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Color Management
Color Management hotoshop 5.0 was justifiably praised as a ground- breaking upgrade when it was released in the summer of 1998, although the changes made to the color P management setup were less well received in some quarters. This was because the revised system was perceived to be complex and unnecessary. Bruce Fraser once said of the Photoshop 5.0 color management system ‘it’s push-button simple, as long as you know which of the 60 or so buttons to push!’ Attitudes have changed since then (as has the interface) and it is fair to say that most people working today in the pre-press industry are now using ICC color profile managed workflows. The aim of this chapter is to introduce the basic concepts of color management before looking at the color management interface in Photoshop and the various color management settings. 1 Color management Adobe Photoshop CS6 for Photographers: www.photoshopforphotographers.com The need for color management An advertising agency art buyer was once invited to address a meeting of photographers. The chair, Mike Laye, suggested we could ask him anything we wanted, except ‘Would you like to see my book?’ And if he had already seen your book, we couldn’t ask him why he hadn’t called it back in again. And if he had called it in again we were not allowed to ask why we didn’t get the job. And finally, if we did get the job we were absolutely forbidden to ask why the color in the printed ad looked nothing like the original photograph! That in a nutshell is a problem which has bugged many of us throughout our working lives, and it is one which will be familiar to anyone who has ever experienced the difficulty of matching colors on a computer display with the original or a printed output. -
Oral History Interview with Massimo Vignelli, 2011 June 6-7
Oral history interview with Massimo Vignelli, 2011 June 6-7 Funding for this interview was provided by the Nanette L. Laitman Documentation Project for Craft and Decorative Arts in America. Contact Information Reference Department Archives of American Art Smithsonian Institution Washington. D.C. 20560 www.aaa.si.edu/askus Transcript Preface The following oral history transcript is the result of a tape-recorded interview with Massimo Vignelli on 2011 June 6-7. The interview took place at Vignelli's home and office in New York, NY, and was conducted by Mija Riedel for the Archives of American Art, Smithsonian Institution. This interview is part of the Nanette L. Laitman Documentation Project for Craft and Decorative Arts in America. Mija Riedel has reviewed the transcript and have made corrections and emendations. This transcript has been lightly edited for readability by the Archives of American Art. The reader should bear in mind that they are reading a transcript of spoken, rather than written, prose. Interview MIJA RIEDEL: This is Mija Riedel with Massimo Vignelli in his New York City office on June 6, 2011, for the Smithsonian Archives of American Art. This is card number one. Good morning. Let's start with some of the early biographical information. We'll take care of that and move along. MASSIMO VIGNELLI: Okay. MIJA RIEDEL: You were born in Milan, in Italy, in 1931? MASSIMO VIGNELLI: Nineteen thirty-one, a long time ago. MIJA RIEDEL: Okay. What was the date? MASSIMO VIGNELLI: Actually, 80 years ago, January 10th. I'm a Capricorn. MIJA RIEDEL: January 10th. -
Cielab Color Space
