Calendario De Entregas

Total Page:16

File Type:pdf, Size:1020Kb

Calendario De Entregas EPISODIO TÍTULO FECHA DE VENTA Episodio 1 El nacimiento de un robot milagroso Domingo 14/2/16 Episodio 2 Detened al ejército de Ashura Sábado 20/2/16 Episodio 3 Operación para destruir a Mazinger Z Sábado 20/2/16 Episodio 4 ¡Mazinger Z en apuros! Domingo 21/2/16 Episodio 5 La aparición del fantasma de Mazinger Domingo 21/2/16 Episodio 6 Las dos grandes bestias mecánicas del Dr. Infierno Sábado 27/2/16 Episodio 7 La gran táctica del Barón Ashura Sábado 27/2/16 Episodio 8 ¡La verdadera identidad del gran demonio Abdora! Domingo 28/2/16 Episodio 9 Deimos F3, el hijo bastardo del Diablo Domingo 28/2/16 Episodio 10 Dayan, el brazo poderoso que surca el cielo Sábado 5/3/16 Episodio 11 ¡Destruid el fantasmal cañón Galen! Sábado 5/3/16 Episodio 12 ¡Traición! La gigantesca transformación del robot Bikong Domingo 6/3/16 Episodio 13 ¡El ataque de la gran bola de nieve demoníaca! Domingo 6/3/16 Episodio 14 ¡Enfurécete! El gigante durmiente Spartan Sábado 12/3/16 Episodio 15 La táctica del gran tsunami de las bestias mecánicas Sábado 12/3/16 Episodio 16 Orden: ¡Asesinar a Koji Kabuto! Domingo 13/3/16 Episodio 17 La Bestia Mecánica subterránea Holzon V3 Domingo 13/3/16 Episodio 18 ¡El bandido del mar, el pirata sanguinario Glossam! Sábado 19/3/16 Episodio 19 ¡La bestia voladora Debira X1! Sábado 19/3/16 Episodio 20 Stronger, la Bestia Mecáncia que invoca tormentas Domingo 20/3/16 Episodio 21 Duelo en el Pueblo Fantasma Domingo 20/3/16 Episodio 22 ¡Intercepción! La Fortaleza Submarina Salude Sábado 2/4/16 La táctica de las ruedas gigantes Episodio 23 Sábado 2/4/16 de la Bestia Mecánica Dam Dam Episodio 24 La Bestia Mecánica supersónica Jinray Domingo 3/4/16 Episodio 25 La táctica de la gran erupción de los tres hermanos Aeros Domingo 3/4/16 ¡Choque! El samurái Koji contra Episodio 26 Sábado 9/4/16 la Bestia Mecánica de Ashura Episodio 27 Operación: Capturar a Afrodita A Sábado 9/4/16 Operación encubierta: Episodio 28 Domingo 10/4/16 La estrategia para robar la Súper Aleación Episodio 29 El gran contraataque: ¡Potencia Mazinger! Domingo 10/4/16 Episodio 30 ¡Shiro en peligro! ¡Adelante, Mazinger! Sábado 16/4/16 La táctica de las ondas electromagnéticas de las Bestias Episodio 31 Sábado 16/4/16 Mecánicas pilotadas por rehenes Episodio 32 La terrorífica Bestia Mecánica de tres cabezas Domingo 17/4/16 Episodio 33 ¡Gran asalto aéreo! Baras K9, el bandido de los cielos Domingo 17/4/16 Episodio 34 Un relámpago rojo en el cielo: Mazinger vuela Sábado 23/4/16 La embestida del dios de la muerte: Episodio 35 Sábado 23/4/16 La Bestia Mecánica Desma La Bestia Mecánica metamórfica Episodio 36 Domingo 24/4/16 que habita en los Cinco Lagos Episodio 37 El mensajero de la oscuridad: El Scrander asesino Domingo 24/4/16 Episodio 38 Minerva X, el robot misterioso Sábado 30/4/16 Episodio 39 ¡Desafío suicida! La Salude se hunde en un mar escarlata Sábado 30/4/16 Episodio 