5 Room Dungeons

Total Page:16

File Type:pdf, Size:1020Kb

5 Room Dungeons Strolen.com and RoleplayingTips.com Present 5 Room DungeonsAll Volumes 1-18 Thank you for downloading the 5 Room Dungeons PDF, which contains short adventure seeds you can drop into your campaigns or flesh out into larger adventures. All dungeons in this PDF are sub- missions from the 5 Room Dungeon contest co-hosted by Roleplayingtips.com and Strolen’s Citadel. Dungeon entries had to follow the 5 Room Dungeon template, which is provided at the end of this file (it’s a great recipe for crafting your own quick dungeons too). Thanks to everyone who entered the contest. Your great entries are now inspiring and helping game masters around the world. Thanks also to the volunteers at Strolen’s Citadel for their hours of editing. You can download this file, and each separate volume in the series, at www.strolen.com or www.roleplayingtips.com. Special thanks to manfred/Peter Sidor for editing. Cheers, Johnn Four and Strolen Thanks to the following sponsors who supplied prizes for the 5 Room Dungeon contest held September 2007: Errors, omissions, or feedback? Please e-mail [email protected] Table of Contents The Pool of Unmaking by John McCullogh...............................................................................................................................4 A Visit to the Witch's Cottage by Gillian Wiseman...................................................................................................................5 Isles of Ice by Mothshade.............................................................................................................................................................6 The Tomb of the Dragon Queen by Joseph Rapoport...............................................................................................................7 The Living Vault by Mothshade..................................................................................................................................................9 The Sunken Vault by Nathan º..................................................................................................................................................11 Warts and All by Paul Darcy.....................................................................................................................................................13 Temple of the Volcano God by DJ Mindermast.......................................................................................................................15 The Necromancer's Cave by Morpha.......................................................................................................................................17 Merchant’s Crypt by Aki Halme..............................................................................................................................................19 The Temple Defiled by Tyler Turner........................................................................................................................................21 The Haunting by Matthew Darcy (with a little help from Dad - Paul Darcy)...........................................................................22 The Quest for the Rod of Spellius by Davide Quatrini............................................................................................................24 The Plague Devil by Nik Palmer...............................................................................................................................................25 Villainous Cellar Pub by Aki Halme........................................................................................................................................26 Ye Classic Wizard's House by Gillian Wiseman......................................................................................................................28 The Sanctuary of Sumuho by Dozus........................................................................................................................................30 Crossbones Island by Chaosmark.............................................................................................................................................34 Swamp Music by Nik Palmer....................................................................................................................................................36 The Windspire by Nathan Meyer..............................................................................................................................................37 The Message by Morgan Joeck..................................................................................................................................................39 Spawn of the God-Egg by Wulfhere and EchoMirage..............................................................................................................40 Foray into the Forest of the Frog King by Thewizard63........................................................................................................46 Troll Brothers Cove by Nik Palmer..........................................................................................................................................49 Black Fire Ruins by Will Cartier...............................................................................................................................................50 Shadow Vault by William K. Wood..........................................................................................................................................51 Diamonds and the Deluge by valadaar.....................................................................................................................................52 Bedizen's Traveling Dungeon by Scrasamax...........................................................................................................................55 Thieves' Guild by Aki Halme....................................................................................................................................................58 'Ringed' by fadeaway1978.........................................................................................................................................................59 Tomb of a Cleric by Uri Lifshitz...............................................................................................................................................61 Of Pines and Roses by valadaar................................................................................................................................................62 The Tomb of Agellar by Dragonlordmax..................................................................................................................................64 Deserted Island by Nik Palmer..................................................................................................................................................67 Henge of Ascension by Nik Palmer...........................................................................................................................................67 Taking Sides by Uri