Funcom Investment Summary
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2017 First Quarter Financial Report & February to May 2017
2017 First Quarter Financial Report & February to May 2017 Activities Report The Funcom®* Group Funcom N.V. and subsidiaries Q1 2017 report Highlights 1Q 2017 represents a major turnaround for Funcom compared to Conan® Exiles is on track for the planned Xbox Game Preview the very precarious situation of 1Q 2016 release during Q3. This release will also see the launch of the new Following the successful Early Access release of Conan® Exiles, free “biome” expansion that increases in-game content by roughly 1Q 2017 is the most profitable quarter in Funcom’s history, with a 40% profit amounting to USD 6,129 thousand, compared to a loss of On 29 April 2017, it was announced that The Secret World is USD -761 thousand reported for 1Q16. relaunching as Secret World Legends with a free-to-play (F2P) Revenues in 1Q17 amount to USD 10,921 thousand compared to business model. This is planned to happen on 26 June 2017. USD 2,048 thousand in 1Q16, mainly with contributions from Conan® Exiles. Earnings before Interest, Tax, Depreciation and Amortization (EBITDA) for 1Q17 amount to USD 6,707 thousand compared to USD 263 thousand in 1Q16. Earnings before Interest and Tax (EBIT) for 1Q17 amount to USD 5,975 thousand compared to USD -660 thousand in 1Q16. The total Equity of the Company increased from to USD -9,953 thousand at the end of 1Q16 to USD 10,179 thousand at the end of 1Q17. The cash position increased from USD 1,015 thousand at the end of 1Q16 to USD 10,286 thousand at the end of 1Q17. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
Funcom Secures €5 Million in Financing from Nordic Venture Partners
Funcom secures €5 million in financing from Nordic Venture Partners Durham, USA – August 25, 2005 – Funcom, a world leading developer and publisher of subscription-based online games like ‘Anarchy Online’ and ‘Age of Conan – Hyborian Adventures’, has secured a €5 million equity investment from Nordic Venture Partners (NVP). The investment is a further testament to Funcom being a world-class developer and publisher of online games, and will further aid the company in developing and publishing online games. “This is another great recognition of Funcom as Europe’s premier developer of MMOG’s (Massively Multiplayer Online Games), and serves as a tribute to the company and the quality of our games and technology” said Torleif Ahlsand, Chairman of the Board of Directors in Funcom and Partner in Northzone Ventures. ”There is a considerable market potential for subscription- based online games, and Funcom is a leader in technology and quality within the segment. We are very glad to have NVP on board to further develop one of the most exciting creative environments in the Nordic region, and we feel confident they will aid us in becoming even better at creating world-class online products.” “Being one of the leading information and communication technology investments funds in the Nordic region we are only looking for the very best technology companies, and we feel confident Funcom fits great in our portfolio” said Claus Højbjerg Andersen, Partner in NVP and new Boardmember of Funcom. “We are convinced of Funcom’s unique quality and their world-class staff and technology. Our aim is to improve the business side of Funcom even further, thus supporting the company in realizing their creative visions. -
Rise of the LEGO® Digital Creator
Rise of the LEGO® Digital Creator While you’ve always been able to build your own physical creations with a bucket of LEGO® bricks, the route to the same level of digital LEGO freedom for fans has taken a bit longer. The latest step in that effort sees the LEGO Group teaming up with Unity Technologies to create a system that doesn’t just allow anyone to make a LEGO video game, it teaches them the process. The Unity LEGO Microgame is the most recent microgame created by Unity with the purpose of getting people to design their own video game. But in this case, the interactive tutorial turns the act of creation into a sort of game in and of itself, allowing players to simply drag and drop LEGO bricks into a rendered scene and use them to populate their vision. Designers can even give their