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The Theme Park As "De Sprookjessprokkelaar," the Gatherer and Teller of Stories
University of Central Florida STARS Electronic Theses and Dissertations, 2004-2019 2018 Exploring a Three-Dimensional Narrative Medium: The Theme Park as "De Sprookjessprokkelaar," The Gatherer and Teller of Stories Carissa Baker University of Central Florida, [email protected] Part of the Rhetoric Commons, and the Tourism and Travel Commons Find similar works at: https://stars.library.ucf.edu/etd University of Central Florida Libraries http://library.ucf.edu This Doctoral Dissertation (Open Access) is brought to you for free and open access by STARS. It has been accepted for inclusion in Electronic Theses and Dissertations, 2004-2019 by an authorized administrator of STARS. For more information, please contact [email protected]. STARS Citation Baker, Carissa, "Exploring a Three-Dimensional Narrative Medium: The Theme Park as "De Sprookjessprokkelaar," The Gatherer and Teller of Stories" (2018). Electronic Theses and Dissertations, 2004-2019. 5795. https://stars.library.ucf.edu/etd/5795 EXPLORING A THREE-DIMENSIONAL NARRATIVE MEDIUM: THE THEME PARK AS “DE SPROOKJESSPROKKELAAR,” THE GATHERER AND TELLER OF STORIES by CARISSA ANN BAKER B.A. Chapman University, 2006 M.A. University of Central Florida, 2008 A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the College of Arts and Humanities at the University of Central Florida Orlando, FL Spring Term 2018 Major Professor: Rudy McDaniel © 2018 Carissa Ann Baker ii ABSTRACT This dissertation examines the pervasiveness of storytelling in theme parks and establishes the theme park as a distinct narrative medium. It traces the characteristics of theme park storytelling, how it has changed over time, and what makes the medium unique. -
Sony Kabushiki Kaisha
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 Form 20-F n REGISTRATION STATEMENT PURSUANT TO SECTION 12(b) OR 12(g) OF THE SECURITIES EXCHANGE ACT OF 1934 or ¥ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended March 31, 2010 or n TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from/to or n SHELL COMPANY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 Date of event requiring this shell company report: Commission file number 1-6439 Sony Kabushiki Kaisha (Exact Name of Registrant as specified in its charter) SONY CORPORATION (Translation of Registrant’s name into English) Japan (Jurisdiction of incorporation or organization) 7-1, KONAN 1-CHOME, MINATO-KU, TOKYO 108-0075 JAPAN (Address of principal executive offices) Samuel Levenson, Senior Vice President, Investor Relations Sony Corporation of America 550 Madison Avenue New York, NY 10022 Telephone: 212-833-6722, Facsimile: 212-833-6938 (Name, Telephone, E-mail and/or Facsimile Number and Address of Company Contact Person) Securities registered or to be registered pursuant to Section 12(b) of the Act: Title of Each Class Name of Each Exchange on Which Registered American Depositary Shares* New York Stock Exchange Common Stock** New York Stock Exchange * American Depositary Shares evidenced by American Depositary Receipts. Each American Depositary Share represents one share of Common Stock. ** No par value per share. Not for trading, but only in connection with the listing of American Depositary Shares pursuant to the requirements of the New York Stock Exchange. -
Employees 18
This document has been translated from the original document in Japanese (”Yukashouken Houkokusho”), which is legally required for Recruit Holdings as a listed company in Japan to support investment decisions by providing certain information about the Company for the fiscal year ended March 31, 2021 (“FY2020”), under Article 24, Paragraph 1 of the Financial Instruments and Exchange Act of Japan. The Japanese original document was filed to the Director-General of the Kanto Local Finance Bureau in Japan on June 18, 2021. Please refer to “Note Regarding Reference Translation” below as a general warning for this translation document. Document Name Annual Report translated from Yukashouken Houkokusho Filing Date June 18, 2021 Fiscal Year FY2020 (From April 1, 2020 to March 31, 2021) Company Name in English Recruit Holdings Co., Ltd. Title and Name of Hisayuki Idekoba Representative President, CEO and Representative Director of the Board Address of Head Office 8-4-17 Ginza, Chuo-ku, Tokyo, Japan (The above address is a registered headquarters. Actual headquarters operation is conducted in the Contact Location below) Telephone Number +81-3-6835-1111 Contact Person Junichi Arai Corporate Executive Officer Contact Location 1-9-2 Marunouchi, Chiyoda-ku, Tokyo, Japan Definition of Abbreviations In this document, the terms the “Company,” “Recruit Group,” “we,” and “our” refer to Recruit Holdings Co., Ltd. and its consolidated subsidiaries unless the context indicates otherwise. The “Holding Company” refers to Recruit Holdings Co., Ltd. (“Recruit Holdings”) on a standalone basis. The Company’s fiscal year starts on April 1 and ends on March 31 of each year. Accordingly, “FY2020” refers to the period from April 1, 2020 to March 31, 2021. -
