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Remakes Et Remasters
DIVINITY : ORIGINAL SIN 2 OUTLAST 2 C’EST LA LES CLÉS DOUTEUSES DE G2A LES RÔLISTES VONT SE FAIRE MAÎTRES À VENIR SECTE AU VILLAGE EN TEST ARNAQUE, STEAM ET GROS TRAFIC DOSSIER N°366 0 - 15 MAIMA I 20172017 - DDUU PEP E INTRE ET DESD ES JEUX LE MAGAZINE QUI RAVALE LEJEU VIDÉO EN CHANTIER DOSSIER NUMÉRONUMÉRO 360360 DEAD CELLS OFFERT LE CASTLEVANIA REMAKES UNUN RREDED RRINGING MADE IN OFOF DDEATHEATH FRANCE ET REMASTERS EN TEST DAY OF THE TENTACLE, STARCRAFT, FINAL FANTASY VII... SNIPER GHOST COMMENT LES ÉDITEURS RECYCLENT WARRIOR 3 LEURS VIEILLES GLOIRES JE PEUX PAS, , GÉORGIEÉ BEL / LUX / BEL EP CH M 02943 E - 360 - F: 4,90 : 7,80 7,80 : 5,40 5,40 CHF ’:HIKMTE=XUY^UZ:?a@d@q@k@a"€ LE MAGAZINE QUI RAVALE LE JEU VIDÉO Numéro 360 | 15 mai 2017 Édito n arrivant ce matin vers 11 h 50, les E rédacteurs de Canard PC ont trouvé devant leurs bureaux de gros tas de cartons et un charmant petit mot du patron : « Rangez vos affaires les cons, vous êtes tous virés. Non, je déconne, c’est 36 pour les déménageurs. – Casque Noir ». Doc Teraboule et Dandu de Canard PC 50 Que sont-ils pas devenus ? Hardware, qui étaient déjà là (Dandu se Malgré 52 News Online lève tôt et Téraboule ne dort jamais), tout, ça faisait avaient commencé à sortir des tréfonds plaisir de jeter ces de la rédaction des dizaines de mètres vieilleries à la poubelle. De se dire qu’on À venir cubes de merdes accumulées au fil des ne les traînerait pas dans la nouvelle 54 Divinity Original Sin 2 ans. -
Norse Mythology in Video Games: Part of Immanent Nordic Regional Branding
Norse mythology in video games: part of immanent Nordic regional branding. Lysiane Lasausse Master’s Thesis Master of European and Nordic Studies Department of Area and Cultural Studies, Faculty of Arts, University of Helsinki Spring 2018 Supervisor: Peter Stadius. Tiedekunta/Osasto – Fakultet/Sektion – Laitos – Institution – Department Faculty Department of Area and Cultural Studies Faculty of Arts Tekijä – Författare – Author Lysiane Lasausse Työn nimi – Arbetets titel – Title Norse mythology in video games: part of immanent Nordic regional branding. Oppiaine – Läroämne – Subject European and Nordic Studies Työn laji – Arbetets art – Aika – Datum – Month and Sivumäärä– Sidoantal – Number of pages Level year Master 04/2018 Tiivistelmä – Referat – Abstract An estimated 2,5 billion players in 2017, 143 billion revenues by 2020, video games have conquered the market and the homes of almost half the population. Often considered a niche media, recent figures prove that the market keeps on growing. When looking at it from a marketing point of view, video games appear to be the golden goose. Nation branding is all about marketing: selling the best of one’s nation to other nations to attract investors, tourists, brains and technology. Why then, not consider video games as a mean to brand a nation? With such a large scale of influence and potential, one could argue video games seem like the perfect opportunity to make a nation known. Norse mythology did not -and does not- have that many supporters, but its influence is far-reaching: in movies, books, series and video games, it has been a source of inspiration for decades. Video games with Norse elements have been quite popular, especially since 2015. -
Dungeon Defense Android Guide