Gernot Hoffmann CIELab Color Space Contents . Introduction 2 2. Formulas 4 3. Primaries and Matrices 0 4. Gamut Restrictions and Tests 5. Inverse Gamma Correction 2 6. CIE L*=50 3 7. NTSC L*=50 4 8. sRGB L*=/0/.../90/99 5 9. AdobeRGB L*=0/.../90 26 0. ProPhotoRGB L*=0/.../90 35 . 3D Views 44 2. Linear and Standard Nonlinear CIELab 47 3. Human Gamut in CIELab 48 4. Low Chromaticity 49 5. sRGB L*=50 with RGB Numbers 50 6. PostScript Kernels 5 7. Mapping CIELab to xyY 56 8. Number of Different Colors 59 9. HLS-Hue for sRGB in CIELab 60 20. References 62 1.1 Introduction CIE XYZ is an absolute color space (not device dependent). Each visible color has non-negative coordinates X,Y,Z. CIE xyY, the horseshoe diagram as shown below, is a perspective projection of XYZ coordinates onto a plane xy. The luminance is missing. CIELab is a nonlinear transformation of XYZ into coordinates L*,a*,b*. The gamut for any RGB color system is a triangle in the CIE xyY chromaticity diagram, here shown for the CIE primaries, the NTSC primaries, the Rec.709 primaries (which are also valid for sRGB and therefore for many PC monitors) and the non-physical working space ProPhotoRGB. The white points are individually defined for the color spaces. The CIELab color space was intended for equal perceptual differences for equal chan- ges in the coordinates L*,a* and b*. Color differences deltaE are defined as Euclidian distances in CIELab. This document shows color charts in CIELab for several RGB color spaces. -
Lesson05 Colorimetry.Pdf
VIDEO SIGNALS Colorimetry WHAT IS COLOR? Electromagnetic Wave Spectral Power Distribution Illuminant D65 (nm) Reflectance Spectrum Spectral Power Distribution Neon Lamp WHAT IS COLOR? Spectral Power Distribution Illuminant F1 Spectral Power Distribution Under D65 Reflectance Spectrum Spectral Power Distribution Under F1 WHAT IS COLOR? Observer Stimulus WHAT IS COLOR? M L Spectral Ganglion Horizontal Sensibility of the Bipolar Rod S L, M and S Cone Cones Light Light Amacrine Retina Optic Nerve Color Vision Rods Cones Cones and Rods5 THE ELECTROMAGNETIC SPECTRUM Incident light prism SPECTRAL EXAMPLES The light emitte d from a Laser isstitltrictly monochromatic and its spectrum is made from a single line where all the energy is concentrated. Laser He - Ne SPECTRAL EXAMPLES The light emitted from the 3 Blue different phosphors of a traditional color CthdCathode Ray Tube (CRT) green red SPECTRAL EXAMPLES The light emitted from a gas vapour lamp is a set of diffent spectral lines. Their value is linked to the allowed energy steps performed by the excited gas electrons. SPECTRAL EXAMPLES Many objects, when heated, emit light with a spectral distribution close to the “Black body” radiation. It follows the Planck law and its shape depends only on the absolute object temperature. Examples: - the stars, -the sun. - incandenscent lamps THE “BLACK BODY” LAW Planck's law states that: where: I(ν,T) dν is the amount of energy per unit surface area per unit time per unit solid angle emitted in the frequency range between ν and ν + dν by a black body at temperature T; h is the Planck constant; c is the speed of light in a vacuum; k is the Boltzmann constant; ν is frequency of electromagnetic radiation; T is the temperature in Kelvin. -
Image Processing
IMAGE PROCESSING ROBOTICS CLUB SUMMER CAMP’12 WHAT IS IMAGE PROCESSING? IMAGE PROCESSING = IMAGE + PROCESSING WHAT IS IMAGE? IMAGE = Made up of PIXELS Each Pixels is like an array of Numbers. Numbers determine colour of Pixel. TYPES OF IMAGES 1. BINARY IMAGE 2. GREYSCALE IMAGE 3. COLOURED IMAGE BINARY IMAGE Each Pixel has either 1 (White) or 0 (Black) Depth =1 (bit) Number of Channels = 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 0 0 0 0 1 1 1 1 1 0 0 0 0 1 1 1 1 1 0 0 0 0 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 GRAYSCALE Each Pixel has a value from 0 to 255. 0 : black and 1 : White Between 0 and 255 are shades of b&w. Depth=8 (bits) Number of Channels =1 GRAYSCALE IMAGE RGB IMAGE Each Pixel stores 3 values :- R : 0- 255 G: 0 -255 B : 0-255 Depth=8 (bits) Number of Channels = 3 RGB IMAGE HSV IMAGE Each pixel stores 3 values :- H ( hue ) : 0 -180 S (saturation) : 0-255 V (value) : 0-255 Depth = 8 (bits) Number of Channels = 3 Note : Hue in general is from 0-360 , but as hue is 8 bits in OpenCV , it is shrinked to 180 STARTING WITH OPENCV OpenCV is a library for C language developed for Image Processing To embed opencv library in Dev C complier , follow instructions in :- http://opencv.willowgarage.com/wiki/DevCpp HEADER FILES IN C After embedding openCV library in Dev C include following header files:- #include "cv.h" #include "highgui.h" IMAGE POINTER An image is stored as a structure IplImage with following elements :- int height Width int width int nChannels int depth Height char *imageData int widthStep …. -