Lifshitz......................................................................................................................................................68 To Sell a Gem by David Hickman.............................................................................................................................................69 Place of the Embalmers by Wulfhere.......................................................................................................................................72 The Nobleman's Daughter by Dragon Lord.............................................................................................................................76 The Great Gate by Davide Quatrini..........................................................................................................................................79 Heart of the Dwarves by Paul Darcy........................................................................................................................................80 Skanda Biologicals by Siren no Orakio.....................................................................................................................................82 The Spirit Never Dies by Ria Hawk..........................................................................................................................................85 Saving Plaque by Strolen...........................................................................................................................................................87 www.roleplayingtips.com www.strolen.com page 2 Barrow of the Bored Berserker by DeeCee.............................................................................................................................90 The Stone Labyrinth by Daniel Burrage..................................................................................................................................92 Revenge of the Urn Beast by Cheka Man.................................................................................................................................93 Raid on Tantalus IV by dark_dragon.......................................................................................................................................97 Sewer Lair by Daniel Burrage.................................................................................................................................................106
Recommended publications
  • Quoth the Raven 21
    Quoth The Raven #21 Front Matter Quoth the Raven #21 This product is a work of fiction. Names of characters, locations, businesses, races, cultures, and events are either the products of the authors’ imagination or are used in a fictitious manner. Any resemblance to real persons, living or dead, actual events, or places is purely coincidental. No ravens were harmed in the writing of this book. All articles and content are copyright © 2014 and the property of their respective writers or the Fraternity of Shadows The Fraternity of Shadows gives permission to print or photocopy this work for person Table of Contents Quoth The Raven #21 .................................................................................................................................... 0 Front Matter ..................................................................................................................................................... 1 Table of Contents ........................................................................................................................................... 2 Introduction ...................................................................................................................................................... 3 The Criminal Rings of Nova Vaasa ............................................................................................................ 4 To Granny’s House .....................................................................................................................................
    [Show full text]
  • Cult of the Dragon
    Cult of the Dragon by Dale Donovan And naught will be left save shuttered thrones with no rulers. But the dead dragons shall rule the world entire, and . Sammaster First-Speaker Founder of the Cult of the Dragon Dedication To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand. Credits Design: Dale Donovan Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley, Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill, Jon Pickens, and James M. Ward Development & Editing: Julia Martin Cover Illustration: Clyde Caldwell Interior Illustrations: Glen Michael Angus Art Direction: Dana Knutson and Dawn Murin Typesetting: Angelika Lokotz Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and the stories of Clark Ashton Smith & Edgar Allan Poe Campaign setting based on the original game world of Ed Greenwood. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, DUNGEON MASTER, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, PLAYERS OPTION, and the TSR logo are registered trademarks owned by TSR, Inc. COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, and MONSTROUS MANUAL are trademarks owned by TSR, Inc.
    [Show full text]
  • LHC 02570-1 SECTION 02570 MANHOLE CONSTRUCTION PART 1 – GENERAL 1.1 Description A. Description of the Work the Work to Be Perf
    SECTION 02570 MANHOLE CONSTRUCTION PART 1 – GENERAL 1.1 Description A. Description of the Work The work to be performed in accordance with this section includes precast or cast in place concrete manhole construction for sewer and storm drain collection systems. The work shall include the furnishing of all labor, tools, equipment, materials and performing all required operations to provide a complete item in accordance with the project plans and these specifications. B. Related Work Specified Elsewhere Trench Excavation and Backfill..........................Section 02300 Sewer Line Construction...................................Section 02560 Storm Drain Construction..................................Section 02500 1.2 Quality Assurance A. Reference Test Standards and Specifications ASTM A48, Specifications for Grey Iron Castings ASTM C478, Specification for Precast Reinforced Concrete Manhole Sections ASTM C1107, Specification for Packaged Dry, Hydraulic-Cement Grout, Nonshrink ASTM D4101, Specification for Propylene Plastic Injection and Extrusion Materials AWWA C210, Standard for Liquid Epoxy Coating Systems for the Interior and Exterior of Steel Water Pipelines LHC 02570-1 B. Leakage Test Test all manholes installed under this contract using the vacuum method described below. Provide all equipment necessary to perform the test. Coordinate test schedule with the OWNER. Test will not be accepted unless witnessed by the OWNER. 1. Test each manhole immediately after assembly and prior to backfilling. 2. Plug all lift holes with an approved non-shrink grout. 3. Plug all pipes entering the manhole, taking care to securely brace the plug from being drawn into the manhole. 4. Place the test head inside of the top of the cone section and inflate seal in accordance with the manufacturers recommendations.
