Adventure Scenarios for Merilee
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Teen Kindle Paperwhite Collection Title
Teen Kindle Paperwhite Collection Title Author The Hitchhiker's Guide to the Galaxy Adams, Douglas Children of Blood and Bone (Legacy of Orisha Book 1) Adeyemi, Tomi Leah on the Offbeat Albertalli, Becky Simon vs. the Homo Sapiens Agenda Albertalli, Becky The Upside of Unrequited Albertalli, Becky What If It's Us Albertalli, Becky Booked Alexander, Kwame The Crossover Alexander, Kwame The Absolutely True Diary of a Part-Time Indian Alexie, Sherman Saints and Misfits Ali, S. K. The Tightrope Walkers Almond, David North of Happy Alsaid, Adi The Leaving Altebrando, Tara Speak Anderson, Laurie Halse The Impossible Knife of Memory Anderson, Laurie Halse Chains (Seeds of America Book 1) Anderson, Laurie Halse Forge (Seeds of America Book 2) Anderson, Laurie Halse Me and Earl and the Dying Girl Andrews, Jesse The Haters Andrews, Jesse Mosquitoland Arnold, David Thirteen Reasons Why Asher, Jay King's Cage (Red Queen #3) Aveyard, Victoria War Storm (Red Queen Book 4) Aveyard, Victoria Glass Sword (Red Queen #2) Aveyard, Victoria Queen Song (Red Queen Novella) Aveyard, Victoria Red Queen Aveyard, Victoria Steel Scars (Red Queen Novella) Aveyard, Victoria Crooked Kingdom: A Sequel to Six of Crows Bardugo, Leigh Six of Crows Bardugo, Leigh The Demon in the Wood: A Darkling Prequel Story (The Grisha Trilogy) Bardugo, Leigh The Grisha Trilogy: Shadow and Bone, Seige and Storm, Ruin and Rising Bardugo, Leigh Wonder Woman: Warbringer (DC Icons Series) Bardugo, Leigh The Fixer Barnes, Jennifer Lynn The Long Game: A Fixer Novel Barnes, Jennifer Lynn Little White Lies (Debutantes Book 1) by Jennifer Lynn Barnes Barnes, Lynn Sabotage: The Mission to Destroy Hitler's Atomic Bomb Bascomb, Neal The Thing About Jellyfish Benjamin, Ali Emmy & Oliver Benway, Robin Far from the Tree Benway, Robin Ashes (The Ashes Trilogy #1) Bick, Ilsa J. -
From Beyond the Veil from Beyond the Veil from Beyond the Veil from Beyond the Veil
FromFromFrom BeyondBeyondBeyond thethethe VeilVeilVeil Sample file 1 The Dark Powers lder than time itself, trapped within the conines the entities' categorization and coninement. While this did of the Amber Temple, and beyond the help to preemptively deter outside interference in their comprehension of most mortal minds, the Dark research, by effectively concentrating such a large number of Powers of the Ravenloft campaign setting are powerful dark forces in a single location, the society had the quintessential abstract evils of the Dungeons unintentionally created a beacon of sorts for these powers to and Dragons mulitiverse. Whereas devils have resonate further into the cosmos, drawing attention from Otheir contracts, and demons have their rampant power-hungry individuals from across the planes. violence, the Dark Powers, akin to some Gothic horror beyond the realm of possibility, are subdued, individualistic entities The Amber Sarcophagi that crave the corruption of souls, feasting off the slow decline of morality and hope of their chosen champions. In the years and decades following the creation of their As presented in their most recent iteration, 5th Edition's supposed haven for research, the society came to a number of delightfully macabre Curse of Stahd, the Dark Powers are conclusions regarding the entities in their possession, least of relatively minor encounters for the players, offering leeting which was not their unique ability to radiate negative emotion gifts in exchange for largely inconsequential detriments. This is unless contained within a vault of pure amber. This discovery not to say that they were written poorly within the conines of happened only too late for a number of their members, who, in the adventure, for their subdued nature allows players to focus close contact with their queries for days or weeks on end, were on their primary goal of defeating Strahd and freeing Barovia tainted with delusions of the power they could achieve with the from his grasp. -
