Genii Session 2007-12 Brief Updated History Of
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Ass Spielkarten
Werbemittelkatalog www.werbespielkarten.com Spielkarten können das ASS im Ärmel sein ... Spielkarten als Werbemittel bleiben in Erinnerung – als kommunikatives Spielzeug werden sie entspannt in der Freizeit genutzt und eignen sich daher hervorragend als Werbe- und Informationsträger. Die Mischung macht‘s – ein beliebtes Spiel, qualitativ hochwertige Karten und Ihre Botschaft – eine vielversprechende Kombination! Inhalt Inhalt ........................................................................ 2 Unsere grüne Mission ............................... 2 Wo wird welches Blatt gespielt? ..... 3 Rückseiten ........................................................... 3 Brandneu bei ASS Altenburger ........ 4 Standardformate ........................................... 5 Kinderspiele ........................................................ 6 Verpackungen .................................................. 7 Quiz & Memo ................................................... 8 Puzzles & Würfelbecher ....................... 10 Komplettspiele .............................................. 11 Ideen ...................................................................... 12 Referenzen ....................................................... 14 Unsere grüne Mission Weil wir Kunden und Umwelt gleichermaßen verpflichtet sind ASS Altenburger will mehr erreichen, als nur seine geschäftlichen Ziele. Als Teil eines globalen Unternehmens sind wir davon überzeugt, eine gesellschaftliche Verantwortung für Erde, Umwelt und Menschen zu haben. Wir entscheiden uns bewusst -
Tarot De Marseille – Type 2
The International Playing-Card Society PATTERN SHEET 002 Suit System IT Other Classification Recommended name: According to Depaulis (2013) the distinguishing Tarot de Marseille, Type II cards for the Type II of the Tarot de Marseille Alternative name: Tarot of Marseille(s) are: The Fool is called ‘LE MAT’, Trump IIII (Emperor) has no Arabic figure, Trump V History (Pope) has a papal cross, Trump VI (Love): In The Game of Tarot (1980) Michael Dummett Cupid flies from left to right, he has open eyes, has outlined three variant traditions for Tarot in and curly hair, Trump VII (Chariot): the canopy Italy, that differ in the order of the highest is topped with a kind of stage curtain, Trump trumps, and in grouping the virtues together or VIII (Justice): the wings have become the back not. He has called these three traditions A, B, and of the throne, Trump XV (Devil): the Devil’s C. A is centered on Florence and Bologna, B on belly is empty, his wings are smaller, Trump Ferrara, and C on Milan. It is from Milan that the XVI (Tower): the flames go from the Sun to the so-called Tarot de Marseille stems. This standard tower, Trump XVIII (Moon) is seen in profile, pattern seems to have flourished in France in the as a crescent, Trump XXI (World): the central 17th and 18th centuries, perhaps first in Lyon figure is a young naked dancing female, just (not Marseille!), before spreading to large parts dressed with a floating (red) scarf, her breast and of France, Switzerland, and later to Northern hips are rounded, her left leg tucked up. -
The Solo Style of Jazz Clarinetist Johnny Dodds: 1923 – 1938
Louisiana State University LSU Digital Commons LSU Doctoral Dissertations Graduate School 2003 The solo ts yle of jazz clarinetist Johnny Dodds: 1923 - 1938 Patricia A. Martin Louisiana State University and Agricultural and Mechanical College Follow this and additional works at: https://digitalcommons.lsu.edu/gradschool_dissertations Part of the Music Commons Recommended Citation Martin, Patricia A., "The os lo style of jazz clarinetist Johnny Dodds: 1923 - 1938" (2003). LSU Doctoral Dissertations. 