Invention pile. Only on all sides onto a character on your Multiversal Omnipresence , Invention side. Then double the +1/+1 Cosmic Entity Burn, Freeze, Immobile You may include up to five different equipment. Galactus is unaffected by without counters on them. and Infect. the Maker can Invent them. Invention 7 | 7 2 The Monster of All Worlds FRI-016 Stroke of Genius At the start of your Main Phase, you may name a same one in your At the start of your turn, draw a card or ©2020 UDC. 2 location. If you do, remove each card with the Maker creates an that name everywhere from the game. 7 30|30 FRI-018 FRI-015 ©2020 UDC. Invention pile.) 6 | 8 ©2020 UDC. Kang while you have exactly seven Select Keyword KANG 0 If any SUPPORTING CHARACTER resources. (On the bright side, The following keyword is number of he’s free!) Note: If you forget featured on a card without Kangs are to pick a Future Date at the a description. in your beginning of the game, the Ferocious: While in melee deck, The game acts as though you chose combat, this character

The Tomorrow War At the start of the game, before players draw their 10 as the Date. Tomorrow opening hands, secretly choose a Future Date. strikes before characters Kang can’t appear unless it is that Date.

Time Will Tell Kang has base ATK/DEF equal to the Future Date.

War lets Swarm without Ferocious. You may have any number of Kangs on * | * your side. This power can’t be turned off. FRI-009 2 Time Will Tell sets Kang’s you pick a ©2020 UDC. single Future base ATK/DEF to be equal to Date before players draw their the Future Date you selected. opening hands during setup. It doesn’t matter how many A Future Date is represented resources you currently have. by a whole number from 1-10. Time Will Tell “locks in” when It counts as being that “Date” you select the Future Date while you have exactly that before the game starts. many resources. So if you pick 7 as your Future Date, Kang can only appear

Checklist Plot Twists Credits Additional Development: • 4 Game Design: Ben Cichoski and Garry Hewitt Main Characters Danny Mandel Director of Creative Services: • Annihilus (Levels 1-2) (Super Awesome Games) Mike Eggleston • Galactus (Levels 1-3) Brand Manager: Travis Rhea V.P. of Production and Logistics: • Kang (Levels 1-2) Assoc. Brand Manager: Suzanne Lombardi Corrine Deng President, Upper Deck Company: Supporting Characters Director of Game Development: Jason Masherah • 4 Red Shift Bubby Johanson • 4 Kang Product Manager: • 4 Annihilation Wave Mark Shaunessy • 4 Fallen One Graphic Design: • 4 Air-Walker Krista Timberlake • 4 Hyperstorm Copy Editor/Writer: • 4 Anders Mattson • 4 The Maker Project Managers: • 4 Terrax Louise Bateman, Tonya Lashley • 4 the Rules Management: • 4 Galactus Garry Hewitt ©2020 UDC. 5830 El Camino Real,

© MARVEL Carlsbad, CA 92008. All rights reserved. Printed in the USA.