Drow of the Underdark
™ 95726720_Ch00.indd 1 2/22/07 3:03:16 PM Shadowborn Warrior . .52 Clothing . .98 Spider Companion . .52 Tools . .101 Contents Spiderfriend Magic . .52 Artifacts . .103 Introduction . 4 Staggering Critical . .52 Surprising Riposte . .52 Chapter 5: Chapter 1: Umbral Spell . .52 Monsters of the Underdark . 105 All About the Drow . 7 Vermin Trainer . .53 Adamantine Spider . 106 A Day in the Life . .7 Verminfriend . .53 Chwidencha . 108 Society and Culture . .9 Versatile Combatant . .53 Draegloth . .110 Law, Tradition, and Government . .10 Ambush Feats . .53 Dragon, Deep . .114 Drow Psychology . .13 Gloom Strike . .54 Elf, Albino Drow (Szarkai) . .118 Religion . .15 Sickening Strike . .54 Goblinoid . 120 Rites and Rituals of Lolth . .15 Terrifying Strike . .54 Husk Vermin . 126 CONTENTS TABLE OF Servants of Lolth . .17 Venomous Strike . .54 Kuo-Toa . 129 Lolth . .19 Divine Feats . .54 Lizard, Giant . .133 Houses of the Drow . .20 Divine Intercession . .54 Quaggoth . 136 Structure and Composition . .20 Lolth’s Boon . .54 Shunned . .140 House Authority . .21 Lolth’s Caress . .54 Spider, Monstrous . .141 House Interaction . .21 Profane Agony . .54 Troll . .145 Duties and Benefi ts . .22 Vile Feats . .55 Venom Ooze . .148 Family Units . .24 Unspeakable Vow . .55 Drow Life . .26 Vow of Decadence . .55 Chapter 6: Leisure . .27 Vow of the Spider Queen . .55 Campaigns and Adventures . 150 Arts and Crafts . .27 Vow of Vengeance . .56 Drow Campaigns . 150 Technology and Magic. .28 Weapon Style Feats . .56 Drow Cities and Environs . 153 Love . 29 Despana School . .56 Sample Drow . 160 War . 30 Eilservs School . .56 Anybys Velifane . 160 Death . .31 Inlindl School . .56 Keveras Lorakythe . -
War of the Lance
War of the Lance Designers: Tracy Hickman, Margaret Weis, Jamie Chambers Additional Design: Cam Banks, Neil Burton, Richard Connery, Christopher Coyle, Sean Everette, Luis Fernando De Pippo, Matt Haag, André La Roche, Sean Macdonald, Joe Mashuga, Angela Stachowiak-Bagamery, Trampas Whiteman Editing: Pat McGilligan • Proofreading: Sean Everette Project Manager: Jamie Chambers • Typesetter: Jamie Chambers Art Director: Renae Chambers • Cover Artist: Larry Elmore Interior Artists: Drew Baker, Chris Dien, Jason Engle, Alan Gutierrez, James Holloway, Darin Klatt, Larry Elmore, Jennifer Meyer, Beth Trott Cartographers: Robert Lee, Sean Macdonald, Douglas Malachi Penney, Craig Zipse Cover Graphic Designer: Ken Whitman • Interior Graphic Designer: Kevin T. Stein Special Thanks: Michael Dobson, Jeff Grubb, Laura Hickman, Harold Johnson, Bruce Nesmith, Roger Moore, Douglas Niles, Ashe Potter, Elizabeth Riedel, Jason Rosenstock, Carl Smith, Garry Spiegle, Michael Williams This d20 System® game accessory utilizes mechanics developed for the new Dungeons & Dragons® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. Dungeons & Dragons, D&D, Dungeon Master, Dragonlance, the Dragonlance Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2004 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2004. Printed in China. -
Advanced Dungeons & Dragons® Player's Handbook for the AD&D
Advanced Dungeons & Dragons® Player's Handbook for the AD&D® Game. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End, Lake Geneva, Cherry Hinton WI 53147 Cambridge CB1 3LB USA United Kingdom Foreword to the 2nd Edition It has been a long time getting here. I don't mean the months, perhaps even years, you may have waited for a revised, expanded, and improved edition of the AD&D game. I mean the long time it has taken me to reach this point, the writing of the foreword. Forewords are written last, so that you can summarize your feelings and experiences about the book you have written. It's not accurate to say this is a book that I alone have written. First off, there are a lot of other names listed in the credits. They, especially the editors, contributed time and talents that I don't have. Improving the organization and readability was one of the reasons we started this project in the first place. These are tasks that can't be done without talented editors who play and care about the game. If you discover that it's easier to find rules during your gaming sessions and that everything seems to make more sense, thank the editors. Even with the editors, this is not our work alone. None of this would ever have come into being without interested and involved players. The people who really decided what needed to be done for the AD&D 2nd Edition game are the players who mailed in questions, everyone who wrote an article for DRAGON® Magazine, and everyone who button-holed me (or other designers) at conventions. -
