Increasing Role of Three-Point Field Goals in National Basketball Association
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Region 8Aa Handbook
REGION 8AA HANDBOOK Updated 3-26-16 Updated 4-18-16 Updated 11-15-16 Updated 4-12-17 Updated 9-1-17 Updated 12-1-17 Updated 3-26-18 Updated 4-24-18 Updated 6-21-18 Updated 7-27-18 Updated 1-31-19 Updated 9-18-19 Updated 10-1-19 Updated 1-14-20 Updated 1-29-20 Updated 2-13-20 Updated 5-6-20 Updated 11-16-20 Region 8AA is a part of the Minnesota State High School League. Revised and Amended Articles of Incorporation of the Minnesota State High School League were revised in 1974 and are in the official Minnesota State High School League Official Handbook. Unless changes are made to the Constitution, this publication will not be updated from year to year. Refer to that booklet for all MSHSL regulations pertaining to Region Committees and Schools. Written policies of Region 8AA, Minnesota State High School League, once adopted should be followed by the Committee and members of the Region until changed by a majority vote of the member schools. MEMBER SCHOOLS OF REGION 8AA 2017-2019: Alexandria Detroit Lakes Moorhead Sartell-St Stephen Becker Fergus Falls Rocori Sauk Rapids-Rice Bemidji Little Falls St Cloud Apollo Thief River Falls Brainerd Monticello St Cloud Tech Willmar REGION 8AA COMMITTEE PHILOSOPHY The Region 8AA Committee shall be guided by the following philosophy: The principle of equal opportunities for regional participation shall exist for all member schools and their individual participants. The rules and regulations governing the operation of Region 8AA shall be promulgated consistently and uniformly for each activity sponsored by the Region. -
1.3 Algebraic Expressions
1.3 Algebraic Expressions Modeling words with an Algebraic Expression: Example 1: Multiple Choice Which algebraic expression models the phrase "seven fewer than a number t"? A) -7t B) 7 - t C) t - 7 D) 7 + t Example 2: Multiple Choice Which algebraic expression models the phrase "two times the sum of a and b"? F) a + b G) 2a + b H) 2(a + b) I) a + 2b Modeling a Situation: Example 3: You start with $20 and save $6 each week. What algebraic expression models the total amount you save? Example 4: You had $150, but you are spending $2 each day. What algebraic expression models this situation? 1 Evaluating Algebraic Expressions: Example 5: What is the value of the expression for the given values of the variables? a. 7(a + 4) + 3b - 8 for a = -4 and b = 5 b. c. 2 Writing and Evaluating Algebraic Expressions: Example 6: In football, a touchdown (TD) is worth six points, and extra-point kick (EPK) one point, and a field goal (FG) three points. a. What algebraic expression models the total number of points that a football team scores in a game, assuming each scoring play is one of the three given types? Let t = the number of touchdowns Let k = the number of extra-point kicks Let f = the number of field goals b. Suppose a football team scores 3 touchdowns, 2 extra-point kicks, and 4 field goals. How many points did the team score? 3 Example 7: In basketball, teams can score by making two-point shots, three-point shots, and one-point free throws. -
© Clark Creative Education Casino Royale
© Clark Creative Education Casino Royale Dice, Playing Cards, Ideal Unit: Probability & Expected Value Time Range: 3-4 Days Supplies: Pencil & Paper Topics of Focus: - Expected Value - Probability & Compound Probability Driving Question “How does expected value influence carnival and casino games?” Culminating Experience Design your own game Common Core Alignment: o Understand that two events A and B are independent if the probability of A and B occurring S-CP.2 together is the product of their probabilities, and use this characterization to determine if they are independent. Construct and interpret two-way frequency tables of data when two categories are associated S-CP.4 with each object being classified. Use the two-way table as a sample space to decide if events are independent and to approximate conditional probabilities. Calculate the expected value of a random variable; interpret it as the mean of the probability S-MD.2 distribution. Develop a probability distribution for a random variable defined for a sample space in which S-MD.4 probabilities are assigned empirically; find the expected value. Weigh the possible outcomes of a decision by assigning probabilities to payoff values and finding S-MD.5 expected values. S-MD.5a Find the expected payoff for a game of chance. S-MD.5b Evaluate and compare strategies on the basis of expected values. Use probabilities to make fair decisions (e.g., drawing by lots, using a random number S-MD.6 generator). Analyze decisions and strategies using probability concepts (e.g., product testing, medical S-MD.7 testing, pulling a hockey goalie at the end of a game). -
The Evolution of Basketball Statistics Is Finally Here
