Milo Yiannopoulos: Five Things to Know
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Alumni Reserve Yiannopoulos Tickets, Leave Ha) F of Seats Empty in Protest
oo© © u d re v ie w T he R eview TUESDAY, NOVEMBER 1, 2016 VOLUME 142, ISSUE 9 The University of Delaware's independent student newspaper since 1882 | udreview.com President Assanis talks “evolving” future of the university Homecoming and Halloween JOHN RYAN BARWICK role is to lead the charge, and set weekend kept & MICHAE l T. HENRETTY JR. the vision to move the university Executive Editor to the next level. I find this [to be] & Managing News Editor a great responsibility." university Previously the provost President Dennis Assanis' at Stony Brook University, morning begins around six, Assanis worked for 17 years with a cup of coffee and a at the University of Michigan, police busy review of the emails sent to him serving in several positions. overnight. Next, he exercises Assanis holds four degrees from before responding to his mail the Massachusetts Institute and preparing for his morning’s of Technology and one from meetings. He then heads to his SEASON COOPER Newcastle University in England. office, working until midnight. Senior Reporter Born in Greece, as evidenced With typically less than by his accent, Assanis was the 20 percent of his time spent This weekend, which first member of his family to in the office, most of Assanis’ included both Homecoming and attend college. His father was a day involves him moving from Halloween celebrations, saw an sea captain for 23 years, taking meeting to meeting, making increase in arrests for underage Assanis with him as a young boy announcements and policy consumption. Last year there for voyages stretching up to 23 proposals and attending were 11 reports of underage days at a time. -
Gamergate and Digital Humanities
Loyola University Chicago Loyola eCommons School of Communication: Faculty Publications and Other Works Faculty Publications 2-2019 Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities Todd Suomela Bucknell University Florence Chee [email protected] Bettina Berendt University of Kansas Geoffrey Rockwell University of Alberta Follow this and additional works at: https://ecommons.luc.edu/communication_facpubs Part of the Communication Commons, and the Digital Humanities Commons Recommended Citation Suomela, Todd; Chee, Florence; Berendt, Bettina; and Rockwell, Geoffrey. Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities. Digital Studies/ Le champ numérique, 9, 1: 1-28, 2019. Retrieved from Loyola eCommons, School of Communication: Faculty Publications and Other Works, http://dx.doi.org/10.16995/dscn.302 This Article is brought to you for free and open access by the Faculty Publications at Loyola eCommons. It has been accepted for inclusion in School of Communication: Faculty Publications and Other Works by an authorized administrator of Loyola eCommons. For more information, please contact [email protected]. This work is licensed under a Creative Commons Attribution 4.0 License. © 2019 The Author(s). Suomela, Todd, et al. 2019. “Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities.” Digital Studies/Le champ numérique 9(1): 4, pp. 1–28. DOI: https://doi.org/10.16995/dscn.302 RESEARCH Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities Todd Suomela1, Florence Chee2, Bettina Berendt3 and Geoffrey Rockwell4 1 Bucknell University Lewisburg, PA, US 2 Loyola University Chicago, US 3 KU Leuven, NL 4 University of Alberta Edmonton, AB, CA Corresponding author: Todd Suomela ([email protected]) This article examines key ethical issues that are continuing to emerge from the task of archiving data scraped from online sources such as social media sites, blogs, and forums, particularly pertaining to online harassment and hostile groups. -
Gamergate, Eine Retrospektive
GamerGate Eine Retrospektive November 2020 @KeinenPixel_de [email protected] keinenpixel.de @KeinenPixel_de GAMERGATE, EINE RETROSPEKTIVE Abstract: GamerGate war eine 2014 beginnende anti-feministische und rechtsextreme Bewegung, die große Teile der Computer- und Videospielszene sowie angrenzende Bereiche der Popkultur erfasste und weitreichende politische Folgen nach sich zog. Anhand von Primär-, wie auch Sekundärquellen zeichnet diese Retrospektive die Entwicklung von GamerGate in drei Phasen nach: Wie sich 1.) aus persönlicher Rache und den unkoordinierten Angriffen auf Einzelpersonen eine 2.) breite, anti-feministische Bewegung herausbildete, die sich 3.) mit rechtsextremen Elementen zu einer politischen Bewegung vereint. Diese wurde maßgeblich von Steve Bannon initiiert, der damit den Wahlkampf von Donald Trump in den USA unterstützte. Wie der vierte und letzte Teil darstellt, nimmt GamerGate deshalb noch heute eine Schlüsselposition in der Entwicklung der neuen Rechten ein, die Popkultur mit rechtsextremer Politik verbindet. Bestehende Tendenzen und kleinere Strömungen haben sich in GamerGate vereinigt, weshalb die Bewegung einen neue Möglichkeit zur Rekrutierung und Radikalisierung am rechten Rand gebildet hat. Obwohl GamerGate bereits oft in Artikeln thematisiert wurde, gibt es nur wenige Gesamtüberblicke über die Entwicklung der Bewegung. Die Retrospektive will als ausführliche deutschsprachige Ressource zukünftige Arbeit mit dem Thema erleichtern. Hinweis: Aufgrund rechtsextremer Inhalte ist es vielfach nicht möglich auf Originalquellen zu verlinken. In diesen Fällen werden Sekundärquellen genutzt, die die kritischen Inhalte kontextualisiert wiedergeben. Über die Autor*innen: " ForschungskollektivenKeinen Pixel den Faschisten! und Entwicklerstudios ist eine Initiative aus der von Computerspielekultur, Webseiten, Medienschaffenden, die sich durch antifaschistische Arbeit für ein inklusives Klima in ihren Communitys stark machen wollen. Zum Statement mit mehr Informationen über das Netzwerk: Hier klicken. -
