Funcom Kicks Off Its First Sale for Conan Exiles

Total Page:16

File Type:pdf, Size:1020Kb

Funcom Kicks Off Its First Sale for Conan Exiles Apr 11, 2017 03:54 UTC FUNCOM KICKS OFF ITS FIRST SALE FOR CONAN EXILES –New players get to enjoy 24 updates worth of new content, new features, and improvements since Early Access launch in January – Oslo, Norway – April 11th, 2017 – Funcom is excited to announce that the studio has just kicked off its first ever discount sale for Conan Exiles. Gamers can now get the Standard Edition at 20% off and the Barbarian Edition at 10% off through Steam, Green Man Gaming, and other online stores. The Steam Midweek Madness Sale runs until April 14th. You can also get the game directly from Funcom via the official website at ConanExiles.com. Launching into Early Access on January 31st 2017, Conan Exiles quickly became a smash hit with the open-world survival audience, selling almost half a million units in the first month. Since it was released, the development team has worked hard on adding new content and features, as well as eliminating bugs and improving the game based on player feedback. A total of 24 updates have been released so far, ranging from smaller fixes to big content updates introducing trebuchet weaponry, a new dungeon, a dye system, and more. Funcom just released an “Updates so far” blog post that details some of the major additions and improvements the team has added. The team continues to push hard to further develop the game as it heads towards full launch. The game will also be released onto Xbox One as part of the Game Preview program in Q3 2017, followed by full launch on PC, Xbox One, and PlayStation 4 in Q1 2018. Funcom has already released an ambitious overview of its update plan through 2017. The team also recently published a Conan Exiles survey asking the community directly for input on what they would like the developers to focus their efforts on going forward. Get the latest Conan Exiles assets here: Download from the Funcom FTP Conan Exiles is an open-world survival game set in the brutal lands of Conan the Barbarian, the world's greatest fantasy hero. The game can be played on private and public servers, either in multiplayer or local single-player. In the world of Conan Exiles, survival is more than tracking down food and water. Journey through a vast, seamless world filled with the ruins of ancient civilizations, uncovering its dark history and buried secrets as you seek to conquer and dominate the exiled lands. You can learn more about Conan Exiles and see the latest updates from the developers on www.conanexiles.com. For more information about Funcom, please visit www.funcom.com. Funcom is an independent developer and publisher of online games for PC, mobile, tablet and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Titles include ‘CONAN EXILES‘, ‘The Secret World’, 'LEGO® Minifigures Online', ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey', 'Anarchy Online', 'The Park', and 'Dreamfall: The Longest Journey'. For corporate information, please visit www.funcom.com. For information about Funcom games, please visit www.conanexiles.com, www.playminifigures.com, www.thesecretworld.com, www.anarchy- online.com, www.dreamfall.com, www.theparkgame.com, www.conanexiles.com, or www.ageofconan.com. Funcom is listed on the Oslo Stock Exchange under the ticker FUNCOM. Contacts Erling Ellingsen Press Contact Chief Marketing Officer [email protected] Natascha Röösli Press Contact Community Director Influencer and Community Contact [email protected] Tor Egil Andersen Press Contact Communications Manager [email protected] Eirik Leganger Nergård Press Contact PR Manager [email protected].
Recommended publications
  • Syberia Pc Game
    1 / 2 Syberia Pc Game Buy Syberia 3 PC Game Blu-ray Disc Adventure 12+ Video Games PC Gaming PC Games at Jarir Bookstore for best offers and price in Dammam, Riyadh, .... Seriously, the last time I've ever touched a PC adventure game was when ... Syberia is probably one of the rare adventure titles for the PC last year (and perhaps .... Syberia is a 2002 computer adventure game designed by Benoît. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on .... Available on · Capabilities · Description · Screenshots · People also like · Add-ons for this game · Additional information · System Requirements .... The Bloons are back and better than ever! Get ready for a massive 3D tower defense game designed to give you hours and hours of the best strategy gaming ... Publisher Microïds will launch Syberia 3, the latest game in the acclaimed adventure series, on December 1 on the PC, Xbox One and .... Anyway, EA has released the 2004 adventure game Syberia II for free through ... in April for PC and the current generation of gaming consoles.. Three CD-Roms for Amiga CD/CDTV, Amiga CD32 and PC(for emulated ... A stock or expanded CD32 should play this game just fine. ... Syberia-Project. zip Dark Wizard — Yomigaerishi Yami no Madoushi (Japan).. Syberia combines traditional PC adventure gaming with a dramatic plot, believable characters and a unique art direction that lends the game a .... The game was released in the US on June 8, 2010. unfortunately final season ... and Play Naruto Shippuden - Ultimate Ninja Impact Video Game on your PC, Mac, ..
