Tech. the Student Newspaper of North Carolina State
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Foundations for Music-Based Games
Die approbierte Originalversion dieser Diplom-/Masterarbeit ist an der Hauptbibliothek der Technischen Universität Wien aufgestellt (http://www.ub.tuwien.ac.at). The approved original version of this diploma or master thesis is available at the main library of the Vienna University of Technology (http://www.ub.tuwien.ac.at/englweb/). MASTERARBEIT Foundations for Music-Based Games Ausgeführt am Institut für Gestaltungs- und Wirkungsforschung der Technischen Universität Wien unter der Anleitung von Ao.Univ.Prof. Dipl.-Ing. Dr.techn. Peter Purgathofer und Univ.Ass. Dipl.-Ing. Dr.techn. Martin Pichlmair durch Marc-Oliver Marschner Arndtstrasse 60/5a, A-1120 WIEN 01.02.2008 Abstract The goal of this document is to establish a foundation for the creation of music-based computer and video games. The first part is intended to give an overview of sound in video and computer games. It starts with a summary of the history of game sound, beginning with the arguably first documented game, Tennis for Two, and leading up to current developments in the field. Next I present a short introduction to audio, including descriptions of the basic properties of sound waves, as well as of the special characteristics of digital audio. I continue with a presentation of the possibilities of storing digital audio and a summary of the methods used to play back sound with an emphasis on the recreation of realistic environments and the positioning of sound sources in three dimensional space. The chapter is concluded with an overview of possible categorizations of game audio including a method to differentiate between music-based games. -
The Godfather, Driver Parallel DTP OG WEBSITE Frederik Røssell Lines, Animal Crossing: Wild World Og Outrun 2006: Coast 2 Coast
GR_marts_DK_cover.qxd 02/03/06 14:33 Side 1 GRATIS MAGASIN Marts 2006 Nummer 68 Game ® rDanmarkes største spilmaagasin ctowww.gamereacrtor.net GODFATHER Bedre end GTA? Læs vores anmeldelse RDeflecRtionsI fjeVrde sEpil eRr på ga4den + GUITAR BENZIN HERO Vi tester spaden og spillet IFraB Out LRunO til GrDan TuErismTo 4 THE ELDER SCROLLS Vi har nordens første anmeld elIseV klar! GHOST RECON3 Et højteknologisk og hæsblæsende brag! ANIMAL CROSSING: WILD WORLD DRAKENGARD 2 24 THE GAME THE BATTLE FOR MIDDLE-EARTHOUTRUN II 2006: COAST 2 COAST PREY ENEMY TERRITORY: QUAKEKEY OF WARS HEAVEN GR_marts_DK_side2_5.qxd 03/03/06 12:56 Side 1 Redaktionen Mere om os! www.gamereactor.net/redaktionen CHEFREDAKTØR Thomas Tanggaard 03-06 ([email protected]) Og de kalder marts for en forårsmåned? ASSISTERENDE REDAKTØR Steen Marquard ([email protected]) Sig mig, sner det nu igen eller hvad...?! ANSVARSHAVENDE Claus Reichel Ja, den er her, købeguiden altså. Hvis du bladrer ned til den bagerste del af magasinet, så finder du med det samme fem tætskrevne sider med spilanbefalinger fra hele holdet. Re-designet, siger du? Øhh... der er GRAFISK FORM Petter Engelin minimale ændringer til den, såsom at vi nu kun anbefaler 15 spil i hver kategori og at Xbox 360 har fået sin SKRIBENTER egen liste, men ellers er det købeguiden, som du kender og forhåbentlig elsker. Købeguiden behøver ikke et Jesper Nielsen re-design, det er hvad vi er kommet frem til. Jannik Tai Mosholt Til gengæld så er der masser af nye og ikke mindst eksklusive ting i selve magasinet. Vi har, som det Thomas Nielsen første spilmagasin i norden, anmeldelsen af det længe ventede The Elder Scrolls IV: Oblivion, og lad mig sige Henrik Bach det med det samme; det har været ventetiden værd. -
