REVISED EDITION Welcome to the 31St Century, a Time of Endless Wars That Rage Across the Known Uni- Verse

Total Page:16

File Type:pdf, Size:1020Kb

REVISED EDITION Welcome to the 31St Century, a Time of Endless Wars That Rage Across the Known Uni- Verse ® REVISED EDITION Welcome to the 31st century, a time of endless wars that rage across the known uni- verse. These epic conflicts are won and lost by BattleMechs®, 30-foot-tall, humanoid titans of metal bristling with high-intensity lasers, rapid-fire autocannon and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors® drives these juggernauts into battle, blasting at your opponent’s ’Mechs® in a deadly game of kill or be killed. Will they become instant legends, or forgotten casual- ties? Only your skill and luck will determine their fate. Drawing on years of experience, this book combines the best of the BattleTech board game into a uni- fied whole. BattleTech Master Rules is entirely restructured and streamlined; it is the same game, but like you’ve never seen it before. This book includes the complete game rules, a quick-and- easy scenario creation sys- tem, the Battle Value point system for evaluating ’Mechs and balancing forces and revised and expanded minia- tures rules. This revised edi- tion of BattleTech Master Rules has been updated to incorporate all level 2 weapons and units present- ed in various technical readouts and Field Manuals. ® TABLE OF CONTENTS INTRODUCTION 5 Dropping to the Ground 21 Location After Attack 44 BattleTech Master Rules 5 Standing Up 21 Falls 44 Level Two BattleTech 6 Stacking 21 Different Elevations 44 Reader Response 6 Accidental Violation 21 Prone BattleMechs 44 COMPONENTS 7 Pavement Movement 21 Physical Attacks Units 7 Bridge Movement 22 by Prone BattleMechs 44 BattleMechs 7 Skidding 22 Physical Attacks against ProtoMechs 8 Piloting Skill Rolls 23 Prone BattleMechs 44 Vehicles 8 Making Piloting Skill Rolls 23 Unit Displacement 45 Infantry Units 9 Falling 23 Accidental Falls from Above 45 Record Sheets 10 COMBAT 26 Domino Effect 45 BattleMech Record Sheet 10 Attack Declaration 26 HEAT 46 ProtoMech Record Sheet 10 Torso Twist/Turret Heat Points 46 Vehicle Record Sheet 11 Rotation 26 Building Up Heat 46 Battle Armor Record Sheet 11 Line of Sight 26 Recording Heat Buildup 47 Infantry Record Sheet 11 Elevation 26 Effects of Heat 47 Mapsheets 11 Intervening Terrain 26 Movement Effects 47 Clear 12 Partial Cover 27 Weapon Attack Effects 47 Light Woods 12 Water Hexes 28 Shutdown Effects 47 Heavy Woods 12 WEAPON ATTACKS 28 Ammunition Effects 48 Rough 12 Ammunition Expenditure 28 MechWarrior Effects 48 Water 12 Firing Arcs 28 BUILDINGS 49 Pavement 12 Forward Arc 29 Building Types 49 Roads 12 Left Side Arc 29 Construction Factor 49 Bridges 12 Right Side Arc 29 Building Elevation 50 Counters 12 Rear Arc 29 Movement Effects 50 Light Buildings 13 Rotating the Firing Arcs 29 Entering Buildings 50 Medium Buildings 13 Firing Weapons 29 Combat Effects 51 Heavy Buildings 13 Base To-Hit Number 30 Attacking Buildings 51 Hardened Buildings 13 Modified To-Hit Number 30 Attacking Units Inside Bridges 13 To-Hit Modifiers 30 Buildings 51 Rubble 13 Prone BattleMechs 32 Combat Within Buildings 52 Fire 13 To-Hit Roll 32 Collapse 52 Smoke 13 Hit Location 34 Basements 53 Dice 13 Damage 34 Gun Emplacements 53 PLAYING THE GAME 14 Recording