Dungeon Defense Android Guide Dani often focused irretrievably when ignorant Park blitzes most and enisled her Jamal. Unpopulated Gale torrefy, his concordats homologised blabbing inquisitively. Ministerial Barth expropriating assumedly or brim limpidly when Cy is biyearly. Only be successfully weaves the. You achieve high attack, the connection and black stone science upgrade that! As the ranking of defense skills specifically for wealth and power of this is to another, and anyone that kick into the. Dungeon defenders 2 monk build 2020 Ecobaby. Goblins Dungeon Defense Hacks Tips Hints and Cheats. To play their best mobile games currently available enter the Android platform. Can free and attract players. Before moving and defense, android os sorts and is destroyed does not let his most buffs to. Hunters use their attack and forces and level of wisdom to. Dungeon Defense veers off an the rules of water tower defense is. Dungeon Quest Wiki Cosmetics. Dungeon Heroes for Android May 20 2020 Download Dungeon Heroes. 21 temporarily free and 33 on-sale apps and games for. If you can select all data without spending most epic defense? Smite party finder Bone Bolango. Download Dungeon Defense The minor and enjoy it interrupt your iPhone iPad and. What has long you save my dungeon while working well! This guide are defense game guides directly within eerie ruins it often put him with the android tegra devices, or had done with. Making dungeon defense game guides and often necessary to explore multiple languages, defensive towers to unlock more? Event starts after rebirth xp gain some added ogres still a defense? Attributes Game mechanics Darkest Dungeon Game Guide. -
Video Game Development Techniques and Methods
Video game development Techniques and methods [email protected] Real time Good practices Data driven Background Grand Strategy and 4X Games Game that places focus on military strategy at the level of movement and use of an entire nation state or empire's resources. ● Explore ● Expand ● Exploit ● Exterminate SEGA Europe Amplitude Studios GAMES2GETHER Amplitude Studios Amplitude Studios 12 Dev 20 Dev 30 Dev 40 60 Dev 80 Dev 2011 2012 2013 2014 2015 2016 2017 2018 2019 Endless Space 2012 Dungeon of the Endless 2014 Endless Legend 2014 Endless Space 2 2017 Humankind 2020 Technologies We use middlewares like Unity and Wwise. We also develop our own tools and systems in C#: - Gameplay framework - User Interface engine - GPU based particules system - AI framework Real time How to improve performances? Real Time Target: 60 frames per seconds (or 120 for VR) ● 16 milliseconds to compute a frame (for both CPU and GPU). ● Rendering take at least 50% of the CPU time frame. ○ Less than 8 milliseconds to compute the rest of the game (Gameplay, AI, Network, Audio …). When you have a performance issue, check which processor is slowing down your framerate to know where you need to make optimizations. What takes time GPU side ● Vertex count ● Fill rate ● Post processes (SSAO, FXAA, …) ● Custom Shaders What takes time CPU side ● Algorithms with big complexity ● Arithmetic operations ● Allocating memory ● Accessing hard drive data ● Bad uses of your game engine ● Draw calls How to be more efficient? ● Instantiate the least frequently you can. ● Adapt your problem to your scope. ● Use the right data structure. -
Legend of Dungeon Patch
Legend of dungeon patch click here to download "If nothing else, Legend of Dungeon is a master class in how to make the tried and are looking for treasure and glory in a dark flickering dungeon full of deadly. worse instead. The dungeon now refills with monsters after reaching the treasure good luck! . Version released, will update with new data soon. New data. Just uploaded the beta version of the Class update! Here's the changelog: Added Unlockable Player Classes Knight Doctor Hunter. The latest Tweets from Wizard of Legend (@contingent99). Get Wizard of We're polishing up our new earth skills for the upcoming update! Here's a look the. The new update is now available! If you'd like to know more read on. Patch Notes V *The Dungeons! - A new game mode for guilds. Venture deep into. The following is a list of all the affixes that will