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Number Symbolism in Old Norse Literature
Háskóli Íslands Hugvísindasvið Medieval Icelandic Studies Number Symbolism in Old Norse Literature A Brief Study Ritgerð til MA-prófs í íslenskum miðaldafræðum Li Tang Kt.: 270988-5049 Leiðbeinandi: Torfi H. Tulinius September 2015 Acknowledgements I would like to thank firstly my supervisor, Torfi H. Tulinius for his confidence and counsels which have greatly encouraged my writing of this paper. Because of this confidence, I have been able to explore a domain almost unstudied which attracts me the most. Thanks to his counsels (such as his advice on the “Blóð-Egill” Episode in Knýtlinga saga and the reading of important references), my work has been able to find its way through the different numbers. My thanks also go to Haraldur Bernharðsson whose courses on Old Icelandic have been helpful to the translations in this paper and have become an unforgettable memory for me. I‟m indebted to Moritz as well for our interesting discussion about the translation of some paragraphs, and to Capucine and Luis for their meticulous reading. Any fault, however, is my own. Abstract It is generally agreed that some numbers such as three and nine which appear frequently in the two Eddas hold special significances in Norse mythology. Furthermore, numbers appearing in sagas not only denote factual quantity, but also stand for specific symbolic meanings. This tradition of number symbolism could be traced to Pythagorean thought and to St. Augustine‟s writings. But the result in Old Norse literature is its own system influenced both by Nordic beliefs and Christianity. This double influence complicates the intertextuality in the light of which the symbolic meanings of numbers should be interpreted. -
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien Robin Veenman BA Thesis Tilburg University 18/06/2019 Supervisor: David Janssens Second reader: Sander Bax Abstract The work of J.R.R. Tolkien appears to resemble various aspects from Norse mythology and the Norse sagas. While many have researched these resemblances, few have done so specifically on the dark side of Tolkien’s work. Since Tolkien himself was fascinated with the dark side of literature and was of the opinion that monsters served an essential role within a story, I argue that both the monsters and Tolkien’s attraction to Norse mythology and sagas are essential phenomena within his work. Table of Contents Abstract Acknowledgements 3 Introduction 4 Chapter one: Tolkien’s Fascination with Norse mythology 7 1.1 Introduction 7 1.2 Humphrey Carpenter: Tolkien’s Biographer 8 1.3 Concrete Examples From Jakobsson and Shippey 9 1.4 St. Clair: an Overview 10 1.5 Kuseela’s Theory on Gandalf 11 1.6 Chapter Overview 12 Chapter two: The monsters Compared: Midgard vs Middle-earth 14 2.1 Introduction 14 2.2 Dragons 15 2.3 Dwarves 19 2.4 Orcs 23 2.5 Wargs 28 2.6 Wights 30 2.7 Trolls 34 2.8 Chapter Conclusion 38 Chapter three: The Meaning of Monsters 41 3.1 Introduction 41 3.2 The Dark Side of Literature 42 3.3 A Horrifically Human Fascination 43 3.4 Demonstrare: the Applicability of Monsters 49 3.5 Chapter Conclusion 53 Chapter four: The 20th Century and the Northern Warrior-Ethos in Middle-earth 55 4.1 Introduction 55 4.2 An Author of His Century 57 4.3 Norse Warrior-Ethos 60 4.4 Chapter Conclusion 63 Discussion 65 Conclusion 68 Bibliography 71 2 Acknowledgements First and foremost I have to thank the person who is evidently at the start of most thesis acknowledgements -for I could not have done this without him-: my supervisor. -
A Saga of Odin, Frigg and Loki Pdf, Epub, Ebook