Damage 35 Turrets 53 Sequence of Play 14 Damage Resolution 35 PROTOMECHS 54 Initiative Phase 14 Transferring Damage 35 Playing the Game 54 Movement Phase 14 Critical Damage 36 Combat 54 Weapon Attack Phase 14 BattleMech Critical Hits 36 Weapon Attacks 54 Physical Attack Phase 15 BattleMech Critical Hit Effects 37 Hit Location 54 Heat Phase 15 Destroying A Unit 39 Damage 54 End Phase 15 BattleMechs 39 Physical Attacks 55 Unequal Numbers of Units 15 Vehicles 39 VEHICLES 56 Warriors 15 Infantry 39 Movement 56 Skills 15 PHYSICAL ATTACKS 39 VTOL Movement 56 Skill Improvement 16 Punch Attacks 40 Naval Movement 58 Damaging a MechWarrior 16 Club Attacks 40 Combat 58 Consciousness Rolls 17 Finding a Club 40 Naval Combat 58 MOVEMENT 18 Hatchets and Swords 41 VTOL Combat 59 Movement Basics 18 Push Attacks 41 INFANTRY 61 Movement Direction 18 Kick Attacks 41 Movement 61 Facing 18 Charge Attacks 42 Infantry Carriers 61 Facing Change 19 Damage 42 Mechanized Battle Armor 61 Movement Modes 19 Location After Attack 42 Combat 62 Standing Still 20 Falls 43 Standard Infantry 62 Walking 20 Death from Above Attacks 43 Battle Armor 62 Running 20 Weapon Attack Phase 43 Clan Battle Armor Variants 63 Jumping 20 Base To-Hit Number 43 Gnome Battle Armor 64 Movement Actions 21 Damage to Target 43 Salamander Battle Armor 64 Facing Change 21 Damage to Attacker 44 Sylph Battle Armor 65 2 Undine Battle Armor 66 Command-Detonated Design the Chassis 115 Inner Sphere Battle Suits 66 Minefields 86 Add Other Equipment 117 Standard Inner Sphere Vibrabomb Minefields 86 ProtoMech Construction 124 Battle Armor 67 Clearing Minefields 86 Design the Chassis 124 Achileus Light Battle Armor 67 Night Combat 87 Add Other Equipment 124 Fa Shih Battle Armor 67 Searchlights 87 Vehicle Construction 126 Fenrir Battle Armor 68 Reversing Arms 87 Design the Chassis 127 Gray Death Light Scout Armor 68 Scavenging and Repair 87 Add Other Equipment 128 Infiltrator Stealth Armor 69 Technicians 87 Outfitting an OmniMech 129 Infiltrator Mk. II Battle Armor 69 Diagnosis 88 Using Add-on Pods 129 Kage Light Battle Armor 69 Obtaining Replacement Parts 88 EQUIPMENT 130 Kanazuchi Assault Battle Armor70 Scavenging 90 Active Probe 130 Longinus Battle Armor 70 Repairs and Replacements 90 Anti-Missile System 130 Purifier Battle Armor 71 Customizing and Retrofits 92 Anti-Personnel Pods 131 Sloth Assault Armor 71 Underwater Operations 94 Artemis IV Fire-Control SPECIAL CASE Movement 94 System 131 RULES 72 Line of Sight 95 Artillery Weapons 131 Anti-BattleMech Infantry 72 Weapon Attacks 95 Autocannon 132 Leg Attacks 72 Physical Attacks 95 Autocannon Munitions 133 Swarm Attacks 72 Hull Integrity 95 C3 Computer 134 Artillery 73 MINIATURES RULES 96 Cargo Space 135 Game Setup 73 Preparing Miniatures 96 Cellular Ammunition Storage Targeting 75 Preparing Terrain 97 Equipment (CASE) 135 Damage 76 Clear 97 ECM Suite 136 Smoke Rounds 76 Hills 97 Endo Steel Internal Onboard Artillery Fire 76 Trees 97 Structure 137 Arrow IV Missile Water 97 Ferro-Fibrous Armor 137 Artillery System 76 Roads/Bridges 98 Flamers 137 Arrow IV System Munitions 76 Buildings 98 Gauss Rifle 137 BattleMech Lifting Capabilities 77 Rubble 98 Hatchet 138 Cargo Carriers 77 Rough Ground 98 Heat Sinks 138 Clearing Woods 78 Swamp 98 Laser 138 Dropping Troops 78 Smoke 98 Light Engines 139 Failed Landing Damage 78 Rules