Rebounding MANUAL

Total Page:16

File Type:pdf, Size:1020Kb

Rebounding MANUAL CENTRAL LOUDOUN BASKETBALL LEAGUE - PRACTICE RESOURCES Rebounding MANUAL CLBL Practice Drills Manual - Rebounding Included in This Manual Introduction to Rebounding Points of Emphasis for Rebounding Drills 3 Drills with Detailed Pictures/ Descriptions Diagram to Show Proper Set-Up and Drill Execution Modifications for Beginner/ Advanced Athletes Important Information No part of this document may be reproduced, stored using a retrieval system, or transmitted by any means without written permission from the author Includes electronic, mechanical, recording, photocopying, and all other means The presented information is intended for use as an educational resource, not as a substitute for proper medical advice Please consult a physician or health care professional before performing the exercises in this manual or any exercise regimen Discontinue any exercise that causes pain or severe discomfort and consult a physician immediately The authors of this manual do not make any warranty in regard to the content presented and accept no responsibility for its misuse More Information For information about our training programs in northern Virginia and Maryland, please visit www.TrueAP.com For information about our other training resources, including performance training Manuals and DVDs, please visit www.TrueAP.com/store See Rob Rose’s blog for weekly updates at www.TrueAP.com/blog © 2012 True AP, LLC - All Rights Reserved 7 - 1 CLBL Practice Drills Manual Introduction Rebounding is another very important aspect needed to help your team win basketball games. Offensive rebounding gives your team extra chances to score, while frustrating the defense. On the other side of the ball, having the ability to hold opponents to 1 shot each time down the court is key to a good defense. Defensive rebounding combined with a quick outlet pass can be an effective offensive weapon, getting the transition game and fast break going, for a lay-up at the other end. Good rebounders typically have “an attitude" that every rebound is theirs and are very aggressive on the boards. You’ve got to want it more than your opponent! Main Points/ Cues for Rebounding Drills: 1. Locate your man. 2. Locate the ball. 3. Keep your body between the ball and your opponent. 4. Try to get the ball at its highest point! 5. Quickly bring the ball into your body to protect it from your opponent. 6. Land in a strong, ready position and look for an “outlet” opportunity. © 2012 TRUEAP, LLC - All Rights Reserved 7 - 2 CLBL Practice Drills Manual Boxing Out DYNAMIC: REBOUNDING Recommended Sets and Reps: 5 sets of 5 repetitions for each partner Description: 1). Coach yells out “shot!” 2). Defensive player backs into his offensive partner. 3). Defensive player simulates locating the basketball. 4). Defensive player should be in wide low stance and hold position until coaches says to get back into starting position. Drill Set-Up: -Begin with partner standing 2-3 yards apart. -Pick one side to be offense and another side to be defense. X = Athlete * = Basketball X X X X PROGRESSIONS: X X 1. 1 Step, then Turn into Box Out 2. 10 Ft. Sprint into Box Out 3. 10 Ft. Sprint into Box Out, then X X Jump for Rebound a) No ball needed b) Once box out is held for 2-3 seconds, coach yells “Ball” and rebounder jumps and pretends to secure the rebound 4. Add Ball a) Same as #3 but with ball b) Third player will be needed in each group to toss the ball to rebounder © 2012 TRUEAP, LLC - All Rights Reserved 7 - 3 CLBL Practice Drills Manual Bringing the Ball In DYNAMIC: REBOUNDING Recommended Sets and Reps: Perform 4 sets of 5 repetitions on each side, alternating each set Description: 1). Coach shoots the basketball off the backboard without hitting the rim. 2). First player in line jumps up and tries to grab the ball at the highest point possible. 3). Once they have gripped the ball, they quickly bring it into their body to protect it from their opponent. 4). Land in a low stance and quickly get the ball back to the coach. Drill Set-Up: -Coach stands on 1 side of the basket. -Players line up on the opposite side of the basket. C = Coach X = Athlete * = Basketball = Path of the Ball C X X X PROGRESSIONS: X 1. “Lob” to Player (No backboard) X 2. Coach Toss – Use Backboard 3. Coach Toss – Add Box Out 4. Coach Toss – Box Out and Outlet Pass © 2012 TRUEAP, LLC - All Rights Reserved 7 - 4 CLBL Practice Drills Manual Outlet Man DYNAMIC: REBOUNDING Recommended Sets and Reps: Perform 1 set of 10 reps from both side of the basket Description: 1). Coach shoots the basketball off the backboard without hitting the rim. 2). First player in line (P1) jumps up and tries to grab the ball at the highest point possible. 3). Once they have gripped the ball, they quickly bring it into their body to protect it from their opponent. 4). Land in a low stance and quickly pivot and pass ball to the next player in line (P2 - outlet man). 5). Outlet man dribbles ball to the coach and then takes turn as rebounder. Drill Set-Up: -Coach stands on 1 side of the basket. -Players line up on the opposite side of the basket. -Players go from outlet man to rebounder to back of the line. C = Coach P# = Athletes * = Basketball = Path of the Ball C P1 PROGRESSIONS: P2 1. “Lob” to Player (No backboard) P3 2. Coach Toss – Use Backboard P4 3. Add Opponent P5 © 2012 TRUEAP, LLC - All Rights Reserved 7 - 5 .