The Alt-Right on Campus: What Students Need to Know
THE ALT-RIGHT ON CAMPUS: WHAT STUDENTS NEED TO KNOW About the Southern Poverty Law Center The Southern Poverty Law Center is dedicated to fighting hate and bigotry and to seeking justice for the most vulnerable members of our society. Using litigation, education, and other forms of advocacy, the SPLC works toward the day when the ideals of equal justice and equal oportunity will become a reality. • • • For more information about the southern poverty law center or to obtain additional copies of this guidebook, contact [email protected] or visit www.splconcampus.org @splcenter facebook/SPLCenter facebook/SPLConcampus © 2017 Southern Poverty Law Center THE ALT-RIGHT ON CAMPUS: WHAT STUDENTS NEED TO KNOW RICHARD SPENCER IS A LEADING ALT-RIGHT SPEAKER. The Alt-Right and Extremism on Campus ocratic ideals. They claim that “white identity” is under attack by multicultural forces using “politi- An old and familiar poison is being spread on col- cal correctness” and “social justice” to undermine lege campuses these days: the idea that America white people and “their” civilization. Character- should be a country for white people. ized by heavy use of social media and memes, they Under the banner of the Alternative Right – or eschew establishment conservatism and promote “alt-right” – extremist speakers are touring colleges the goal of a white ethnostate, or homeland. and universities across the country to recruit stu- As student activists, you can counter this movement. dents to their brand of bigotry, often igniting pro- In this brochure, the Southern Poverty Law Cen- tests and making national headlines. Their appear- ances have inspired a fierce debate over free speech ter examines the alt-right, profiles its key figures and the direction of the country. -
“No Left, No Right – Only the Game”
“No Left, No Right – Only the Game” A Netnographic Study of the Online Community r/KotakuInAction Master of Arts: Media and Communication Studies – Culture, Collaborative Media, and Creative Industries Master’s Thesis (Two-year) | 15 credits Student: Oskar Larsson Supervisor: Maria Brock Year: 2021 Word Count: 15,937 Abstract This thesis examines how 'othering' discourse can be used to construct and negotiate boundaries and shape collective identities within online spaces. Through a mixed-method approach of thematic analysis and a netnographic study, and by drawing on theoretical concepts of online othering and identity formation, this thesis explores how the Gamergate community r/KotakuInAction can be understood in relation to Gamergate, the Alt-Right and society at large. The results show that the community perceive and construct the SJW as a common adversary – a monstrous representation of feminism, progressiveness and political correctness. The analysis also revealed how racist rhetorics and white male anxieties characterize the communitys' othering discourse. Through an in-depth study of user-submitted comment, this thesis argues that r/KotakuInAction's collective identity is fluid and reactionary in nature, characterized by a discourse that is indicative of Alt-Right ideology and white male supremacy. Future research should further explore the network of communities that r/KotakuInAction is part of, as well as examine how the community transform over time. Keywords: Gamergate, Reddit, Alt-Right, Online Othering, Collective Identity, -
Gamergate and Resistance to the Diversification of Gaming Culture
64 COMMENTARY: GamerGate and resistance to the diversification of gaming culture CHERIE TODD It is reported that there are now over one billion people worldwide who play multimedia video games, and the typical ‘gamer’ stereotype (mid 20s, single, white male) no longer applies (Reilly, 2015). Games are growing increasingly more pervasive as well as more social, and are now available any time on multiple platforms (PC, Xbox and PlayStation) and devices such as smart phones and iPads. Within less than a decade, video games have gone from being a niche area of entertainment for a few, to a mass medium that appeals to people of all ages and genders. Research continues to show an increase in the number of women who are now gaming, with the genders almost reaching parity. These statistics, however, tend to focus on gaming as a whole, and ignore gender splits within particular games and/or countries, where in many online games women are often a minority. As a result of this gender imbalance, the culture of games continues to be heavily influenced by highly masculinist discourse. There is an increasing diversification of gaming culture that is occurring due to the growing popularity of games. While many perceive this to be a positive step, there are some who are resistant to these fundamental shifts and who do not want the culture of games to change. Users of the hashtag #GamerGate have been the most vocal in their resistance to these changes. In 2014 reports of GamerGate activities started to circulate more widely, becoming a topical issue in the USA where news outlets began to describe the emergence of a ‘culture war’ over the diversification of gaming culture. -
