Outline of Corporate Strategy Meeting by SQUARE ENIX HOLDINGS Held on April 22, 2009

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Outline of Corporate Strategy Meeting by SQUARE ENIX HOLDINGS Held on April 22, 2009 Outline of Corporate Strategy Meeting by SQUARE ENIX HOLDINGS held on April 22, 2009 Please let me now begin our corporate strategy meeting regarding the integration of Eidos plc (“Eidos”). Corporate Strategy Meeting (Eidos Integration) April 22, 2009 1 SQUARE ENIX HOLDINGS CO., LTD. Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, “SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward-looking statements about the future performance of SQUARE ENIX GROUP. These statements are based on management's assumptions and beliefs in light of information available to it at the time these material were drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statements made in this document will remain accurate or operative at a later time. A number of factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but not limited to: 1. changes in economic conditions affecting our operations; 2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; 3. SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences; 4. SQUARE ENIX GROUP’s ability to expand international success with a focus on our businesses; and 5. regulatory developments and changes and our ability to respond and adapt to those changes. The forward-looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward-looking statements, including forecasts or projections, whether as a result of new information, subsequent events or otherwise. The financial information presented in this document is prepared according to generally accepted accounting principles in Japan. 2 SQUARE ENIX HOLDINGS CO., LTD. Profile of Eidos My name is Yoichi Wada, president of Square Enix Holdings Co., Ltd. Company Name Eidos plc ("SQUARE ENIX HOLDINGS"). Incorporation November 1995 Formal procedures for the acquisition of Eidos were completed this (Eidos Interactive was incorporated in 1990) Location of Headquarters United Kingdom (Wimbledon) evening Japan time, and Eidos has now become a wholly owned Development and publishing of interactive Principal Business entertainment subsidiary of SQUARE ENIX HOLDINGS. With this acquisition, a Fiscal Year-end June 30 (to be changed to March 31) framework has been created for the entire SQUARE ENIX GROUP for Tomb Raider, Hitman, Kane & Lynch, Major IPs Deus Ex, etc. the immediate future. Crystal Dynamics (U.S.), Key Studios IO Interactive (Denmark), Eidos Montreal (Canada), etc. Eidos is a company based in Wimbledon in the United Kingdom. Its 3 SQUARE ENIX HOLDINGS CO., LTD. business is the development and sale of interactive entertainment. Because Eidos was acquired by SCi Entertainment ("SCi") a few years ago, the registered year of establishment of Eidos is 1995, the year when SCi was established. However, Eidos itself was actually established in 1990. The end of its fiscal year is June 30. Eidos sells a number of original IP software, including TOMB RAIDER, HITMAN, KANE & LYNCH, and DEUS EX. It also has development bases worldwide, including three major development studios: Crystal Dynamics in San Francisco, which develops TOMB RAIDER, IO Interactive in Denmark, which makes HITMAN and KANE & LYNCH, and Eidos Montreal in Canada, which began operating two years ago. 1/9 The plans, forecasts, strategies and ideas described in this material are descriptions of forecasts of future results. These descriptions rely on information available as of the date of production of this material and are based on assumptions and judgment made by the Company’s management. Readers are advised not to rely solely on these forecasts. Readers should also not assume that these forecasts are accurate or valid information, even after the date of public release. There are many factors that may cause actual results to vary considerably from the forecasts, and in some cases actual results may be inferior to forecasts. The information on the future forecasts described in this material is current as of April 22, 2009. The Company is not obliged to update or correct forecasts concerning the Company’s future results, including forecasts or outlook, if new information becomes available and/or events occur after April 22, 2009. Outline of Corporate Strategy Meeting by SQUARE ENIX HOLDINGS held on April 22, 2009 22, April on held HOLDINGS ENIX SQUARE by Meeting Strategy Corporate of Outline new information becomes available and/or events occur after April 22, 2009. 