    [Show full text]
  • Töfrahringurinn.Pdf
    Að máta töfrahringinn: Kynjamannfræðileg nálgun á frásagnamynstur einspilunarleikja og sýndarsjálf spilara í þeim Karitas Witting Halldórsdóttir Lokaverkefni til MA-gráðu í mannfræði Félagsvísindasvið Að máta töfrahringinn Kynjamannfræðileg nálgun á frásagnarmynstur einspilunarleikja og sýndarsjálf spilara í þeim Karitas Witting Halldórsdóttir Lokaverkefni til MA-gráðu í mannfræði Leiðbeinandi: Sigríður Dúna Kristmundsdóttir Félags- og mannvísindadeild Félagsvísindasvið Háskóla Íslands Júní 2016 Ritgerð þessi er lokaverkefni til MA-gráðu í mannfræði og er óheimilt að afrita ritgerðina á nokkurn hátt nema með leyfi rétthafa. © Karitas Witting Halldórsdóttir 2016 Reykjavík, Ísland 2016 Útdráttur Rannsóknin leitast við að skoða tölvuleikjamenningu sem kynjað rými og er markmið hennar að skoða hvernig sú kynjun endurspeglast í sjálfsskilningi spilara og ímyndasköpun tölvuleikjamenningar. Ritgerðin byggir á tveimur rannsóknaraðferðum, annars vegar innihaldsgreiningu á 28 sögudrifnum einspilunarleikjum (e. single player games) frá árunum 2000-2013 og hins vegar hálfstöðluðum viðtölum við 17 tölvuleikjaspilara. Niðurstöður innihaldsgreiningarinnar staðfesta fyrirliggjandi þekkingu sem leitt hefur í ljós að ímyndasköpun tölvuleikja einkennist af kynjaskekkju þar sem spilanlegar persónur eru að miklum meirihluta karlkyns. Greiningin sýnir fram á endurtekið viðfangsefni tölvuleikja sem á margt sameiginlegt með uppbyggingu goðsagna. Frásögnin fjallar um hetju sem þarf að koma á jafnvægi í samfélagi sínu með því að undirgangast manndómsvígslu. Viðtölin sýndu að viðmælendum þótti mikilvægt að geta samsamað sig tölvuleikjapersónum og þar var kyn ákjósanlegasti grundvöllur samsömunar. Karlar eru almennt líklegri en konur til að flakka milli kynja í vali sínu á tölvuleikjapersónum. Vegna ríkulegs framboðs af karlpersónum í tölvuleikjum er hugsanlegt að karlar leiti að tilbreytingu í kvenpersónum en konur kjósi heldur samsömun við eigið kyn þegar það stendur til boða.
    [Show full text]
  • Age of Conan Celebrates 9Th Anniversary!
    May 18, 2017 10:19 UTC Age of Conan celebrates 9th anniversary! “There is always a way, if the desire be coupled with courage...” ― Robert E. Howard Age of Conan turns 9 this year! We can’t thank you all enough for your loyalty and support over the years. Please join us in celebration as we approach a whole decade of Hyborian Adventures! A Gift for You We've giving away a FREE Level 80 character boost plus a FREE extra character slot to any account, in good standing, that existed between launch and the start of the event! Simply log in between today and the end of May to claim your reward. Don’t miss out: If you don’t log in by the end of May 2017 and claim your free gift, it's gone forever! The Hoard of Hoards is back along with all the other Hoards and all potions are 30% off for the rest of May! The Raid Finder A bundle of 100 Atlantean Shards may be claimed once per character on an account for a limited time. Additionally, you receive DOUBLE the Atlantean Shards from chests in the Raid Finder. Atlantean Shards are a token that may be exchanged for powerful items from a vendor in Old Tarantia. Finally, players using the Raid Finder may discover six new legendary rings! If you’ve been away for a while and don’t know about the Raid Finder or its rewards, learn more by reading this blog post. Shadows of the Past Shadows of the Past returns this year! Travel through the sewers of Tarantia and take on the Red Hand as they plot against King Conan himself! Thank you again for your support through the years! Sincerely, Funcom Funcom is an independent developer and publisher of games for PC, mobile, tablet and consoles.