40 El Conde Brocken, el señor del mal Domingo 1/5/16 Episodio 41 Lucha a muerte en el cielo con las alas rotas Domingo 1/5/16 Episodio 42 ¡Orden malvada! Ataque intensivo por tierra y aire Sábado 7/5/16 Episodio 43 ¡Asalto! La invasión de las tropas paracaidistas Sábado 7/5/16 Episodio 44 ¡Gran ofensiva! La nueva Fortaleza Submarina Bood Domingo 8/5/16 Objetivo diabólico: ¡El Instituto de Investigaciones Episodio 45 Domingo 8/5/16 Fotónicas! Episodio 46 La aparición de las dos Bestias Mecánicas ninja Sábado 14/5/16 Episodio 47 ¡Apoteosis! La doble estrategia infernal Sábado 14/5/16 Episodio 48 ¡La primera batalla del Boss Borot! Domingo 15/5/16 Episodio 49 El gran combate del robot enloquecido Domingo 15/5/16 Episodio 50 ¡El Jet Scrander derribado! Sábado 21/5/16 Episodio 51 Los asesinos del infierno: ¡El Ejército de la Calavera! Sábado 21/5/16 Episodio 52 ¡Koji en peligro! ¡Sayaka pilota a Mazinger! Domingo 22/5/16 Episodio 53 ¡Doble transformación! La Bestia Mecánica camuflada Domingo 22/5/16 Episodio 54 ¡Explosión! ¡El poderoso puño cohete! Sábado 28/5/16 Episodio 55 La gran operación de descenso del Monte Fuji Sábado 28/5/16 Episodio 56 ¡El robo de la Súper Aleación Z! Domingo 29/5/16 Episodio 57 ¡El Dr. Infierno invade Japón! Domingo 29/5/16 La base en primera línea de batalla: Episodio 58 Sábado 4/6/16 ¡El Castillo del Infierno! ¡La declaración de guerra del malvado Episodio 59 Sábado 4/6/16 Castillo del Infierno! Episodio 60 ¡Mazinger Z usa su arma secreta! Domingo 5/6/16 Episodio 61 La canción del Rhine X1, el robot marcado por el destino. Domingo 5/6/16 Episodio 62 ¡Sorpresa! El vuelo del Boss Borot Sábado 11/6/16 Episodio 63 La chica que tenía una bomba Sábado 11/6/16 Episodio 64 La mujer 007 contra Brocken, el demonio asesino Domingo 12/6/16 Episodio 65 Globos bomba arrastrados por el viento Domingo 12/6/16 Episodio 66 Jenova M9, el asesino oculto Sábado 18/6/16 Episodio 67 ¡No llores, Koji! Una vida dedicada a la cruz Sábado 18/6/16 Episodio 68 El gran Duque Gorgon, el Guardián del Infierno Domingo 19/6/16 Episodio 69 ¡El Hover Pilder se funde en el cielo! Domingo 19/6/16 Episodio 70 ¡Koji Kabuto, el líder invencible! Sábado 25/6/16 Episodio 71 ¡El fin de la crisis! ¡Adelante, nuevo Pilder! Sábado 25/6/16 Episodio 72 ¡Ataque demoledor! ¡El puño cohete rotatorio! Domingo 26/6/16 Episodio 73 Mazinger Z secuestrado Domingo 26/6/16 Episodio 74 ¡Acto heroico! ¡El fin de Afrodita A! Sábado 2/7/16 Episodio 75 ¡Ataque suicida! El Monstruo Mecánico de Gorgon Sábado 2/7/16 Episodio 76 La novia del siglo: ¡Diana A! Domingo 3/7/16 Episodio 77 El Conde Brocken a las puertas de la muerte Domingo 3/7/16 Episodio 78 ¡El Barón Ashura muere en el Océano Pacífico! Sábado 9/7/16 Episodio 79 ¡Un segundo antes de la explosión de Mazinger Z! Sábado 9/7/16 Episodio 80 Episodio 80: ¡Una trampa en la Isla de Bardos! Domingo 10/7/16 Episodio 81 ¡Duerme en el infierno, Koji Kabuto! Domingo 10/7/16 Episodio 82 Mazinger Z cae en manos