Dalmatian's Definitions
T H E B L A C K & W H I T E P A P E R S D A L M A T I A N ’ S D E F I N I T I O N S 8 BIT A bit is the possible number of colors or tones assigned to each pixel. In 8 bit files, 1 of 256 tones is assigned to each pixel. 8-bit Jpeg is the default setting for most cameras; whenever possible set the camera to RAW capture for the best image capture possible. 16 BIT A bit is the possible number of colors or tones assigned to each pixel. In 16 bit files, 1 of 65,536 tones are assigned to each pixel. 16 bit files have the greatest range of tonalities and a more realistic interpretation of continuous tone. Note the increase in tonalities from 8 bit to 16 bit. If your aim is the quality of the image, then 16 bit is a must. ADOBE 1998 COLOR SPACE Adobe ‘98 is the preferred RGB color space that places the captured and therefore printable colors within larger parameters, rendering approximately 50% the visible color space of the human eye. Whenever possible, change the camera’s default sRGB setting to Adobe 1998 in order to increase available color capture. Whenever possible change this setting to Adobe 1998 in order to increase available color capture. When an image is captured in sRGB, it is best to leave the color space unchanged so color rendering is unaffected. ARCHIVAL Archival materials are those with a neutral pH balance that will not degrade over time and are resistant to UV fading. -
Specification of Srgb
How to interpret the sRGB color space (specified in IEC 61966-2-1) for ICC profiles A. Key sRGB color space specifications (see IEC 61966-2-1 https://webstore.iec.ch/publication/6168 for more information). 1. Chromaticity co-ordinates of primaries: R: x = 0.64, y = 0.33, z = 0.03; G: x = 0.30, y = 0.60, z = 0.10; B: x = 0.15, y = 0.06, z = 0.79. Note: These are defined in ITU-R BT.709 (the television standard for HDTV capture). 2. Reference display‘Gamma’: Approximately 2.2 (see precise specification of color component transfer function below). 3. Reference display white point chromaticity: x = 0.3127, y = 0.3290, z = 0.3583 (equivalent to the chromaticity of CIE Illuminant D65). 4. Reference display white point luminance: 80 cd/m2 (includes veiling glare). Note: The reference display white point tristimulus values are: Xabs = 76.04, Yabs = 80, Zabs = 87.12. 5. Reference veiling glare luminance: 0.2 cd/m2 (this is the reference viewer-observed black point luminance). Note: The reference viewer-observed black point tristimulus values are assumed to be: Xabs = 0.1901, Yabs = 0.2, Zabs = 0.2178. These values are not specified in IEC 61966-2-1, and are an additional interpretation provided in this document. 6. Tristimulus value normalization: The CIE 1931 XYZ values are scaled from 0.0 to 1.0. Note: The following scaling equations can be used. These equations are not provided in IEC 61966-2-1, and are an additional interpretation provided in this document. 76.04 X abs 0.1901 XN = = 0.0125313 (Xabs – 0.1901) 80 76.04 0.1901 Yabs 0.2 YN = = 0.0125313 (Yabs – 0.2) 80 0.2 87.12 Zabs 0.2178 ZN = = 0.0125313 (Zabs – 0.2178) 80 87.12 0.2178 7. -
Computational RYB Color Model and Its Applications