    [Show full text]
  • The Longest Journey
    Prologue Introduction 4 The Longest Journey 5 April Ryan and Her World 6 Getting started System Requirements 8 Installing The Longest Journey 8 Running the Game 10 Hardware Set-up 11 The Game Menu 12 Game Settings 12 Playing the game How to Play the Game 14 The Toolbar and Game Windows 14 The Game Interface 15 The Inventory 17 Close-Up View of Items 18 Talking to Other Characters 19 Displaying Exits 20 Looking Through Aprils Eyes 21 Using Maps 21 Saving and Loading the Game 22 Helping You Out 22 Quitting the Game 23 The Diary Accessing the Diary Menu 24 Save/Load Game Screens 24 Game Settings 25 Conversation Log 25 Aprils Diary 25 Video Replay 26 Walkthrough Warning! 27 General Hints 27 How to Play Through the Prologue 28 Troubleshooting Shooting the Trouble 31 Common Problems 31 Contact Funcom 33 Credits Funcom 34 Cast of Characters 38 3 Introduction Between science and magic, between order and chaos, between Stark and Arcadia, there is an ancient Balance. For thousands of years, this Balance has weighed the scales of the cosmos evenly, ensuring harmony between the twin worlds. But now, in an age of great turmoil, Chaos threatens to turn the scales and bring our most terrifying dreams to life. The Guardian of the Balance has abandoned his throne... The armies of the Vanguard are advancing... A storm is coming... And the fate of worlds is in the hands of one person. Her name is April. She is a Shifter. The power to walk between worlds is within her grasp, and her destiny is foretold in a hundred tales.
    [Show full text]
  • PDF EPUB} Prophet Without Honour by Ragnar Tørnquist Prophet Without Honour by Ragnar Tørnquist
    Read Ebook {PDF EPUB} Prophet Without Honour by Ragnar Tørnquist Prophet Without Honour by Ragnar Tørnquist. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 66187cd61b6fdfd7 • Your IP : 116.202.236.252 • Performance & security by Cloudflare. Prophet Without Honour by Ragnar Tørnquist. Anarchy Online Interview. We sit down with Ragnar T�rnquist to discuss his first Anarchy Online-inspired novel. October 16, 2001. Last Friday we ran the prologue and the first chapter of the soon-to-be-released Prophet Without Honor. This first book in the Anarchy Online saga is penned by Ragnar T�rnquist, the man behind the game's story. The idea of a book that complements the experience of a game is intriguing. While Diablo and Warcraft and Alpha Centauri are all getting the novel treatment, the Anarchy Online novels are meant to reveal the already prodigious and comprehensive backstory that went into the game. Since most of the material is hidden from players of the game (or at best, only hinted at), Ragnar thought it would be interesting to reveal the background of the world in book form.
    [Show full text]
  • Funcom Reveals New Halloween Game ‘Hide and Shriek’™
    Oct 04, 2016 09:33 UTC FUNCOM REVEALS NEW HALLOWEEN GAME ‘HIDE AND SHRIEK’™ – TEASER VIDEO RELEASED; ‘Hide and Shriek’™ is a Halloween-themed competitive multiplayer romp full of hijinks and mischief – Oslo, Norway – October 4th, 2016 – Funcom, an independent developer and publisher of PC and console games, today revealed a new seasonal game set to release on the PC this Halloween. ‘Hide and Shriek’™ is Funcom’s second Halloween-themed game following last year’s successful release of ‘The Park’, a first-person psychological horror experiencewhich also launched on Xbox One and PlayStation 4 earlier this year. Whereas ‘The Park’ offered an immersive single-player story, ‘Hide and Shriek’ is a competitive multiplayer game where players are the ones scaring each other! FIRST ‘HIDE AND SHRIEK’ TEASER TRAILER!Download it from Funcom’s press FTP or embed it from Funcom’s YouTube channel Download the first screenshots from Funcom’s press FTP “Last year we were the ones scaring the players, this year they’ll be doing the scaring,” said Funcom CEO Rui Casais. “’Hide and Shriek’ is a ticket to quick, fun ten-minute multiplayer matches where players get to indulge in the spirit of Halloween by setting each other up with traps and surprises.” Funcom’s Halloween game last year, ‘The Park’, was an experimental project for the company’s Oslo studio mainly intended to increase the development team’s experience with the Unreal Engine. ‘Hide and Shriek’ is a similarly experimental title developed by Funcom’s North Carolina studio, developed by a small team over to increase their competence with the Unreal Engine.