del Diablo Sábado 16/7/16 Episodio 83: ¡Primer encuentro! ¡El oficial fantasma Episodio 83 Sábado 16/7/16 Vizconde Pigman! Episodio 84: ¡Una tumba en el fondo del mar para Episodio 84 Domingo 17/7/16 Mazinger Z! Episodio 85 ¡Misterio! ¡El ataque de la sombra negra! Domingo 17/7/16 Episodio 86 ¡Ofensiva total! La triple estrategia mortal Sábado 23/7/16 Episodio 87 ¡Explosión mortal! ¡El terrorífico Vizconde Pigman! Sábado 23/7/16 ¡¿A vida o muerte?! ¡Batalla desesperada Episodio 88 Domingo 24/7/16 en la Isla del Infierno! ¡Se acaba el tiempo! ¡Milagro a 4.000 metros Episodio 89 Domingo 24/7/16 de profundidad! Episodio 90 ¡Enfádate, Shiro! ¡Dispara al recuerdo de tu madre! Sábado 30/7/16 Episodio 91 ¡Última oportunidad! ¡La batalla a muerte del Dr. Infierno! Sábado 30/7/16 Episodio 92 ¡Combate a muerte! ¡Resucita, Mazinger Z! Domingo 31/7/16 Episodio 1 Serie Mazinkaiser Domingo 31/7/16 Episodio 2 Serie Mazinkaiser Sábado 6/8/16 Episodio 3 Serie Mazinkaiser Sábado 6/8/16 Episodio 4 Serie Mazinkaiser Domingo 7/8/16 Episodio 5 Serie Mazinkaiser Domingo 7/8/16 Episodio 6 Serie Mazinkaiser Sábado 13/8/16 Episodio 7 Serie Mazinkaiser Sábado 13/8/16.
Recommended publications
  • Japanese Animation Guide: the History of Robot Anime
    Commissioned by Japan's Agency for Cultural Affairs Manga, Animation, Games, and Media Art Information Bureau Japanese Animation Guide: The History of Robot Anime Compiled by Mori Building Co., Ltd. 2013 Commissioned by Japan's Agency for Cultural Affairs Manga, Animation, Games, and Media Art Information Bureau Japanese Animation Guide: The History of Robot Anime Compiled by Mori Building Co., Ltd. 2013 Addition to the Release of this Report This report on robot anime was prepared based on information available through 2012, and at that time, with the exception of a handful of long-running series (Gundam, Macross, Evangelion, etc.) and some kiddie fare, no original new robot anime shows debuted at all. But as of today that situation has changed, and so I feel the need to add two points to this document. At the start of the anime season in April of 2013, three all-new robot anime series debuted. These were Production I.G.'s “Gargantia on the Verdurous Planet," Sunrise's “Valvrave the Liberator," and Dogakobo and Orange's “Majestic Prince of the Galactic Fleet." Each was broadcast in a late-night timeslot and succeeded in building fanbases. The second new development is the debut of the director Guillermo Del Toro's film “Pacific Rim," which was released in Japan on August 9, 2013. The plot involves humanity using giant robots controlled by human pilots to defend Earth’s cities from gigantic “kaiju.” At the end of the credits, the director dedicates the film to the memory of “monster masters” Ishiro Honda (who oversaw many of the “Godzilla” films) and Ray Harryhausen (who pioneered stop-motion animation techniques.) The film clearly took a great deal of inspiration from Japanese robot anime shows.