1948. https://digitalcommons.lsu.edu/gradschool_dissertations/1948 This Dissertation is brought to you for free and open access by the Graduate School at LSU Digital Commons. It has been accepted for inclusion in LSU Doctoral Dissertations by an authorized graduate school editor of LSU Digital Commons. For more information, please [email protected]. THE SOLO STYLE OF JAZZ CLARINETIST JOHNNY DODDS: 1923 – 1938 A Monograph Submitted to the Graduate Faculty of the Louisiana State University and Agricultural and Mechanical College In partial fulfillment of the Requirements for the degree of Doctor of Musical Arts in The School of Music By Patricia A.Martin B.M., Eastman School of Music, 1984 M.M., Michigan State University, 1990 May 2003 ACKNOWLEDGMENTS This is dedicated to my father and mother for their unfailing love and support. This would not have been possible without my father, a retired dentist and jazz enthusiast, who infected me with his love of the art form and led me to discover some of the great jazz clarinetists. In addition I would like to thank Dr. William Grimes, Dr. Wallace McKenzie, Dr. Willis Delony, Associate Professor Steve Cohen and Dr. -
SWISS JASS Rules
SWISS JASS Rules Introduction to the basics Many of the popular play card games in Switzerland, especially in the German speaking cantons, belong to the JASS group, and are played with characteristic Swiss cards, which are known as JASS KARTEN (JASS CARDS). JASS has become so popular in Switzerland that even games which got nothing to do with the JASS group, are sometimes described as kinds of JASS, and the verb “jassen” has come to mean “playing any card game with the Swiss play cards”. Swiss JASS games have a number of basic features in common that will be described on this page to define and clarify their application. These features are: - The rank and values of the cards - The trick-taking rules. The rank and values of the cards A standard JASS pack has 36 cards, containing 4 different “suits” (Schellen, Schilten, Eicheln, Rosen) of 9 cards each. In the non-German speaking cantons, a French suited pack - Coeur (Hearts),Carreau (Diamonds),Pique (Clubs) and Trèfle (Spades ) is used instead of the Swiss suited one, being the cards in each suit : As (Ace), Roi (King), Dame (Queen) , Valet (Jack), Dix (Ten), Neuf (Nine), Huit (Eight), Sept (Seven), and Six (Six). Hearts and diamonds are the red-colored suits, whereas the clubs and spades are black. JASS games are point-trick games. In the simplest version of the game, played without “trumpf”, the rank of the cards in each suit, from highest to lowest, and their values in card points, are as follows: Deutsch (German) English Français (French) Points Ass Ace As 11 König King Roi 4 Ober/Dame Queen Dame 3 Under/Bube Jack Valet 2 Banner/ Zehner Ten Dix 10 Neuner Nine Neuf 0 Achter Eight Huit 0 Siebener Seven Sept 0 Sechser Six Six 0 In addition, whoever wins the last “trick”, gets an extra 5 card points. -
U.S. Department of Transportation Federal Motor Carrier Safety Administration REGISTER
U.S. Department of Transportation Federal Motor Carrier Safety Administration REGISTER A Daily Summary of Motor Carrier Applications and of Decisions and Notices Issued by the Federal Motor Carrier Safety Administration DECISIONS AND NOTICES RELEASED January 24, 2020 -- 10:30 AM NOTICE Please note the timeframe required to revoke a motor carrier's operating authority for failing to have sufficient levels of insurance on file is a 33 day process. The process will only allow a carrier to hold operating authority without insurance reflected on our Licensing and Insurance database for up to three (3) days. Revocation decisions will be tied to our enforcement program which will focus on the operations of uninsured carriers. This process will further ensure that the public is adequately protected in case of a motor carrier crash. Accordingly, we are adopting the following procedure for revocation of authority; 1) The first notice will go out three (3) days after FMCSA receives notification from the insurance company that the carrier's policy will be cancelled in 30 days. This notification informs the carrier that it must provide