LEGO brick creations life with intelligent bricks that breath functionality into any model to which they’re attached. Users can even create LEGO models outside of the Unity platform using BrickLink Studio, and then simply drop them into their blossoming game. While this is just the beginning of this new Unity-powered toolset for LEGO fans, it’s destined to continue to grow. The biggest idea that could come to the Unity project is the potential ability for a fan to share their LEGO video game creations with one another and vote on which is the best, with an eye toward the LEGO Group officially adopting them and potentially releasing them with some of the profit going back to the creator. -
Syberia Pc Game
1 / 2 Syberia Pc Game Buy Syberia 3 PC Game Blu-ray Disc Adventure 12+ Video Games PC Gaming PC Games at Jarir Bookstore for best offers and price in Dammam, Riyadh, .... Seriously, the last time I've ever touched a PC adventure game was when ... Syberia is probably one of the rare adventure titles for the PC last year (and perhaps .... Syberia is a 2002 computer adventure game designed by Benoît. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on .... Available on · Capabilities · Description · Screenshots · People also like · Add-ons for this game · Additional information · System Requirements .... The Bloons are back and better than ever! Get ready for a massive 3D tower defense game designed to give you hours and hours of the best strategy gaming ... Publisher Microïds will launch Syberia 3, the latest game in the acclaimed adventure series, on December 1 on the PC, Xbox One and .... Anyway, EA has released the 2004 adventure game Syberia II for free through ... in April for PC and the current generation of gaming consoles.. Three CD-Roms for Amiga CD/CDTV, Amiga CD32 and PC(for emulated ... A stock or expanded CD32 should play this game just fine. ... Syberia-Project. zip Dark Wizard — Yomigaerishi Yami no Madoushi (Japan).. Syberia combines traditional PC adventure gaming with a dramatic plot, believable characters and a unique art direction that lends the game a .... The game was released in the US on June 8, 2010. unfortunately final season ... and Play Naruto Shippuden - Ultimate Ninja Impact Video Game on your PC, Mac, .. -
Töfrahringurinn.Pdf
Að máta töfrahringinn: Kynjamannfræðileg nálgun á frásagnamynstur einspilunarleikja og sýndarsjálf spilara í þeim Karitas Witting Halldórsdóttir Lokaverkefni til MA-gráðu í mannfræði Félagsvísindasvið Að máta töfrahringinn Kynjamannfræðileg nálgun á frásagnarmynstur einspilunarleikja og sýndarsjálf spilara í þeim Karitas Witting Halldórsdóttir Lokaverkefni til MA-gráðu í mannfræði Leiðbeinandi: Sigríður Dúna Kristmundsdóttir Félags- og mannvísindadeild Félagsvísindasvið Háskóla Íslands Júní 2016 Ritgerð þessi er lokaverkefni til MA-gráðu í mannfræði og er óheimilt að afrita ritgerðina á nokkurn hátt nema með leyfi rétthafa. © Karitas Witting Halldórsdóttir 2016 Reykjavík, Ísland 2016 Útdráttur Rannsóknin leitast við að skoða tölvuleikjamenningu sem kynjað rými og er markmið hennar að skoða hvernig sú kynjun endurspeglast í sjálfsskilningi spilara og ímyndasköpun tölvuleikjamenningar. Ritgerðin byggir á tveimur rannsóknaraðferðum, annars vegar innihaldsgreiningu á 28 sögudrifnum einspilunarleikjum (e. single player games) frá árunum 2000-2013 og hins vegar hálfstöðluðum viðtölum við 17 tölvuleikjaspilara. Niðurstöður innihaldsgreiningarinnar staðfesta fyrirliggjandi þekkingu sem leitt hefur í ljós að ímyndasköpun tölvuleikja einkennist af kynjaskekkju þar sem spilanlegar persónur eru að miklum meirihluta karlkyns. Greiningin sýnir fram á endurtekið viðfangsefni tölvuleikja sem á margt sameiginlegt með uppbyggingu goðsagna. Frásögnin fjallar um hetju sem þarf að koma á jafnvægi í samfélagi sínu með því að undirgangast manndómsvígslu. Viðtölin sýndu að viðmælendum þótti mikilvægt að geta samsamað sig tölvuleikjapersónum og þar var kyn ákjósanlegasti grundvöllur samsömunar. Karlar eru almennt líklegri en konur til að flakka milli kynja í vali sínu á tölvuleikjapersónum. Vegna ríkulegs framboðs af karlpersónum í tölvuleikjum er hugsanlegt að karlar leiti að tilbreytingu í kvenpersónum en konur kjósi heldur samsömun við eigið kyn þegar það stendur til boða. -
Funcom Celebrates 25 Years!