Conversions 98 Machine Gun 139 Failed Landing Location 78 Scale 98 Missile Launchers 139 Dumping Ammunition 78 Movement 98 Missile Munitions 141 Ejecting 79 Stacking 100 Myomer Accelerator Signal Fire 79 Piloting Skill Rolls 100 Circuitry (MASC) 145 Accidental Fires 80 Combat 100 Narc Missile Beacon 145 Intentional Fires 80 Artillery 102 Narc Munitions 146 Effects of Fire 80 CREATING Particle Projector Spreading Fires 80 SCENARIOS 103 Cannon (PPC) 147 Smoke 80 General Rules 103 Stealth Armor System 147 Flak 80 Number of Players 103 Sword 147 Artillery Flak 82 Setup 103 Target Acquisition Gear (TAG) 147 LB-X Cluster Flak 82 Movement and Retreat 103 Targeting Computer 148 Four-Legged BattleMechs 82 Ending the Game 103 Triple-Strength Myomer 148 Construction 82 Determining Victory 103 XL Engines 148 Movement 82 Types of Scenarios 104 COSTS 149 Combat 82 Standup Fight 104 Clan Equipment 149 Heat 83 Hide and Seek 104 BattleMech Costs 149 Hidden Units 83 Hold the Line 104 Infantry Costs 149 Pointblank Shots Extraction 105 ProtoMech Costs 150 from Hidden Units 83 Breakthrough 105 Vehicle Costs 150 Hostile Environments 83 The Chase 106 BATTLE VALUE SYSTEM152 Extreme Temperatures 83 Selecting Mapsheets 106 Calculating BattleMech BV 152 Ice 83 Using the Mapsheet Tables 106 Step 1: Calculate Defensive High/Low Gravity 84 Unit Generation 108 Battle Rating 152 Swamp 84 Force Composition 108 Step 2: Calculate Offensive Vacuum 85 Assigning ’Mechs 109 Battle Rating 153 Improved Positions 85 Experience Level and Skills 114 Step 3: Calculate Final BV 154 LRM Indirect Fire 85 Finishing Touches 114 Calculating Conventional Minefields 86 CONSTRUCTION 115 Vehicle BV 154 Conventional Minefields 86 BattleMech Construction 115 Step 1: Calculate Defensive 3 Battle Rating 154 Color Illustration Step 2: Calculate Offensive Battle Rating 154 Doug Andersen, Les Dorscheid, Clint Langley, Step 3: Calculate Final BV 155 Mark Zug Calculating ProtoMech BV 155 Miniature Painting: Defensive Battle Rating 156 Jörn Brom Offensive Battle Rating 156 Hartwig Nieder-Gassel Infantry Weapon and Equipment Battle Values 156 Terrain Skill/Experience Level Multipliers 158 Michael Immig (city block modules by Ground Zero Games. Other buildings by Snapdragon. RULES CHANGES 160 Terrain hex bases by GHQ). Playing the Game 160 Photography Movement 160 Michael Immig Weapon Attacks 160 Miniature Section Design Physical Attacks 160 John Bridegroom Heat 161 Color Section Design Buildings 161 Fred Hooper Vehicles 161 Infantry 161 Additional Design and Development Special Case Rules 161 The following people have been involved in the creation and development of Construction 162 BattleTech rules, either by writing material that was assimilated into the main body of the rules, serving as the BattleTech developer in the past, or otherwise Equipment 162 contributing to the game in a major way. Samuel B. Baker, Randall N. Bills, Forest G. Brown, Chuck Crain, Chris Hartford, Clare Hess, Scott Jenkins, J. Andrew Keith, James R. Kellar, Dale Kemper, L.R. “Butch” Leeper, Bryan LiBrandi, Jim Long, Jim Musser, Bryan Nystul, CREDITS Mike Nystul, Blaine Pardoe, Boy F. Petersen Jr., Jerry Stenson, Christoffer BattleTech Original Design Trossen, Wm. John Wheeler. Jordan K. Weisman Playtesters for Battletech Master Rules L. Ross Babcock III L. Ross Babcock III, Randall N.
