The Oldest Books on Modern Chess
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1.e4 d5 2.e5 e6 3.d4 Nc6 4.Nf3 Bb4+ 5.c3 Be7 6.g3 Bd7 7.Bd3 ½–½ Counted among the mysteries that I just do not understand... PHILIDOR’S DEFENSE (C41) White: Matthew Ross (800) Black: Paul Rellias The Check Is in the Mail IECG 2005 DECEMBER 2006 1. e4 e5 2. Nf3 d6 3. d4 f6 4. Bc4 Ne7 5. This month I honor a 25-year old dxe5 fxe5 6. 00 Bg4 7. Nxe5 Rg8 8. tradition of featuring miniature games in Bxg8 h6 9. Bf7 mate “The Check”. You may find it surprising that miniature games can Sometimes postal chess is an easy game happen to all ranks of chess players. – you just follow book for 10 to 15 They do, and here is the proof. The moves or so, and when your opponent February issue of Chess Life will also thinks for himself, you’ve got ‘em! contain some of these snowflakes, little wonders of nature. SICILIAN DEFENSE (B99) White: Olita Rause (2720) There are more tactics in this mini than Black: Vladimir Hefka (2574) you will find in three regular-sized 18th World Championship, 2003 games. 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 RUY LOPEZ (C70) 5.Nc3 a6 6.Bg5 e6 7.f4 Be7 8.Qf3 Qc7 White: Nowden 9.0–0–0 Nbd7 10.g4 b5 11.Bxf6 Nxf6 Black: Kristensen 12.g5 Nd7 13.f5 Nc5 14.f6 gxf6 15.gxf6 Correspondence 1933 Bf8 16.Rg1 h5 17.a3 Bd7 18.Kb1 Bc6 19.Bh3 Qb7 20.b4 1-0 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Bc5 5.c3 b5 6.Bc2 d5 7.d4 exd4 8.cxd4 Bb6 9.0–0 Bg4 10.exd5 Qxd5 11.Be4 Qd7 12.Qe1 0–0–0 13.Bxc6 Qxc6 14.Ne5 XABCDEFGHY Qe6 15.Qe4 c6 16.Qxg4 f5 17.Qxg7 8 +-+- ( Bxd4 18.Bf4 Bxb2 19.Nc3 Bxa1 20.Qa7 1–0 7++-++-' 6+-+& Two amateurs distill the essence of the 5+-+-+% Grandmaster draw. -
Combinatorics on the Chessboard
Combinatorics on the Chessboard Interactive game: 1. On regular chessboard a rook is placed on a1 (bottom-left corner). Players A and B take alternating turns by moving the rook upwards or to the right by any distance (no left or down movements allowed). Player A makes the rst move, and the winner is whoever rst reaches h8 (top-right corner). Is there a winning strategy for any of the players? Solution: Player B has a winning strategy by keeping the rook on the diagonal. Knight problems based on invariance principle: A knight on a chessboard has a property that it moves by alternating through black and white squares: if it is on a white square, then after 1 move it will land on a black square, and vice versa. Sometimes this is called the chameleon property of the knight. This is related to invariance principle, and can be used in problems, such as: 2. A knight starts randomly moving from a1, and after n moves returns to a1. Prove that n is even. Solution: Note that a1 is a black square. Based on the chameleon property the knight will be on a white square after odd number of moves, and on a black square after even number of moves. Therefore, it can return to a1 only after even number of moves. 3. Is it possible to move a knight from a1 to h8 by visiting each square on the chessboard exactly once? Solution: Since there are 64 squares on the board, a knight would need 63 moves to get from a1 to h8 by visiting each square exactly once. -
A Package to Print Chessboards
chessboard: A package to print chessboards Ulrike Fischer November 1, 2020 Contents 1 Changes 1 2 Introduction 2 2.1 Bugs and errors.....................................3 2.2 Requirements......................................4 2.3 Installation........................................4 2.4 Robustness: using \chessboard in moving arguments..............4 2.5 Setting the options...................................5 2.6 Saving optionlists....................................7 2.7 Naming the board....................................8 2.8 Naming areas of the board...............................8 2.9 FEN: Forsyth-Edwards Notation...........................9 2.10 The main parts of the board..............................9 3 Setting the contents of the board 10 3.1 The maximum number of fields........................... 