DARK GROWS THE SUN : A SAGA OF ODIN, FRIGG AND LOKI PDF, EPUB, EBOOK Matt Bishop | 322 pages | 03 May 2020 | Fensalir Publishing, LLC | 9780998678924 | English | none Dark Grows the Sun : A saga of Odin, Frigg and Loki PDF Book He is said to bring inspiration to poets and writers. A number of small images in silver or bronze, dating from the Viking age, have also been found in various parts of Scandinavia. They then mixed, preserved and fermented Kvasirs' blood with honey into a powerful magical mead that inspired poets, shamans and magicians. Royal Academy of Arts, London. Lerwick: Shetland Heritage Publications. She and Bor had three sons who became the Aesir Gods. Thor goes out, finds Hymir's best ox, and rips its head off. Born of nine maidens, all of whom were sisters, He is the handsome gold-toothed guardian of Bifrost, the rainbow bridge leading to Asgard, the home of the Gods, and thus the connection between body and soul. He came round to see her and entered her home without a weapon to show that he came in peace. They find themselves facing a massive castle in an open area. The reemerged fields grow without needing to be sown. Baldur was the most beautiful of the gods, and he was also gentle, fair, and wise. Sjofn is the goddess who inclines the heart to love. Freyja objects. Eventually the Gods became weary of war and began to talk of peace and hostages. There the surviving gods will meet, and the land will be fertile and green, and two humans will repopulate the world. -
Panel 4 the Creation of Midgard from Ymir the Giant
CREATING THE WORLD FROM YMIR By Mackenzie Stewart THE BEGINNING ‘In no way do we accept him as a god. He was evil, as are all his descendants; we call them frost giants. It is said that as he slept he took to sweating. Then, from under his left arm grew a male and female, while one of his legs got a son with the other. From here the clans that are called the frost giants. The old frost giant, him we call Ymir’ - Snorri Sturluson, The Prose Edda, 14-15 ‘where did Ymir live, and what did he live on?’ ‘Next what happened that as the icy rime dripped, the cow called Audhumla was formed. Four rivers of milk ran from her udders, and she nourished Ymir.’ - Snorri Sturluson, The Prose Edda, 15 ‘She licked the blocks of ice, which were salty. As she licked these stones of icy rime the first day, the hair of a man appeared in the blocks towards the evening. On the second day came the man’s head, and on the third day, the whole man. He was called Buri, and he was beautiful, big and strong. He had a son called Bor, who took as his wife the woman called Bestla. She was the daughter of Bolthorn the giant, and they had three sons. One was called Odin, another Vili and the third Ve.’ - Snorri Sturluson, The Prose Edda, 15 Ymir suckles the udder of Auðumbla as she licks Búri out of the ice painting by Nicolai Abildgaard, 1790 THE DEATH ‘The sons of Bor killed the giant Ymir’…’When he fell, so much blood gushed from his wounds that with it they drowned all the race of the frost giants except for one who escaped with his household. -
Affective Criticism, Oral Poetics, and Beowulf's Fight with the Dragon
Oral Tradition, 10/1 (1995): 54-90 Affective Criticism, Oral Poetics, and Beowulf’s Fight with the Dragon Mark C. Amodio I Affective criticism, as it has been practiced over the last few years, has come to focus upon the reader’s (or audience’s) subjective experience of a given literary work.1 Rather than examining the text qua object, affective criticism (like all subjective criticism) has abandoned the objectivism and textual reification which lay at the heart of the New Critical enterprise, striving instead to lead “one away from the ‘thing itself’ in all its solidity to the inchoate impressions of a variable and various reader” (Fish 1980:42).2 Shifting the critical focus away from the text to the reader has engendered 1 Iser, one of the leading proponents of reader-based inquiry, offers the following succinct statement of the logic underlying his and related approaches: “[a]s a literary text can only produce a response when it is read, it is virtually impossible to describe this response without also analyzing the reading process” (1978:ix). Iser’s emphasis on the reader’s role and on the constitutive and enabling functions inherent in the act of reading are shared by many other modern theorists despite their radical differences in methodologies, aims, and conclusions. See especially Culler (1982:17-83), and the collections edited by Tompkins (1980) and Suleiman and Crosman (1980). 2 The New Criticism has generally warned against inscribing an idiosyncratic, historically and culturally determined reader into a literary text because doing so would lead to subjectivism and ultimately to interpretative chaos. -