    [Show full text]
  • The Forgotten Realms Are a World of the Realms, Matched by a Sheet of Very Similar to the Earth of the 13Th and Ice, Equally Relentless, to Its East
    These things also I have observed: that knowledge of our world is to be nurtured like a precious flower, for it is the most precious thing we have. Wherefore guard the word written and heed words unwrittenand set them down ere they fade . Learn then, well, the arts of reading, writing, and listening true, and they will lead you to the greatest art of all: understanding. Alaundo of Candlekeep Cyclopedia of the Realms Table of Contents Introductions ..................................................................4 About this Product ..............................................................5 Time in the Realms ..............................................................6 Names in the Realms .............................................................7 Languages of the Realms .........................................................8 Currency in the Realms ..........................................................9 Religion in the Realms ...........................................................10 Cyclopedia Entries ..............................................................19 Anauroch Map ..................................................................23 Arabel Map ....................................................................24 Cormyr Map ...................................................................33 Cormyr Royal Lineage ...........................................................34 DalelandsMap ..................................................................36 Immersea Map ..................................................................53
    [Show full text]
  • Drow of the Underdark
    ™ 95726720_Ch00.indd 1 2/22/07 3:03:16 PM Shadowborn Warrior . .52 Clothing . .98 Spider Companion . .52 Tools . .101 Contents Spiderfriend Magic . .52 Artifacts . .103 Introduction . 4 Staggering Critical . .52 Surprising Riposte . .52 Chapter 5: Chapter 1: Umbral Spell . .52 Monsters of the Underdark . 105 All About the Drow . 7 Vermin Trainer . .53 Adamantine Spider . 106 A Day in the Life . .7 Verminfriend . .53 Chwidencha . 108 Society and Culture . .9 Versatile Combatant . .53 Draegloth . .110 Law, Tradition, and Government . .10 Ambush Feats . .53 Dragon, Deep . .114 Drow Psychology . .13 Gloom Strike . .54 Elf, Albino Drow (Szarkai) . .118 Religion . .15 Sickening Strike . .54 Goblinoid . 120 Rites and Rituals of Lolth . .15 Terrifying Strike . .54 Husk Vermin . 126 CONTENTS TABLE OF Servants of Lolth . .17 Venomous Strike . .54 Kuo-Toa . 129 Lolth . .19 Divine Feats . .54 Lizard, Giant . .133 Houses of the Drow . .20 Divine Intercession . .54 Quaggoth . 136 Structure and Composition . .20 Lolth’s Boon . .54 Shunned . .140 House Authority . .21 Lolth’s Caress . .54 Spider, Monstrous . .141 House Interaction . .21 Profane Agony . .54 Troll . .145 Duties and Benefi ts . .22 Vile Feats . .55 Venom Ooze . .148 Family Units . .24 Unspeakable Vow . .55 Drow Life . .26 Vow of Decadence . .55 Chapter 6: Leisure . .27 Vow of the Spider Queen . .55 Campaigns and Adventures . 150 Arts and Crafts . .27 Vow of Vengeance . .56 Drow Campaigns . 150 Technology and Magic. .28 Weapon Style Feats . .56 Drow Cities and Environs . 153 Love . 29 Despana School . .56 Sample Drow . 160 War . 30 Eilservs School . .56 Anybys Velifane . 160 Death . .31 Inlindl School . .56 Keveras Lorakythe .