evidence that it is in full compliance with FMCSA's insurance regulations within 30 days. 2) If the carrier has not complied with FMCSA's insurance requirements after 30 days, a final decision revoking the operating authority will be issued. NAME CHANGES NUMBER TITLE DECIDED FF-857 PACIFIC REMOVAL SERVICES, INC. - N HOLLYWOOD, CA 01/21/2020 MC-101312 ARAV TRUCKING INC - MADERA, CA 01/21/2020 MC-1025938 ON THE SPECTRUM TRANSPORT LLC - CORPUS CHRISTI, TX 01/21/2020 MC-1028027 MARISH ON TIME TRANSPORT LLC - ROWLETT, TX 01/21/2020 MC-1047584 B-E-C TRUCKING, LIMITED LIABILITY COMPANY - CROSBY, TX 01/21/2020 MC-1047775 LEN JOHNSTONE TRANSPORT LLC - ASH FORK, AZ 01/21/2020 MC-1048978 CARTER TRANSPORTATION LLC - NEWNAN, GA 01/21/2020 MC-1058463 ATA AUTO TRANSPORT, LLC - ST AUGUSTINE, FL 01/21/2020 MC-1064977 TALBOTT'S TRANSPORT INC - DURHAM, NC 01/21/2020 MC-1064977 TALBOTT'S TRANSPORT, INC. -
The Penguin Book of Card Games
PENGUIN BOOKS The Penguin Book of Card Games A former language-teacher and technical journalist, David Parlett began freelancing in 1975 as a games inventor and author of books on games, a field in which he has built up an impressive international reputation. He is an accredited consultant on gaming terminology to the Oxford English Dictionary and regularly advises on the staging of card games in films and television productions. His many books include The Oxford History of Board Games, The Oxford History of Card Games, The Penguin Book of Word Games, The Penguin Book of Card Games and the The Penguin Book of Patience. His board game Hare and Tortoise has been in print since 1974, was the first ever winner of the prestigious German Game of the Year Award in 1979, and has recently appeared in a new edition. His website at http://www.davpar.com is a rich source of information about games and other interests. David Parlett is a native of south London, where he still resides with his wife Barbara. The Penguin Book of Card Games David Parlett PENGUIN BOOKS PENGUIN BOOKS Published by the Penguin Group Penguin Books Ltd, 80 Strand, London WC2R 0RL, England Penguin Group (USA) Inc., 375 Hudson Street, New York, New York 10014, USA Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario, Canada M4P 2Y3 (a division of Pearson Penguin Canada Inc.) Penguin Ireland, 25 St Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd) Penguin Group (Australia) Ltd, 250 Camberwell Road, Camberwell, Victoria 3124, Australia -
It Was a Grand Day a Tuscora Park on Tuesday, August 22 at the Annual Picnic in the Park. We Served 660 Deliciou
October, November, December 2017 TUSCARAWAS COUNTY Great Times, Great Friends, Great Services 425 Prospect Street • Dover, OH 44622 • Phone: 330 -364-6611 • Fax: 330 -364-9291 Website: www.tuscsc.org • Email: [email protected] HOURS: Monday ~ Thursday 8:00 a.m. ~ 6:30 p.m. Friday: 8:00 a.m.~ 4:30 p.m. Saturday & Sunday: Closed Hello to All: It was a grand day a Tuscora Park on Tuesday, August 22 at the Annual Picnic in the Park. We served 660 delicious hotdogs in 15 minutes! There was music by Jay Secrest, hours of bingo, lots of door prizes, cornhole and rides on the merry-go-round. I would like to thank our committee, volunteers at the event, Senior Center kitchen staff, Tuscora Park employees and a big than you to the Weather Goddess Summer fun at the 2017 Picnic in the Park who blew the dark clouds away and kept us dry! Sincerely, Pam Ferrell Executive Director The Tuscarawas County Senior Center newsletters are available in larger print for individuals with sight impairments. For those with limited English an interpreter can be made available. ANNOUNCEMENTS HOLIDAY CLOSINGS: The Center is closed Thursday & Friday, November 23 & 24 for Thanksgiving and Monday & Tuesday, December 25 & 26 for Christmas. KRANTZ GARDEN CLUB “SENIOR CENTER LINK”: First-time visitors to the Many thanks to the Krantz Garden Center are invited to be our guest for a one-time free Club for planting beautiful delicious lunch with one of our gracious volunteers! Our flowers on the Happy Days Café volunteer will meet you in the lobby, help you sign in and patio and in Denny Wire’s accompany you to the dining room. -