Recommended publications
  • Worldwide Equipment Guide
    WORLDWIDE EQUIPMENT GUIDE TRADOC DCSINT Threat Support Directorate DISTRIBUTION RESTRICTION: Approved for public release; distribution unlimited. Worldwide Equipment Guide Sep 2001 TABLE OF CONTENTS Page Page Memorandum, 24 Sep 2001 ...................................... *i V-150................................................................. 2-12 Introduction ............................................................ *vii VTT-323 ......................................................... 2-12.1 Table: Units of Measure........................................... ix WZ 551........................................................... 2-12.2 Errata Notes................................................................ x YW 531A/531C/Type 63 Vehicle Series........... 2-13 Supplement Page Changes.................................... *xiii YW 531H/Type 85 Vehicle Series ................... 2-14 1. INFANTRY WEAPONS ................................... 1-1 Infantry Fighting Vehicles AMX-10P IFV................................................... 2-15 Small Arms BMD-1 Airborne Fighting Vehicle.................... 2-17 AK-74 5.45-mm Assault Rifle ............................. 1-3 BMD-3 Airborne Fighting Vehicle.................... 2-19 RPK-74 5.45-mm Light Machinegun................... 1-4 BMP-1 IFV..................................................... 2-20.1 AK-47 7.62-mm Assault Rifle .......................... 1-4.1 BMP-1P IFV...................................................... 2-21 Sniper Rifles.....................................................
    [Show full text]
  • Conventional Weapons
    ROYAL AIR FORCE HISTORICAL SOCIETY JOURNAL 45 2 The opinions expressed in this publication are those of the contributors concerned and are not necessarily those held by the Royal Air Force Historical Society. First published in the UK in 2009 by the Royal Air Force Historical Society All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical including photocopying, recording or by any information storage and retrieval system, without permission from the Publisher in writing. ISSN 1361 4231 Printed by Windrush Group Windrush House Avenue Two Station Lane Witney OX28 4XW 3 ROYAL AIR FORCE HISTORICAL SOCIETY President Marshal of the Royal Air Force Sir Michael Beetham GCB CBE DFC AFC Vice-President Air Marshal Sir Frederick Sowrey KCB CBE AFC Committee Chairman Air Vice-Marshal N B Baldwin CB CBE FRAeS Vice-Chairman Group Captain J D Heron OBE Secretary Group Captain K J Dearman FRAeS Membership Secretary Dr Jack Dunham PhD CPsychol AMRAeS Treasurer J Boyes TD CA Members Air Commodore G R Pitchfork MBE BA FRAes *J S Cox Esq BA MA *Dr M A Fopp MA FMA FIMgt *Group Captain A J Byford MA MA RAF *Wing Commander P K Kendall BSc ARCS MA RAF Wing Commander C Cummings Editor & Publications Wing Commander C G Jefford MBE BA Manager *Ex Officio 4 CONTENTS RFC BOMBS & BOMBING 1912-1918 by AVM Peter Dye 8 THE DEVELOPMENT OF RAF BOMBS, 1919-1939 by 15 Stuart Hadaway RAF BOMBS AND BOMBING 1939-1945 by Nina Burls 25 THE DEVELOPMENT OF RAF GUNS AND 37 AMMUNITION FROM WORLD WAR 1 TO THE
    [Show full text]
  • The Development of Military Night Aviation to 1919 / William Edward Fischer, Jr
    L ,j~~..NNN; ~~'~~1,_rZ, 1 ~r~~,. " " .` , , .wi~ . : . , . , . Library of Congress Catalogiing-in-Publication Data Fischer, William Edward . The development of military night aviation to 1919 / William Edward Fischer, Jr. p. cm Includes bibliographical references and index. 1. Atrwarfare-History . 2. Nightflying-History . 3. World War, 1914-1918-Aerial operations . I. Title. UG625.F57 1998 358.4-dc21 98-44145 CIP Disclaimer Opinions, conclusions, and recommendations expressed or implied within are solely those of the author and do not necessarily represent the views of Air University, the United States Air Force, the Department of Defense, or any other US government agency. Cleared for public release: distribution unlimited. For Sale by the Superintendent ofDocuments US Government Printing Office Washington, D.C . 20402 11 Contents Chapter Page DISCLAIMER . ii ABOUT THE AUTHOR . ix PREFACE . xi ACKNOWLEDGMENTS . xiii 1 NIGHT AERONAUTICS TO AUGUST 1914 . 1 Aeronautics Clubs . 4 Military Applications . 6 Airship Development . 7 Military Trials of Airships . 1 1 Airplane Night Flying . 13 Military Night Flying . 18 Notes . 20 2 THE EMERGENCE OF NIGHT BOMBING, 1914-1916 . 25 The First Night Aviators . 27 Night Attacks . 28 Bombardment Aircraft . 29 Hazardous Aspects of Night Flying . 31 Differences in Day and Night Bombardment Aircraft . 32 Organizational Changes . 35 Notes . 38 3 TACTICAL NIGHT BOMBARDMENT . 41 Germany's Opening Offensive . 42 French Night Flights . 43 The Battle of the Somme . 44 Changes in French Aviation . 49 Britain's No. 100 Squadron . 51 Amerikaprogramm . 52 iii Chapter Page French Bombardment Aviation Reorganization . 52 Spring Offensives . 53 The Minor Role of Tactical Night Bombardment . 55 Notes . 61 4 STRATEGIC NIGHT BOMBARDMENT .