Recommended publications
  • © Clark Creative Education Casino Royale
    © Clark Creative Education Casino Royale Dice, Playing Cards, Ideal Unit: Probability & Expected Value Time Range: 3-4 Days Supplies: Pencil & Paper Topics of Focus: - Expected Value - Probability & Compound Probability Driving Question “How does expected value influence carnival and casino games?” Culminating Experience Design your own game Common Core Alignment: o Understand that two events A and B are independent if the probability of A and B occurring S-CP.2 together is the product of their probabilities, and use this characterization to determine if they are independent. Construct and interpret two-way frequency tables of data when two categories are associated S-CP.4 with each object being classified. Use the two-way table as a sample space to decide if events are independent and to approximate conditional probabilities. Calculate the expected value of a random variable; interpret it as the mean of the probability S-MD.2 distribution. Develop a probability distribution for a random variable defined for a sample space in which S-MD.4 probabilities are assigned empirically; find the expected value. Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding S-MD.5 expected values. S-MD.5a Find the expected payoff for a game of chance. S-MD.5b Evaluate and compare strategies on the basis of expected values. Use probabilities to make fair decisions (e.g., drawing by lots, using a random number S-MD.6 generator). Analyze decisions and strategies using probability concepts (e.g., product testing, medical S-MD.7 testing, pulling a hockey goalie at the end of a game).
    [Show full text]
  • The Value Point System
    THE VALUE POINT SYSTEM This system, which incorporates several key statistics like points, rebounds, assists, and recoveries, is based on a formula that assesses player and team performance with a more well-rounded approach than other common forms of evaluation. With THE VALUE POINT SYSTEM, a playerʼs and/or teamʼs overall performance and make recommendations on where improvement should be made on the systemʼs formula and scale. Along with its many other benefits, THE VALUE POINT SYSTEM also encouraging the aspect of “team play”. Often, players that are excellent one-on-one players are not very good team players; a problem that creates a lot of trouble when trying to develop an effective team strategy. By emphasizing statistics like assists, charges and turnovers, players are trained to focus on working as a team, and therefore boost their abilities and become better basketball players on a better basketball TEAM. THE VALUE POINT SYSTEM Formula and Scale THE VALUE POINT SYSTEM is based upon a carefully calculated formula. The system utilizes the most pertinent player and/or team statistics to provide a more accurate evaluation of the player or teamʼs performance. Statistics Needed to Calculate Value Points When calculating THE VALUE POINTS of your players or team, the following statistics are necessary. Total Points: A player or teamʼs total points, including free throws. Rebounds: A player or teamʼs total rebounds, both offensive and defensive. Assists: A player or teamʼs total number of passes that directly led to a basket. Steals: The total number of times a player or team takes the ball from an opposing team.
    [Show full text]
  • The Unseen Play the Game to Win 03/22/2017
    The Unseen Play the Game to Win 03/22/2017 Play the Game to Win What Rick Barry and the Atlanta Falcons can teach us about risk management “Something about the crowd transforms the way you think” – Malcolm Gladwell - Revisionist History With 4:45 remaining in Super Bowl LI, Matt Ryan, the Atlanta Falcons quarterback, threw a pass to Julio Jones who made an amazing catch. The play did not stand out because of the way the ball was thrown or the agility that Jones employed to make the catch, but due to the fact that the catch eas- ily put the Falcons in field goal range very late in the game. That reception should have been the play of the game, but it was not. Instead, Tom Brady walked off the field with the MVP trophy and the Patriots celebrated yet another Super Bowl victory. NBA basketball hall of famer Rick Barry shot close to 90% from the free throw line. What made him memorable was not just his free throw percentage or his hard fought play, but the way he shot the ball underhanded, “granny-style”, when taking free throws. Every basketball player, coach and fan clearly understands that the goal of a basketball game is to score the most points and win. Rick Bar- ry, however, was one of the very few that understood it does not matter how you win but most im- portantly if you win. The Atlanta Falcons crucial mistake and Rick Barry’s “granny” shooting style offer stark illustrations about how human beings guard their egos and at times do imprudent things in order to be viewed favorably by their peers and the public.