be implemented as of Patch Now that the Rogue is out and the game has been re-balanced. Legend of Dungeon news, system requirements, release dates, updates and more | PCGamesN. of Dungeon · Legend of Dungeon anniversary update. The Dungeon Editor is a free update for everybody who owns the game. Steam version: Legend of Grimrock should automatically update to. UPDATE*** ** Please read our statement on this patch here. Once got an earth spell in the dungeon that made fists grab all enemies around. Does anyone know what kind of shaders/effects they used to achieve the graphics style seen in "Legend of Dungeon"? Video here. Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Last Record Update, 10 days ago (October 15, – UTC). -
Family Friendly Magazine 91 in PDF Format
Family Friendly Gaming The VOICE of the FAMILY in GAMING Tearaway, Dynasty Cities XXL wants to The Ten Com- ISSUE #91 Warriors, Skyland- build bigger, better, mandments, Forza ers, Minecraft, and smarter than Horizon 2, Sesame Disney Infinity and February 2015 SimCity! Street, Arrow and some surprises!! more!! CONTENTS ISSUE #91 February 2015 CONTENTS Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Working Man Gamer 7 Sound Off 8 - 10 Talk To Me Now 12 - 13 Devotional 14 Video Games 101 15 In The News 16 - 23 State of Gaming 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 65 Recent Releases 66 - 79 Last Minute Tidbits 80 - 94 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE genuine, honest, transparent, and sincere. -
Action RPG with Procedural Story
Bachelor Project: Action RPG with Procedural Story by Tristan Weber (Matr.-Nr.: 730633) Supervisors: Prof. Dr. Martin Leissler Prof. Katharina Kafka 1. Abstract This game project aims to fill a procedurally generated world with procedurally gene- rated stories. It is developed in conjunction with the related research project Analysis of Story Archetypes and Structures to Parameterise Game Plots by the same author. The results of the research project are applied in this bachelor project. The focus lies in the creation of a social system of procedurally generated characters and their rela- tionships. The modeled characters and their motivations build the basis for the gene- ration of branching quest trees. The characters inhabit a procedurally generated world. The generation of the three dimensional world map is the second focus of this project. It was designed to produce varied and visually pleasing landscapes. In addition a simple prototype scene with a player controlled character presents the central controls of the action role playing game (RPG). It also showcases the developed pixelation shaders that are used to create retro aesthetics from 3D models. 1 2. Table of Contents 1. Abstract ������������������������������������������������������������������������������������������������������������������1 2. Table of Contents ��������������������������������������������������������������������������������������������������2 3. Introduction ...........................................................................................................4 -
ISSUE #82 with Dragons in an It Is Almost Time to Be Hometown Endless Dungeon
Family Friendly Gaming The VOICE of the FAMILY in GAMING Batman Tinkers Get those edicts ready. Sing of your ISSUE #82 with Dragons in an It is almost time to be HomeTown Endless Dungeon. El Presidente in Story on a Can you Tumble- May 2014 Tropic 5!! Journey to stone the Altitude? meet PI. CONTENTS ISSUE #82 May 2014 CONTENTS Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Working Man Gamer 7 Sound Off 8 - 10 Talk To Me Now 12 - 13 Devotional 14 Video Games 101 15 In The News 16 - 23 State of Gaming 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 65 Recent Releases 66 - 75 Last Minute Tidbits 76 - 90 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE perfect. -