Mar 15, 2018 14:22 UTC Funcom Celebrates 25 Years! Can you believe it? It’s been twenty-five years! We’ve been making games for a quarter of a century. To celebrate this special anniversary we’ve put together a video giving you some highlights of our twenty-five year journey. Download from Funcom’s FTP | Embed from YouTube We’ve done pixel platformers on the Super Nintendo and SEGA Genesis (including Pocahontas, Casper, and Winter Gold). We’ve done racing games such as Speed Freaks for the PlayStation 1 and Racing Impact for the SEGA Saturn. We’ve made three major PC massively multiplayer online games where we’ve pioneered new gameplay mechanics such as auto-generated dungeons (Anarchy Online), dynamic combat (Age of Conan), and investigation missions (Secret World Legends). We’ve done The Longest Journey, one of the most critically acclaimed adventure games of all time. These days we’re finishing up Conan Exiles for the PC, Xbox One, and PlayStation, and we just announced that we are publishing Mutant Year Zero: Road to Eden and will be demoing it for the first time ever at GDC in San Francisco next week (you can still secure a spot for a demo: https://meetme.so/funcom2018gdc). Since those humble beginnings back in March of 1993, we’ve released over twenty-five games across a wide range of platforms. We’ve survived major shifts in the gaming industry and we’ve had to adapt to an ever-changing market. We’ve had our ups and we’ve had our downs. -
Klassiker Der Spielegeschichte
Klassiker der Spielegeschichte Tex murphy: tesla effect 17. Januar 2015 Prof. Dr. Jochen Koubek | Universität Bayreuth | Digitale Medien | [email protected] Tex Murphy Mean Streets (1989) Martian Memorandum (1992) Under a Killing Moon (1994) The Pandora Directive (1996) Tex Murphy: Overseer (1998) Access Games / Indie Built / Big Finish Games • 1982 Gründung von Acces Games • 1999 Kauf durch Microsoft, Umbenennung in Salt Lake Game Studio • 2003 Umbenennung in Indie Games • 2004 Kauf durch Take-Two Interactive, Umbennenung in Indie Built • 2006 Auflösung • 2007 Neugründung als Big Finish Games Christopher Jones http://www.mobygames.com/developer/sheet/view/developerId,1089/ Writer Game Design Production Video / Cinematics Quality Assurance Creative Service 2000! 2011! Love Story Asuras Wrath Star Strike Conspiracies II – Lethal Networks The Exterminators I Am Playr 2001 Jurassic Park: The Game Point of View Take This Lollipop 2003 2012! Conspiracies The Oogieloves in the Big Balloon Adventure 2004 The Silver Nugget The Guy Game The Walking Dead 2005 2013! Doctor Who: Attack of the Graske Bear Stearns Bravo Fahrenheit Beyond: Two Souls School Days Hero of Shaolin 2006! The Walking Dead: Season Two Railfan: Chicago Transit Authority Brown Line The Wolf Among Us Yoomurjak's Ring original Hungarian release 2014! 2007! A Bird Story Railfan: Taiwan High Speed Rail Tesla Effect: A Tex Murphy Adventure The Act Tales from the Borderlands 2008! Game of Thrones Casebook Contradiction Mystery Case Files: Dire Grove Cloud Chamber 2010! Darkstar: -
Dedehayir Makinen Determining Reverse Salient Types
Tampere University of Technology Author(s) Dedehayir, Ozgur; Mäkinen, Saku Title Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities Citation Dedehayir, Ozgur; Mäkinen, Saku 2011. Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities. Technology Analysis & Strategic Management vol. 23, num. 10, 1095-1114. Year 2011 DOI http://dx.doi.org/10.1080/09537325.2011.621308 Version Post-print URN http://URN.fi/URN:NBN:fi:tty-201311271475 Copyright This is an Author's Accepted Manuscript of an article published in Technology Analysis & Strategic Management, volume 23, issue 10, 01 Nov 2011. Copyright Taylor & Francis, available online at: http://www.tandfonline.com/10.1080/09537325.2011.621308. All material supplied via TUT DPub is protected by copyright and other intellectual property rights, and duplication or sale of all or part of any of the repository collections is not permitted, except that material may be duplicated by you for your research use or educational purposes in electronic or print form. You must obtain permission for any other use. Electronic or print copies may not be offered, whether for sale or otherwise to anyone who is not an authorized user. Determining reverse salient types and evolutionary dynamics of technology systems with performance disparities Ozgur Dedehayir∗ and Saku J. Mäkinen Department of Industrial Management, Tampere University of Technology, Tampere, Finland ∗ Corresponding author. Email: [email protected] ABSTRACT Technological system evolution is marked by the uneven evolution of constituent sub‐systems. Subsequently, system evolution is hampered by the resulting state of unevenness, or reverse salience, which results from the presence of the sub‐system that delivers the lowest level of performance with respect to other sub‐systems, namely, the reverse salient. -