    [Show full text]
  • DISCUSSION GUIDE Based on the Novel by E.B
    DISCUSSION GUIDE Based on the novel by E.B. Vickers PRE-READING QUESTIONS: 1. Under what circumstances should a person reveal someone else’s secret? Under what circumstances should a person keep another’s secret? 2. There are times when we make assumptions about someone’s life. What assumptions might people make about you? What things might they get wrong? Are assumptions helpful? Why do we make them? 3. What comes to mind when you hear the word addiction? If you don’t know about addiction through people you know personally, where have you gathered ideas of what addiction looks like? READING ACTIVITIES: • Have students read Stephanie Ericsson’s “The Ways We Lie,” summarizing each of the ten kinds of lies she outlines. As students are reading Fadeaway, have them note an example of characters telling each kind of lie, and why they think the character told that kind of lie. (See chart at the end of this guide.) • When Kolt starts telling his part of the story, he says he and Jake “were from the same part of town – the wrong part” (7). What might he have meant by this? Based on what you have read so far, what do you think the wrong part of this town is? What kinds of assumptions do people make upon hearing a statement like this? • At the start of the book, there are several characters who give statements to the police. Re-read Kolt’s (5), Daphne’s (16), Luke’s (52), Sabrina’s (70) and then Kolt’s second statement (84).
    [Show full text]
  • Official Basketball Statistics Rules Basic Interpretations
    Official Basketball Statistics Rules With Approved Rulings and Interpretations (Throughout this manual, Team A players have last names starting with “A” the shooter tries to control and shoot the ball in the and Team B players have last names starting with “B.”) same motion with not enough time to get into a nor- mal shooting position (squared up to the basket). Article 2. A field goal made (FGM) is credited to a play- Basic Interpretations er any time a FGA by the player results in the goal being (Indicated as “B.I.” references throughout manual.) counted or results in an awarded score of two (or three) points except when the field goal is the result of a defen- sive player tipping the ball in the offensive basket. 1. APPROVED RULING—Approved rulings (indicated as A.R.s) are designed to interpret the spirit of the applica- Related rules in the NCAA Men’s and Women’s Basketball tion of the Official Basketball Rules. A thorough under- Rules and Interpretations: standing of the rules is essential to understanding and (1) 4-33: Definition of “Goal” applying the statistics rules in this manual. (2) 4-49.2: Definition of “Penalty for Violation” (3) 4-69: Definition of “Try for Field Goal” and definition of 2. STATISTICIAN’S JOB—The statistician’s responsibility is “Act of Shooting” to judge only what has happened, not to speculate as (4) 4-73: Definition of “Violation” to what would have happened. The statistician should (5) 5-1: “Scoring” not decide who would have gotten the rebound if it had (6) 9-16: “Basket Interference and Goaltending” not been for the foul.
    [Show full text]
  • Basketball House Rules
    Policy and Procedure Department: Recreation + Wellness Section: Title: Kiewit Fitness Center Basketball House Effective Date: Rules Authored by: Lucia Zamecnik Approval Date: Approved by: Revision Date: Type: Departmental Policy Purpose: This policy was created to ensure the general safety of all patrons who are planning on participating in basketball within the Kiewit Fitness Center and to provide a general outline of what is expected of those participating. Scope: All students, faculty, staff and guests that are using the recreational facilities that are planning on participating in pick up basketball. Policy: Follow all guidelines associated with basketball games in the Kiewit Fitness Center in the procedure section below. Failure to follow guidelines will result in suspension or facility privileges being revoked. Procedure/Guidelines: Team Selection – First Game of the day on each court only: 1. Teams for the first game of the day on each court are determined by shooting free throws. Players may not select their own teams 2. The first five people to score form one team. The next five people form the second team. Everyone must get an equal number of chances to shoot. If free throw shooting takes too long, players will move to the three-point line to shoot. 3. After teams are selected, a player from either team will take a three-point shot. If it goes in, that team take the opening in-bound. Otherwise, the other team receives the in-bound to start the game. 4. Teams are formed on a first-come, first-serve basis. 5. Whoever has called the net game will accept the next four people who arrive at that court and ask to play 6.
