Lorried Rifle Company
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LORRIED RIFLE COMPANY CONFIDENT VETERAN MECHANISED COMPANY POINTS 1515 PLATOON QTY UNIT POINTS HEADQUARTERS Lorried Rifle Company HQ p.3 2 Cmd Rifle team 2.3% 35 1 Jeep COMBAT PLATOONS Lorried Rifle Platoon p.3 1 Cmd Rifle/MG team 12.2% 185 1 PIAT team 1 Light Mortar team 6 Rifle/MG team 2 3-ton lorry Lorried Rifle Platoon p.3 1 Cmd Rifle/MG team 12.2% 185 1 PIAT team 1 Light Mortar team 6 Rifle/MG team 2 3-ton lorry WEAPONS PLATOONS Lorried Carrier Platoon p.4 3 Wasp Carrier 7.6% 115 Lorried Mortar Platoon p.5 1 Cmd Rifle team 7.9% 120 2 Observer Rifle team 4 ML 3" Mk II Mortar Lorried Anti-tank Platoon p.5 1 Cmd Rifle team 9.6% 145 1 Troop Carrier 4 OQF 6 pdr gun (late) 4 Loyd Carrier BRIGADE SUPPORT Armoured Platoon p.6 3 Comet 28.7% 435 SUPPORT PLATOONS SAS Troop p.8 3 SAS Armoured Jeep with AA MG 8.9% 135 FEARLESS VETERAN Heavy Mortar Platoon p.9 1 Cmd Rifle team 10.6% 160 1 Observer Rifle team 2 Troop Carrier 4 ML 4.2" Mortar 4 Loyd Carrier Nachtjäger (Digital Exclusive) (v3) ‑ British Late‑War ‑ v3 ‑ Platoon Count: 8 ARSENAL TANK TEAMS Name Mobility Front Side Top Equipment and Notes Weapon Range ROF Anti-tank Firepower MEDIUM TANKS Comet Light Tank 7 4 1 Co-ax MG, Hull MG, Protected ammo, Tow hook. OQF 77mm gun 32"/80cm 2 14 3+ Semi-indirect fire. INFANTRY SUPPORT Wasp Carrier Half-tracked 0 0 0 Wasp flame-gun 4"/10cm 3 - 6+ Hull-mounted, Flame-thrower RECONNAISSANCE SAS Armoured Jeep with Jeep 0 0 0 Overloaded, AA MG, Recce. AA MG Twin MG 16"/40cm 4 2 6+ Hull mounted, ROF 2 if other weapons fire. GUN TEAMS Weapon Mobility Range ROF Anti-tank Firepower Notes ML 4.2" Mortar Light 48"/120cm - 3 4+ Smoke Bombardment. ML 3" Mk II Mortar Man-packed 24"/60cm 2 2 3+ Smoke, Minimum range 8"/20cm. Firing bombardments 40"/100cm - 2 6+ Smoke bombardment. OQF 6 pdr gun (late) Medium 24"/60cm 3 11 4+ Gun shield. INFANTRY TEAMS Team Range ROF Anti-tank Firepower Notes Light Mortar team 16"/40cm 1 1 4+ Smoke, Can fire over friendly teams. PIAT team 8"/20cm 1 10 5+ Tank assault 4. Rifle team 16"/40cm 1 2 6+ Rifle/MG team 16"/40cm 2 2 6+ TRANSPORT TEAMS Vehicle Mobility Front Side Top Equipment and Notes Troop, OP, Mortar, or Loyd Carrier Half-tracked 0 0 0 Jeep / Jeep and Trailer Jeep - - - 3-ton lorry Wheeled - - - VEHICLE MACHINE‐GUNS Weapon Range ROF Anti-tank Firepower Vehicle MG 16"/40cm 3 2 6 ROF 1 if other weapons fire. SPECIAL RULES Lorried Carrier Platoon ‑ p.4 Carrier Patrols are Reconnaissance Platoons. Carrier Patrols equipped with Wasp Carriers are not Reconnaissance Platoons. Carrier Patrols operate as separate platoons, each with their own command team. Lorried Rifle Company HQ ‑ p.3 At the start of the game a player may elect to fit all of their M10C 17pdr SP, Sherman ARV, or Sexton tanks with Duckbills. This gives them Wide Tracks (see page 61 of the rulebook) but makes their mobility rating Slow Tank. Infantry teams have a 3+ Save while Mounted on a Tank team as Passengers instead of the normal 5+ Save (see page 101 of the rulebook). SAS Troop ‑ p.8 SAS Sections are Reconnaissance Platoons. SAS Sections operate as separate platoons, each with their own command team. Unconventional: SAS Sections use the German Mission Tactics special rule on page 242 of the rulebook..