    [Show full text]
  • Objective Areas of Expertise Experience Steven Lumpkin Game
    Steven Lumpkin Game Designer and Associate Producer 1195 rue Saint Marc Montreal, QC, H3H 2E4 (514) 865 9982 [email protected] Objective A strong contribution in team leadership to a high production value, next generation project which pushes industry boundaries and empowers both player stories and designer stories. Areas of Expertise Building team consensus by motivating enthusiasm and personal investment in the design process. Designing excellent, high value, team oriented multiplayer experiences. Visual Scripting Collaborative Development Level Design Encounter Design Rapid Prototyping Team Leadership Experience Funcom, Inc 2007-2013 Funcom is a Norwegian video game developer specializing in online games. It is best known for the massively multiplayer online role- playing game titles Age of Conan, Anarchy Online, The Secret World, and its The Longest Journey series of adventure games. Associate Producer Funcom, Inc. Montreal, QC, 11/2012-Present • Ensured both the quality and deadlines of the content team's deliveries after the launch of The Secret World. • Oversaw the team's transition from subscription-based to DLC-style content production. • Attended the Montreal International Gaming Summit 2012, with focus on the management track. Gameplay Designer Funcom Inc. Montreal, QC, 02/2011-11/2012 • Fully implemented two dungeons, Hell Raised and Hell Eternal, and provided designs and scripts for additional encounters in other areas. • Mastered the use of Funcom's toolkit for content creation, including spells, items, monsters, encounters, and visual effects. • Joined a team representing Funcom in San Fransisco at GDC 2012, helping to showcase our unique dungeons in presentations to the press. • Adopted a managerial role for the content team's tasks and priorities on a temporary basis, as needed.
    [Show full text]
  • Rhetoric of Mass Effect 2 Submitted by Rebekah
    Thesis Hidden Options and Player Pushback: Rhetoric of Mass Effect 2 Submitted by Rebekah Robson-May Department of English In partial fulfillment of the requirements For the Degree of Master of Arts Colorado State University Fort Collins, Colorado Summer 2011 Master’s Committee: Advisor: Sarah Jane Sloane Carrie Lamanna Jennifer Cross Copyright by Rebekah Robson-May, 2011 All Rights Reserved Abstract Hidden Options and Player Pushback: Rhetoric of Mass Effect 2 This thesis is an exploration of gender construction within the digital gaming subculture of the United States in the early 21st century. Using the 2010 game Mass Effect 2 as an organizing theme and central focus, the thesis examines how gender is constructed within this single-player role-playing game; how marketing materials reveal expectations about audience for this game and two other single-player role- playing games released in 2010 (Fable III and Final Fantasy XIII); and how online communities related to games, particularly to Mass Effect 2, both reinforce normative assumptions and attitudes about gender for players of digital games and characters within the games, and how they offer opportunities for the subversion and disruption of these normative models. Theories from Judith Butler and from Candace West and Don Zimmerman provide the primary basis for exploring gender construction. To examine the effects of digital games on literacy and learning, James Paul Gee’s work is used extensively. Additional discussion utilizes online fan and gamer posts. Insights about games, their marketing, and the broader community are drawn from a number of perspectives, in- cluding autoethnography, visual rhetoric, the principles of interpreting visual art, and a study of theatrical costume design.
    [Show full text]
  • Funcom's Secret World Legendstm to Launch 26 June, New Video Out
    TM FUNCOM’S SECRET WORLD LEGENDS TO LAUNCH 26 JUNE, NEW VIDEO OUT NOW - Funcom’s supernatural MMO The Secret World sheds its skin and emerges as the free-to-play, shared-world RPG Secret World LegendsTM on June 26, 2017 – OSLO, Norway – May 9, 2017 – Mark your calendars: Funcom’s shared world RPG Secret World LegendsTM will hit Steam on 26 June this year. Going from buy-to-play to fully free-to-play, Secret World Legends is a reboot of Funcom’s conspiracy-themed massively multiplayer game The Secret World. Now reimagined as a shared-world role-playing game, Secret World Legends puts more focus on the player’s experience uncovering the vast storyline and their journey through locations that spans the real, modern-day world. Funcom also released a video today that gives a brief overview of what Secret World Legends is all about. Download the new “What is Secret World Legends?” video released today: Download from Funcom’s FTP | Embed from YouTube Download a brand-new batch of screenshots Secret World Legends features a revamped combat system, newly designed progression system, updated visuals, and more. You can choose to explore and uncover the story by yourself, or you can team up with other players. In the game’s central hub, Agartha, you can meet and socialize with hundreds of other players, while player population in the adventure areas beyond will be tightly controlled to make sure that the experience is as immersive as possible and that the focus remains on you and your journey. Secret World Legends plunges players into a shadowy war against the supernatural in an adventure that crosses our world with the realms of ancient myth and legend.