Troggen Abaroque Game of Tarot from Solothurn
1 TROGGEN A BAROQUE GAME OF TAROT FROM SOLOTHURN Troggen is a tarot game played with an Italian suited tarot deck of 78 cards, commonly known as «Tarot de Marseille». If no such deck is available, any Tarot deck of 78 cards may be used. The card game tarot and its characteristic cards originated around 1430 in northern Italy. The oldest surviving cards were made in Milan. They were hand-painted in 1441 on the occasion of Francesco Sforza's marriage to Bianca Maria Visconti. In the early 16th century, French and Swiss mercenaries got to know the game in northern Italy and brought it back to their home countries. The Solothurn region was a centre of playing card production in Switzerland in the 18th century. The oldest surviving tarot cards in Switzerland were designed in the city of Solothurn in 1718. We know from historical sources that Troggen, as Tarock was called in Solothurn at that time, was very popular. In the course of the 19th century, other card games with French suits such as Whist, Bridge and finally the originally Dutch Jass replaced Troggen in Solothurn. In Switzerland, tarot has survived as a card game in Visperterminen and in the Surselva. Since the rules of Troggen originally applied in Solothurn are not documented, the Historical Museum Blumenstein in Solothurn redefined the rules of the game in 2015. In doing so, we relied on the very original rules of Troggu still played in Visperterminen and supplemented them with some elements of the modern French tarot. Our Troggen rules are designed to make it as easy as possible for new players to get into the game, while maximising the fun. -
PLAYING CARDS in LUCCA Franco Pratesi − 5 Ottobre 1995
PLAYING CARDS IN LUCCA Franco Pratesi − 5 ottobre 1995 Introduction At the present time, Lucca is one of the ten provinces into which the Italian region of Tuscany is divided (the last one, Prato, having been acknowledged only a couple of years ago). Viewed from today, one may find it surprising that the production and the use of cards in Lucca were so relevant as to deserve a treatment of their own, because this is to be expected for cards in an independent state as it was Tuscany or in its chief town, Florence. There are, however, a number of reasons which induced me to carry out research on the history of cards in Lucca. Historically, it must be realised that Lucca had, indeed, been an independent state for centuries, either as a republic or as a duchy, although not quite among the greatest in Europe. It was the last town of Tuscany to enter the Grand Duchy, in 1847, a few years before the formation of the Italian Kingdom. There are technical reasons too; in particular, several tarot packs from Lucca, preserved from old times, have the number of cards in the pack and some figures which are surprising. Apart from the keen interest in Lucca cards, which has recently arisen in the prolific environment of English collectors, I could find no specific study on them, except for a short communication, which will be mentioned, and used, in the following text. (1) A chronological order will be followed below, even if matters gathered are in themselves rather scattered − several original documents, a couple of cards, some laws, a book, and so on. -
Tarot 1 Tarot