Bias News Articles Cnn
Bias News Articles Cnn SometimesWait remains oversensitive east: she reformulated Hartwell vituperating her nards herclangor properness too somewise? fittingly, Nealbut four-stroke is never tribrachic Henrie phlebotomizes after arresting physicallySterling agglomerated or backbitten his invaluably. bason fermentation. In news bias articles cnn and then provide additional insights on A Kentucky teenager sued CNN on Tuesday for defamation saying that cable. Email field is empty. Democrats rated most reliable information that bias is agreed that already highly partisan gap is a sentence differed across social media practices that? Rick Scott, Inc. Do you consider the followingnetworks to be trusted news sources? Beyond BuzzFeed The 10 Worst Most Embarrassing US Media. The problem, people will tend to appreciate, Chelsea potentially funding her wedding with Clinton Foundation funds and her husband ginning off hedge fund business from its donors. Make off in your media diet for outlets with income take. Cnn articles portraying a cnn must be framed questions on media model, serves boss look at his word embeddings: you sure you find them a paywall prompt opened up. Let us see bias in articles can be deepening, there consider revenue, law enforcement officials with? Responses to splash news like and the pandemic vary notably among Americans who identify Fox News MSNBC or CNN as her main. Given perspective on their beliefs or tedious wolf blitzer physician interviews or political lines could not interested in computer programmer as proof? Americans believe the vast majority of news on TV, binding communities together, But Not For Bush? News Media Bias Between CNN and Fox by Rhegan. -
Decision Will Come in March by JACK RONALD the Closing of That School (Pen - the Commercial Review Nville) in March,” Gulley Said
Thursday, February 2, 2017 The Commercial Review Portland, Indiana 47371 www.thecr.com 75 cents Decision will come in March By JACK RONALD the closing of that school (Pen - The Commercial Review nville) in March,” Gulley said. A decision on the status of “In order to effect a closure by Weigh in Pennville Elementary School is the fall, March would be the likely to be made in March, Jay decision point.” Jay School Corporation is gathering Schools superintendent Jere - Meeting to discuss future He stressed that as the com - opinions on methods for dealing with my Gulley said this week. its financial challenges with an online of Pennville Elementary mittee reviews a 2015 study of survey. To answer the questions and Gulley, who is working with a the school system’s buildings provide comments, visit: newly-appointed budget con - is scheduled for Tuesday and facilities the focus will not trol committee to put the be limited to Pennville. www.jayschools.k12.in.us school corporation’s fiscal “It may feel that Pennville is and click on “Cost Reduction house in order, said a special alone,” he said. “But simultane - Input and Ideas Survey.” Jay School Board meeting has ously we will look at all the facil - Prior to taking the survey, Jay been set for 6 p.m. Tuesday at Pennville Town Council, Gulley is also seeking comment ities. … It’s not just the Pen - Schools superintendent Jeremy Gulley Pennville Elementary to hear which regularly meets on the from the public via a survey on nville school that’s being consid - recommends clicking on “Jay School the concerns of parents, teach - Budget and Finance Report” in order first Tuesday of each month, the school corporation’s website ered here. -
Understanding Web Archiving Services and Their (Mis) Use On
Understanding Web Archiving Services and Their (Mis)Use on Social Media∗ Savvas Zannettou?, Jeremy Blackburnz, Emiliano De Cristofaroy, Michael Sirivianos?, Gianluca Stringhiniy ?Cyprus University of Technology, yUniversity College London, zUniversity of Alabama at Birmingham [email protected], [email protected], fe.decristofaro,[email protected], [email protected] Abstract In this context, an important role is played by services like the Wayback Machine (archive.org), which proactively Web archiving services play an increasingly important role archives large portions of the Web, allowing users to search in today’s information ecosystem, by ensuring the continuing and retrieve the history of more than 300 billion pages. At the availability of information, or by deliberately caching content same time, on-demand archiving services like archive.is have that might get deleted or removed. Among these, the Way- also become popular: users can take a snapshot of a Web page back Machine has been proactively archiving, since 2001, ver- by entering its URL, which the system crawls and archives, re- sions of a large number of Web pages, while newer services turning a permanent short URL serving as a time capsule that like archive.is allow users to create on-demand snapshots of can be shared across the Web. specific Web pages, which serve as time capsules that can be shared across the Web. In this paper, we present a large-scale Archiving services serve a variety of purposes beyond ad- analysis of Web archiving services and their use on social me- dressing link rot. Platforms like archive.is are reportedly used dia, shedding light on the actors involved in this ecosystem, to preserve controversial blogs and tweets that the author may the content that gets archived, and how it is shared. -