Lista De Libros En
El Orbe de los Dragones http://www.orbedragones.com DRAGONLANCE Chronicles Crónicas Vol I: Dragons of Autumn Twilight El Retorno de los Dragones Vol II: Dragons of Winter Night La Tumba de Huma Vol III: Dragons of Spring Dawning La Reina de la Oscuridad El Ocaso de los Dragones Vol IV: Dragons of Summer Flame Vol I: Los Caballeros de Takhisis Vol II: La Guerra de los Dioses Legends Leyendas Vol I: Time of the Twins El Templo de Istar Vol II: War of the Twins La Guerra de los Enanos Vol III: Test of the Twins El Umbral del Poder Preludes I Preludios I Vol I: Darkness and Light El Guardián de Lunitari Vol II: Kendermore El país de los kenders Vol III: Brothers Majere Los Hermanos Majere Preludes II Preludios II Vol I: Riverwind, The Plainsman La misión de Riverwind Vol II: Flint, The King Flint, Rey de los Gullys Vol III: Tanis, The Shadow Years Tanis el Semielfo Meetings Compañeros Vol I: Kindred Spirits Qualinost Vol II: Wanderlust El Incorregible Tas Vol III: Dark Heart Kitiara Uth Matar Vol IV: The Oath and the Measure El Código y la Medida Vol V: Steel and Stone Pedernal y acero Vol VI: The Companions Mithas y Karthay Tales I Cuentos I Vol I: The Magic of Krynn La Magia de Krynn Vol II: Kender, Gully Dwarves, and Gnomes Kenders, Enanos y Gnomos Vol III: Love and War Historias de Ansalon Tales II Cuentos II Vol I: The Reign of Istar El Reino de Istar Vol II: The Cataclysm El Cataclismo Vol III: The War of the Lance La Guerra de la Lanza Heroes I Héroes I Vol I: The Legend of Huma La Leyenda de Huma Vol II: Stormblade Espada de Reyes -
The Beastfolk in Them
The BBeaeaeaeastfolk stfolk Anthropomorphic races for the d20 system s ’ Dungeons & Dragons 3.5 and 4e4e4e By Gideon Kalve Jarvis Author’s notes Dungeons & Dragons and related material is copyright Wizards of the Coast, Incorporated. This work is copyright Gideon Kalve Jarvis and may be distributed (and this author encourages it), so long as the author’s name is retained. Whether through the machinations of wizards or the meddling of the gods or simply the quirks of fate, a world can quickly become awash in sentient species, each one trying in its own fashion to find and defend a niche, however small and specialized. Of these many sentient spspecies,ecies, a great many take traits from the nonsentient animals, or are related to them directly. The races below are a collection of several of the more common of these beastfolk. Unless otherwise noted, the races below use the human charts for aging. For those players wishing to add even more variety to their games, the official Wizards of the Coast work, Savage Species , can be invaluable in turning monster races into playable characters, though the rules in that volume sometimes requires a little tweaking for perfection in a given campaign. Later writings in this vein may (if there is any interest shown) include a listing of these races, as well as their statistical information. Also, the various “Races” books (Races of Stone , Races of the Wild , Races of Destiny , Races of the Dragon , etcetera) are also very useful resources for playing a variety of new and interesting species, some of which only require the lightest tweaking in order to turn them more “furry” in nature, if they are not already so (as I do with Raptorans and Catfolk, from Races of the Wild , in making the birdfolk and the urban catfolk, presented below). -
MMLL Rbdigital Eaudiobook Usage July 2018 Name Library Count