    [Show full text]
  • YMCA Recreational Basketball Rules
    YMCA Recreational Basketball Rules All players must play at least half a game or receive equal playing time. Allowances may be made if practices are missed or for behavioral problems. Team rules should be in place by coaches and team members. Grades 2-4 Both Head Coaches will meet at mid-court socially distance prior to game with official(s) to discuss game procedure, special rules and odd/even number behind back for possession of ball (no center jump). Grades 5-8 Both Head Coaches will meet at mid-court socially distance prior to game to meet with official(s) to discuss game procedures. Tip off at center court to begin game. PLAYING RULES In general, the league will be governed by the Nebraska High School Basketball rules. 1. Bench Area Only the Head Coach can stand during game play (if bench/chairs present). Maximum of 2 coaches on bench. NO PARENTS IN BENCH AREA. 2. Time Limits Two 20 minute Halves. 3 minute break between halves. Grade 2 & 3: Score is not kept; clock will only stop on time-outs/injuries. Grades 4-8: Clock will only stop on time-outs/injuries and on all whistles in the final minute of the game, only if game is within 5 points. 3. Game Time Game may be started and played with 4 players (5th player, upon arrival, can sub in at dead ball). 4. Time-outs Each team is allowed one(1) full time-out and one(1) 30 second time-out per half. Time-outs DO NOT carry over to second half.
    [Show full text]
  • Research on Free Throw Shooting Skills in Basketball Games
    [Type text] ISSN : [Type0974 -text] 7435 Volume 10[Type Issue text] 20 2014 BioTechnology An Indian Journal FULL PAPER BTAIJ, 10(20), 2014 [11799-11805] Research on free throw shooting skills in basketball games Xiangkun Yang Department of Physical Education, Jingchu University of Technology, JingMen 448000, (CHINA) ABSTRACT This study makes modeling research on key skills of free throw in basketball games, which are of great significance for enhancing the capacity of free throws. By curvilinear motion model assumptions, three shots models are set up; by model analysis, more accurate idea of free throw shooting is proposed and basketball free throw motion track is studied; by continuously enhancing free throw shooting skills, the accuracy of free throw is improved. KEYWORDS Basketball games; Free throw shooting skills; Modeling. © Trade Science Inc. 11800 Research on free throw shooting skills in basketball games BTAIJ, 10(20) 2014 INTRODUCTION In basketball games, free throw shooting is one of the most basic techniques, and one or two scores made by free throws often can determine the outcome of the game. In America's NBA and in China's CBA games, it is often seen that a team would lose the match just because of one or two scores. The famous Hack-a-Shaq is used against players who are bad at free throws, so you can make the other side get the lowest chance of scoring and make the ball in your possession. It is often seen in the last few minutes of the Professional Basketball League game that the team with lower scores may use Hack-a- Shaq against the player in the other team who are bad at free throws, so the team with lower scores will greatly increase the chance to win.
    [Show full text]
  • Do Basketball Scoring Patterns Reflect Illegal Point Shaving Or
    Do Basketball Scoring Patterns Reflect Illegal Point Shaving or Optimal In-Game Adjustments?∗ Jesse Gregory University of Wisconsin, NBER [email protected] Current Version: August, 2017 Abstract This paper develops and estimates a model of college basketball teams’ search for scoring opportunities, to provide a benchmark of the winning margin distributions that should arise if teams’ only goal is to win. I estimate the model’s structural parameters using first-half play- by-play data from college games and simulate the estimated model’s predicted winning margin distributions. Teams’ optimal state-dependent strategies generate patterns that match those previously cited as evidence of point shaving. The results suggest that corruption in NCAA basketball is less prevalent than previously suggested and that indirect forensic economics methodology can be sensitive to seemingly innocuous institutional features. JEL Codes: C61, L83 K42 ∗I am grateful to John Bound, Charlie Brown, Morris Davis, Robert Gillezeau, Sam Gregory, Dmitry Lubensky, Brian McCall, Mike McWilliams, Todd Pugatch, Colin Raymond, Lones Smith, Chris Taber, Justin Wolfers, and Eric Zitzewitz for helpful comments. All remaining errors are my own. Measuring corruption is inherently difficult because law-breakers cover their tracks. For that reason, empirical studies in forensic economics typically develop indirect tests for the presence of corruption. These tests look for behavior that is a rational response to incentives that only those who engage in the particular corrupt behavior face. The validity of these indirect tests depends crit- ically on the assumption that similar patterns do not occur if agents only respond to the incentives generated by the institutions that govern non-corrupt behavior.