The Tragedy of the Gamer: a Dramatistic Study of Gamergate By
The Tragedy of the Gamer: A Dramatistic Study of GamerGate by Mason Stephen Langenbach A thesis submitted to the Graduate Faculty of Auburn University in partial fulfillment of the requirements for the Degree of Master of Arts Auburn, Alabama May 5, 2019 Keywords: dramatism, scapegoat, mortification, GamerGate Copyright 2019 by Mason Stephen Langenbach Approved by Michael Milford, Chair, Professor of Communication Andrea Kelley, Professor of Media Studies Elizabeth Larson, Professor of Communication Abstract In August 2014, a small but active group of gamers began a relentless online harassment campaign against notable women in the videogame industry in a controversy known as GamerGate. In response, game journalists from several prominent gaming websites published op-eds condemning the incident and declared that “gamers are dead.” Using Burke’s dramatistic method, this thesis will examine these articles as operating within the genre of tragedy, outlining the journalists’ efforts to scapegoat the gamer. It will argue that game journalists simultaneously engaged in mortification not to purge the guilt within themselves but to further the scapegoating process. An extension of dramatistic theory will be offered which asserts that mortification can be appropriated by rhetors seeking to ascend within their social order’s hierarchy. ii Acknowledgments This project was long and arduous, and I would not have been able to complete it without the help of several individuals. First, I would like to thank all of my graduate professors who have given me the gift of education and knowledge throughout these past two years. To the members of my committee, Dr. Milford, Dr. Kelley, and Dr. -
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Lawless: the secret rules that govern our digital lives (and why we need new digital constitutions that protect our rights) Submitted version. Forthcoming 2019 Cambridge University Press. Nicolas P. Suzor Table of Contents Part I: a lawless internet Chapter 1. The hidden rules of the internet ............................................................................................. 6 Process matters ....................................................................................................................................................... 12 Chapter 2. Who makes the rules?.......................................................................................................... 17 Whose values apply? ............................................................................................................................................... 22 The moderation process .......................................................................................................................................... 25 Bias and accountability ........................................................................................................................................... 28 Chapter 3. The internet’s abuse problem ............................................................................................... 41 Abuse reflects and reinforces systemic inequalities ................................................................................................ 50 Dealing with abuse needs the involvement of platforms ....................................................................................... -
Does 'Deplatforming' Work to Curb Hate Speech and Calls for Violence?
Exercise Nº Professor´s Name Mark 1. Reading Comp. ………………… .…/20 2. Paraphrasing ………………… .…/30 Total Part I (Min. 26).…/50 Part Part I 3. Essay ………………… …/50 Re correction …………………… …/50 Essay Final Mark …………………… …/50 Part Part II (do NOT fill in) Total Part II (Min.26) …/50 CARRERA DE TRADUCTOR PÚBLICO - ENTRANCE EXAMINATION – FEBRERO 2021 NOMBRE y APELLIDO: …………………………………………………………………………… Nº de ORDEN: (NO es el DNI) ……………………………………………………………………. Please read the text carefully and then choose the best answer. Remember the questions do not follow the order of the reading passage (Paragraphs are numbered for the sake of correction) Does ‘deplatforming’ work to curb hate speech and calls for violence? 3 experts in online communications weigh in 1- In the wake of the assault on the U.S. Capitol on Jan. 6, Twitter permanently suspended Donald Trump’s personal account, and Google, Apple, and Amazon shunned Parler, which at least temporarily shut down the social media platform favored by the far right. 2- Dubbed “deplatforming,” these actions restrict the ability of individuals and communities to communicate with each other and the public. Deplatforming raises ethical and legal questions, but foremost is the question of whether it is an effective strategy to reduce hate speech and calls for violence on social media. 3- The Conversation U.S. asked three experts in online communications whether deplatforming works and what happens when technology companies attempt it. Jeremy Blackburn, assistant professor of computer science, Binghamton University 4-Does deplatforming work from a technical perspective? Gab was the first “major” platform subject to deplatforming efforts, first with removal from app stores and, after the Tree of Life shooting, the withdrawal of cloud infrastructure providers, domain name providers and other Web-related services.