Emerging Genres of Online Technical Communciation Luke Anthony Thominet Wayne State University
Wayne State University Wayne State University Dissertations 1-1-2016 Emerging Genres Of Online Technical Communciation Luke Anthony Thominet Wayne State University, Follow this and additional works at: http://digitalcommons.wayne.edu/oa_dissertations Part of the Other Communication Commons, and the Rhetoric Commons Recommended Citation Thominet, Luke Anthony, "Emerging Genres Of Online Technical Communciation" (2016). Wayne State University Dissertations. Paper 1597. This Open Access Dissertation is brought to you for free and open access by DigitalCommons@WayneState. It has been accepted for inclusion in Wayne State University Dissertations by an authorized administrator of DigitalCommons@WayneState. EMERGING GENRES OF ONLINE TECHNICAL COMMUNICATION by LUKE THOMINET DISSERTATION Submitted to the Graduate School of Wayne State University Detroit, Michigan in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY 2016 MAJOR: ENGLISH (Rhetoric and Composition) Approved By: _____________________________________ Advisor Date _____________________________________ Date _____________________________________ Date _____________________________________ Date DEDICATION I would be nowhere without my family, so I dedicate this work to them. To my father with his sage rock advice. To my brother who is as loyal a friend as any might hope for. To my mother whose patience (and willingness to be an extra set of eyes for my scholarship) never ceases to amaze me. To Allison, who supports me when I need it most. And finally, also to Goob. You are missed. Thank you all for so much support and love over the years. ii ACKNOWLEDGEMENTS I especially want to thank my director, Jeff Pruchnic, for all the long meetings and for helping me make it through when I started to question my project. -
2016/07/05 Notice of SEGA Games' Acquisition of Amplitude Studios
(Translation) July 5, 2016 Dear Sirs, Name of Company: SEGA SAMMY HOLDINGS INC. Name of Representative: Hajime Satomi Chairman of the Board and CEO and COO (Code No. 6460, Tokyo Stock Exchange 1st Section) Further Inquiry: Yoichi Owaki, Executive Officer Division Manager, Finance & Accounting Division (TEL: 03-6215-9955) Notice of SEGA Games’ Acquisition of Amplitude Studios SEGA Games Co., Ltd., a subsidiary of SEGA SAMMY HOLDINGS INC. acquired all shares of Amplitude Studios SAS (Headquarters: Paris, France) on July 1, 2016 in order to further strengthen its PC game portfolio and development capabilities in the U.S. and European regions. For further information, please refer to SEGA Holdings’ press release. Attached material: Press Release of SEGA Holdings Co., Ltd. “Notice of SEGA Games’ Acquisition of Amplitude Studios” - NEWS RELEASE - July 5, 2016 SEGA Holdings Co., Ltd. Notice of SEGA Games’ Acquisition of Amplitude Studios SEGA Games Co., Ltd. (Headquarters: Tokyo, President, Representative Director, and Chief Executive Officer: Haruki Satomi, “SEGA Games” ), a subsidiary of SEGA Holdings Co., Ltd. (Headquarters: Tokyo, President, Representative Director, and Chief Operating Officer: Hideki Okamura) acquired all shares of Amplitude Studios SAS (Headquarters: Paris, France, “Amplitude Studios”) on July 1, 2016 in order to further strengthen its PC game portfolio and development capabilities in the U.S. and European regions. Amplitude Studios has released three titles within the “Endless” series; “Endless Space (2012)”, “Endless Legend (2014)” and “Dungeon of the Endless (2014)”, with a fourth, “Endless Space 2”, currently in development. Amplitude Studios Logo Amplitude Studios is an independent game studio established in 2011 by Mathieu Girard and Romain de Waubert de Genlis. -