ows ind Sta W tis l t Ready for a ic n i S g i o r f t O w a e r h e TURBOSTATS SOFTWARE T The Evolution of Basketball Statistics is Finally Here All New Advanced Metrics, Efficiencies and Four Factors Outstanding Live Scoring BoxScore & Play-by-Play Easy to Learn Automatically Tags Video Fast Substitutions The Worlds Most Color-Coded Shot Advanced Live Game Charts Display... Scoring Software Uncontested Shots Shots off Turnovers View Career Shooting% Second Chance Shots After Each Shot Shots in Transition Includes the Advanced Zones vs Man to Man Statistics Used by Top Last Second Shots Pro & College Teams Blocked Shots New NET Rating System Score Live or by Video Highlights the Most Sort Video Clips Efficient Players Create Highlight Films Includes the eBook Theory of Evolution Creates CyberLink Explaining How the New PowerDirector video Formulas Help You Win project files for DVDs* The Only Software that PowerDirector 12/2010 Tracks Actual Rebound % Optional Player Photos Statistics for Individual Customizable Display Plays and Options Shows Four Factors, Event List, Player Team Stats by Point Guard Simulated image on the Statistics or Scouting Samsung ATIV SmartPC. Actual Screen Size is 11.5 Per Minute Statistics for Visit Samsung.com for tablet All Categories pricing and availability Imports Game Data from * PowerDirector sold separately NCAA BoxScores (Websites HTML or PDF) Runs Standalone on all Windows Laptops, Tablets and UltraBooks. Also tracks ... XP, Vista, 7 plus Windows 8 Pro Effective Field Goal%, True Shooting%, Turnover%, Offensive Rebound%, Individual Possessions, Broadcasts data to iPads and Offensive Efficiency, Time in Game Phones with a low cost app +/- Five Player Combos, Score on the Only Tablets Designed for Data Entry Defensive Points Given Up and more.. -
The Value Point System
THE VALUE POINT SYSTEM This system, which incorporates several key statistics like points, rebounds, assists, and recoveries, is based on a formula that assesses player and team performance with a more well-rounded approach than other common forms of evaluation. With THE VALUE POINT SYSTEM, a playerʼs and/or teamʼs overall performance and make recommendations on where improvement should be made on the systemʼs formula and scale. Along with its many other benefits, THE VALUE POINT SYSTEM also encouraging the aspect of “team play”. Often, players that are excellent one-on-one players are not very good team players; a problem that creates a lot of trouble when trying to develop an effective team strategy. By emphasizing statistics like assists, charges and turnovers, players are trained to focus on working as a team, and therefore boost their abilities and become better basketball players on a better basketball TEAM. THE VALUE POINT SYSTEM Formula and Scale THE VALUE POINT SYSTEM is based upon a carefully calculated formula. The system utilizes the most pertinent player and/or team statistics to provide a more accurate evaluation of the player or teamʼs performance. Statistics Needed to Calculate Value Points When calculating THE VALUE POINTS of your players or team, the following statistics are necessary. Total Points: A player or teamʼs total points, including free throws. Rebounds: A player or teamʼs total rebounds, both offensive and defensive. Assists: A player or teamʼs total number of passes that directly led to a basket. Steals: The total number of times a player or team takes the ball from an opposing team. -
{DOWNLOAD} and 1: Streetball : Prima Official Game Guide
AND 1: STREETBALL : PRIMA OFFICIAL GAME GUIDE Author: Prima Temp Authors Number of Pages: 96 pages Published Date: 30 Jul 2006 Publisher: Prima Games Publication Country: United States Language: English ISBN: 9780761552031 DOWNLOAD: AND 1: STREETBALL : PRIMA OFFICIAL GAME GUIDE And 1: Streetball : Prima Official Game Guide PDF Book Why take a chance with the Minors when the Major League beckons. Each chapter presents sagittal and endoscopic images accompanied by radiologic correlations with key anatomical landmarks highlighted throughout. Any independent astronomer will find this an invaluable collection of titles arguing the truth of the cosmic system. Made up of of self-contained chapters with the emphasis on what the computer is being used for, rather than scary technical stuff about the software needed, this book covers key areas of interest including: getting started with email, sending and receiving emails and attachments; making phone calls over the internet (VOIP etc), 'chatting' online; reading and writing blogs; keeping your personal information safe online and keeping your computer safe from viruses; finding what you need on the internet, shopping, banking and online auctions. Embedded and Real Time System Development: A Software Engineering Perspective: Concepts, Methods and PrinciplesNowadays embedded and real-time systems contain complex software. She tells a compelling story and is willing to share her own experience of Cot Death and breast cancer so that others may learn. Contributors expertly present practical guides for researchers, setting out appropriate strategies and methods that can be adopted to explore and understand social entrepreneurship. Does she want affection or just your sandwich. The two circled each other warily for a while - sport anxious the sofa-bound might spurn the live product, TV reluctant in a limited-channel world to hand over too much screen time to flannelled fools and muddied oafs. -