    [Show full text]
  • Influence and Success of the Arabic Edition of UFO Robo Grendizer
    ISSUE 9 AUTUMN 2020 ARTISTS, AESTHETICS, AND ARTWORKS FROM, AND IN CONVERSATION WITH, JAPAN PART 2 MUTUAL IMAGES ISSUE 9 – AUTUMN 2020 MUTUAL IMAGES A T RANSCULTURAL RESEARCH JOURNAL FOUNDED BY AURORE YAMAGATA-MONTOYA, MAXIME DANESIN & MARCO PELLITTERI Previously published issues ISSUE 1 – Between Texts and Images: Mutual Images of Japan and Europe ISSUE 2 – Japanese Pop Cultures in Europe Today: Economic Challenges, Mediated Notions, Future Opportunities ISSUE 3 – Visuality and Fictionality of Japan and Europe in a Cross-Cultural Framework ISSUE 4 – Japan and Asia: Representations of Selfness and Otherness ISSUE 5 – Politics, arts and pop culture of Japan in local and global contexts ISSUE 6 – Mediatised Images of Japan in Europe: Through the Media Kaleidoscope ISSUE 7 – Layers of aesthetics and ethics in Japanese pop culture ISSUE 8 – Artists, aesthetics, and artworks from, and in conversation with, Japan part 1 (of 2) ARTISTS, AESTHETICS, AND ARTWORKS FROM, AND IN CONVERSATION WITH, JAPAN PART 2 EDITED BY MARCO PELLITTERI & JOSÉ ANDRÉS SANTIAGO IGLESIAS MUTUAL IMAGES – ISSUE 9 – AUTUMN 2020 MUTUAL IMAGES RESEARCH ASSOCIATION MUTUAL IMAGES A T RANSCULTURAL RESEARCH JOURNAL Mutual Images is a semiannual, douBle-Blind peer-reviewed and transcultural research journal estaBlished in 2016 By the scholarly, non-profit and independent Mutual Images Research Association , officially registered under French law (Loi 1901). Mutual Images ’ field of interest is the analysis and discussion of the ever- changing, multifaceted relations Between Europe and Asia, and Between specific European countries or regions and specific Asian countries or regions. A privileged area of investigation concerns the mutual cultural influences Between Japan and other national or regional contexts, with a special emphasis on visual domains, media studies, the cultural and creative industries, and popular imagination at large.
    [Show full text]
  • Japanese Animation Guide: the History of Robot Anime by Japan's
    Commissioned by Japan's Agency for Cultural Affairs Manga, Animation, Games, and Media Art Information Bureau Japanese Animation Guide: The History of Robot Anime Compiled by Mori Building Co., Ltd. 2013 Addition to the Release of this Report This report on robot anime was prepared based on information available through 2012, and at that time, with the exception of a handful of long-running series (Gundam, Macross, Evangelion, etc.) and some kiddie fare, no original new robot anime shows debuted at all. But as of today that situation has changed, and so I feel the need to add two points to this document. At the start of the anime season in April of 2013, three all-new robot anime series debuted. These were Production I.G.'s “Gargantia on the Verdurous Planet," Sunrise's “Valvrave the Liberator," and Dogakobo and Orange's “Majestic Prince of the Galactic Fleet." Each was broadcast in a late-night timeslot and succeeded in building fanbases. The second new development is the debut of the director Guillermo Del Toro's film “Pacific Rim," which was released in Japan on August 9, 2013. The plot involves humanity using giant robots controlled by human pilots to defend Earth’s cities from gigantic “kaiju.” At the end of the credits, the director dedicates the film to the memory of “monster masters” Ishiro Honda (who oversaw many of the “Godzilla” films) and Ray Harryhausen (who pioneered stop-motion animation techniques.) The film clearly took a great deal of inspiration from Japanese robot anime shows. The separate “Survey and Report on Japanese Tokusatsu,” which was prepared in parallel with this report, explained the deep connection between “monster-versus-hero" (tokusatsu) productions and robot anime shows.