    [Show full text]
  • The Battle of Britain: Armament of the Competing Fighters
    THE BATTLE OF BRITAIN: ARMAMENT OF THE COMPETING FIGHTERS Based on information from 'Flying Guns: World War 2' © Anthony G Williams 2004 Revised 29 August 2005, with thanks to contributors The three principal competing fighters of the Battle of Britain; the Supermarine Spitfire, Hawker Hurricane and Messerschmitt Bf 109, are well known. However, there is still some misunderstanding of the relative performance of the armament they used and the effect of this on the Battle. This article is an attempt to set the record straight. The armament The British armament was quite straightforward; both aircraft had eight belt- fed .303" (7.7mm) Browning guns mounted four in each wing outside the propeller disk. Rate of fire was 20 rounds per second per gun (160 rps overall) and the cartridge fired ball, AP, tracer or incendiary bullets weighing around 11.3 grams at around 740 m/s (2,430 fps). Total weight of projectiles fired was 1.8 kg (4 lb) per second. Ammunition capacity was enough for 16 seconds continuous firing in the Spitfire, slightly more in the Hurricane. The Messerschmitt's armament was mixed, and had been going through various changes. One constant in all 109s (until the later G series) was the twin MG 17s in the cowling, synchronised to fire through the propeller disk – this held their rate of fire down to about 17 rps each. The 7.9mm cartridge was slightly more powerful than the .303's although it is difficult to make direct comparisons as the bullet weight and muzzle velocity varied according to loading (and the round was improved early in the war with the even more powerful v-Munition).
    [Show full text]
  • TM 9-1900, Ammunition, General
    DEPARTMENT OF THE ARMY TECHNICAL MANUAL DEPARTMENT OF THE AIR FORCE TECHNICAL ORDER AMMUNITION GENERAL DEPARTMENTS OF THE ARMY AND THE AIR FORCE JUNE 1956 v **** GENERAL Section I. INTRODUCTION 1. Scope a. This manual contains information pertaining to the classification and identification of ammunition. Personnel concerned with any phase of ammunition should be thoroughly familiar with the provisions of this manual and TM 9-1903. b. Information pertaining to nuclear and biological munitions has not been included in this manual, since sufficient data are not available at this time. c. The appendix contains a list of current references, including supply and technical manuals, and other publications applicable to ammunition. d. Information pertaining to care, handling, preservation, and destruc­ tion of ammunition, which appeared in the previous edition of this manual, is contained in TM 9-1903. 2. Forms The forms prescribed for use throughout the Army establishment are listed in the current DA Pam 310-2. Requisitions for these forms will be submitted in accordance with AR 310-90. 3. Reports a. Accidents. Responsibilities and procedures for preparation of reports of accidents and recording and reporting requirements for Army accidents are contained in SR 385-10-40. b. Accidents Involving Ammunition. If an accident or malfunction involv­ ing the use of ammunition, including land mines, base charges, dynamite, blasting caps, detonating cord, shaped charges, and demolition charges of all types, occurs during training or combat, the range officer for units in training, if there is one, or the senior officer of the unit in training or combat, or, if there is no officer in charge of the unit, the senior noncom­ missioned officer or enlisted man of the unit involved, will report imme­ diately the occurrence and all available facts of the accident to the technical service representative under whose supervision the ammunition for the unit involved is maintained or issued.