El Tratamiento Del Videojuego: De La Prensa Generalista a Las Revistas
UNIVERSIDAD DE SEVILLA Facultad de Comunicación Departamento de Periodismo II Tesis Doctoral EL TRATAMIENTO DEL VIDEOJUEGO: DE LA PRENSA GENERALISTA A LAS REVISTAS ESPECIALIZADAS Análisis comparativo de las ediciones impresas y digitales de El País, El Mundo, Público y 20 Minutos Sevilla, julio de 2012 Tesis Doctoral realizada por: Isaac López Redondo Director: Dr. Antonio López Hidalgo A Ana, indudablemente, por todo el tiempo que le robé. Sin su apoyo, comprensión y cariño, este trabajo nunca habría sido una realidad. 0. Índice 1. Introducción………………………………………………………………… 8 1.1. Objetivos de la investigación………………………………………… 9 1.2. Justificación del estudio……………………………………………… 10 1.3. Acotación del objeto de estudio……………………………………… 12 1.4. Hipótesis de partida………………………………………………..… 14 1.5. Metodología de la investigación……………………………………... 15 1.5.1. Análisis de contenido……………………………………... 17 1.5.2. Entrevistas en profundidad………………………………... 24 1.6. Estructura del trabajo de investigación……………………………..... 27 2. Una primera aproximación al mundo del videojuego…………………..... 29 2.1. En busca de una definición………………………………………….. 30 2.2. Antecedentes del videojuego………………………………………… 33 2.3. La interactividad: un elemento distintivo…………………………..... 36 2.4. Las claves del éxito…………………………………………………... 38 2.5. Dentro del videojuego. Estructura y elementos que lo componen…... 40 2.6. ¿Quién juega a los videojuegos?.......................................................... 46 2.7. Géneros y tipos de videojuegos…………………………………….... 49 2.7.1. Clasificación de Diego Levis……………………………... 50 2.7.2. Clasificación de Michael Scholand……………………….. 54 2.7.3. Clasificación de Juan Alberto Estallo…………………….. 57 2.7.4. Clasificación de James Newman…………………………. 61 2.7.5. La propuesta de la prensa especializada………………….. 62 2.7.6. La dificultad de establecer una clasificación única………. -
01 2014 FIFA World Cup Brazil 02 50 Cent : Blood on the Sand 03 AC/DC
01 2014 FIFA World Cup Brazil 02 50 Cent : Blood on the Sand 03 AC/DC Live : Rock Band Track Pack 04 Ace Combat : Assault Horizon 05 Ace Combat 6: Fires of Liberation 06 Adventure Time : Explore the Dungeon Because I DON'T KNOW! 07 Adventure Time : The Secret of the Nameless Kingdom 08 AFL Live 2 09 Afro Samurai 10 Air Conflicts : Vietnam 11 Air Conflicts Pacific Carriers 12 Akai Katana 13 Alan Wake 14 Alan Wake - Bonus Disk 15 Alan Wake's American Nightmare 16 Alice: Madness Returns 17 Alien : Isolation 18 Alien Breed Trilogy 19 Aliens : Colonial Marines 20 Alone In The Dark 21 Alpha Protocol 22 Amped 3 23 Anarchy Reigns 24 Angry Bird Star Wars 25 Angry Bird Trilogy 26 Arcania : The Complete Tale 27 Armored Core Verdict Day 28 Army Of Two - The 40th Day 29 Army of Two - The Devils Cartel 30 Assassin’s Creed 2 31 Assassin's Creed 32 Assassin's Creed - Rogue 33 Assassin's Creed Brotherhood 34 Assassin's Creed III 35 Assassin's Creed IV Black Flag 36 Assassin's Creed La Hermandad 37 Asterix at the Olympic Games 38 Asuras Wrath 39 Autobahn Polizei 40 Backbreaker 41 Backyard Sports Rookie Rush 42 Baja – Edge of Control 43 Bakugan Battle Brawlers 44 Band Hero 45 BandFuse: Rock Legends 46 Banjo Kazooie Nuts and Bolts 47 Bass Pro Shop The Strike 48 Batman Arkham Asylum Goty Edition 49 Batman Arkham City Game Of The Year Edition 50 Batman Arkham Origins Blackgate Deluxe Edition 51 Battle Academy 52 Battle Fantasía 53 Battle vs Cheese 54 Battlefield 2 - Modern Combat 55 Battlefield 3 56 Battlefield 4 57 Battlefield Bad Company 58 Battlefield Bad -