10 1 3.2 Filling with the package skak ............................. 11 3.3 Clearing......................................... 12 3.4 Adding single pieces.................................. 12 3.5 Adding FEN-positions................................. 13 3.6 Saving positions..................................... 15 3.7 Getting the positions of pieces............................ 16 3.8 Using saved and stored games............................ 17 3.9 Restoring the running game.............................. 17 3.10 Changing the input language............................. 18 4 The look of the board 19 4.1 Units for lengths..................................... 19 4.2 Some words about box sizes.............................. 19 4.3 Margins......................................... -
Opening Moves - Player Facts
DVD Chess Rules Chess puzzles Classic games Extras - Opening moves - Player facts General Rules The aim in the game of chess is to win by trapping your opponent's king. White always moves first and players take turns moving one game piece at a time. Movement is required every turn. Each type of piece has its own method of movement. A piece may be moved to another position or may capture an opponent's piece. This is done by landing on the appropriate square with the moving piece and removing the defending piece from play. With the exception of the knight, a piece may not move over or through any of the other pieces. When the board is set up it should be positioned so that the letters A-H face both players. When setting up, make sure that the white queen is positioned on a light square and the black queen is situated on a dark square. The two armies should be mirror images of one another. Pawn Movement Each player has eight pawns. They are the least powerful piece on the chess board, but may become equal to the most powerful. Pawns always move straight ahead unless they are capturing another piece. Generally pawns move only one square at a time. The exception is the first time a pawn is moved, it may move forward two squares as long as there are no obstructing pieces. A pawn cannot capture a piece directly in front of him but only one at a forward angle. When a pawn captures another piece the pawn takes that piece’s place on the board, and the captured piece is removed from play If a pawn gets all the way across the board to the opponent’s edge, it is promoted. -
53Rd WORLD CONGRESS of CHESS COMPOSITION Crete, Greece, 16-23 October 2010
53rd WORLD CONGRESS OF CHESS COMPOSITION Crete, Greece, 16-23 October 2010 53rd World Congress of Chess Composition 34th World Chess Solving Championship Crete, Greece, 16–23 October 2010 Congress Programme Sat 16.10 Sun 17.10 Mon 18.10 Tue 19.10 Wed 20.10 Thu 21.10 Fri 22.10 Sat 23.10 ICCU Open WCSC WCSC Excursion Registration Closing Morning Solving 1st day 2nd day and Free time Session 09.30 09.30 09.30 free time 09.30 ICCU ICCU ICCU ICCU Opening Sub- Prize Giving Afternoon Session Session Elections Session committees 14.00 15.00 15.00 17.00 Arrival 14.00 Departure Captains' meeting Open Quick Open 18.00 Solving Solving Closing Lectures Fairy Evening "Machine Show Banquet 20.30 Solving Quick Gun" 21.00 19.30 20.30 Composing 21.00 20.30 WCCC 2010 website: http://www.chessfed.gr/wccc2010 CONGRESS PARTICIPANTS Ilham Aliev Azerbaijan Stephen Rothwell Germany Araz Almammadov Azerbaijan Rainer Staudte Germany Ramil Javadov Azerbaijan Axel Steinbrink Germany Agshin Masimov Azerbaijan Boris Tummes Germany Lutfiyar Rustamov Azerbaijan Arno Zude Germany Aleksandr Bulavka Belarus Paul Bancroft Great Britain Liubou Sihnevich Belarus Fiona Crow Great Britain Mikalai Sihnevich Belarus Stewart Crow Great Britain Viktor Zaitsev Belarus David Friedgood Great Britain Eddy van Beers Belgium Isabel Hardie Great Britain Marcel van Herck Belgium Sally Lewis Great Britain Andy Ooms Belgium Tony Lewis Great Britain Luc Palmans Belgium Michael McDowell Great Britain Ward Stoffelen Belgium Colin McNab Great Britain Fadil Abdurahmanović Bosnia-Hercegovina Jonathan -