Sosyal Bilimler Enstitüsü Dergisi………………………………………
CBÜ SOSYAL BİLİMLER DERGİSİ Cilt:13, Sayı:3, Eylül 2015 Geliş Tarihi: 11.06.2015 Doi Number: 10.18026/cbusos.32235 Kabul Tarihi: 25.06.2015 RECONSTRUCTING THE HERO: REPRESENTATION OF LOYALTY IN LATE ANGLO-SAXON LITERATURE Şafak NEDİCEYUVA1 ABSTRACT Danish attacks on the British Isles in the 9th century had considerable political consequences for the seven Anglo-Saxon kingdoms reigning independently at the time. ‘The Great Heathen Army’, as the Anglo-Saxon called it, began a series of invasions in Britain and their advance was unstoppable until all Anglo-Saxon kingdoms but Wessex were conquered. Emerging as the rulers of only surviving Anglo-Saxon kingdom, Alfred and the subsequent monarchs of Wessex began a slow process of unifying the subjugated Anglo-Saxons under their banner and they desired to be acknowledged as the kings of England, rather than Wessex. By adapting traditional heroic values to contemporary political needs, literary works of this period similarly attempt to channel former tribal loyalties towards the monarch and propagandize absolute devotion to the survival and construction of ‘England’. This article discusses the ideological role literature played in late Anglo-Saxon era during the formation of England. Keywords: Anglo-Saxon, Viking, hero, heroic code, military organization. KAHRAMANIN YENİDEN KURGULANIŞI: GEÇ DÖNEM ANGLOSAKSON EDEBİYATI’NDA SADAKATİN TEMSİLİ ÖZ Dokuzuncu yüzyılda Britanya Adaları’na yapılan Viking saldırıları burada hüküm süren yedi bağımsız Anglosakson krallığı için önemli siyasi sonuçlar doğurmuştur. Anglosaksonların ‘Büyük Dinsiz Ordu’ adını verdikleri ordu Britanya’yı istila etmeye başlamış ve Wessex Krallığı dışında tüm diğer krallıklar yıkılana kadar durdurulamamıştır. Alfred ve ondan sonra tahta çıkan Wessex kralları ayakta kalan tek Anglosakson krallığının hükümdarları olarak Viking buyruğu altındaki Anglosaksonları kendi bayrakları altında bir araya getirmeyi ve Wessex değil İngiltere krallığı olarak tanınmayı arzulamışlardır. -
Campaign Setting
TM Campaign Setting Lead Designer Wolfgang Baur Chapter Design Cover Art Jeff Grubb, Brandon Hodge, Christina Stiles, and Dan Voyce Aaron Miller Additional Design Interior Art Ben Armitage, Michael Franke, Ed Greenwood,Josh Jarman, Darren Calvert, Nicole Cardiff, Richard Clark, Storn Cook, Michael Kortes, Chris Lozaga, Michael Matkin, Ben McFarland, Emile Denis, Rick Hershey, Michael Jaecks, Stephanie Law, Chad Middleton, Carlos Ovalle, Adam Roy, and Henry Wong Pat Loboyko, Malcolm McClinton, Aaron Miller, Marc Radle, Game Material Development Blanca Martinez de Rituerto, Mark Smylie, Hugo Solis, Sigfried Trent Christophe Swal, Stephen Wood, and Kieran Yanner AGE Appendix Cartography and Heraldry Josh Jarman, with additional design by Simon English, Jonathan Roberts, Sean Macdonald, Lucas Haley Emmet Byrne, Daniel Perez, Jesse Butler, and Wolfgang Baur Cover Graphic Design Editor Callie Winters Michele Carter Layout Proofreading Callie Winters Chris Harris, Ed Possing, and Joey Smith Indexer Lori Ann Curley Dedication: This book is dedicated to my parents, Werner and Renate Baur, who many years ago gave me a little blue box with a dragon on the cover. Thank you for always supporting my love of fantasy, gaming, and legends. Setting Champions Champion of Midgard: Steve Geddes Despot of the Ruby Sea: Carlos Ovalle Exarch of the Magocracy: Christopher Lozaga Druid of the Emerald Order: Shawn “Bran Ravensong” Nolan God-King of Nuria-Natal: Henry Wong Lord of Thunder Mountain: DJ Yoho Lord of Midgard: Sebastian Dietz River King of the Arbonesse: Chad Middleton Sultana of the Empire: Christina Stiles Midgard Campaign Setting is © 2012 Open Design LLC. All rights reserved. Midgard, Open Design, Kobold Press, Free City of Zobeck, and their associated logos are trademarks of Open Design LLC. -
Yggdrasil: Asgard Rulebook