Energy Storm Hits Jeju Shinhwa World
Issue 46 Jun 2018 Z Latest news from the world of amusement by ENERGY STORM HITS JEJU SHINHWA WORLD DISCOVERY’S SUCCESS ZAMPERLA RIDES SEVENTH PROJECT CONTINUES FOR WANDA GROUP WITH OCT GROUP THREE EXAMPLES OF CUSTOM DESIGNS CREATE MAJOR CHINESE GROUP ADDS POPULAR RIDE DEBUT IN 2018 UNIQUE ATTRACTIONS MORE FROM ZAMPERLA Latest news from the world of ISSUE 46 - JUNE 2018 2 amusement by Zamperla SpA Z Energy Storm hits Jeju Shinhwa World New addition joins existing Zamperla products A new customer for Zamperla in the Asia region (although previously a part of the Resort World Group) is Jeju Shinhwa World in South Korea, the theme for which is based on the experiences of the mascots of the French-South Korean computer animated TV series Oscar’s Oasis. The park first opened in the summer of 2017 and Zamperla was involved in both the first and second phases of the construction, supplying the venue with three highly themed attractions. One of these was a Magic Bikes, a popular, interactive family ride which sees participants use pedal power to make their vehicle soar into the sky. Also provided was a Disk’O Coaster, a ‘must have’ ride for every park and a best seller for Zamperla which combines thrills and speed to provide an adrenalin-filled experience. The third attraction was a Tea Cup, which incorporates triple action to create a fun and exciting experience, coupled to a high hourly capacity. And now Zamperla has also supplied an Energy Storm to the park, featuring five sweep arms which rotate upwards and flip riders upside down while also spinning. -
Special Report Internet Portal Sites in Korea
www.ica.or.kr March~April 2006 (ISSUE 18) Special Report Internet Portal Sites in Korea Review Korea Mobile Communications in 2005 Marketing & Strategy Focus on LBS Industry Hwiyoung Chae International Cooperation NHN CEO Agency for Korea IT Publisher’s Column IT Korea journal March~April 2006 1 Booming Internet Portals Soon to Go Global That Korea is the world’s broadband leader is organized into sections by media types. The video no longer an arguable fact. The internet wave, search, a feature that has recently been added on, is sweeping across Korea since the 1990s, has made it generating a tremendous buzz, and setting a whole- into the world’s most networked nation. Korea’s new trend in the worldwide search market. reputation is especially peerless in online gaming. Korea’s state-of-the-art mobile infrastructure Needless to say, this amazing internet boom could technology provides its search portals yet another not have been possible without Korea’s advanced platform with a potentially vast market. The wide Sunbae Kim broadband environment. Meanwhile, Korean penetration of mobile phone, PDA and other wire- ICA President internet users, savvier than their counterparts else- less devices in the country has been accelerating where in the world, are also more demanding growth in its wireless portal market in recent years. when it comes to service quality. Korea’s hard-to- Many Korean portals, judging the time now ripe for please consumers were indeed instrumental in overseas expansion, are laying out the game plan. taking the country’s internet industry to its present Heavyweights like Naver and SK Communications heyday, providing sticks as well as carrots to spur have already opened or are in the process of R&D and force innovations in businesses. -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
2015 Kiddieland
STATE FAIR MEADOWLANDS RIDE LIST - 2015 KIDDIELAND Description Height Requirements Description Height Requirements Banzai 52" MIN Bumble Bee 36" MIN W/O ADULT, 32" MIN W ADULT Bumper Boats - Water 52" MIN W/O ADULT, 32" MIN W ADULT Frog Hopper 56" MAX, 36" MIN-NO ADULTS Bumper Cars 48" MIN TO DRIVE, 42" MIN TO RIDE Speedway 56" MAX, 36" MIN-NO ADULTS Cliffhanger 46" MIN Go Gator 54" MAX, 42" MIN-NO ADULTS Crazy Mouse 55" MIN W/O ADULT, 45" MIN W ADULT Jet Ski/Waverunner 54" MAX, 36" MIN-NO ADULTS Crazy Outback 42" MIN ALONE, 36" MIN W/ADULT Motorcycles 54" MAX, 36" MIN-NO ADULTS Cuckoo Fun House 42" MIN ALONE, 36" MIN W/ADULT Quadrunners 54" MAX, 30" MIN-NO ADULTS Darton Slide TBD VW Cars 54" MAX, 30" MIN-NO ADULTS Disko TBD Double Decker Carousel 52" MIN UABA Enterprise ENTERPRISE 52" MINIMUM Mini Bumper Boats - Water 52" MAX-NO ADULTS Fireball 50" MIN Merry-Go-Round 42" MIN W/O ADULT, NO MIN W ADULT Giant Wheel 54" MIN W/O ADULT, NO MIN W ADULT Rockin' Tug 42" MIN W/O ADULT, 36" MIN W ADULT Gravitron 48" MIN Wacky Worm 42" MIN W/O ADULT, 36" MIN W ADULT Haunted House Dark Ride 42" MIN ALONE, 36" MIN W/ADULT Fire Chief 42" MIN UABA Haunted Mansion Dark Ride 42" MIN ALONE, 36" MIN W/ADULT Family Swinger 42" MIN OUTER SEAT, 36" MIN INNER Haunted Mansion Dark Ride 42" MIN ALONE, 36" MIN W/ADULT Happy Swing 42" MIN OUTER SEAT, 36" MIN INNER Heavy Haulin' Inflate 32" MIN, 76" MAX; 250 LBS MAX Jungle of Fun 42" MIN Himalaya 42” Min. -