    [Show full text]
  • Mushrooms in the Anime Forest: When Atomic Explosions First Appeared in Japanese TV Series for Children Marco Pellitteri Kōbe U
    Mushrooms in the anime forest: When atomic explosions first appeared in Japanese TV series for children Marco Pellitteri Kōbe University, Japan Foundation Research Fellow 1. Introduction Japanese animation for television began to be produced in 1963. Among the first successful genres there was science-fiction. In that and the two following decades, robots, cyborgs, spaceships and superheroes were the main weaponry around which the narratives unfolded. Many sci-fi and adventure manga/anime of the postwar period were heavily conditioned by the topic of death and rebirth, defeat and regeneration, collective shame and gain of a new pride. A graphic motive in the 1970s became a recurring theme: the appearance of a ritual mushroom- or quasi-mushroom-shaped cloud. It appeared not only in serial anime but also in cinema anime, in films made for TV and in short auteur films until the late 1980s. 2. War, death and rebirth in sci-fi anime of the 1970s From the WWII trauma, manga/anime creators came out with two grand narratives: The first is a story of apocalypse and of the adults’ failure: catastrophical events which a group of young orphan survivors struggles to rise from, in a fight for survival and the rebuilding of a new world. […] The second traumatic scenario tells of the invasion of Japan (or the planet) by an alien species, piloting astonishing machines and vehicles, and opposed by Japanese teenager fighters, once again orphans, who win the war in their fathers’ stead, driving giant robots or other war vehicles […]. [Bouissou 2011: 41-2, Italian edition; the translation into English is mine] A short list of the most successful sci-fi anime TV series aired from 1972 to 1980 shows how powerful these two grand narratives were.
    [Show full text]
  • PONY CANYON Presents【CUTIE HONEY UNIVERSE – Special Panel with Go Nagai】 at the ANIME EXPO 2018
    FOR IMMEDIATE RELEASE PONY CANYON presents【CUTIE HONEY UNIVERSE – Special Panel with Go Nagai】 at the ANIME EXPO 2018 TOKYO, JAPAN – June 25, 2018 – Audio-visual entertainment company PONY CANYON is pleased to announce the event【CUTIE HONEY UNIVERSE – Special Panel with Go Nagai】scheduled on Saturday (7/7) at Anime Expo 2018 (Los Angeles, CA) between 12:00pm – 1:00pm in Live Programming 2 (LP2) / JW Marriott Platinum, Ballroom. Go Nagai will appear in the event and perform Live Drawing. One episode of the anime series also will be screened. Schedule of his autograph sessions will be announced shortly. 【CUTIE HONEY UNIVERSE and Go Nagai’s 50th Anniversary Commemorative Project】 Go Nagai’s classic blockbuster creations, “Devilman”, “Mazinger Z” and “Cutie Honey” are reborn to commemorate the 50th anniversary of Go Nagai’s works. The “Cutie Honey” we all know and “Cutie Honey Universe” is recreated as an original new adventure featuring an all-new “Honey Flash!” with turbo-charged action scenes. Honey, an android that believes in and fights for mankind, will captivate audiences once again. And the sexy heroine “Cutie Honey” is returned with a brand new creative staff in “Cutie Honey Universe” to complete Go Nagai’s 50th Anniversary Commemorative Project. Streaming is now available on HIDIVE. 【Story】 Discovering that Honey is working with investigators who want to bring down Panther Claw, Sister Jill goes undercover as an agent named “June.” In this original story, Agent June convinces Honey that she is on her side, while in fact, working to bring down Honey from the inside.
    [Show full text]
  • Anime Anime Anime
    August 1996 Vol. 1 No. 5 Anime Anime Anime Background Briefings by Jerry Beck Manga Goes Fred Patten For The Mainstream Table of Contents 3 Editor's Notebook 4 Letters to the Editor 5 Anime: Hollywood’s Invisible Animation Genre Jerry Beck recounts his fascination with anime and how his frustration with Hollywood’s attitude towards it led him and Carl Macek to do something about it. 8 A Capsule History of Anime A brief tour by Fred Patten of Japanese animation from its beginnings by hobbyists in 1917 to its current status as one of the major producing countries in the world. 13 Fredd Ladd: An Interview by Harvey Deneroff In the early days of American television, anime gained a small foothold. Fred Ladd, who played a key role in this effort, recalls what happened. 17 Manga Entertainment:Taking Anime to the Next Stage Manga, a division of UK’s Island Records, has become a major powerhouse in international anime. Mark Segall reports on the phenomena in his interview with Manga executives Mike Preece and Marvin Gleicher. 22 Anime in Europe A survey of how anime spread through the major countries of Europe and the difficulties it encountered in terms of censorship. John Gosling reports from England. 26 The Hidden World of Anime John Gosling looks at some of the differences between Western and Japanese animation, as well as speculating on the various cultural influences seen in anime. 30 Raoul Servais: An Interview 35 Belgium filmmaker Raoul Servais, who recently completed his first feature, talks with Philippe Moins about his films, international festivals, and the problems of making features, among other things.