    [Show full text]
  • PSCS Chapter 3
    Planescape campaign setting Chapter 3: Factions Factions Project Managers Ken Marable Gabriel Sorrel Editors Jeffrey Scott Nuttall Gabriel Sorrel Sarah Hood Writers Christopher Smith Adair Christopher Campbell Sarah Hood Julian Kuleck David Spencer Rob Scott Gabriel Sorrel Layout Sarah Hood 1 The coins hit the table loudly, snapping Tethin from his doze. “Sold! To the man chewing on his feet...” muttered the middle-aged human that was his companion for the evening, a Xaositect called Barking Wilder. Tethin glanced around the tavern and frowned at the indications of its closing. He had spent most of the day with the Xaositect, who had been given high recommendations from his contacts in the Cage. Barking Wilder supposedly had a knack for finding the dark of things, even prophecies, from whatever madness he lived in. Tethin had carried out the instructions exactly as he was told, Factions approaching the strange man with a bowl of clean water, dropping three copper pieces into the bowl, and placing it before the Xaositect while asking his question. The odd human seemed to acknowledge Tethin's request, nodding as he dipped his fingers into the water and began tracing lines across the wooden table. Thinking the Xaositect meant to communicate through the trails of water, Tethin had quickly sat at the table, taking out his writing instruments and sketching the patterns down. Several hours later, Tethin had long ago given up attempts to decipher any meaning from the “writings”, and the Xaositect seemed to have lost interest in his bowl, now nearly empty. Tethin was considering why the man was called Barking Wilder when he hadn't made a single bark, hardly a noise at all in fact, the entire day as the sound of clattering coins broke him from his musing.
    [Show full text]
  • Infiltration Trench & Soakaway
    An Infiltration Trench System includes an inlet pipe or water source, catch basin sump, perforated DESIGN PRINCIPLES distribution pipe, infiltration trench and overflow to the storm drainage system. ■ Infiltration Trench System: A Soakaway Manhole (Sump, or Dry Well) System includes an inlet pipe, a sedimentation manhole, and one or more infiltration shafts with connecting pipes. Use of Infiltration Shaft will be limited by hydro- a) Locate infiltration trench at least 3m geotechnical conditions in much of GVRD. from any building, 1.5m from Limitations of Infiltration Trench or Soakaway Manholes: property lines, and 6m from adjacent a) To avoid groundwater pollution, do not direct un-treated polluted runoff to Infiltration Trench or Shaft: infiltration facilities (or as recommended by a geotechnical ▪ Direct clean runoff (roof, non-automobile paving) to Infiltration Trench or Shaft. engineer). ▪ For polluted runoff (roads > 1000 vehicles / day, parking areas, other pollution sources), provide upstream source control for pollutant reduction prior to release to Infiltration Trench or Shaft. b) Sump: Provide a lid for periodic b) Use infiltration trench or shaft only in areas with footing drains. inspection and cleanout. Include a 1. Grass or Other Planting T-inlet pipe to trap oils, sediments 2. Finish Grade and debris. 3. Growing Medium Backfill 4. 100mm Dia PVC DR28 Perforated 19 c) Infiltration Trench: installation of Pipe distribution pipe and bottom of 5. Light Non-woven Polyester drainrock to be level. If more than Geotextile c/w Min. 400mm Laps one section of infiltration trench is 9 1 required, design so that underground 6. 50mm Drain Rock or Rock of water is temporarily ‘ponded’ in each Equal Porosity infiltration section.
    [Show full text]
  • The High Moor
    The High Moor A Forgotten Realms Supplement Version 1.2 Plaintext/Printer-Friendly Version bySample Alex Clippinger file DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Not for resale. Permission granted to print or photocopy this document for personal use only. The High Moor: A Forgotten Realms Supplement 1 High Moor as a campaign setting, an adventure Introduction setting, or even just an interesting change of pace. Chapter one describes the location of the High Moor, the features of its terrain and environment, Vast and unforgiving, the High Moor stands remote and its seasonal changes. It notes specific in the Western Heartlands of Faêrun. Occupying a geographic locations in the Moor and discusses region more than thirty thousand square miles in established settlements in the area around it.