Power of the Korean Film Producer: Park Chung Hee’S Forgotten Film Cartel of the 1960S Golden Decade and Its Legacy
Volume 10 | Issue 52 | Number 3 | Article ID 3875 | Dec 24, 2012 The Asia-Pacific Journal | Japan Focus Power of the Korean Film Producer: Park Chung Hee’s Forgotten Film Cartel of the 1960s Golden Decade and its Legacy Brian Yecies, Ae-Gyung Shim An analysis of the tactics adopted by the industry reveals the ways in which producers Key words: Korean cinema, filmnegotiated policy demands and contributed to production, film policy, Park Chung Hee, an industry “boom” – the likes of which were Shin Sang-ok not seen again until the late 1990s. After censorship was eliminated in 1996, a new Power of the Producer breed of writer-directors created a canon of internationally provocative and visuallySince the early 1990s, Korean film producers stunning genre-bending hit films, and new and have been shaping the local film industry in a established producers infused unprecedented variety of ways that diverge from those venture capital into the local industry. Today, a followed in the past. A slew of savvy producers bevy of key producers, including vertically and large production companies have aimed to integrated Korean conglomerates, maintain produce domestic hits as well as films for and dominance over the film industry whilewith Hollywood, China, and beyond, thus 2 engaging in a variety of relatively near-leading the industry to scale new heights. They transparent domestic and internationaldiffer markedly from those producers and companies that, throughout the 1970s and expansion strategies. Backing hits at home as 1980s, were primarily focused on profiting well as collaborating with filmmakers in China from the importation, distribution and and Hollywood have become priorities. -
Amusement Solutions
+91-9712951749 Amusement Solutions https://www.indiamart.com/amusementsolutions/ We are prominent manufacturer and trader of the wide range of Amusement Park Equipment. Due to sturdy construction, water resistant, fast replacing, and rust proof features, our offered range highly demanded by our customers. About Us Established in the year 2006, we “Amusement Solutions, Ahmedabad” are one of the prominent names in the domain of manufacturing and trading a wide range of Amusement Park Equipment. Our range encompasses Mechanical Bull Ride, Train Rides, Swing Rides, Amusement Rides, and Kiddie Rides, etc. These products are fabricated using premium quality iron and fiber and latest technology in conformity with international quality standards. The raw materials we utilize in the fabrication process are procured from reliable and certified vendors of the industry. Due to sturdy construction, durability, water resistant, fast replacing, maintenance free and rust proof features, our offered range highly acknowledged by our customers. We offer these products in different specifications in order to meet the different needs of the clients. Our products are available in the market at competitive price and can be customized as per the customers’ requirement. Within a short span of time, we have become one of the preferred choices of various semi-government undertakings, government agencies, housing well-equipped with latest machines and tools that help us in fabricating our products in line with international quality standards. To ensure smooth and organized flow of our entire business operations, we have segregated this set-up into different functional units such as manufacturing, marketing, quality control and R & D unit etc. -
Download and Upload Speeds for Any Individual Device That Is Connected to the Network