PC Mac Linux
PC Minimum: Recommended: OS: Windows 7 OS: Windows 7 Processor: Core 2 Duo 2GHz or equivalent Processor: Quad Core i5 2.5GHz Memory: 3 GB RAM Memory: 4 GB RAM Graphics: Intel HD Graphics 4000 Graphics: ATI or Nvidia card with 1GB DirectX: Version 9.0c VRAM Hard Drive: 5 GB available space DirectX: Version 11 Sound Card: Yes Network: Broadband Internet connection Hard Drive: 20 GB available space Sound Card: Yes Mac Minimum: Recommended: OS: Mac OS X v10.9 Mavericks or higher OS: Mac OS X v10.9 Mavericks or higher Processor: Core 2 Duo 2GHz or equivalent Processor: Quad Core i5 2.5GHz Memory: 3 GB RAM Memory: 4 GB RAM Graphics: Intel HD Graphics 4000 Graphics: ATI or Nvidia card with 1GB Hard Drive: 5 GB available space VRAM Sound Card: Yes Network: Broadband Internet connection Hard Drive: 20 GB available space Sound Card: Yes Linux Minimum: Recommended: OS: Linux Kernel 3.0 or above OS: Linux Kernel 3.0 or above Processor: Core 2 Duo 2GHz or equivalent Processor: Quad Core i5 2.5GHz Memory: 3 GB RAM Memory: 4 GB RAM Graphics: Intel HD Graphics 4000 Graphics: ATI or Nvidia card with 1GB Hard Drive: 5 GB available space VRAM Sound Card: Yes Network: Broadband Internet connection Hard Drive: 20 GB available space Sound Card: Yes Dreamfall and The Longest Journey logo are registered trademarks of Funcom. © 1998-2014 Funcom. All rights reserved. Press ESC (keyboard) or START (controller) to pause the game and bring up Settings and Options menu. Resume Resumes the game. -
Funcom Releases New DLC and Free Pvp Update for Conan Exiles
Sep 03, 2019 12:59 UTC Funcom releases new DLC and free PvP update for Conan Exiles Blood and Sand introduces new and exquisite weapons, ferocious armor and arena building pieces to The Exiled Lands. Also released is a free update containing new and improved PvP mechanics. DOWNLOAD BLOOD AND SAND VIDEO AND KEY ART HERE: Official Blood and Sand video (FTP, YouTube) Official screenshots and key art (FTP) OSLO, Norway – September 3rd, 2019 – Funcom today released a new DLC for Conan Exiles, accentuating the brutal life in The Exiled Lands. The Blood and Sand pack contains a host of new visual content, spanning from arena building pieces to new weapons and armor. The DLC is available on PC, PlayStation 4 and Xbox for $ 9.99 / € 9.99 (regional differences may apply). A free update was also released today, containing various bug fixes, new items and a PvP overhaul. The free update introduces the Battle Standard, which can be placed to create PvP zones. This will allow players to create massive arenas and fighting pits, even on PvE servers. Participating in PvP on PvE servers will be entirely optional The Blood and Sand pack contains: ♦ 29 new arena building pieces A set of building pieces made for arenas and vaults. ♦ 15 new armor pieces in three sets, such as the Bear Shaman armor Light, medium and heavy sets with an epic end-game version of each. ♦ 19 new weapons in the Bloodletter set plus all new weapons Same power as iron weapons with an epic end-game version of each weapon. -
AUG21 Westfield Catalog
AUG 2021 CATALOG ORDERS DUE AUGUST ??TH $4.25 WEB ORDERS DUE AUGUST 19TH AMAZING SPIDER-MAN #75 CATWOMAN: LONELY CITY #1 HOUSE OF SLAUGHTER #1 FOR ITEMS SCHEDULED TO SHIP BEGINNING IN OCTOBER 2021 FIND MORE DESCRIPTIONS, ART AND PRODUCTS AT WWW.WESTFIELDCOMICS.COM VENOM #1 You’ve never seen a Venom like this before! Find it in Marvel Comics! ARKHAM CITY: THE ORDER OF THE WORLD #1 Residents of Arkham Asylum walk among us. Find it in DC Comics! WonderWonder WomanWoman 80th80th AnniversaryAnniversary 100-Page100-Page SuperSuper SpectacularSpectacular #1#1 (One(One Shot)Shot) STAR TREK: MIRROR WAR #1 Picard and the Enterprise take the Mirror Universe by force. Find it in IDW! JEFFIFER BLOOD #1 The suburban housewife assassin returns. Find it in Dynamite! GUNSLINGER SPAWN #1 Can anyone outdraw the Gunslinger Spawn? Find it in Image Comics! JEN BARTEL - COSTUME CELEBRATION WRAPAROUND MARVEL MEOW HC See the Marvel Universe through the eyes of Captain Marvel’s cat, Chewie. Find it in Viz! FIND THESE AND ANY OTHER CataLOG LISTINGS AT CATALOGS WESTFIELDCOMICS.COM/SECTION/CataLOG-AUG21-CataLOGS WESTFIELD CATALOG (1ST CLASS USPS) – We will be mailing all our catalogs First Class so we are not offering a separate option for this. (You must order at least once every three months to continue to receive free catalog.) PREVIEWS PACKET - Hundreds of comics and graphic novels from the best comic publishers; the coolest pop-culture merchandise; plus exclusive items available nowhere else. Each packet includes Previews, Marvel Previews, DC Currents and a Previews Customer Order Form. $3.99 [21080003] WILL MURAI - CAT STAGGS - BRUCE TIMM - Also available sent Priority Mail, separate from your regular shipment and on the same day that Previews FILM INSPIRED TELEVISION INSPIRED ANIMATION INSPIRED hits the streets - this should take approximately 2-3 days.