All the base rules for Yggdrasil still apply when playing with this expansion except for the transe and Hel’s effect. In renouncing my divinity, My brothers’ power grew mightily. For, by the magic of the Sejdr, Trance These worlds and I are now bound. In a selfless act of sacrifice, a God can enter a trance to increase all of the other Gods’ power. This expansion adds a new action in addition to the original nine. For one action, the active God can enter or leave a trance. Simply turn the God sheet over to the other side (normal or trance). The active God cannot enter and leave a trance during the same turn. Trance As long as a God is in a trance, • he and all the Gods get a new power: the Trance Power of the God under the trance. The Trance Power can be used by any of the Gods, including the one under the trance. However • This God under a trance loses his Personal Power and • the God under a trance cannot perform an action in Asgard, i.e., the God under a trance cannot attack one of the six enemies. Personal Power Trance Power el The Viking counters that Hel removes from the H bags are not placed on the World of the Dead any more, but are permanently discarded. The Gods cannot use them again during the game. At the beginning of his turn, Odin draws 2 When they play on the Ice Fortress and Enemy cards instead of one, chooses which defeat a Giant, the Gods discard the Giant one he wants to play and puts the other one of their choice, one who is active or one odin back on or under the deck. -
From Caesar to Tacitus: Changes in Early Germanic Governance Circa 50 BC-50 AD
From Caesar to Tacitus: Changes in Early Germanic Governance circa 50 BC-50 AD Andrew T. Young College of Business and Economics West Virginia University Morgantown, WV 26506-6025 ph: 304 293 4526 em: [email protected] Latest Version: November 2014 JEL Codes: D72, N43, N93, P16, Keywords: governance institutions, constitutional exchange, antiquity, early Germanic peoples, the Roman Empire, political economy, Julius Caesar, Tacitus, roving versus stationary bandits, ancient economic history 0 From Caesar to Tacitus: Changes in Early Germanic Governance circa 50 BC-50 AD Abstract: Julius Caesar and Cornelius Tacitus provide characterizations of early Germanic (barbarian) society around, respectively, 50 BC and 50 AD. The earlier date corresponds to expansion of Rome to the Rhine and Danube. During the subsequent century Germanic governance institutions changed in a number of ways. In particular, (1) temporary military commanders elected from the nobility gave way to standing retinues under the leadership of professional commanders, (2) public assemblies met more frequently and regularly, (3) councils made up of nobility gained agenda control in the assemblies, and (4) these councils relinquished their control over the allocations of land. I account for these constitutional exchanges in light of Rome’s encroachment upon Germania. In particular, it brought new sources of wealth and also constraints on the expansion of Germans into new lands. Incentives favored a reallocation of resources away from pastoralism and towards both sedentary farming and raids across the frontier. JEL Codes: D72, N43, N93, P16, Keywords: governance institutions, constitutional exchange, antiquity, early Germanic peoples, the Roman Empire, political economy, Julius Caesar, Tacitus, roving versus stationary bandits, ancient economic history 1 1. -
Odinism Human Entities Reside
A sample entry from the Encyclopedia of Religion and Nature (London & New York: Continuum, 2005) Edited by Bron Taylor © 2005 All Rights Reserved O Odinism human entities reside. The gods travel freely between these worlds and thus can and do interact with humans. Gods Odinism refers to the modern reconstruction and revival and humans are also subject to their position within both of pre-Christian Germanic heathenism centered on the a personal and a collective Wyrd (from Old Norse urr), or pantheon of ancient northern deities in which the god “fate”; this does not predetermine every lesser action, but Odin (variously called Óinn, Woden, Wodan, etc., in the rather exerts influence upon the overall course of life. different older Germanic languages) is a principal figure. Although it is believed that the distinctive essence or