IIEEJ Transactions on Image Electronics and Visual Computing Vol.5 No.2 (2017) -- Special Issue on Application-Based Image Processing Technologies -- Computational RYB Color Model and its Applications Junichi SUGITA† (Member), Tokiichiro TAKAHASHI†† (Member) †Tokyo Healthcare University, ††Tokyo Denki University/UEI Research <Summary> The red-yellow-blue (RYB) color model is a subtractive model based on pigment color mixing and is widely used in art education. In the RYB color model, red, yellow, and blue are defined as the primary colors. In this study, we apply this model to computers by formulating a conversion between the red-green-blue (RGB) and RYB color spaces. In addition, we present a class of compositing methods in the RYB color space. Moreover, we prescribe the appropriate uses of these compo- siting methods in different situations. By using RYB color compositing, paint-like compositing can be easily achieved. We also verified the effectiveness of our proposed method by using several experiments and demonstrated its application on the basis of RYB color compositing. Keywords: RYB, RGB, CMY(K), color model, color space, color compositing man perception system and computer displays, most com- 1. Introduction puter applications use the red-green-blue (RGB) color mod- Most people have had the experience of creating an arbi- el3); however, this model is not comprehensible for many trary color by mixing different color pigments on a palette or people who not trained in the RGB color model because of a canvas. The red-yellow-blue (RYB) color model proposed its use of additive color mixing. As shown in Fig. -
HD-SDI, HDMI, and Tempus Fugit
TECHNICALL Y SPEAKING... By Steve Somers, Vice President of Engineering HD-SDI, HDMI, and Tempus Fugit D-SDI (high definition serial digital interface) and HDMI (high definition multimedia interface) Hversion 1.3 are receiving considerable attention these days. “These days” really moved ahead rapidly now that I recall writing in this column on HD-SDI just one year ago. And, exactly two years ago the topic was DVI and HDMI. To be predictably trite, it seems like just yesterday. As with all things digital, there is much change and much to talk about. HD-SDI Redux difference channels suffice with one-half 372M spreads out the image information The HD-SDI is the 1.5 Gbps backbone the sample rate at 37.125 MHz, the ‘2s’ between the two channels to distribute of uncompressed high definition video in 4:2:2. This format is sufficient for high the data payload. Odd-numbered lines conveyance within the professional HD definition television. But, its robustness map to link A and even-numbered lines production environment. It’s been around and simplicity is pressing it into the higher map to link B. Table 1 indicates the since about 1996 and is quite literally the bandwidth demands of digital cinema and organization of 4:2:2, 4:4:4, and 4:4:4:4 savior of high definition interfacing and other uses like 12-bit, 4096 level signal data with respect to the available frame delivery at modest cost over medium-haul formats, refresh rates above 30 frames per rates. distances using RG-6 style video coax. -
FTA First Guide
Design Guide An SPI Project DESIGN FLEXOGRAPHIC TECHNICAL ASSOCIATION FIRST 4.0 SUPPLEMENTAL FLEXOGRAPHIC PRINTING DESIGN GUIDE 1.0 Design Introduction 1 5.0 File Formats and Usage 30 1.1 Overview 2 5.1 Specified Formats 30 1.2 Responsibility 2 5.2 Portable Document Format (PDF) 30 1.3 Assumptions 3 5.3 Clip Art 31 5.4 Creating and Identifying FPO Continuous Tone Images 31 2.0 Getting Started 4 5.5 Special Effects 31 2.1 Recognizing Attributes of the Flexographic Process 4 5.6 Image Substitution – Automatic Image Replacement 32 2.2 Materials and Information Needed to Begin 5 5.7 File Transfer Recommendations 32 2.2.1 Template Layout / Die-Cut Specifications 55.8 Program Applications 32 2.3 File Naming Conventions 6 6.0 Preflight of Final Design Prior to Release 33 6 2.4 Types of Proofs 8 6.1 Documenting the Design 33 2.5 Process Control Test Elements 9 6.2 Release to Prepress 34 3.0 Type and Design Elements 9 3.1 Typography: Know the Print Process Capabilities 9 3.1.1 Registration Tolerance 12 3.1.2 Process Color Type 13 3.1.3 Process Reverse/Knockout 13 3.1.4 Line Reverse/Knockout 13 3.1.5 Drop Shadow 13 3.1.6 Spaces and Tabs 14 3.1.7 Text Wrap 14 3.1.8 Fonts 14 3.2 Custom and Special Colors 16 3.3 Bar Code Design Considerations 17 3.3.1 Bar Code Specifications 18 3.3.2 Designer Responsibilities 18 3.3.3 USPS Intelligent Mail