22,2009. after April occur available events becomes and/or information new to results actual that cause may factors many not are advised Readers the Company’s management. by made judgment The information on the future forecasts described in this material is current as of April 22, 2009. The Company is is obliged not The Company 2009. of as 22, April this current material is in described forecasts the future on The information These de results. of future forecasts of material this aredescriptions in described ideas and strategies forecasts, The plans, (Million £) Headcounts Average -150 -100 100 150 200 GBP 0.0 1.0 2.0 3.0 4.0 5.0 6.0 -50 50 0 Total Valueof Price Offer Effective Date Transaction Method Number of of Shares Number Outstanding Shares Ownership Post-acquisition Financing Outstanding 2005年4月 Summary Transaction of the Summary 2005年5月 Eidos Historical Stock Price 2005年6月 2005 Eidos Financial Highlights 2005年7月 Pre-tax Profit Net Revenue 2005年8月 06 179 2005年9月 FY2006 FY2007 FY2008 年 2005年10月 900 867 1,080 2005年11月 6 2005年12月 月期 2006年1月 2006年2月 8 2006年3月 2006年4月 2006年5月 2006 2006年6月 2006年7月 2006年8月 2006年9月 2006年10月 2006年11月 年 月 07 2006 12 129 2007年1月 年 32 pence per share 22, 2009 April of Scheme Arrangement 100% Cash Internal million Approx. £84.3 263,586,730 2007年2月 2007年3月 6 2007年4月 5 4 6 月期 2007年5月 -30 2007 2007年6月 2007年7月 vary considerably from the forecasts, and in some cases actual results may results cases actual be inf may in some and the from forecasts, considerably vary 2007年8月 2007年9月 2007年10月 2007年11月 2007年12月 2008年1月 2008年2月 年 月 Exchange rate used for conversion: £1 = JPY144 2008 3 08 2008年4月 119 2008年5月 2008 年 2008年6月 2008年7月 6 SQUARE ENIX HOLDINGS CO.,SQUARE LTD. ENIX HOLDINGS CO.,SQUARE LTD. ENIX HOLDINGS CO.,SQUARE LTD. (JPY 12.1 (JPY billion) 2008年8月 月期 -136 2008年9月 -88 2008年10月 2008年11月 2008年12月 JPY GBP 2009年2009 1月 2009年2月 Equivalent JPY restructuring charges restructuring One-time Source: Bloomberg 2009年3月 ( 2009年4月 Most Recent 32p 0 200 400 600 800 1,000 1,200 834 to rely solely on these forecasts. Readers should a not also Readers on these solely forecasts. to rely ) 12.1 billion in Japanese yen. yen. in Japanese billion 12.1 price was 32penceper share, making Theselling time. Japan evening this effective became The acquisition method. of arrangement the scheme using Eidos sharesin purchased We plunge. stock global the during favor lost stock the as levels low very to fell recently and performance, in adownturn reflecting 2007, of end the at plunge to began price stock The yen. inJapanese them shows scale and theright-hand poundssterling, pricesin scale shows The left-hand in Eidos’ This slideshowschanges joiningfrom the SQUAREENIXGROUP. gained scale of theadvantage utilizes company the soonif profitability to return to able be will Eidos that believe I situation, the Considering very a at retailers to titles those sell forcedto been ithas But sometimes aswell. titles companies’ other selling been has it alone, titles own its with a publisher as its role maintain cannot Eidos Since function. publishing the sustain to enough large isnot its scale though even marketing, sales and of terms in much too attempted has it publisher, as a role its maintain order in that Isuspect but games, ofgood lot a making has been Eidos account. production content ofthe write-offs call Enix Square at we what or costs, assets, restructuring intangible of impairment the were charges one-time the of components The main about 200 jobs. cut recently Eidos steadily. progressing is streamlining Meanwhile, restructuring. large-scale for charges one-time loss reach pre-tax the fiscal year, year the fiscal 2007.In ended June year the fiscal in pounds loss of30 million a pre-tax recorded company The 2006. June ended year fiscal the since declining been have Sales years. the past few over downturn a financial major Eidos hasexperienced scriptions rely on information available as of the date of production of this material and are based on assumptions and and assumptions on and arebased material this of production of date the of as available on information rely scriptions erior to forecasts. erior toforecasts. to update or correct forecasts concerning the Company’s future results, including forecasts or outlook, if if oroutlook, forecasts results, including future the Company’s concerning forecasts orcorrect to update ssume that these forecasts are accurate or valid informatio orvalid areaccurate these forecasts that ssume low price to keep its sales afloat. afloat. sales keepits to low price stock prices since April 2005. 2005. April prices since stock ed 136 million pounds, including including pounds, 136 million ed ended June 2008, the latest full full latest the 2008, June ended a total purchase price of around n, even after the date of public release. There are release. public dateof after the even n, 2/9 2/9 Outline of Corporate Strategy Meeting by SQUARE ENIX HOLDINGS held on April 22, 2009 Square Enix Group Let me explain the structure of the SQUARE ENIX GROUP.
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