    [Show full text]
  • Increasing Role of Three-Point Field Goals in National Basketball Association
    ORIGINAL ARTICLE TRENDS in Sport Sciences 2020; 27(1): 5-11 ISSN 2299-9590 DOI: 10.23829/TSS.2020.27.1-1 Increasing role of three-point field goals in National Basketball Association MACIEJ JAGUSZEWSKI Abstract Received: 16 November 2019 Introduction. Since introduction of three-point field goal NBA Accepted: 12 February 2020 teams have used this shot more frequently and nowadays it is inseparable part of teams’ game plan in basketball. The Corresponding author: [email protected] increasing role of three-point shot is recently topic of many conversation around basketball. Aim of Study. The purpose of this study was to examine if the growth of the role of three- Adam Mickiewicz University in Poznań, Faculty of Mathematics point shots in the NBA is statistically significant, to find out and Computer Science, Poznań, Poland the reason for that growth and whether three-point field goal attempts have an impact on result of basketball games. Material and Methods. Statistical data concerning three-point field goal Introduction attempts over the course of 15 most recent NBA regular seasons n basketball, like in the other sports, rules change from were collected and used in analysis. Increasing role of three- Itime to time. Some articles examine the impact of point shot was examined by original method, using 3PA/FGA principles adjustments on game-related statistics, mainly coefficient which measures the frequency of three-point field in basketball [7, 13, 14], but also in other sports like water goal attempts in all field goal attempts. Statistical calculations were carried out using STATISTICA software package.
    [Show full text]
  • The University of Texas at Austin • Division Of
    The University of Texas at Austin • Recreational Sports INTRAMURAL BASKETBALL PLAYING RULES General Information 1) The team captain and all players are responsible for all information contained in the Playing Rules, the Intramural Eligibility, Policies, and Guidelines webpage, and the Basketball Event webpage. 2) Participants must have a valid photo ID with them at all times. 3) Intramural Basketball will be governed by National Federation (high school and UIL) rules and any modifications outlined in this document. 4) Prior to the scheduled game time, players should be signed in with a valid photo ID, warmed up, and ready to play. 5) Each team shall designate to the referee a team captain(s) for the contest. The captain is required to sign the scorecard at the end of each game verifying the final score, and that all participating players have been checked in. Players 1) All players are required to bring a valid photo ID to all Intramural Sports Basketball games. 2) A regulation team consists of 5 players. A team must start with 4 players present. a) If injuries reduce a team to 3 players or less, the game may continue at the referees’ discretion. b) A team reduced to 3 players or less via player ejections will automatically forfeit. 3) See attached coed modifications for coed player policies. No Show 1) A no show will be assessed when a team fails to be present with the required number of players at 10 minutes past the scheduled game time. A team committing their first no show will not be eligible for the post-season and must contact the Intramural Sports Office within 24 hours to be permitted to play their remaining regular season games.
    [Show full text]
  • AP Statistics Semester 1 Review 1. You
    Statistician ___________________________________________________Period __________ AP Statistics Semester 1 Review 1. You can choose to play one of two games. Each game costs one dollar to play. Which one would you play? Game 1: A wheel with three numbers on it--zero, one, and two--is spun so that there is a 40% chance that the wheel lands on zero, a 10% chance the wheel lands on one, and a 50% chance the wheel lands on two. You get back the amount in dollars of the number that the wheel lands on. Game 2: A different wheel with three numbers on it--zero, one, and two--is spun so that there is a 5% chance that the wheel lands on zero, a 80% chance the wheel lands on one, and a 15%chance the wheel lands on two. You get back the amount in dollars of the number that the wheel lands on. 2. Shaquille O'Neal is one of the best players on the professional basketball team the Los Angeles Lakers. Shaq, as he is nicknamed, stands 7' 1" tall and weighs 330 pounds. Most of the shots he takes are close to the basket, and because he is so big other players have a hard time stopping him from making baskets. In fact, he makes 57.2% of his shots, which is impressive given that most players make about 45%. In basketball, when a player trying to make a shot is hit on the body by someone on the opposing team, thereby causing the player to miss the shot, the player gets to take two free shots from 15 feet away from the basket.
    [Show full text]