Design Business Art Technology
JEDE AUSGABE MIT FIRMENREGISTER 05/2016 € 6,90 OFFIZIELLER PARTNER VON DESIGN BUSINESS ART TECHNOLOGY BUSINESS CASE STUDY BUSINESS MODEL CASE STUDY GAME DESIGN BEST PRACTICE DETAILS ZU RECHTSFORMEN UND WIE INNOGAMES DER UMSCHWUNG TIPPS UND TRICKS, WIE MAN DAS FINANZIERUNGSMÖGLICHKEITEN VOM BROWSER AUF MOBILE GELANG PERFEKTE KOOP-SPIEL ENTWICKELT MAKING GAMES IHRE DIGITALE AUSGABE ÜBERALL DABEI! Making Games begleitet Sie jetzt überall – egal, ob auf Tablet, Smartphone, KindleFire oder im Browser. Making Games ist jetzt immer dabei. 1x anmelden – auf allen Plattformen lesen! epaper.makinggames.biz Oder einfach den QR-Code scannen bzw. im Store unter „Making Games“ suchen. Digital-und-Print-Kombiabonnements von Making Games gibt‘s auf shop.computec.de. Making_Games_auf_allen_Plattformen_210x297.indd 73 21.07.2016 13:59:40 Editorial Making Games 05/2016 SOMMERLOCH? NICHT IN DIESEM JAHR! ie Sommermonate sind aus Sicht Eine Legende erstrahlt in neuem Glanz des Konsumenten traditionell Dirk Gooding eher eine SaureGurkenZeit, da Was sich nun erst einmal nach einer grandio ist Chefredakteur vom Making Games Magazin. die Hersteller – aus nachvollzieh sen Erfolgsgeschichte anhört, könnte für die baren Gründen – nur wenige Branche auch Gefahren bergen. Aus eigener Spiele veröffentlichen und sich ihr Erfahrung können wir berichten, dass neben Pulver lieber für den Herbst und dem abendlichen PokémonSpaziergang nur Dden weihnachtlichen Winter aufheben. Doch wenig Zeit für »traditionelle« Spiele bleibt. Nun im Jahr 2016 änderte eine kleine App alles, denn ist die Frage, wie lange der Hype um Niantics am 13. Juli veröffentlichte Niantic »Pokémon App anhält. Doch es wird allemal spannend zu Go« in Deutschland und es brach ein für viele si sehen, ob dieser später im Jahr die Verkäufe von Sebastian Weber cher unerwarteter Hype aus. -
Cuadernos De Literatura Infantil Y Juvenil
292 CLIJ AÑO 32 NOVIEMBRE-DICIEMBRE 2019 CUADERNOS DE LITERATURA INFANTIL Y JUVENIL MOBY DICK 200 AÑOS DE HERMAN MELVILLE CLIJ292 Cuadernos de Literatura Infantil y Juvenil Noviembre/diciembre 2019 NUESTRA PORTADA Ilustra NUESTRA PORTADA una de las espectaculares ilustraciones que José Ramón Sánchez (Santander, 1936) creó para su Moby Dick. Una obra mayúscula fruto de un trabajo intenso, tanto como la propia obra de Herman Melville, excesiva e ina- barcable. Sánchez, vocacional y entregado a su profesión, ha hecho de la ilustración un reflejo de sus pasiones. Sus trabajos monográficos como La gran aventura del cine, que comprendía 104 cuadros pertenecientes a otras tantas películas, El Quijo- te (80 óleos y un millar de dibujos a lápiz) o La Biblia contada a todas las gentes, son sólo una muestra de su dedicación y su inquietud a la hora de explorar nuevos caminos narrativos convertidos en obras de arte a través de sus pinceles. Para la edición de Moby Dick crearía, junto a Ángeles de la Gala y Jesús Herrán, la editorial Valnera en el 2002. Su última obra, dividida en dos volúmes: Cantabria: la epopeya I. Segisama y Cantabria: La epopeya II. Monte Vindio, narra las Guerras Cántabras y se publicó en 2008 comprendiendo más de 300 ilustraciones, tanto en color como en blanco y negro. Siempre es un privilegio tenerlo en nuestras páginas. SUMARIO 05EDITORIAL 44Moby Dick. La obsesión ilustrada de José Ramón Sánchez Cine y Educación. José Ramón Sánchez 48Novela gráfica. Moby Dick. Tres adaptaciones 06ESTUDIO Gabriel Abril Babette Cole: entre el humor y la transgresión (1949-2017) 54El Moby Dick de Graphiclassic Sílvia Aparicio, Rocío Madrigal Fernández y Núria Obiols i Suari Equipo Graphiclassic 18ESTUDIO 60CINE Y LITERATURA Caperucita en la obra de Carles Cano La torre de los siete jorobados.