TACTICAL Offensive Concepts
REVISED 2/19 OBJECTIVES
• To create options of attacking the blueline • To provide options of attacking the net • To provide basic principles of cycling • To introduce the power play
INTRODUCTION • stop-and-go, pass or shoot, fake shot In this chapter, we will identify the key offensive and pass concepts to assist in the development of team and • splits individual offensive play. • Gretzky across • escapes high and low • corner play - straight give-and-go SEEDS OF CREATION • corner play - straight switch give-and-go Drills to plan ideas for hockey designs: • ring around, walkout or King of Prussia • puck carriers should be taught to skate Offensive Concepts away from defenders, not right at them 1. Shooting angles: accuracy, quickness, one 4. Offensive movement with defensive touch, moving interplay 2. Open ice: one-on-zero, one-on-one, two-on- • blocking one, two-on-two, two-on-two splits, speed, • center ice shooting shoot, rebound, tip, picks, criss-cross, drop, • pass out, defenseman shoots give-and-go • pass out, pass across, shoot, tip 3. Red line technique with resistance and • pass out, pass across, pass back across, looking for support shoot, tip • pass out, pass back three-step laterally, then down to top of circle and shoot off pass • come around top of circle with hesitation • Wisconsin Z • Montreal Picks, pass to off defense
LW C RW 5. Cycling with rotation to the open areas
• drive skate • center trailer - off wing to post • off wing trailer - center through to off post • center drops 10 feet, wings move inside
to center • backpass from outside to top of circle Some call them the quiet zones. Others call them the • backboard pass to trailer dead zones. But, in these zones is where you cycle. ANGLES TO THE GOAL Shooting Angles – Drive Skate The number of shots often indicates which team has the intensity. Most teams usually have one or two pure scorers. A pure scorer usually has tunnel vision about going to the net. Get the supporting players thinking more about going to the net by designing shooting drills with different routes to the net and spending more time at shooting. The player who usually gets, and is happy with, five goals in 20 games, will get seven or eight goals. IT IS AMAZING WHAT CAN HAPPEN WHEN YOU PUT THE PUCK ON THE NET!
OUTSIDE DOT INSIDE DOT ACROSS TOP CIRCLE
HIGH ESCAPE MIDDLE ESCAPE
LOW ESCAPE WALKOUT TO CREASE COME AROUND LOW
COME AROUND HIGH SPINAROUND from BACK/FOREHAND
WALK ACROSS GIVE & GO GIVE & GO UNDERSTAND THE RINK!
THEIRS
YOURS
Two most important areas: in front of your net in front of their net
BEHIND NET DEEP GOALLINE CORNERS CREASE HEART OF THE HASH SLOT MID MARKS BOARDS OFFENSIVE ZONE BLUELINE
FACE OFF SPOT REDLINE M ID L E DLE CIRC
BLUELINE
TOP CIRCLE DEFENSIVE MID ZONE BOARDS FACE OFF HASH MARKS SPOT
BOTTOM CIRCLE POST POST DEEP BEHIND NET CORNERS
Players must know the rink identity to help their reading and reaction.
E
4 9 L BO OVER RED C
11 Y
TOUCH UP C or K REGROUP PRESSURE FORECHEC 1 13 8 2 E COVER SET UP SHOOT L BOX 10 TRIANGLE 7 REBOUND C CLEAR +1 SUPPORT TIP Y 3 C 8 PRESSURE CK FORECHEC PASS ATTA 6 K E STRECH L 5 C BACKCHECK 12 Y 9 C
1. Cover 8 8. Pressure forecheck 2. Box + One 9. Cycle 3. Clear 10 10. Set up - triangle - support 4. Breakout over Red 11. Touch up or regroup 5. Stretch Pass 12. Backcheck 6. Attack over Red 13. Cover 7. Shoot - rebound - tip
QUICK PASS - RETURN LATERAL PASS