    [Show full text]
  • The Battle of Britain
    IRumb, 37719 4543 SUPPLEMENT TO The London Gazette Of Tuesday, the loth of September, 1946 by Registered as a newspaper WEDNESDAY, n SEPTEMBER, 1946 The Air Ministry, September, 1946. THE BATTLE OF BRITAIN. The following despatch was submitted to the Experiences in Holland and Belgium had Secretary of State for Air on August 20th, shown what they could do with armoured 1941, by Air Chief Marshal Sir Hugh C. T. forces operating in conjunction with an Air Dowding, G.C.B., G.C.V.O., C.M.G., Arm which had substantially achieved the- com- A.D.Cs, Air Officer Commanding-in-Chiej, mand of the Air. Fighter Command, Royal Air Force. 5. This air supremacy was doubly necessary to them in attacking England ibecause the bulk PREAMBLE. of their troops and war material must neces- 1. I have been instructed by the Air Council sarily 'be conveyed by sea, and, in order to to write a Despatch on the Air Fighting of achieve success, they must be capable of giving last Autumn, which has become known as the' air protection to the passage and the landing " Battle of Britain." JThe conditions are a of troops and material. little unusual -because, firstly, the Battle ended 6. The destruction or paralysis of the Fighter many months ago, secondly, a popular account Command was therefore an essential pre- of the fighting has already been written and requisite to the invasion of these Islands. published, and, thirdly, recommendations for Mention in Despatches have already been 7. Their immediate objectives might be Con- submitted.
    [Show full text]
  • Zvwosw a REPORT COMBAT OPERATIONS XIX TACTICAL AIR
    zvwoSW /os~ A REPORT ON THE COMBAT OPERATIONS YJJ£ c XIX TACTICAL AIR COMMAND S 1 JUL 1945 /Jo A REPORT CN THE COMBAT OPERATIONS OF THE XIX TACTICAL AIR COMMAND ******* ^ w s.AUTH: CG XIX TAC: r C *1X335 $*(%!£& COMMAND :DATES 30 May »45: I" Ivi H&till ILu ,iI,IT! z2^nMk> APO 141, U S Army 30 May 1945 INTRODUCTION In nine months of intensive air operations in coopera­ tion with the Third US Army on the Continent of Europe, the experience of the XIX Tactical Air Command proved the con­ cepts of Field Manual 100-20, "Command and Employment of Air Power," to be basically sound. Tactical missions were planned and executed in the order of priority laid down in that document: (1) Attainment and maintenance of air su­ periority. (2) Isolation of the battlefield. (3) Close air cooperation with ground units in combat. The following report, which includes pertinent standing operating procedures and other detailed documents, has been prepared with a view to showing clearly the methods of or­ ganization and operation employed to carry out the fundamen­ tal doctrine. Much of this material was compiled in the last two weeks of the war in Europe in response to a request fl*om the Army Air Forces Evaluation Board for a report on the effectiveness of close-in air cooperation. As revised, expanded, and presented here, the report deals with opera­ tions of all three types® The procedures set forth were evolved during months of combat and were in use at the close of the successful campaign in Europe.
    [Show full text]
  • AMCP 706-189, Military Pyrotechnics
    AMC PAMPHLET AMCP 706-189 ENGINEERING DESIGN HANDBOOK MILITARY PYROTECHNICS SERIES PART FIVE - BIBLIOGRAPHY HEADQUARTERS, U.S. ARMY MATERIEL COMMAND OCTOBER 1966 HEADQUARTERS UNITED STATES ARMY MATERIEL COMMAND WASHINGTON, D.C. 20315 AMC PAMPHLET 28 October 1966 No. 706-189 ENGINEERING DESIGN HANDBOOK MILITARY PYROTECHNICS SERIES PART FIVE--BIBLIOGRAPHY This pamphlet is published for the information and guidance of all concerned. (AMCRD-R) FOR THE COMMANDER; SELWYN D. SMITH, JR. Major General, USA Chief of Staff OFFICIAL: DISTRIBUTION: Special AMCP 706-189 PREFACE The Engineering Design Handbook Series of the Army Materiel Command is a coordinated series of handbooks containing basic information and funda­ mental data useful in the design and development of Army materiel and systems. The handbooks are authoritative reference books of practical information and quantitative1 facts helpful in the design and development of Army maleriel so that it will meet the tactical and the technical needs of the Armed Forces. This handbook, Military Pyrott duties, /'art Fire, Bibliography, is a support­ ing handbook for all of the handbooks in the Pyrotechnics Series. It contains a rich source of references, in addition to those specifically listed in the other handbooks of this Series. Material for this handbook was compiled by the Denver Research Institute of the University of Denver while in the process of preparing the manuscript for Military Pyrotechnics, Part One, Tluory and Application. Noteworthy in the collection of this source material was the diligent pursuance of Airs. Alta Morrison of the Denver Research Institute. This material was collected for the Engineering Handbook Office1 of Duke University, prime contractor to tin1 U.
    [Show full text]