MMLL Rbdigital eAudiobook Usage July 2018 Name Library Count Iron Lake Alden District 1 Devils You Know, The Alden District 1 Brightwood Alden District 1 House of the Seven Gables, The Alden District 1 Tales of Terror Alden District 1 Ordinary Grace Benzie Shores District 1 Black Cherry Blues Benzie Shores District 1 Mercy Benzie Shores District 1 Who Watcheth Benzie Shores District 1 If She Only Knew Benzonia Public 1 Mercy Benzonia Public 1 Dust Benzonia Public 1 Seed Benzonia Public 1 Homeboyz Benzonia Public 1 Lockdown Benzonia Public 1 Invasion Benzonia Public 1 Stupid Fast Benzonia Public 1 Z for Zachariah Benzonia Public 1 Way We Fall, The Benzonia Public 1 Lives We Lost, The Benzonia Public 1 Worlds We Make, The Benzonia Public 1 All the Right Stuff Benzonia Public 1 Found Benzonia Public 1 Sent Benzonia Public 1 Red Notice: A True Story of High Finance, Murder, and One Man's Fight for Justice Benzonia Public 1 Leota's Garden Benzonia Public 1 Before I Let Go Benzonia Public 1 Dead Watch Benzonia Public 1 How the Garcia Girls Lost Their Accents Benzonia Public 1 81 Days Below Zero: The Incredible Survival Story of a World War II Pilot in Alaska's Frozen Wilderness Benzonia Public 1 Smoke Gets in Your Eyes: And Other Lessons from the Crematory Benzonia Public 1 Road Not Taken: Edward Lansdale and the American Tragedy in Vietnam, The Benzonia Public 1 Dark Horse, The Benzonia Public 1 Apparitionists: A Tale of Phantoms, Fraud, Photography, and the Man Who Captured Lincoln's Ghost, TheBenzonia Public 1 Pawing Through the Past Benzonia Public 1 Cat on the Scent Benzonia Public 1 Catch As Cat Can Benzonia Public 1 Claws and Effect Benzonia Public 1 Tail of the Tip-Off, The Benzonia Public 1 Whisker of Evil Benzonia Public 1 To All the Boys I've Loved Before Benzonia Public 1 Living Dead in Dallas Benzonia Public 1 Club Dead Benzonia Public 1 Ordinary Grace Benzonia Public 1 Bergdorf Blondes Benzonia Public 1 No. -
Dragon-Magic-Oef.Pdf
Curse of the Elemental Lords . .65 Deafening Roar . .80 Contents Detect Dragonblood . .65 Devour Magic . .80 Dragoneye Rune . .66 Draconic Flight . .80 Introduction. .4 Dragonshape, Lesser . .66 Draconic Flight, Greater . .80 Chapter 1: Dragonbound Heroes . .5 Dragonshape . .66 Draconic Knowledge . .80 Races of the Draconic Realm . .5 Eyes of the Oracle . .67 Draconic Toughness . .80 Draconic Class Features . .11 Ferocity of Sanguine Rage . .67 Endure Exposure . .80 Feats . .14 Firestride Exhalation . .67 Energy Immunity . .80 Feat Descriptions . .15 Form of the Desert Hunter . .68 Energy Resistance . .80 Armor of Scales . .15 Glorious Master of the Elements . .68 Enthralling Voice . .80 Black Dragon Lineage . .15 Haze of Smoldering Stone . .68 Frightful Presence . .80 Hoard Gullet . .68 Humanoid Shape . .80 Blue Dragon Lineage . .15 CONTENTS Brass Dragon Lineage . .16 Justice of the Wyrm King . .69 Instill Vulnerability . .81 TABLE OF Bronze Dragon Lineage . .16 Kiss of Draconic Defi ance . .69 Magic Insight . .81 Copper Dragon Lineage . .16 Lord of the Sky . .69 Perilous Veil . .81 Double Draconic Aura . .16 Magic of the Dragonheart . .69 Scalding Gust . .81 Draconic Armor . .16 Mark of the Enlightened Soul. .70 See the Unseen . .81 Draconic Aura . .16 Mind of the Labyrinth . .70 Terrifying Roar . .81 Draconic Heritage . .17 Passage of the Shifting Sands . .70 Voidsense . .81 Draconic Knowledge . .17 Path of Frost . .70 Voracious Dispelling . .81 Draconic Senses . .17 Primal Hunter . .71 Walk Unseen . .81 Draconic Vigor . .17 Primal Instinct . .71 Wingstorm. .81 Dragonfi re Assault . .17 Primal Senses . .72 Warlock Invocations . .81 Dragonfi re Channeling . .17 Primal Speed . .72 Draconic Soulmelds . .82 Dragonfi re Inspiration . -
Mythic Circle #37