Instructions to and Duties of the Scorer for Basketball Games Rules Coverage: 7
2019 Scorers & Timers Sheets_2004 Basketball Scorers & timers.qxd 7/10/2019 10:07 AM Page 1 INSTRUCTIONS TO AND DUTIES OF THE SCORER FOR BASKETBALL GAMES RULES COVERAGE: 7. First of one-and-one: First made, bonus awarded: Rule 1-17: The scorer’s location at the scorer’s and timer’s table must be Bonus free throw made: clearly marked with an “x.” 8. Record the number of charged time-outs (who/when) for each team. Rule 2-1-3: It is recommended that the official scorer and timer be seated 9. Check the scoreboard often and have the progressive team totals next to each other. available at all times. Points scored in the wrong basket are never Rule 2-4-3: The referee designates the official scorebook and the official credited to a player, but are credited to the team in a footnote. Points scorer. awarded for basket interference or goaltending by the defense are Rule 2-11: The duties and responsibilities of the official scorer are indicat - credited to the shooter. When a live ball goes in the basket, the last ed. In case of doubt, signal the floor official as soon as conditions permit player who touched the ball causes it to go there. to verify the official’s decision. Rule 2-11-12: The official scorer is required to wear a black-and-white ver - tically striped garment. NOTIFY THE NEARER OFFICIAL WHEN: 1. The bonus penalty is in effect for the seventh, eighth and ninth team RESPONSIBILITY: foul in each half. The bonus display indicates a second free throw is awarded for all common fouls (other than player-control) if the first The scorer’s responsibility is so great that floor officials must establish the free throw is successful. -
25 Misunderstood Rules in High School Basketball
25 Misunderstood Rules in High School Basketball 1. There is no 3-second count between the release of a shot and the control of a rebound, at which time a new count starts. 2. A player can go out of bounds, and return inbounds and be the first to touch the ball l! Comment: This is not the NFL. You can be the first to touch a ball if you were out of bounds. 3. There is no such thing as “over the back”. There must be contact resulting in advantage/disadvantage. Do not put a tall player at a disadvantage merely for being tall 4. “Reaching” is not a foul. There must be contact and the player with the ball must have been placed at a disadvantage. 5. A player can always recover his/her fumbled ball; a fumble is not a dribble, and any steps taken during recovery are not traveling, regardless of progress made and/or advantage gained! (Running while fumbling is not traveling!) Comment: You can fumble a pass, recover it and legally begin a dribble. This is not a double dribble. If the player bats the ball to the floor in a controlling fashion, picks the ball up, then begins to dribble, you now have a violation. 6. It is not possible for a player to travel while dribbling. 7. A high dribble is always legal provided the dribbler’s hand stays on top of the ball, and the ball does not come to rest in the dribblers’ hand. Comment: The key is whether or not the ball is at rest in the hand. -
Difference-Based Analysis of the Impact of Observed Game Parameters on the Final Score at the FIBA Eurobasket Women 2019
Original Article Difference-based analysis of the impact of observed game parameters on the final score at the FIBA Eurobasket Women 2019 SLOBODAN SIMOVIĆ1 , JASMIN KOMIĆ2, BOJAN GUZINA1, ZORAN PAJIĆ3, TAMARA KARALIĆ1, GORAN PAŠIĆ1 1Faculty of Physical Education and Sport, University of Banja Luka, Bosnia and Herzegovina 2Faculty of Economy, University of Banja Luka, Bosnia and Herzegovina 3Faculty of Physical Education and Sport, University of Belgrade, Serbia ABSTRACT Evaluation in women's basketball is keeping up with developments in evaluation in men’s basketball, and although the number of studies in women's basketball has seen a positive trend in the past decade, it is still at a low level. This paper observed 38 games and sixteen variables of standard efficiency during the FIBA EuroBasket Women 2019. Two regression models were obtained, a set of relative percentage and relative rating variables, which are used in the NBA league, where the dependent variable was the number of points scored. The obtained results show that in the first model, the difference between winning and losing teams was made by three variables: true shooting percentage, turnover percentage of inefficiency and efficiency percentage of defensive rebounds, which explain 97.3%, while for the second model, the distinguishing variables was offensive efficiency, explaining for 96.1% of the observed phenomenon. There is a continuity of the obtained results with the previous championship, played in 2017. Of all the technical elements of basketball, it is still the shots made, assists and defensive rebounds that have the most significant impact on the final score in European women’s basketball. -