Chess Openings
Chess Openings PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Tue, 10 Jun 2014 09:50:30 UTC Contents Articles Overview 1 Chess opening 1 e4 Openings 25 King's Pawn Game 25 Open Game 29 Semi-Open Game 32 e4 Openings – King's Knight Openings 36 King's Knight Opening 36 Ruy Lopez 38 Ruy Lopez, Exchange Variation 57 Italian Game 60 Hungarian Defense 63 Two Knights Defense 65 Fried Liver Attack 71 Giuoco Piano 73 Evans Gambit 78 Italian Gambit 82 Irish Gambit 83 Jerome Gambit 85 Blackburne Shilling Gambit 88 Scotch Game 90 Ponziani Opening 96 Inverted Hungarian Opening 102 Konstantinopolsky Opening 104 Three Knights Opening 105 Four Knights Game 107 Halloween Gambit 111 Philidor Defence 115 Elephant Gambit 119 Damiano Defence 122 Greco Defence 125 Gunderam Defense 127 Latvian Gambit 129 Rousseau Gambit 133 Petrov's Defence 136 e4 Openings – Sicilian Defence 140 Sicilian Defence 140 Sicilian Defence, Alapin Variation 159 Sicilian Defence, Dragon Variation 163 Sicilian Defence, Accelerated Dragon 169 Sicilian, Dragon, Yugoslav attack, 9.Bc4 172 Sicilian Defence, Najdorf Variation 175 Sicilian Defence, Scheveningen Variation 181 Chekhover Sicilian 185 Wing Gambit 187 Smith-Morra Gambit 189 e4 Openings – Other variations 192 Bishop's Opening 192 Portuguese Opening 198 King's Gambit 200 Fischer Defense 206 Falkbeer Countergambit 208 Rice Gambit 210 Center Game 212 Danish Gambit 214 Lopez Opening 218 Napoleon Opening 219 Parham Attack 221 Vienna Game 224 Frankenstein-Dracula Variation 228 Alapin's Opening 231 French Defence 232 Caro-Kann Defence 245 Pirc Defence 256 Pirc Defence, Austrian Attack 261 Balogh Defense 263 Scandinavian Defense 265 Nimzowitsch Defence 269 Alekhine's Defence 271 Modern Defense 279 Monkey's Bum 282 Owen's Defence 285 St. -
A Game of Queens
Judit Polgar Teaches Chess 3 A Game of Queens by Judit Polgar with invaluable help from Mihail Marin Quality Chess www.qualitychess.co.uk Contents Key to Symbols used 4 Preface 5 1 Kasparov 11 2 Karpov 45 3 Korchnoi 71 4 The Rapid Match with Anand 101 5 Oliver 115 6 Hanna 141 7 The Opening 167 8 The Middlegame 199 9 The Endgame 217 10 Unexpected Moves 273 11 Official Competitions 285 12 Where It All Started 365 Records and Results 382 Name Index 384 Game Index 387 126 A Game of Queens Judit Polgar – Ivan Sokolov have relied, though, on the fact that I had never before faced it in practice. Wijk aan Zee 2005 13.d5 1.e4 e5 2.¤f3 ¤c6 3.¥b5 a6 4.¥a4 ¤f6 It looks logical to block the centre after Black 5.0–0 ¥e7 6.¦e1 b5 7.¥b3 d6 8.c3 0–0 no longer has the freeing ...c7-c6. In the long Ivan has played the Ruy Lopez throughout run, Black will have to re-develop his bishop, his career, so he has had the time to try out most likely with ...¥c8-d7. all kinds of systems: the Berlin Wall and the Marshall Attack, the Open and Bird If White wishes to maintain the tension in the variations, as well as several systems in the centre, the alternatives are 13.¤f1 ¦e8 14.¤g3 closed variations. and 13.b3. Back in 1994 in Madrid, I won my first game against Ivan by somewhat restricting his 13...g6 choice with 9.d4, but by 2005 I used to stick 13...c4 is a typical reaction after d4-d5, but to the main lines. -
Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25