Volume 2015 Issue 37 Article 1 7-15-2015 Mythic Circle #37 Gwenyth E. Hood Marshall University Follow this and additional works at: https://dc.swosu.edu/mcircle Part of the Children's and Young Adult Literature Commons Recommended Citation Hood, Gwenyth E. (2015) "Mythic Circle #37," The Mythic Circle: Vol. 2015 : Iss. 37 , Article 1. Available at: https://dc.swosu.edu/mcircle/vol2015/iss37/1 This Full Issue is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in The Mythic Circle by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm This full issue is available in The Mythic Circle: https://dc.swosu.edu/mcircle/vol2015/iss37/1 The Mythic Circle # 37 2015 Editorial........................................................................................................................................13 About This Publication.................................................................................................................31 About Our Contributors...............................................................................................................44 -
Ulysses" $15.00
Suzette A. Henke A Study of "Ulysses" $15.00 JOYCE'S MORACULOUS SINDBOOK A Study of Ulysses By Suzette A. Henke Though most critics have been quick to ac knowledge the innovative nature of James Joyce's stylistic experiments, few have pointed out the radical content of Ulysses or the revo lutionary view of consciousness that is implicit in the novel. Suzette Henke makes use of various Conti nental methods of literary criticism to recon struct Ulysses as a fictional life-world, and draws upon phenomenology, Geneva criticism, psychoanalytic investigation, and linguistic analysis to illumine the progress of the narra tive. Existential philosophy provides the point of departure from which she demonstrates how the principles of Heidegger and Sartre eluci date the humanistic dimensions of Joyce's work. Ulysses, she maintains, is no mere tour de force: it has meaning "from and in life" and is significant to us as moral beings. According to Professor Henke, Joyce's char acters move from a world of solipsistic fear to one of shared experience, and from psycholog ical enclosure to an existential liberation of consciousness. Joyce, she suggests, was far ahead of his contemporaries in his understand ing of social interaction and psychological de velopment. In Ulysses, he questions traditional notions of identity and reality, of conjugal ap propriation and egocentric privilege, and de lights in the capaciousness of the human imagination, implying that every individual can become an "artist of life" through myth, sympathy, and creative fantasy. Dr. Henke offers an original and innovative reading of Ulysses that challenges traditional interpretations and reveals dimensions of the text that have hitherto gone unnoticed or un explained. -
Defenders of the Forest
Defenders of the Forest CREDITS Writing: Steven Lewis and Jude Hornborg Additional Material: Ovid, Ben Scerri, Nathan Dowdell, Dawn Lewis, Robin Low, jackdays, John-Paul Temple, Alexander Bateman, Aleksander Temkin, Orbis Proszynski Development Lead: Steven Lewis Lead Editor: Jude Hornborg Editing: Wayde Zalken, Dawn Lewis, Orbis Proszynski, Ovid Cover Artwork: Jussi Alarauhio Interior Artwork: Michael Prescott, Brian Wasson, Arwen Savage, Robert Freeman Maps and Graphics: Thomas Detko, Robert Altbauer and Arwen Savage Additional Artwork: Clipart.com Proofreading: Ralph Seller, Orbis Proszynski, Pete Goodman, Aleksander Temkin, Ovid, Stuart Kerrigan Playtesting: Jean-Paul Temple, Ben Raynes, Simon Blakemore, Parker, Stuart Kerrigan, Naomi Banks, Chris Clarkson, Emma Conlin and Tim the Widgetman Layout: Jude Hornborg © Copyright Games Workshop Limited 2013. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer, Warhammer Fantasy Roleplay, the Warhammer Fan- tasy Roleplay logo, Fantasy Flight Games, the Fantasy Flight Games logo and all associated races and race insignia, marks, names, characters, illustrations, and images from the War- hammer universe are either ®, TM, and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world. All rights reserved. 1 Defenders of the Forest TABLE OF CONTENTS CHAPTER I: PLAYING WOOD ELF CHAPTER VIII: THE LAURËLORN CHARA C TERS .........................3 FOREST ..............................75 Corruption..............................8 Navigation