    [Show full text]
  • El Anime Como Dispositivo Pensante: Cuerpo, Tecnología E Identidad
    ADVERTIMENT. Lʼaccés als continguts dʼaquesta tesi queda condicionat a lʼacceptació de les condicions dʼús establertes per la següent llicència Creative Commons: http://cat.creativecommons.org/?page_id=184 ADVERTENCIA. El acceso a los contenidos de esta tesis queda condicionado a la aceptación de las condiciones de uso establecidas por la siguiente licencia Creative Commons: http://es.creativecommons.org/blog/licencias/ WARNING. The access to the contents of this doctoral thesis it is limited to the acceptance of the use conditions set by the following Creative Commons license: https://creativecommons.org/licenses/?lang=en EL ANIME COMO DISPOSITIVO PENSANTE: CUERPO, TECNOLOGÍA E IDENTIDAD Tesis doctoral presentada por Alba G. Torrents bajo la dirección de Begonya Sáez Tajafuerce Vanina A. Papalini Universitat Autònoma de Barcelona – Universidad Nacional de Córdoba 2017 Agradecimientos La realización de esta tesis no ha sido fruto del trabajo de un individuo solo, si es que existe tal cosa, sino que puede considerarse expresión de una verdadera individuación colectiva. En ella han participado, indirecta o directamente, multitud de personas que me han animado, han compartido inquietudes, han opinado y me han acompañado en momentos tanto de crisis como de felicidad. De una forma u otra, debo dar las gracias a todas estas personas e instituciones que han hecho posible que pudiera dar a luz a esta tesis, en este largo proceso de gestación que ha durado seis años. En primer lugar, debo agradecer todo el apoyo que me han dado mis directoras, Begonya y Vanina; les doy las gracias por guiarme en el proceso, estar atentas a todas mis dudas y ofrecer todo su saber en la dirección de esta tesis.
    [Show full text]
  • Goldenstein Y
    UNIVERSIDAD DE BUENOS AIRES FACULTAD DE CIENCIAS SOCIALES LICENCIATURA EN CIENCIAS DE LA COMUNICACIÓN TEMA TECNIFICACIÓN DEL MITO TÍTULO Construcción del mito en la animación japonesa. Su relación con la tecnología, los mass media y la naturaleza. 2010 AUTORAS: BÁRBARA ARIANA GOLDENSTEIN DNI: 31.526.127 ANALÍA LORENA MEO DNI: 28.585.721 1 TUTOR DE TESINA: ESTEBAN IERARDO Meo, Analía Lorena Construcción del mito en l a animación japonesa : su relación con la tecnología, los mass media y la naturaleza / Analía Lorena Meo y Bárbara Ariana Goldenstein. - 1a ed. - Buenos Aires : Universidad de Buenos Aires. Facultad de Ciencias Sociales. Carrera de Ciencias de la Comunicación. , 2011. Internet. ISBN 978-950-29-1264-6 1. Mitos Urbanos. 2. Tecnología Digital. 3. Animación. I. Goldenstein, Bárbara Ariana II. Título CDD 306.46 Fecha de catalogación: 29/04/2011 Esta obra se encuentra protegida por derechos de autor (Copyright) a nombre de Meo, Analía Lorena y Goldenstein, Bárbara (2011) y se distribuye bajo licencia Creative Commons atribución No Comercial / Sin Derivadas 2.5. Se autoriza su copia y distribución sin fines comerciales, sin modificaciones y citando fuentes. Para más información ver aquí: http://creativecommons.org/licenses/by-nc-nd/2.5/ar/ 2 ÍNDICE Introducción…………………………………...…………………………………………. 5 1. Hipótesis y objetivos. 2. Metodología. 3. Descripción y elección del tema. Capítulo 1. Origen del Manga y del Animé………….…………………….…………...23 1.1 Manga. 1.2 Similitudes y diferencias entre el manga y el cómic. 1.3 Animé. 1.4 Géneros. 1.5 Formatos. 1.6 Distribución del animé por Internet. Capítulo 2. Sociedades arcaicas y el culto a lo sagrado…………………………..…….43 2.1 Concepción del mito para los pueblos primitivos y su presencia en la actualidad.