Xbox Baldur's Gate
Xbox Baldur’s Gate: Dark Alliance 2 Beyond Good and Evil BloodRayne BloodRayne 2 Brothers in Arms: Road to Hill 30 Burnout 3: Take Down Capcom Vs SNK 2 Conker: Live and Reloaded Crimson Skies: High Road to Revenge Dead or Alive 3 Dead or Alive: Xtreme Beach Volleyball DOOM 3 Fable Fahrenheit Forza Motorsport Grand Theft Auto: San Andreas Gun Halo 2 Halo: Combat Evolved Hitman 2: Silent Assassin Hitman: Blood Money Jade Empire James Bond 007: Agent Under Fire Just Cause Lord of the Rings: The Return of the King Mercenaries Metal Gear Solid 2: Substance Need for Speed: Most Wanted Ninja Gaiden Oddworld: Munch’s Oddysee Oddworld: Stranger’s Wrath Panzer Dragoon Orta Prince of Persia - The Sands of Time Project Gotham Racing 2 Psychonauts Shenmue 2 Simpsons: Hit and Run Soul Calibur 2 Spider Man 2 Splinter Cell 2: Pandora Tomorrow Star Wars Battle Front 2 Star Wars: Knights of the Old Republic Star Wars: Republic Commando The Chronicles of Riddick: Escape from Butcher Bay The Elder Scrolls III: Morrowind The Godfather The Suffering - Ties that Bind The Warriors Time Splitters 2 Tom Clancy's Splinter Cell: Chaos Theory Xbox 360 Assassin's Creed 2 Assassin's Creed 3 Assassin's Creed: Brotherhood Batman: Arkham Asylum Batman: Arkham City Battlefield 3 Bayonetta BioShock BioShock 2 BioShock Infinite Borderlands 2 Burnout Paradise Burnout Revenge Call of Duty 2 Call of Duty 4: Modern Warfare Call of Duty: Black Ops 2 Call of Duty: Modern Warfare 2 Call of Duty: Modern Warfare 3 Dark Souls Dark Souls 2 Dead Space Dead Space 2 Deus Ex: Human Revolution Dishonored Fable 2 Fable 3 Fallout 3 Far Cry 3 Forza Motorsport 2 Forza Motorsport 3 Gears of War Gears of War 2 Gears of War 3 Grand Theft Auto 4 Grand Theft Auto 5 Halo 3 Halo 4 L.A. -
Dossier Xbox
SOMMAIRE I. MESSAGE POUR LA PREVENTION ROUTIERE II. LE REALISME DANS VOTRE SALON III. LE PC EN POLE POSITION IV. SIMULATION ET ARCADE V. LE CAS GRAN TURISMO VI. LES JEUX VII. A QUOI S’ATTENDRE I. MESSAGE POUR LA PREVENTION ROUTIERE Pour ceux qui ne l’auraient pas compris, un jeu divertit, une simulation simule et malgré l’expertise et la bonne volonté des studios spécialisés, un simulateur ne remplacera jamais votre permis de conduire. Vos compétences virtuelles ne cautionnent ni ne justifient une attitude irresponsable une fois au volant de votre vraie voiture sur une vraie route avec de vraies personnes. Faire des temps raisonnables sur Forza Motorsport ne fait pas de vous un pilote chevronné, surtout avec votre Fiat Panda. Quant au dérapage que vous venez de passer sur Project Gotham Racing 3, ne comptez pas le réussir demain matin au carrefour du coin en allant au travail. Via ces exemples certes clichés voire ringards, Xbox-Mag souhaite simplement vous rappeler d’être prudent au volant puisque les accidents de la route restent malheureusement d’actualité. Et puis nous avons besoin de vous sur notre forum. II. LE REALISME DANS VOTRE SALON Ce petit préambule civique étant bouclé, place à ce dossier qui a la modeste prétention de vous informer ou de vous faire redécouvrir le monde de la course automobile sur console. Vous ne pouvez pas le nier, faire la course et arriver en premier sont deux instincts naturellement intégrés dans votre code génétique. Et ce n’est pas le spermatozoïde qui a contribué à votre naissance qui dira le contraire. -