    [Show full text]
  • NEW GAMEPLAY TRAILER: Age of Conan Receives Biggest Update in Years
    New game mode: Age of Conan players can now participate in Onslaught, a brand-new game mode, featuring waves of ferocious enemies, new boss fights and new weapons and armor. Apr 28, 2020 11:59 UTC NEW GAMEPLAY TRAILER: Age of Conan Receives Biggest Update in Years Funcom will today release a massive free update for the 12- year old MMORPG Age of Conan. 'Onslaught’ provides players with new quests, new loot, a new playfield, and even a new game mode. OSLO, Norway – April 28th, 2020 – Age of Conan broke sales records and received critical acclaim when it was first released in May 2008. Since then the game has become free-to-play and was in 2011 rebranded to Age of Conan: Unchained. Funcom has over the years continued to support the game, with new areas, dungeons and massive improvements to gameplay. Today the Norwegian game developer are set to release Onslaught, the biggest Age of Conan update in years. DOWNLOAD THE ONSLAUGHT TRAILER HERE: Download from the FTP | Embed from YouTube Download key art and screenshots from the Funcom FTP Onslaught introduces a new game area based on Robert E. Howard’s Black Colossus (1933), one of the original short stories featuring Conan the Barbarian. Here, you will be faced with a new threat, as the ancient wizard Thugra Khotan has awoken after thousands of years and is seeking to fulfill his ambition of world domination. Waves of ferocious armies will charge at you on the steps of the great Ivory Dome of Kutchemes. The dome itself is said to contain unimaginable riches, but also a slumbering dread god.
    [Show full text]
  • Infinite Lives Canonvorming Bij Videogames
    Infinite Lives Canonvorming bij videogames Bjorn Schrijen (S4134281) Masterscriptie Letterkunde Onder begeleiding van prof. dr. Jos Joosten en dr. Martijn Stevens 2015 Abstract As with most other forms of culture, an implicit canon exists for video games. Though most players and video game scholars will have a general idea about which titles constitute this canon, there has been no academic research yet about the exact contents of it, or – more importantly – about the processes that lead to canonization. This knowledge could however be very interesting, as it would not only give insight in the way the game industry works, but possibly also in processes of canon formation for other media. This thesis therefore tries to gain insight in the way an implicit video game canon is formed. In order to do this, the game industry is observed from a theoretical framework based on the works of Pierre Bourdieu. Canonical games are defined as games that retain a high amount of both symbolic and economic capital over a long time, and the different parties within the game industry are seen as actors that can allocate these forms of capital to specific games. By systematically studying the different actors and existing writings about them, several hypotheses are drawn about the influence of each actor on canonization. These hypotheses are then tested using a dataset containing 77 games that can be considered canonical. This set was created by combining ten very diverse lists with the best 100 games ever made. As most of these lists are already the result of multiple people’s votes, and only the games are selected that appear in a majority of the lists, this dataset gives a fairly good impression of the implicit game canon.
    [Show full text]
  • Moons of Madness to Launch on Oct 22Nd
    Space is dark and scary: In true Lovecraftian fashion, you will face indescribable evil this Halloween. You will have to run and hide till you can figure out a way to conquer your own worst nightmare. Oct 10, 2019 10:59 UTC Moons of Madness to launch on Oct 22nd NEW TRAILER OUT NOW! Cosmic horror game Moons of Madness will launch on PC in less than two weeks’ time, so prepare yourself for a Halloween drenched in Lovecraftian horror and Mars exploration! OSLO, Norway – Oct 10th, 2019 – Halloween is going to become extra dark and terrifying this year, as publisher Funcom and developer Rock Pocket Games are thrilled to announce that Moons of Madness will launch on PC on October 22nd, 2019. Release date on PlayStation 4 and Xbox One is set to January 21st, 2020. DOWNLOAD THE BRAND-NEW TRAILER: Download from the FTP | Embed from YouTubeDownload key art and screenshots from the Funcom FTP Having already been labeled as “one of the scariest looking games we’ve ever seen” by IGN, cosmic horror game Moons of Madness is bound to bring a chill down the spine of even the toughest horror game fan. You play as Shane Newehart, chief engineer on a research facility on Mars, 140 million miles away from the nearest police station. So, when things start going wrong, you are pretty much on your own. And things will go wrong. “We wanted to make a game that combines Lovecraftian elements and Mars exploration,” explains Rock Pocket Games CEO Ivan Moen. “And central to a good Lovecraft experience is the battle that goes on in your own mind.
    [Show full text]