    [Show full text]
  • A History of Mecha
    Ben Normoyle Miyake-sensei Manga May 5, 2013 A History of Mecha The genre of mecha has a rich and varied history. From its origins in the 60’s to the present day, mecha has grown and developed to be an interesting genre with many major achievements and several prominent figures in the field. This paper seeks to break down the growth of the mecha genre, identify key influences and patterns of its development, and serve as both an introduction to the genre and a survey of the field. First, before we can go into the history of mecha, we must first clearly define what mecha is. The colloquial definition that often comes up is simply ‘giant robots fighting.’ While this definition of the genre ignores several aspects, it seems accurate at first glance. When people think mecha, they generally think of series like Golion (in America known as Voltron) and Mobile Suit Gundam, which prominently feature oversized robots fighting other robots. If we take a look at a collection of prominent mecha series and their ‘stars’, we can definitely see a pattern of large robots emerging: the mobile suits in Gundam are each twenty meters tall, the titular mecha in Gunbuster is ten times that, and the titular mecha in Tengan Toppa Gurren Lagann grows to the size of galaxies. Clearly, size is definitely a prominent aspect in these series. But does it necessarily have to be? When we look at some other series, we see some radically different sizes. Armored Trooper VOTOMs, for instance, features mecha a mere four meters tall, barely twice the heigh of a normal person.
    [Show full text]
  • Héroes Mecánicos En La Cultura Pop
    revista de arte y estética contemporánea Mérida - Julio/Diciembre 2009. Enero/Junio 2010 15-16 HÉROES MECÁNICOS EN LA CULTURA POP. REVIVAL DE UN ÍCONO*. CARMEN VIRGINIA GRISOLÍA Resumen ¿Quién no ha querido personificar un héroe? ¿O ser recatado por uno? Desde épocas míticas la figura arquetípica del héroe ha seguido al hombre y a su cultura, evolucionando y adaptándose a las tendencias y avances de la tecnología electrónica-digital. Sin embargo, algunas características del héroe clásico siguen presentes en las figuras contemporáneas. Algunas de ellas resurgen presentándose como parte de la cultura popular, adentrándose e invadiendo los espacios de los mass media y del ciberespacio. Mazinger Z, el coloso de 35 años de edad del animé japonés, materializa los arquetipos heroicos erigiéndose como un ícono simbólico del pop culture e, incluso, constituyéndose en antecedente temprano de movimientos ciberfílicos y ciberpunks. Palabras Clave: Arquetipo, Héroe, Cultura Pop, Mazinger Z, Animé. 105 Abstract Who hasn´t wanted to personify a hero? Or being rescued by one? From mythical times, the figure oh an archetypal hero has followed the man and his culture, evolving and adapting itself into trends of electronic and digital- technological advances. However, some features of the classic hero can still be seen in contemporary figures. Some of them have arise presenting themselves as a part of popular culture, entering and invading mass medias and cyberspace. Mazinger Z, the japanese animé 35 years old colossus, embodied the heroic archetypes emerging as a symbolic icon for pop culture, and even becoming an early reminiscense of cyberpunk and cyberfilic movements. Key words: Archetype, Hero, Pop Culture, Mazinger Z, Animé.