Title: Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25 Introduction The UCS contains symbols for the game of chess in the Miscellaneous Symbols block. These are used in figurine notation, a common variation on algebraic notation in which pieces are represented in running text using the same symbols as are found in diagrams. While the symbols already encoded in Unicode are sufficient for use in the orthodox game, they are insufficient for many chess problems and variant games, which make use of extended sets. 1. Fairy chess problems The presentation of chess positions as puzzles to be solved predates the existence of the modern game, dating back to the mansūbāt composed for shatranj, the Muslim predecessor of chess. In modern chess problems, a position is provided along with a stipulation such as “white to move and mate in two”, and the solver is tasked with finding a move (called a “key”) that satisfies the stipulation regardless of a hypothetical opposing player’s moves in response. These solutions are given in the same notation as lines of play in over-the-board games: typically algebraic notation, using abbreviations for the names of pieces, or figurine algebraic notation. Problem composers have not limited themselves to the materials of the conventional game, but have experimented with different board sizes and geometries, altered rules, goals other than checkmate, and different pieces. Problems that diverge from the standard game comprise a genre called “fairy chess”. Thomas Rayner Dawson, known as the “father of fairy chess”, pop- ularized the genre in the early 20th century. -
The Modernized Ruy Lopez
The Modernized Ruy Lopez Volume 2 A Complete Repertoire for White First edition 2021 by Thinkers Publishing Copyright © 2021 Dariusz Świercz All rights reserved. No part of this publication may be reproduced, stored in a re- trieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission from the publisher. All sales or enquiries should be directed to Thinkers Publishing, 9850 Landegem, Belgium. Email: [email protected] Website: www.thinkerspublishing.com Managing Editor: Romain Edouard Assistant Editor: Daniël Vanheirzeele Typesetting: Mark Haast Proofreading: Bob Holliman Software: Hub van de Laar Cover Design: Iwan Kerkhof Graphic Artist: Philippe Tonnard Production: BESTinGraphics ISBN: 9789464201086 D/2021/13730/6 The Modernized Ruy Lopez Volume 2 A Complete Repertoire for White Dariusz Świercz Thinkers Publishing 2021 I dedicate this book to my lovely wife Keyla, with whom I share my life and who loves me and supports me every day, my parents, Mamuś Ela and Tati Jurek, without whom I would have never achieved anything, my sister Ola, BIL Wit, Otylia and Marek, who root for me in every game I play, my R.I.P grandma Irena, who always believed in me, my R.I.P grandpa Rysiek, who taught me the game of chess. I wanted to say thank you and I love you! Key to Symbols ! a good move ? a weak move !! an excellent move ?? a blunder !? an interesting move ?! a dubious move □ only move N novelty ⟳ lead in development ⨀ zugzwang = equality ∞ unclear position © with compensation for the sacrificed material ⩲ White stands slightly better ⩱ Black stands slightly better ± White has a serious advantage ∓ Black has a serious advantage +- White has a decisive advantage -+ Black has a decisive advantage → with an attack ↑ with initiative ⇆ with counterplay ∆ with the idea of ⌓ better is ≤ worse is + check # mate Table of Contents Key to Symbols .................................................................................................... -
Reshevsky Wins Playoff, Qualifies for Interzonal Title Match Benko First in Atlantic Open
RESHEVSKY WINS PLAYOFF, TITLE MATCH As this issue of CHESS LIFE goes to QUALIFIES FOR INTERZONAL press, world champion Mikhail Botvinnik and challenger Tigran Petrosian are pre Grandmaster Samuel Reshevsky won the three-way playoff against Larry paring for the start of their match for Evans and William Addison to finish in third place in the United States the chess championship of the world. The contest is scheduled to begin in Moscow Championship and to become the third American to qualify for the next on March 21. Interzonal tournament. Reshevsky beat each of his opponents once, all other Botvinnik, now 51, is seventeen years games in the series being drawn. IIis score was thus 3-1, Evans and Addison older than his