UC Irvine UC Irvine Electronic Theses and Dissertations Title Acceleration and Information: Managing South Korean Online Gaming Culture Permalink https://escholarship.org/uc/item/2204k0wv Author Rea, Stephen Campbell Publication Date 2015 Peer reviewed|Thesis/dissertation eScholarship.org Powered by the California Digital Library University of California UNIVERSITY OF CALIFORNIA, IRVINE Acceleration and Information: Managing South Korean Online Gaming Culture DISSERTATION submitted in partial satisfaction of the requirements for the degree of DOCTOR OF PHILOSOPHY in Anthropology by Stephen C. Rea Dissertation Committee: Associate Professor Keith M. Murphy, Chair Professor Tom Boellstorff Professor Bill Maurer 2015 © 2015 Stephen C. Rea TABLE OF CONTENTS Page ACKNOWLEDGEMENTS iii CURRICULUM VITAE v ABSTRACT OF THE DISSERTATION vi CHAPTER 1: Playing at the Speed of Life: Korean Online Gaming Culture and the 1 Aesthetic Representations of an Advanced Information Society CHAPTER 2: “Slow to Industrialize, but Let’s Lead in Informatization”: The Korea 31 Information Infrastructure, the IMF, and Online Games CHAPTER 3: Situating Korean Online Gaming Culture Offline 71 CHAPTER 4: Managing the Gap: The Temporal, Spatial, and Social Entailments of 112 Playing Online Games CHAPTER 5: Crafting Stars: e-Sports and the Professionalization of Korean Online 144 Gaming Culture CHAPTER 6: “From Heroes to Monsters”: “Addiction” and Managing Online Gaming 184 Culture CONCLUSION 235 BIBLIOGRAPHY 242 ii ACKNOWLEDGEMENTS This dissertation would not have been -
Disruptive Innovation and Internationalization Strategies: the Case of the Videogame Industry Par Shoma Patnaik
HEC MONTRÉAL Disruptive Innovation and Internationalization Strategies: The Case of the Videogame Industry par Shoma Patnaik Sciences de la gestion (Option International Business) Mémoire présenté en vue de l’obtention du grade de maîtrise ès sciences en gestion (M. Sc.) Décembre 2017 © Shoma Patnaik, 2017 Résumé Ce mémoire a pour objectif une analyse des deux tendances très pertinentes dans le milieu du commerce d'aujourd'hui – l'innovation de rupture et l'internationalisation. L'innovation de rupture (en anglais, « disruptive innovation ») est particulièrement devenue un mot à la mode. Cependant, cela n'est pas assez étudié dans la recherche académique, surtout dans le contexte des affaires internationales. De plus, la théorie de l'innovation de rupture est fréquemment incomprise et mal-appliquée. Ce mémoire vise donc à combler ces lacunes, non seulement en examinant en détail la théorie de l'innovation de rupture, ses antécédents théoriques et ses liens avec l'internationalisation, mais en outre, en situant l'étude dans l'industrie des jeux vidéo, il découvre de nouvelles tendances industrielles et pratiques en examinant le mouvement ascendant des jeux mobiles et jeux en lignes. Le mémoire commence par un dessein des liens entre l'innovation de rupture et l'internationalisation, sur le fondement que la recherche de nouveaux débouchés est un élément critique dans la théorie de l'innovation de rupture. En formulant des propositions tirées de la littérature académique, je postule que les entreprises « disruptives » auront une vitesse d'internationalisation plus élevée que celle des entreprises traditionnelles. De plus, elles auront plus de facilité à franchir l'obstacle de la distance entre des marchés et pénétreront dans des domaines inconnus et inexploités. -
Cultural Production in Transnational Culture: an Analysis of Cultural Creators in the Korean Wave
International Journal of Communication 15(2021), 1810–1835 1932–8036/20210005 Cultural Production in Transnational Culture: An Analysis of Cultural Creators in the Korean Wave DAL YONG JIN1 Simon Fraser University, Canada By employing cultural production approaches in conjunction with the global cultural economy, this article attempts to determine the primary characteristics of the rapid growth of local cultural industries and the global penetration of Korean cultural content. It documents major creators and their products that are received in many countries to identify who they are and what the major cultural products are. It also investigates power relations between cultural creators and the surrounding sociocultural and political milieu, discussing how cultural creators develop local popular culture toward the global cultural markets. I found that cultural creators emphasize the importance of cultural identity to appeal to global audiences as well as local audiences instead of emphasizing solely hybridization. Keywords: cultural production, Hallyu, cultural creators, transnational culture Since the early 2010s, the Korean Wave (Hallyu in Korean) has become globally popular, and media scholars (Han, 2017; T. J. Yoon & Kang, 2017) have paid attention to the recent growth of Hallyu in many parts of the world. Although the influence of Western culture has continued in the Korean cultural market as well as elsewhere, local cultural industries have expanded the exportation of their popular culture to several regions in both the Global South and the Global North. Social media have especially played a major role in disseminating Korean culture (Huang, 2017; Jin & Yoon, 2016), and Korean popular culture is arguably reaching almost every corner of the world.