    [Show full text]
  • Super Robot Wars Jump You've Been to Plenty of Universes Before, But
    Super Robot Wars Jump You've been to plenty of universes before, but how about one comprised of multiple universes? The Super Robot Wars universe is one where all robot anime can cross over and interact. Ever wanted to see how a Mobile Suit or a Knightmare Frame stack up against the super robot threats of the Dinosaur Empire? Ever wanted to see what would happen if all of these heroes met and fought together? This is the jump for you. First of course we need to get you some funds and generate the world for you, so you get +1000CP Roll 1d8 per table to determine what series is in your world, rolling an 8 gives you free choice from the table rolled on. Group 1 SD Gundam Sangokuden Brave Battle Warriors SPT Layzner Shin Getter Robo Armageddon SDF Macross Dancougar Nova Tetsujin 28 (80s) Daitarn 3 Group 2 New Getter Robo Shin Getter Robo vs Neo Getter Robo King of Braves GaoGaiGar (TV, FINAL optional) Evangelion Code Geass Patlabor Armored Trooper VOTOMS Group 3 Big O Xabungle Shin Mazinger Z Turn A Gundam Macross Plus Machine Robo: Revenge of Chronos Gundam X Group 4 Zambot 3 Full Metal Panic (includes Fummofu, 2nd Raid, manga) Trider G7 Tobikage Gaiking: Legend of Daiku-Maryu Fafner in the Azure Dragonar Group 5 Godmars Metal Overman King Gainer Getter Robo and Getter Robo G (Toei 70s) Dai Guard G Gundam Macross 7 Linebarrels of Iron (Anime or manga, your call) Group 6 Gundam SEED/Destiny (Plus Astray and Stargazer) Mazinkaiser (OVA+Movie+series) Gunbuster Martian Successor Nadesico Brain Powerd Gear Fighter Dendoh Mazinkaiser SKL Group 7 Tekkaman Blade Gaiking (Toei 70s) Heavy Metal L Gaim Great Mazinger and Mazinger Z (Toei 70s) Gundam 00 Kotetsu Jeeg (70s) and Kotetsushin Jeeg Macross Frontier Group 8 Gundam (All of the Universal Century) Gundam Wing Aura Battler Dunbine Gurren Lagann Grendaizer Dancougar Virtual On MARZ -50CP to add an additional series from the tables -100CP to add a series not on the tables Drop in anywhere on Earth or space for free, but remember to keep in mind the series in your universe.
    [Show full text]
  • Fan Distribution, Copyright, and the Explosive Growth of Japanese Animation
    Progress Against the Law: Fan Distribution, Copyright, and the Explosive Growth of Japanese Animation SEAN LEONARD MASSACHUSETTS INSTITUTE OF TECHNOLOGY DECEMBER 10, 2003 6.806, FALL 2003 Abstract Japanese animation has grown to be a powerhouse in the world of alternative entertainment. Its phenomenal growth is directly related to the proselytization of fans who worked to grow interest in America, despite flagging interest by Japanese copyright holders. We present an historical analysis and a legal analysis to demonstrate that, at least in one significant case spanning two decades, commerce and the arts were significantly boosted through the continual violation of copyright. Table of Contents Abstract Table of Contents Citation Format Introduction Anime and Its Fandom: A Primer for Non-Fans Anime Fan Distribution Fansub Historical Analysis of Fan Distribution and Subtitling Pre-Fan Period Technology Change; Cartoon/Fantasy Organization Japanese Unsuccessfully Attempt to Enter Market; Aim too High; Give Up Fan Activity Increases Anime Importers Fail to Release Quality Material But there was one good foray into the commercial sector C/FO at Its Height; C/FO in Japan C/FO Fan Distribution Fan Networks as Proselytization Commons Birth of Fansubbing; Collapse of C/FO New Clubs, New Fans, New Fansubbing Conventions Industry A.D. Vision AnimEigo Streamline Pictures Pioneer LDC Word gets back to Japan Concluding the Historical Analysis Legal Analysis of Fan Distribution and Subtitling Basics of International Copyright Law Copyright in Japanese
    [Show full text]