Rules of the Game January 2015
3x3 Official Rules of the Game January 2015 The Official FIBA Basketball Rules of the Game are valid for all game situations not specifically mentioned in the 3x3 Rules of the Game herein. Art. 1 Court and Ball The game will be played on a 3x3 basketball court with 1 basket. A regular 3x3 court playing surface is 15m (width) x 11m (length). The court shall have a regular basketball playing court sized zone, including a free throw line (5.80m), a two point line (6.75m) and a “no-charge semi-circle” area underneath the one basket. Half a traditional basketball court may be used. The official 3x3 ball shall be used in all categories. Note: at grassroots level, 3x3 can be played anywhere; court markings – if any are used – shall be adapted to the available space Art. 2 Teams Each team shall consist of 4 players (3 players on the court and 1 substitute). Art. 3 Game Officials The game officials shall consist of 1 or 2 referees and time/score keepers. Art. 4 Beginning of the Game 4.1. Both teams shall warm-up simultaneously prior to the game. 4.2. A coin flip shall determine which team gets the first possession. The team that wins the coin flip can either choose to benefit from the ball possession at the beginning of the game or at the beginning of a potential overtime. 4.3. The game must start with three players on the court. Note: articles 4.3 and 6.4 apply to FIBA 3x3 Official Competitions* only (not mandatory for grassroots events). -
Squash Team Finishes As National Runner-Up
SPORTS HIGHLIGHTS Squash Team Finishes as National Runner-up Although the Yellowjackets came heart- breakingly short of claiming their first squash national championship, the 2015– 16 season was marked by historic mile- stones in arguably the best season ever for the program. At the top of the list was a victory over defending national champion Trinity Col- lege in the semifinals of the College Squash Association’s Potter Cup. That win knocked Trinity out of the ti- tle game for the first time in 19 years and guaranteed that the Yellowjackets would finish above their previous national best of third in 2009. In the championship match against Yale University, the Yellowjackets battled from behind to force a 4–4 tie with only one point left to be decided. In the final set, Tomotaka Endo ’18 lost to Yale’s Kah Wah Cheong, sending the championship to New Haven. The finish was a reversal of an earlier season matchup in which Rochester beat Yale 5–4 at the Lyman Squash and Racquet- ball Center. Going into the Potter Cup, the KEY MATCH: Ryosei Kobayashi ’17 (right) picked up a key win as the Yellowjackets rallied to Yellowjackets were ranked fourth in the force Yale into a winner-takes-all final match for the squash national title. country. The team finished at 12–4, tying the program’s record for second-most vic- Basketball: The women’s team was set finished second in the UAA (10–4). It was tories in a season. to host a four-team, first-round session of the team’s 13th 20-victory regular season Heading into March, members of the the NCAA tournament on the first weekend (20–5). -
Competition Wrongs Abstract
NICOLAS CORNELL Competition Wrongs abstract. In both philosophical and legal circles, it is typically assumed that wrongs depend upon having one’s rights violated. But within any market-based economy, market participants may be wronged by the conduct of other actors in the marketplace. Due to my illicit business tactics, you may lose profits, customers, employees, reputation, access to capital, or any number of other sources of value. This Article argues that such competition wrongs are an example of wrongs that arise without an underlying right, contrary to the typical philosophical and legal assumption. The Article thus draws upon various forms of business law to illustrate what is a conceptual point: that we can and do wrong one another in ways that do not involve violating our private entitlements but rather violating only public norms. author. Assistant Professor, University of Michigan Law School. This Article has benefitted from comments and suggestions from many others. Specifically, I would like to thank Mitch Ber- man, Dan Crane, Ryan Doerfler, Chris Essert, Rich Friedman, John Goldberg, Don Herzog, Wa- heed Hussain, Julian Jonker, Greg Keating, Greg Klass, George Letsas, Gabe Mendlow, Sanjukta Paul, Tony Reeves, Arthur Ripstein, Amy Sepinwall, Henry Smith, Sabine Tsuruda, David Wad- dilove, and Gary Watson. I am also grateful to audiences at Binghamton, Bowdoin, Harvard, IN- SEED, Michigan, Oxford, Penn, and Virginia, as well as the Bechtel Workshop in Moral and Po- litical Philosophy, the Legal Philosophy Workshop, and the North American Workshop on Private Law Theory. 2030 thecompetition claims of wrongs official reason article contents introduction 2032 i.