Need for Speed: Underground Endlich Sind Straßenrennen Legal
001 titel 14.11.2020 14:41 Uhr Seite 1 Neu! 3 e 8-Bit-Romantik Ein Liebesbrief an den C64 Auswahl Die 25 besten Videospiele zum Fest Zocker-WM In Korea sind Gamer die Stars Need For Speed: Underground Endlich sind Straßenrennen legal Spiele im Test: True Crime: Streets Of LA, Mario Kart: Double Dash, Medal Of Honor: Rising Sun Project Gotham Racing 2, Grabbed By The Ghoulies, Gregory Horror Show: Soul Collector, WRC 3, FIFA 2004, Herr der Ringe: Die Rückkehr des Königs, Baphomets Fluch, Crimson Skies, Legacy Of Kain: Defiance, Top Spin, Mission Impossible: Operation Surma, Ratchet & Clank 2 12.2003 www.geemag.de Dezember 2003, Deutschland 3 Euro, Österreich 3,50 Euro, Schweiz 6,90 sfr, sonstiges Ausland 4 Euro 05 g_m_editorial 14.11.2020 14:42 Uhr Seite 3 Editorial Danke erst mal. Für eure vielen Briefe und E-Mails, die seit dem 27. Oktober bei uns eingegangen sind. Für die spontanen Anrufe mit Glückwünschen. Für die konstruktive Kritik, aber auch für die unterhaltsamen Hasstiraden in verschiedenen Internetforen. Es war sicher nicht fehlerfrei, unser erstes Heft, und doch haben eure Reaktionen uns gezeigt: Wir sind auf dem richtigen Weg. Einen großen Fehler wollen wir an dieser Stelle erwähnen, weil er das Heft von dieser Ausgabe an verändern wird. Mit unserem Zehn-Punkte- Bewertungssystem haben wir uns keinen Gefallen getan. Vor allem die Spiele-Publisher konnten sich damit nicht anfreunden. Wir hatten die Wahl: Entweder wir gleichen unsere Punktewertungen den Prozentständen anderer Magazine an und schwimmen mit dem Strom, oder jede Ausgabe würde begleitet sein von zermürbenden Diskussionen. -
Infinite Lives Canonvorming Bij Videogames
Infinite Lives Canonvorming bij videogames Bjorn Schrijen (S4134281) Masterscriptie Letterkunde Onder begeleiding van prof. dr. Jos Joosten en dr. Martijn Stevens 2015 Abstract As with most other forms of culture, an implicit canon exists for video games. Though most players and video game scholars will have a general idea about which titles constitute this canon, there has been no academic research yet about the exact contents of it, or – more importantly – about the processes that lead to canonization. This knowledge could however be very interesting, as it would not only give insight in the way the game industry works, but possibly also in processes of canon formation for other media. This thesis therefore tries to gain insight in the way an implicit video game canon is formed. In order to do this, the game industry is observed from a theoretical framework based on the works of Pierre Bourdieu. Canonical games are defined as games that retain a high amount of both symbolic and economic capital over a long time, and the different parties within the game industry are seen as actors that can allocate these forms of capital to specific games. By systematically studying the different actors and existing writings about them, several hypotheses are drawn about the influence of each actor on canonization. These hypotheses are then tested using a dataset containing 77 games that can be considered canonical. This set was created by combining ten very diverse lists with the best 100 games ever made. As most of these lists are already the result of multiple people’s votes, and only the games are selected that appear in a majority of the lists, this dataset gives a fairly good impression of the implicit game canon. -