latest challenger. He won the title for the first time in 1948 and finishing with 1 %-2lh. has played championship matches against David Bronstein, Vassily Smyslov (three) The games wcre played at the I·lerman Steiner Chess Club in Los Angeles and Mikhail Tal (two). He lost the tiUe to Smyslov and Tal but in each case re and prizes were donated by the Piatigorsky Chess Foundation. gained it in a return match. Petrosian became the official chal By winning the playoff, Heshevsky joins Bobby Fischer and Arthur Bisguier lenger by winning the Candidates' Tour as the third U.S. player to qualify for the next step in the World Championship nament in 1962, ahead of Paul Keres, Ewfim Geller, Bobby Fischer and other cycle ; the InterzonaL The exact date and place for this event havc not yet leading contenders. -
Origins of Chess Protochess, 400 B.C
Origins of Chess Protochess, 400 B.C. to 400 A.D. by G. Ferlito and A. Sanvito FROM: The Pergamon Chess Monthly September 1990 Volume 55 No. 6 The game of chess, as we know it, emerged in the North West of ancient India around 600 A.D. (1) According to some scholars, the game of chess reached Persia at the time of King Khusrau Nushirwan (531/578 A.D.), though some others suggest a later date around the time of King Khusrau II Parwiz (590/628 A.D.) (2) Reading from the old texts written in Pahlavic, the game was originally known as "chatrang". With the invasion of Persia by the Arabs (634/651 A.D.), the game’s name became "shatranj" because the phonetic sounds of "ch" and "g" do not exist in Arabic language. The game spread towards the Mediterranean coast of Africa with the Islamic wave of military expansion and then crossed over to Europe. However, other alternative routes to some parts of Europe may have been used by other populations who were playing the game. At the moment, this "Indian, Persian, Islamic" theory on the origin of the game is accepted by the majority of scholars, though it is fair to mention here the work of J. Needham and others who suggested that the historical chess of seventh century India was descended from a divinatory game (or ritual) in China. (3) On chess theories, the most exhaustive account founded on deep learning and many years’ studies is the A History of Chess by the English scholar, H.J.R. -
[Math.HO] 4 Oct 2007 Computer Analysis of the Two Versions
Computer analysis of the two versions of Byzantine chess Anatole Khalfine and Ed Troyan University of Geneva, 24 Rue de General-Dufour, Geneva, GE-1211, Academy for Management of Innovations, 16a Novobasmannaya Street, Moscow, 107078 e-mail: [email protected] July 7, 2021 Abstract Byzantine chess is the variant of chess played on the circular board. In the Byzantine Empire of 11-15 CE it was known in two versions: the regular and the symmetric version. The difference between them: in the latter version the white queen is placed on dark square. However, the computer analysis reveals the effect of this ’perturbation’ as well as the basis of the best winning strategy in both versions. arXiv:math/0701598v2 [math.HO] 4 Oct 2007 1 Introduction Byzantine chess [1], invented about 1000 year ago, is one of the most inter- esting variations of the original chess game Shatranj. It was very popular in Byzantium since 10 CE A.D. (and possible created there). Princess Anna Comnena [2] tells that the emperor Alexius Comnenus played ’Zatrikion’ - so Byzantine scholars called this game. Now it is known under the name of Byzantine chess. 1 Zatrikion or Byzantine chess is the first known attempt to play on the circular board instead of rectangular. The board is made up of four concentric rings with 16 squares (spaces) per ring giving a total of 64 - the same as in the standard 8x8 chessboard. It also contains the same pieces as its parent game - most of the pieces having almost the same moves. In other words divide the normal chessboard in two halves and make a closed round strip [1].