    [Show full text]
  • July 16, 2021 Obstruction Notice
    CITY OF SPOKANE OBSTRUCTION NOTICE For more information contact Jessica Fisher 509.625.6749; [email protected] July 16 – 23, 2021 Some construction projects have been suspended due to the pandemic and others are on different schedules. Please be prepared for changes in street obstructions. For details on projects throughout Spokane County, visit www.srtc.org. Don’t compete. Share the street. Visit StickmanKnows.org for rules of the road and safety tips. Projects highlighted in RED have notable changes this week. Construction is tentative and subject to change at any time. CONSTRUCTION PROJECTS ARTERIAL CHIP SEAL – ECONOMIC RECOVERY PROJECT Crews are starting work on the arterial chip seal project. Locations include: o Freya Street between Wellesley Avenue and Upriver Drive will have single lane closures on Friday, July 16 and Monday, July 19. Flaggers will be onsite. o Freya Street between 37th Avenue and Palouse Highway will have single lane closures on Monday, July 19 and Wednesday, July 21 through Friday, July 23. Flaggers will be onsite. o Southeast Boulevard between Perry Street and 29th Avenue will have single lane closures on Friday, July 16, and Monday, July 19 through Friday, July 23. Flaggers will be onsite. This project will apply chip seal to preserve pavement life. This is a $500,000 project. CENTENNIAL TRAIL – SUMMIT GAP – BOONE TO PETTET Work on this project spans from Boone Avenue to Pettet Drive on Summit Boulevard, Mission Avenue, and West Point Road. Mission Avenue is closed from Cochran Street to West Point Drive for a water main installation. This project will complete an unfinished section of the Centennial Trail in the West Central Neighborhood.
    [Show full text]
  • Aquincumi Füzetek 13 (2007)
    AQUINCUM A BTM Aquincumi Múzeumának ásatásai és leletmentései 2006-ban Excavations and rescue work at the Aquincum Museum in 2006 Budapest, 2007 Szerkesztő: Edited by: Zsidi Paula, Vámos Péter Paula Zsidi, Péter Vámos Fordítás: Translation by: Simán Katalin, Alice M. Choyke Katalin Simán, Alice M. Choyke Technikai szerkesztő: Technical assistance by: Kolozsvári Krisztián Krisztián Kolozsvári A külső borítón elöl: Front cover: Sír feltárása a volt Óbudai Gázgyár Excavation of a grave in the territory of területén (Budapest, III. ker., Záhony the former Óbuda Gas Factory (Budapest utca 7., Graphisoft Park) III, 7 Záhony Street, Graphisoft Park) A külső borítón hátul: Back cover: Kora császárkori sírkertek feltárása az Excavation of Early Imperial Period M6-os autópálya Érd és Nagytétény graveyards on the route of M6 highway közti szakaszán (Budapest, XXII. ker., between Érd and Nagytétény (Budapest Nagytétény) XXII, Nagytétény) A belső borítón: Inside cover: A 2006-ban végzett megelőző Locations of larger investment led feltárások helyszínei excavations in 2006 Budapesti Történeti Múzeum, 2007 Felelős kiadó: Dr. Bodó Sándor főigazgató Budapest Historical Museum, 2007 Editor-in-chief: Dr. Sándor Bodó, Director A BTM Aquincumi Múzeumának ásatásai és leletmentései 2006-ban Excavations and rescue work at the Aquincum Museum in 2006 Budapesti Történeti Múzeum Aquincumi Múzeum Aquincumi füzetek 13. szám ISSN 1219-9419 (Aquincumi füzetek) ISSN 1219-9427 (Aquincum) Tartalom Contents Régészeti feltárások Budapest területén Archaeological excavations in the territory 2006-ban . 8 of Budapest in 2006 . 8 A 2006-ban végzett nagyobb megelőző Sites of the larger investment-led feltárások helyszínei . 10 excavations conducted in 2006 . 10 Korarómai településrészlet és római The excavation of part of an early temető feltárása Budaújlakon Roman settlement and Roman cemetery (Anderkó Krisztián – R.