Nov. 17Th Another, Occuring at the End of the Year 9999, When the 4-Digit Minuteman I Year Field Using by Openvms Will Nov
Actually, this calamity will be preceded much sooner by Guiding a Nov. 17th another, occuring at the end of the year 9999, when the 4-digit Minuteman I year field using by OpenVMS will Nov. 17, 1961 The Modified max out. This day saw the first successful Julian Date For links to more date/time launch from a silo of the related problems, see [Jan 1]. Minuteman I ICBM, which US Nov. 17, 1868 President John F. Kennedy referred to as his “ace in the The Smithsonian Astrophysical Gödel Completes hole” during the Cuban Missile Observatory (SAO) started Crisis (Oct. 1962). tracking satellites in 1957 soon after Sputnik was launched [Oct Incompleteness The Minuteman’s inertial 4], and stored the data on a 36- Nov. 17, 1930 guidance system used the bit IBM 704 [May 7]. completely solid-state Kurt Gödel [April 28] completed Autonetics D-17B computer. It This information naturally his paper, “Über formal contained 1,500 transistors, and included the Julian Day (JD) unentscheidbare Sätze der could execute almost 13,000 which is measured in days since Principia Mathematica und additions per second. Each D- Jan. 1, 4713 B.C.. However, this verwandter Systeme I” (“On 17B was cylindrical (to fit inside meant that Jan. 1, 1957 would be Formally Undecidable a missile), about the size of a encoded as 2,435,839, which Propositions of Principia fifty-five-gallon drum, and was too big to fit into an 18-bit Mathematica and Related weighed around 62 pounds. field on the machine. Memory Systems I”). was expensive back then, and so rather than be wasteful and The paper sets out Gödel 's utilize a 36-bit word, the incompleteness theorems, which astronomers came up with the answer the first two parts of Modified Julian Day (MJD), David Hilbert’s three-part which was calculated like so: "second problem" [Sept 3]: is mathematics complete, is it MJD = JD - 2,400,000.5 consistent, and is it decidable? It just so happens that Nov. -
Tom Apperley Gaming Rhythms: Play and Counterplay from the Situated to the Global
TOM APPERLEY GAMING RHYTHMS: PLAY AND COUNTERPLAY FROM THE SITUATED TO THE GLOBAL A SERIES OF READERS PUBLISHED BY THE INSTITUTE OF NETWORK CULTURES ISSUE NO.: 6 TOM APPERLEY GAMING RHYTHMS: PLAY AND COUNTERPLAY FROM THE SITUATED TO THE GLOBAL Theory on Demand #6 Gaming Rhythms: Play and Counterplay from the Situated to the Global Author: Thomas Apperley Design: Katja van Stiphout DTP: Margreet Riphagen Printer: ‘Print on Demand’ Publisher: Institute of Network Cultures, Amsterdam 2010 ISBN: 978-90-816021-1-2 Contact Institute of Network Cultures phone: +3120 5951863 fax: +3120 5951840 email: [email protected] web: http://www.networkcultures.org This publication is available through various print on demand services. For more information, and a freely downloadable pdf: http://networkcultures.org/theoryondemand. This publication is licensed under the Creative Commons Attribution Noncommercial No Derivative Works 3.0 Netherlands License. No article in this book may be reproduced in any form by any electronic or mechanical means without permission in writing from the author. GAMING RHYTHMS 3 For Raina J. León 4 THEORY ON DEMAND CONTENTS Acknowledgements 6 Introduction 7 Chapter One - Digital Game Ecologies 11 Mapping the Digital Game Ecology 12 Media Ecologies 13 Interactive Circuits 14 Global Industry? 16 Gaming and Everyday Life 18 Rhythmanalysis 19 Resonances 21 Rhythms of Control 23 Cybernetic Subjectivity 23 Allegories for the Control Society 25 From Protocol to Algorithm 27 Conclusion 28 Chapter Two - Bodies, Computers and Other -