Bar Code 22 3.4 Screen Ruling 22 3.5 Tints 23 3.6 Ink Colors 24 4.0 Document Structure 25 4.1 Naming Conventions 26 4.2 Document Size 26 4.3 Working in Layers 26 4.4 Auto-Traced / Revectorized Art 26 4.5 Blends, Vignettes, Gradations 27 4.6 Imported Images – Follow the Links 28 4.7 Electronic Whiteout 29 4.8 Image Capture Quality – Scanning Considerations 29 4.9 Scaling & Resizing 30 4.10 Color Space 30 FLEXOGRAPHIC IMAGE REPRODUCTION SPECIFICATIONS & TOLERANCES 1 DESIGN 1.0 DESIGN INTRODUCTION 1.1 Overview FIRST 4.0 is created to facilitate communication among all participants involved in the design, preparation and printing of flexographic materials. -
Converting an Alpha Channel to a Spot Channel
43_589164 bk09ch01.qxd 6/2/05 11:12 AM Page 629 Chapter 1: Prepping Graphics for Print In This Chapter ߜ Picking the right resolution, mode, and format ߜ Prepress and working with a service bureau ߜ Creating color separations reparing images for the screen is a snap compared to what you have to Pgo through to get images ripe for the printing process. If all you ever want to do is print your images to a desktop laser or inkjet printer, the task is a little easier, but you still must take some guidelines into account. And prepping your images for offset printing? Well, throw in an additional set of guidelines. It’s not rocket science, mind you. If you stick to the basic rules and, more importantly, spend some time developing a good work- ing relationship with your service bureau and offset printer, you’re good to go. Getting the Right Resolution, Mode, and Format If you’re not familiar with the concept of resolution, I suggest taking a look at Book II, Chapter 1. That’s where I cover all the basics on resolution, pixel dimension, resampling, and other related topics. For full descriptions on color modes and file formats, see Book II, Chapter 2. That said, the next few sections give you the lowdownCOPYRIGHTED on the proper settings MATERIALfor an image that will ultimately go to print. Resolution and modes Table 1-1 provides some guidelines on what resolution settings to use for the most common type of output. Remember these are just guidelines. They aren’t chiseled into stone to withstand the sands of time or anything lofty like that. -
Image Formats
Image Formats Ioannis Rekleitis Many different file formats • JPEG/JFIF • Exif • JPEG 2000 • BMP • GIF • WebP • PNG • HDR raster formats • TIFF • HEIF • PPM, PGM, PBM, • BAT and PNM • BPG CSCE 590: Introduction to Image Processing https://en.wikipedia.org/wiki/Image_file_formats 2 Many different file formats • JPEG/JFIF (Joint Photographic Experts Group) is a lossy compression method; JPEG- compressed images are usually stored in the JFIF (JPEG File Interchange Format) >ile format. The JPEG/JFIF >ilename extension is JPG or JPEG. Nearly every digital camera can save images in the JPEG/JFIF format, which supports eight-bit grayscale images and 24-bit color images (eight bits each for red, green, and blue). JPEG applies lossy compression to images, which can result in a signi>icant reduction of the >ile size. Applications can determine the degree of compression to apply, and the amount of compression affects the visual quality of the result. When not too great, the compression does not noticeably affect or detract from the image's quality, but JPEG iles suffer generational degradation when repeatedly edited and saved. (JPEG also provides lossless image storage, but the lossless version is not widely supported.) • JPEG 2000 is a compression standard enabling both lossless and lossy storage. The compression methods used are different from the ones in standard JFIF/JPEG; they improve quality and compression ratios, but also require more computational power to process. JPEG 2000 also adds features that are missing in JPEG. It is not nearly as common as JPEG, but it is used currently in professional movie editing and distribution (some digital cinemas, for example, use JPEG 2000 for individual movie frames).