    [Show full text]
  • Monstrous Compendium Dragonlance Pdf Monstrous Compendium Dragonlance Monstrous Compendiumf Dragonlance Pdf
    Monstrous compendium dragonlance pdf Monstrous compendium dragonlance Monstrous compendiumf dragonlance pdf DOWNLOAD! DIRECT DOWNLOAD! Monstrous compendium dragonlance pdf The Monstrous Compendium is a series of accessories for the Advanced Dungeons. MC4 Monstrous Compendium Dragonlance Appendix 198996 pages.Monstrous Compendium: Forgotten Realms Appendix Advanced Dungeons. Monstrous Compendium: Dragonlance Appendix Advanced Dungeons and.registered trademarks owned by TSR, Inc. monstrous compendium al qadim appendix pdf All creatures detailed within this compendium mobile industry in india pdf are. This particular guide focuses on the Dragonlance campaign setting, which was launched in. MC4: Monstrous Compendium Dragonlance Appendix February 1990. A Guide to Dragonlance mirknig patricia kristoffersen pdf book Novels PDF release, 2009The second Forgotten Realms Monstrous Compendium following MC3. 4, MC4: Monstrous Compendium Dragonlance Appendix, 5. and the Monstrous compendium Which I got just before WOTC took all the PDFs down from online vendors a few years ago. Al-Qadim: Arabian Adventures was released in 1992 as an Arabian. The Monstrous Compendium and a guidebook were also released that.Links to other Al-Qadim sites and general information about the Al-Qadim. MC13, Monstrous Compendium, Al-QadimR Appendix - TSR2129, PDF 4. 2003- повідомлень: 100-авторів: 32А где можно скачать TSRовские руководства по Dragon Lance? Tsr2105 - MC4 Monstrous Compendium.pdf 2, 52 MBAl-Qadim Аль-Кадим, Аль-Квадим сеттинг для Dungeons Dragons в. по Аль-Кадиму был выпущен бестиарий из серии Monstrous Compendium и. pdf в архиве, на сайте WotC Caravans pdf в архиве, на сайте WotC. The Monstrous Compendium is a series of accessories for the Advanced. monstrous compendium spelljammer pdf MC4 Monstrous Compendium Dragonlance Appendix 198996.DragonLance Classics Series Home Up.
    [Show full text]
  • Section 02308 Tunnel Shafts Note to Specifier: This
    THE CITY OF GALVESTON TUNNEL SHAFTS SECTION 02308 TUNNEL SHAFTS NOTE TO SPECIFIER: THIS SPECIFICATION IS INCLUDED FOR REFERENCE BUT SHALL BE THOROUGHLY REVIEWED FOR APPLICABILITY AND REVISED AS NECESSARY FOR PROJECT SPECIFIC REQUIREMENTS. PART 1 G E N E R A L 1.01 SECTION INCLUDES A. Construction, maintenance, and backfilling requirements of tunnel shafts. 1.02 UNIT PRICE A. Tunnel shafts, both those shown on Drawings and those needed for Contractor's access, are bid as a lump sum for all shafts, collectively. Prior to construction, the Contractor shall provide a schedule of values as specified in Section 01292 - Schedule of Values. Itemize the cost by station for each shaft designated on the Drawings and additionally required for construction operations. Seventy-five percent of the itemized amount will be submitted on a pay estimate upon shaft installation; twenty-five percent will be submitted on a pay estimate upon backfill and site restoration (including topsoil, sodding and hydromulching). Payment will include excavation, disposal of excavated materials, ground support systems, backfilling, and cleanup. Manholes constructed in tunnel shafts are to be paid separately at the contract unit price as specified in Section 02601 - Precast Concrete Manholes or 02600 - Cast in Place Manholes. B. Removal and replacement of surface improvements necessary for shaft construction, such as sidewalks, asphaltic and concrete pavement, base and subbase, curbs, curb and gutter, driveways, topsoil, sodding and hydromulch shall be included in the lump sum for shafts. C. Relocation of Owner’s utilities shall be paid for at the contract unit price, only when included in the bid proposal.
    [Show full text]