soul Odinism is only one of a number of generic designations of a human being will depart for another realm after death that might be used by practitioners to describe their (various specific possibilities are described in the mytho- beliefs; the term Ásatrú (“loyalty to the gods,” a modern logical literature), the primary emphasis of the religion coinage derived from Old Norse) is in equally widespread is not other-worldly; instead it focuses upon right conduct use today. Odinism may in some instances refer to a less in the here-and-now. Virtues such as honor, courage, ritual-oriented and more philosophical variant of Germanic and hospitality are highly valued, and an awareness of heathenism than Ásatrú, or one that places a marked humankind’s place in the natural world is also cultivated. -
Drakir Dragonborn Dwarves Turned Dragon Dwarves Crafter Hill Scholar Duergar Warrior Mountain Elves Dark Drow Light High Wild Wo
Drakir Dragonborn Dwarves turned Dragon Dwarves Crafter Hill Scholar Duergar Warrior Mountain Elves Dark Drow Light High Wild Wood Goblins Gnomes Fey creatures Forest --- Rock --- Humans Nordir North Scovans East (Woods) Reikling (South) Yokanir Far North Jotunkin Goliath Jotun-Human hybrids Trolls Firbolgs Vaetir Half-Elf Demi-gods Drakir Names In ancient days, a Dwarf-King took possession Drakir still retain Dwarven given names, though of a great horde, a cursed horde. He their surnames have shifted to reflect their new transformed himself into a Dragon in order to nature, usually referencing their draconic better guard his wealth, and extended this curse appearance. to all his kin and housecarls. These poor souls became Drakir, half dragons. When the king fell, Stats his cursed descendants scattered to the corners Drakir use a modified form of the Dragonborn of the world. statblock found in the D&D5E PHB. Physical Drakir Drakir are humanoids with distinctly draconic ASI Increase your Strength by +2, physical traits, including horns, scales, all of it. and your Charisma by +1. They are broad and tall, standing around six Age Drakir mature by 12 and can feet, and their scales are brightly colored in live up to 400 years. many hues. Size Medium Speed 30 ft Personality Language Common, Draconic, Dwarven Most Drakir are descended from the Warrior Darkvision You can see normally in dim clans of the Dwarves, and they retain much of lighting up to 60ft, and that cultural outlook. Drakir are aggressive and through darkness as though domineering, but match this with a level of dim. -
The Synthesis of Anglo-Saxon and Christian Traditions in the Old English Judith
THE SYNTHESIS OF ANGLO-SAXON AND CHRISTIAN TRADITIONS IN THE OLD ENGLISH JUDITH SARAH E. EAKIN Bachelor of Arts in English Illinois State University December 2008 submitted in partial fulfillment of requirements for the degree MASTER OF ARTS IN ENGLISH at the CLEVELAND STATE UNIVERSTIY December 2013 We hereby approve this thesis for SARAH E. EAKIN Candidate for the Master of Arts in English degree for the Department of ENGLISH and the CLEVELAND STATE UNIVERSITY College of Graduate Studies by _________________________________________________________________ Thesis Chairperson, Dr. Stella Singer _____________________________________________ Department & Date _________________________________________________________________ Thesis Committee Member, Dr. James Marino _____________________________________________ Department & Date _________________________________________________________________ Thesis Committee Member, Dr. David Lardner _____________________________________________ Department & Date Student’s Date of Defense: November 26, 2013 Dedicated to Joseph Zilkowski THE SYNTHESIS OF ANGLO-SAXON AND CHRISTIAN TRADITIONS IN THE OLD ENGLISH JUDITH SARAH E. EAKIN ABSTRACT The Anglo-Saxons were a people who took great pride in their heritage and culture. However, they faced various challenges in preserving the pagan traditions of their Nordic ancestors while being heavily influenced by Christianity. Many Anglo- Saxon texts demonstrate these cultural challenges, but the Book of Judith, found in the Nowell-Codex, attempts to unify the two