Current Games List
Tim Miller's Games List Format32X Region UK Game title Missing? Afterburner Complete Doom Motherbase Star Wars Arcade Virtua Fighter Virtua Racing Deluxe Region US Game title Missing? Chaotix box, manual Kolibri box, manual FormatAtari 7800 Region UK Game title Missing? Xevious FormatDreamcast Region Japan Game title Missing? Samba de Amigo maracas Sonic Adventure 2 Birthday Pack Region UK Game title Missing? 18 Wheeler Bangai-O Buzz Lightyear of Star Command Capcom vs SNK Charge 'n' Blast Chu Chu Rocket! 24 June 2004Page 1 of 14 Coaster Works Confidential Mission Crazy Taxi Daytona USA 2001 Ecco: Defender of the Future Evil Twin F355 Challenge Floigan Brothers Headhunter Heavy Metal Geomatrix House of the Dead 2 Incoming Jet Set Radio Le Mans 24H Legacy of Kain: Soul Reaver Marvel vs Capcom Mr Driller MSR: Metropolis Street Racer NHL2K Outrigger Phantasy Star Online Phantasy Star Online v2 Planet Ring Powerstone Powerstone 2 Quake 3 Arena Rayman 2 Record of Lodoss War Resident Evil: Code Veronica Rez Samba de Amigo Sega Bass Fishing 24 June 2004Page 2 of 14 Sega Swirl Shenmue Shenmue 2 Skies of Arcadia Sonic Adventure Sonic Adventure 2 Sonic Adventure 2 (anniversary supplement) Soul Calibur Space Channel 5 Starlancer Stunt GP The Nomad Soul Tomb Raider Chronicles Tomb Raider: The Last Revelation Tony Hawk's Skateboarding Toy Commander Toy Racer Trickstyle Virtua Athlete 2K Virtua Fighter 3tb Virtua Striker 2 v.2000 Virtua Tennis Wetrix + Worms World Party Region US Game title Missing? bleem! for Gran Turismo 2 bleem! for Metal Gear Solid -
Microsoft Xbox
Microsoft Xbox Last Updated on October 2, 2021 Title Publisher Qty Box Man Comments 007: Agent Under Fire Electronic Arts 007: Agent Under Fire: Platinum Hits Electronic Arts 007: Everything or Nothing Electronic Arts 007: Everything or Nothing: Platinum Hits Electronic Arts 007: NightFire Electronic Arts 007: NightFire: Platinum Hits Electronic Arts 187 Ride or Die Ubisoft 2002 FIFA World Cup Electronic Arts 2006 FIFA World Cup Electronic Arts 25 to Life Eidos 25 to Life: Bonus CD Eidos 4x4 EVO 2 GodGames 50 Cent: Bulletproof Vivendi Universal Games 50 Cent: Bulletproof: Platinum Hits Vivendi Universal Games Advent Rising Majesco Aeon Flux Majesco Aggressive Inline Acclaim Airforce Delta Storm Konami Alias Acclaim Aliens Versus Predator: Extinction Electronic Arts All-Star Baseball 2003 Acclaim All-Star Baseball 2004 Acclaim All-Star Baseball 2005 Acclaim Alter Echo THQ America's Army: Rise of a Soldier: Special Edition Ubisoft America's Army: Rise of a Soldier Ubisoft American Chopper Activision American Chopper 2: Full Throttle Activision American McGee Presents Scrapland Enlight Interactive AMF Bowling 2004 Mud Duck Productions AMF Xtreme Bowling Mud Duck Productions Amped 2 Microsoft Amped: Freestyle Snowboarding Microsoft Game Studios Amped: Freestyle Snowboarding: Platinum Hits Microsoft Amped: Freestyle Snowboarding: Limited Edition Microsoft Amped: Freestyle Snowboarding: Not for Resale Microsoft Game Studios AND 1 Streetball UbiSoft Antz Extreme Racing Empire Interactive / Light... APEX Atari Aquaman: Battle For Atlantis TDK