Tarot 1 Tarot The tarot (/ˈtæroʊ/; first known as trionfi and later as tarocchi, tarock, and others) is a pack of playing cards (most commonly numbering 78), used from the mid-15th century in various parts of Europe to play a group of card games such as Italian tarocchini and French tarot. From the late 18th century until the present time the tarot has also found use by mystics and occultists in efforts at divination or as a map of mental and spiritual pathways. The tarot has four suits (which vary by region, being the French suits in Northern Europe, the Latin suits in Southern Europe, and the German suits in Central Europe). Each of these suits has pip cards numbering from ace to ten and four face cards for a total of 14 cards. In addition, the tarot is distinguished by a separate 21-card trump suit and a single card known as the Fool. Depending on the game, the Fool may act as the top trump or may be played to avoid following suit. François Rabelais gives tarau as the name of one of the games played by Gargantua in his Gargantua and Pantagruel;[1] this is likely the earliest attestation of the French form of the name.[citation needed] Tarot cards are used throughout much of Europe to play card games. In English-speaking countries, where these games are largely unplayed, tarot cards are now used primarily for divinatory purposes. Occultists call the trump cards and the Fool "the major arcana" while the ten pip Visconti-Sforza tarot deck. -
A Cultural History of Tarot
A Cultural History of Tarot ii A CULTURAL HISTORY OF TAROT Helen Farley is Lecturer in Studies in Religion and Esotericism at the University of Queensland. She is editor of the international journal Khthónios: A Journal for the Study of Religion and has written widely on a variety of topics and subjects, including ritual, divination, esotericism and magic. CONTENTS iii A Cultural History of Tarot From Entertainment to Esotericism HELEN FARLEY Published in 2009 by I.B.Tauris & Co Ltd 6 Salem Road, London W2 4BU 175 Fifth Avenue, New York NY 10010 www.ibtauris.com Distributed in the United States and Canada Exclusively by Palgrave Macmillan 175 Fifth Avenue, New York NY 10010 Copyright © Helen Farley, 2009 The right of Helen Farley to be identified as the author of this work has been asserted by the author in accordance with the Copyright, Designs and Patents Act 1988. All rights reserved. Except for brief quotations in a review, this book, or any part thereof, may not be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission of the publisher. ISBN 978 1 84885 053 8 A full CIP record for this book is available from the British Library A full CIP record for this book is available from the Library of Congress Library of Congress catalog card: available Printed and bound in Great Britain by CPI Antony Rowe, Chippenham from camera-ready copy edited and supplied by the author CONTENTS v Contents -
Speed Learning Cartomancy a PLAYING CARD READING PRIMER
1 Speed Learning Cartomancy A PLAYING CARD READING PRIMER EBOOK EDITION CD ROM / DOWNLOAD THIS MANUSCRIPT Copyright 2011 Julian Moore First Edition April 2011 REVISION ONE [email protected] www.thecoldreadingcompany.co.uk 2 Table Of Contents Before we start 5 Overview 6 Chapter 1 - The Four Suits 7 Diamonds and Hearts 7 Clubs and Spades 9 Revision: Chapter One 14 Chapter 2 - Putting The Suits Together 15 revision: Chapter Two 19 Chapter 3 - Three Card Suit Readings 20 Colour readings 20 Questions : Chapter Three 23 Chapter 4 - The Spot Cards 24 Revision: Chapter Four 31 Chapter 5 - Deciphering the spot cards 32 Revision: Chapter five 36 REVISION stop: CHAPTERS ONE TO FIVE 37 Chapter 6 - Three Card Readings 38 Chapter 7 - The Court Cards 53 The COURT DIAMONDS 54 The COURT CLUBS 54 The COURT HEARTS 55 The COURT SPADES 55 Chapter 8 - Deck personality 69 Which court card are you? 69 Which spot cards are you? 70 3 Which spot cards describe your current situation? 71 Which spot cards describe your ‘perfect outcome’? 73 Chapter 9 - More on readings 76 Choosing the cards 76 General readings vs question readings 76 Getting Unstuck 77 Creating conversation 77 Chapter 10 - Beyond the 3 card reading 79 The nine card reading 79 The sevens spread 80 The star spread 81 Other spreads 81 Chapter 11 - numerology and other systems 82 Chapter 12 - Cartomancy as language 85 Chapter 13 - Conclusion 87 4 Before we start This book is very hands-on and as such youʼre going to need two packs of playing cards, one of which youʼre going to be defacing with a permanent marker pen.